OpenSceneGraph  3.2.0
Classes | Typedefs
osgShadow Namespace Reference

The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. More...

Classes

class  ConvexPolyhedron
class  DebugShadowMap
 Class used as a layer for debuging resources used by derived xxxShadowMap classes. More...
class  LightSpacePerspectiveShadowMapAlgorithm
class  LightSpacePerspectiveShadowMapDB
class  LightSpacePerspectiveShadowMapCB
class  LightSpacePerspectiveShadowMapVB
class  MinimalCullBoundsShadowMap
class  MinimalDrawBoundsShadowMap
class  MinimalShadowMap
class  OccluderGeometry
 OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More...
class  ShadowVolumeGeometry
class  ParallelSplitShadowMap
class  ProjectionShadowMap
class  ShadowedScene
 ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it. More...
class  ShadowMap
 ShadowedTexture provides an implementation of shadow textures. More...
class  ShadowSettings
 ShadowSettings provides the parameters that the ShadowTechnique should use as a guide for setting up shadowing. More...
class  ShadowTechnique
 ShadowedScene provides a mechanism for decorating a scene that the needs to have shadows cast upon it. More...
class  ShadowTexture
 ShadowedTexture provides an implementation of shadow textures. More...
class  ShadowVolume
 ShadowedTexture provides an implementation of shadow textures. More...
class  SoftShadowMap
 SoftShadowMap provides an implementation of soft shadows with shadow maps. More...
class  StandardShadowMap
class  ViewDependentShadowMap
 ViewDependentShadowMap provides an base implementation of view dependent shadow mapping techniques. More...
class  ViewDependentShadowTechnique
 ViewDependentShadowTechnique is a base class for all View Dependent Shadow techniques. More...

Typedefs

typedef
LightSpacePerspectiveShadowMapDB 
LightSpacePerspectiveShadowMap

Detailed Description

The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.


Typedef Documentation

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