OpenSceneGraph  3.4.0
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osg::Quat Member List

This is the complete list of members for osg::Quat, including all inherited members.

_vosg::Quat
asVec3() const osg::Quatinline
asVec4() const osg::Quatinline
conj() const osg::Quatinline
get(Matrixf &matrix) const osg::Quat
get(Matrixd &matrix) const osg::Quat
getRotate(value_type &angle, value_type &x, value_type &y, value_type &z) const osg::Quat
getRotate(value_type &angle, Vec3f &vec) const osg::Quat
getRotate(value_type &angle, Vec3d &vec) const osg::Quat
inverse() const osg::Quatinline
length() const osg::Quatinline
length2() const osg::Quatinline
makeRotate(value_type angle, value_type x, value_type y, value_type z)osg::Quat
makeRotate(value_type angle, const Vec3f &vec)osg::Quat
makeRotate(value_type angle, const Vec3d &vec)osg::Quat
makeRotate(value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3)osg::Quat
makeRotate(value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3)osg::Quat
makeRotate(const Vec3f &vec1, const Vec3f &vec2)osg::Quat
makeRotate(const Vec3d &vec1, const Vec3d &vec2)osg::Quat
makeRotate_original(const Vec3d &vec1, const Vec3d &vec2)osg::Quat
operator!=(const Quat &v) const osg::Quatinline
operator*(value_type rhs) const osg::Quatinline
operator*(const Quat &rhs) const osg::Quatinline
operator*(const Vec3f &v) const osg::Quatinline
operator*(const Vec3d &v) const osg::Quatinline
operator*=(value_type rhs)osg::Quatinline
operator*=(const Quat &rhs)osg::Quatinline
operator+(const Quat &rhs) const osg::Quatinline
operator+=(const Quat &rhs)osg::Quatinline
operator-(const Quat &rhs) const osg::Quatinline
operator-() const osg::Quatinline
operator-=(const Quat &rhs)osg::Quatinline
operator/(value_type rhs) const osg::Quatinline
operator/(const Quat &denom) const osg::Quatinline
operator/=(value_type rhs)osg::Quatinline
operator/=(const Quat &denom)osg::Quatinline
operator<(const Quat &v) const osg::Quatinline
operator=(const Quat &v)osg::Quatinline
operator==(const Quat &v) const osg::Quatinline
operator[](int i)osg::Quatinline
operator[](int i) const osg::Quatinline
Quat()osg::Quatinline
Quat(value_type x, value_type y, value_type z, value_type w)osg::Quatinline
Quat(const Vec4f &v)osg::Quatinline
Quat(const Vec4d &v)osg::Quatinline
Quat(value_type angle, const Vec3f &axis)osg::Quatinline
Quat(value_type angle, const Vec3d &axis)osg::Quatinline
Quat(value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3)osg::Quatinline
Quat(value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3)osg::Quatinline
set(value_type x, value_type y, value_type z, value_type w)osg::Quatinline
set(const osg::Vec4f &v)osg::Quatinline
set(const osg::Vec4d &v)osg::Quatinline
set(const Matrixf &matrix)osg::Quat
set(const Matrixd &matrix)osg::Quat
slerp(value_type t, const Quat &from, const Quat &to)osg::Quat
value_type typedefosg::Quat
w()osg::Quatinline
w() const osg::Quatinline
x()osg::Quatinline
x() const osg::Quatinline
y()osg::Quatinline
y() const osg::Quatinline
z()osg::Quatinline
z() const osg::Quatinline
zeroRotation() const osg::Quatinline

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