OpenSceneGraph  3.4.0
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osg::GLBufferObjectManager Member List

This is the complete list of members for osg::GLBufferObjectManager, including all inherited members.

_applyTimeosg::GLBufferObjectManagerprotected
_contextIDosg::GLBufferObjectManagerprotected
_currGLBufferObjectPoolSizeosg::GLBufferObjectManagerprotected
_deleteTimeosg::GLBufferObjectManagerprotected
_frameNumberosg::GLBufferObjectManagerprotected
_generateTimeosg::GLBufferObjectManagerprotected
_glBufferObjectSetMaposg::GLBufferObjectManagerprotected
_maxGLBufferObjectPoolSizeosg::GLBufferObjectManagerprotected
_numActiveGLBufferObjectsosg::GLBufferObjectManagerprotected
_numAppliedosg::GLBufferObjectManagerprotected
_numDeletedosg::GLBufferObjectManagerprotected
_numFramesosg::GLBufferObjectManagerprotected
_numGeneratedosg::GLBufferObjectManagerprotected
_numOrphanedGLBufferObjectsosg::GLBufferObjectManagerprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
addObserver(Observer *observer) const osg::Referenced
deleteAllGLBufferObjects()osg::GLBufferObjectManager
deleteUsingDeleteHandler() const osg::Referencedprotected
discardAllDeletedGLBufferObjects()osg::GLBufferObjectManager
discardAllGLBufferObjects()osg::GLBufferObjectManager
flushAllDeletedGLBufferObjects()osg::GLBufferObjectManager
flushDeletedGLBufferObjects(double currentTime, double &availableTime)osg::GLBufferObjectManager
generateGLBufferObject(const osg::BufferObject *bufferObject)osg::GLBufferObjectManager
getApplyTime()osg::GLBufferObjectManagerinline
getContextID() const osg::GLBufferObjectManagerinline
getCurrGLBufferObjectPoolSize()osg::GLBufferObjectManagerinline
getCurrGLBufferObjectPoolSize() const osg::GLBufferObjectManagerinline
getDeleteHandler()osg::Referencedstatic
getDeleteTime()osg::GLBufferObjectManagerinline
getFrameNumber()osg::GLBufferObjectManagerinline
getGenerateTime()osg::GLBufferObjectManagerinline
getGLBufferObjectManager(unsigned int contextID)osg::GLBufferObjectManagerstatic
getGLBufferObjectSet(const BufferObjectProfile &profile)osg::GLBufferObjectManager
getGlobalReferencedMutex()osg::Referencedstatic
getMaxGLBufferObjectPoolSize() const osg::GLBufferObjectManagerinline
getNumberActiveGLBufferObjects()osg::GLBufferObjectManagerinline
getNumberActiveGLBufferObjects() const osg::GLBufferObjectManagerinline
getNumberApplied()osg::GLBufferObjectManagerinline
getNumberDeleted()osg::GLBufferObjectManagerinline
getNumberFrames()osg::GLBufferObjectManagerinline
getNumberGenerated()osg::GLBufferObjectManagerinline
getNumberOrphanedGLBufferObjects()osg::GLBufferObjectManagerinline
getNumberOrphanedGLBufferObjects() const osg::GLBufferObjectManagerinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
GLBufferObjectManager(unsigned int contextID)osg::GLBufferObjectManager
GLBufferObjectSetMap typedefosg::GLBufferObjectManagerprotected
handlePendingOrphandedGLBufferObjects()osg::GLBufferObjectManager
hasSpace(unsigned int size) const osg::GLBufferObjectManagerinline
makeSpace(unsigned int size)osg::GLBufferObjectManager
newFrame(osg::FrameStamp *fs)osg::GLBufferObjectManager
operator=(const Referenced &)osg::Referencedinline
recomputeStats(std::ostream &out)osg::GLBufferObjectManager
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLBufferObject(GLBufferObject *to)osg::GLBufferObjectManager
removeObserver(Observer *observer) const osg::Referenced
reportStats(std::ostream &out)osg::GLBufferObjectManager
resetStats()osg::GLBufferObjectManager
setCurrGLBufferObjectPoolSize(unsigned int size)osg::GLBufferObjectManagerinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setMaxGLBufferObjectPoolSize(unsigned int size)osg::GLBufferObjectManager
setNumberActiveGLBufferObjects(unsigned int size)osg::GLBufferObjectManagerinline
setNumberOrphanedGLBufferObjects(unsigned int size)osg::GLBufferObjectManagerinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~Referenced()osg::Referencedprotectedvirtual

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