OpenSceneGraph  3.2.0
osg::MatrixTransform Member List
This is the complete list of members for osg::MatrixTransform, including all inherited members.
_boundingSphereosg::Node [mutable, protected]
_boundingSphereComputedosg::Node [mutable, protected]
_childrenosg::Group [protected]
_computeBoundCallbackosg::Node [protected]
_cullCallbackosg::Node [protected]
_cullingActiveosg::Node [protected]
_dataVarianceosg::Object [protected]
_eventCallbackosg::Node [protected]
_initialBoundosg::Node [protected]
_inverseosg::MatrixTransform [mutable, protected]
_inverseDirtyosg::MatrixTransform [mutable, protected]
_matrixosg::MatrixTransform [protected]
_nameosg::Object [protected]
_nodeMaskosg::Node [protected]
_numChildrenRequiringEventTraversalosg::Node [protected]
_numChildrenRequiringUpdateTraversalosg::Node [protected]
_numChildrenWithCullingDisabledosg::Node [protected]
_numChildrenWithOccluderNodesosg::Node [protected]
_observerSetosg::Referenced [mutable, protected]
_parentsosg::Node [protected]
_refCountosg::Referenced [mutable, protected]
_referenceFrameosg::Transform [protected]
_statesetosg::Node [protected]
_updateCallbackosg::Node [protected]
_userDataContainerosg::Object [protected]
ABSOLUTE_RF enum valueosg::Transform
ABSOLUTE_RF_INHERIT_VIEWPOINT enum valueosg::Transform
accept(NodeVisitor &nv)osg::Node [virtual]
addChild(Node *child)osg::Group [virtual]
addCullCallback(NodeCallback *nc)osg::Node [inline]
addDescription(const std::string &desc)osg::Node
addEventCallback(NodeCallback *nc)osg::Node [inline]
addObserver(Observer *observer) const osg::Referenced
addParent(osg::Group *node)osg::Node [protected]
addUpdateCallback(NodeCallback *nc)osg::Node [inline]
asCamera()osg::Node [inline, virtual]
asCamera() const osg::Node [inline, virtual]
ascend(NodeVisitor &nv)osg::Node [virtual]
asGeode()osg::Node [inline, virtual]
asGeode() const osg::Node [inline, virtual]
asGroup()osg::Group [inline, virtual]
asGroup() const osg::Group [inline, virtual]
asMatrixTransform()osg::MatrixTransform [inline, virtual]
asMatrixTransform() const osg::MatrixTransform [inline, virtual]
asPositionAttitudeTransform()osg::Transform [inline, virtual]
asPositionAttitudeTransform() const osg::Transform [inline, virtual]
asSwitch()osg::Node [inline, virtual]
asSwitch() const osg::Node [inline, virtual]
asTerrain()osg::Node [inline, virtual]
asTerrain() const osg::Node [inline, virtual]
asTransform()osg::Transform [inline, virtual]
asTransform() const osg::Transform [inline, virtual]
childInserted(unsigned int)osg::Group [inline, protected, virtual]
childRemoved(unsigned int, unsigned int)osg::Group [inline, protected, virtual]
className() const osg::Node [inline, virtual]
clone(const CopyOp &copyop) const osg::Node [inline, virtual]
cloneType() const osg::Node [inline, virtual]
computeBound() const osg::Transform [virtual]
computeDataVariance()osg::Object [inline, virtual]
computeLocalToWorldMatrix(Matrix &matrix, NodeVisitor *) const osg::MatrixTransform [virtual]
computeWorldToLocalMatrix(Matrix &matrix, NodeVisitor *) const osg::MatrixTransform [virtual]
containsNode(const Node *node) const osg::Group [inline]
containsOccluderNodes() const osg::Node
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DescriptionList typedefosg::Node
dirtyBound()osg::Node
DYNAMIC enum valueosg::Object
getBound() const osg::Node [inline]
getChild(unsigned int i)osg::Group [inline]
getChild(unsigned int i) const osg::Group [inline]
getChildIndex(const Node *node) const osg::Group [inline]
getComputeBoundingSphereCallback()osg::Node [inline]
getComputeBoundingSphereCallback() const osg::Node [inline]
getCullCallback()osg::Node [inline]
getCullCallback() const osg::Node [inline]
getCullingActive() const osg::Node [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDescription(unsigned int i) const osg::Node
getDescription(unsigned int i)osg::Node
getDescriptions()osg::Node
getDescriptions() const osg::Node
getEventCallback()osg::Node [inline]
getEventCallback() const osg::Node [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getInitialBound() const osg::Node [inline]
getInverseMatrix() const osg::MatrixTransform [inline]
getMatrix() const osg::MatrixTransform [inline]
getName() const osg::Object [inline]
getNodeMask() const osg::Node [inline]
getNumChildren() const osg::Group [inline]
getNumChildrenRequiringEventTraversal() const osg::Node [inline]
getNumChildrenRequiringUpdateTraversal() const osg::Node [inline]
getNumChildrenWithCullingDisabled() const osg::Node [inline]
getNumChildrenWithOccluderNodes() const osg::Node [inline]
getNumDescriptions() const osg::Node
getNumParents() const osg::Node [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateStateSet()osg::Node
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i)osg::Node [inline]
getParent(unsigned int i) const osg::Node [inline]
getParentalNodePaths(osg::Node *haltTraversalAtNode=0) const osg::Node
getParents() const osg::Node [inline]
getParents()osg::Node [inline]
getReferenceFrame() const osg::Transform [inline]
getRefMutex() const osg::Referenced [inline]
getStateSet()osg::Node [inline]
getStateSet() const osg::Node [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUpdateCallback()osg::Node [inline]
getUpdateCallback() const osg::Node [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
getWorldMatrices(const osg::Node *haltTraversalAtNode=0) const osg::Node
Group()osg::Group
Group(const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Group
insertChild(unsigned int index, Node *child)osg::Group [virtual]
isCullingActive() const osg::Node [inline]
isSameKindAs(const Object *obj) const osg::Node [inline, virtual]
libraryName() const osg::Node [inline, virtual]
MatrixTransform()osg::MatrixTransform
MatrixTransform(const MatrixTransform &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::MatrixTransform
MatrixTransform(const Matrix &matix)osg::MatrixTransform
META_Node(osg, MatrixTransform)osg::MatrixTransform
osg::Transform::META_Node(osg, Transform)osg::Transform
osg::Group::META_Node(osg, Group)osg::Group
Node()osg::Node
Node(const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Node
NodeMask typedefosg::Node
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
osg::Drawable classosg::Node [friend]
osg::Group classosg::Node [friend]
osg::StateSet classosg::Node [friend]
ParentList typedefosg::Node
postMult(const Matrix &mat)osg::MatrixTransform [inline]
preMult(const Matrix &mat)osg::MatrixTransform [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
ReferenceFrame enum nameosg::Transform
RELATIVE_RF enum valueosg::Transform
releaseGLObjects(osg::State *=0) const osg::Group [virtual]
removeChild(Node *child)osg::Group [inline]
removeChild(unsigned int pos, unsigned int numChildrenToRemove=1)osg::Group [inline]
removeChildren(unsigned int pos, unsigned int numChildrenToRemove)osg::Group [virtual]
removeCullCallback(NodeCallback *nc)osg::Node [inline]
removeEventCallback(NodeCallback *nc)osg::Node [inline]
removeObserver(Observer *observer) const osg::Referenced
removeParent(osg::Group *node)osg::Node [protected]
removeUpdateCallback(NodeCallback *nc)osg::Node [inline]
replaceChild(Node *origChild, Node *newChild)osg::Group [virtual]
resizeGLObjectBuffers(unsigned int maxSize)osg::Group [virtual]
setChild(unsigned int i, Node *node)osg::Group [virtual]
setComputeBoundingSphereCallback(ComputeBoundingSphereCallback *callback)osg::Node [inline]
setCullCallback(NodeCallback *nc)osg::Node [inline]
setCullingActive(bool active)osg::Node
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDescriptions(const DescriptionList &descriptions)osg::Node
setEventCallback(NodeCallback *nc)osg::Node
setInitialBound(const osg::BoundingSphere &bsphere)osg::Node [inline]
setMatrix(const Matrix &mat)osg::MatrixTransform [inline]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setNodeMask(NodeMask nm)osg::Node [inline]
setNumChildrenRequiringEventTraversal(unsigned int num)osg::Node [protected]
setNumChildrenRequiringUpdateTraversal(unsigned int num)osg::Node [protected]
setNumChildrenWithCullingDisabled(unsigned int num)osg::Node [protected]
setNumChildrenWithOccluderNodes(unsigned int num)osg::Node [protected]
setReferenceFrame(ReferenceFrame rf)osg::Transform
setStateSet(osg::StateSet *stateset)osg::Node
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Group [virtual]
setUpdateCallback(NodeCallback *nc)osg::Node
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
Transform()osg::Transform
Transform(const Transform &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Transform
traverse(NodeVisitor &nv)osg::Group [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~Group()osg::Group [protected, virtual]
~MatrixTransform()osg::MatrixTransform [protected, virtual]
~Node()osg::Node [protected, virtual]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~Transform()osg::Transform [protected, virtual]
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