OpenSceneGraph  3.4.0
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Window File Reference
#include <osg/Scissor>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/ClipNode>
#include <osgWidget/Types>
#include <osgWidget/Util>
#include <osgWidget/Widget>

Classes

class  osgWidget::Window
 
struct  osgWidget::Window::Sizes
 
class  osgWidget::Window::EmbeddedWindow
 

Namespaces

 osgWidget
 The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set.
 

Macros

#define OSGWIDGET_WINDOW
 

Typedefs

typedef Window::WindowList osgWidget::WindowList
 

Functions

bool OSGWIDGET_EXPORT osgWidget::callbackWindowMove (Event &)
 
bool OSGWIDGET_EXPORT osgWidget::callbackWindowRotate (Event &)
 
bool OSGWIDGET_EXPORT osgWidget::callbackWindowScale (Event &)
 
bool OSGWIDGET_EXPORT osgWidget::callbackWindowTabFocus (Event &)
 

Macro Definition Documentation

#define OSGWIDGET_WINDOW

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