OpenSceneGraph  3.4.0
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Tessellator File Reference
#include <osg/Geometry>
#include <osgUtil/Export>
#include <osg/GLU>
#include <vector>


class  osgUtil::Tessellator
 Originally a simple class for tessellating a single polygon boundary. More...
struct  osgUtil::Tessellator::Prim
struct  osgUtil::Tessellator::Vec3d
struct  osgUtil::Tessellator::NewVertex


 The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation.


#define OSGUTIL_Tessellator
#define CALLBACK

Macro Definition Documentation

#define CALLBACK
#define OSGUTIL_Tessellator

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