OpenSceneGraph  3.2.0
osg::Texture::TextureObject Member List
This is the complete list of members for osg::Texture::TextureObject, including all inherited members.
_allocatedosg::Texture::TextureObject
_frameLastUsedosg::Texture::TextureObject
_idosg::Texture::TextureObject
_nextosg::Texture::TextureObject
_observerSetosg::Referenced [mutable, protected]
_previousosg::Texture::TextureObject
_profileosg::Texture::TextureObject
_refCountosg::Referenced [mutable, protected]
_setosg::Texture::TextureObject
_textureosg::Texture::TextureObject
_timeStamposg::Texture::TextureObject
addObserver(Observer *observer) const osg::Referenced
bind()osg::Texture::TextureObject
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getTexture() const osg::Texture::TextureObject [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getTimeStamp() const osg::Texture::TextureObject [inline]
id() const osg::Texture::TextureObject [inline]
isAllocated() const osg::Texture::TextureObject [inline]
isReusable() const osg::Texture::TextureObject [inline]
match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObject [inline]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
setAllocated(bool allocated=true)osg::Texture::TextureObject [inline]
setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObject
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setTexture(Texture *texture)osg::Texture::TextureObject [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setTimeStamp(double timestamp)osg::Texture::TextureObject [inline]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
size() const osg::Texture::TextureObject [inline]
target() const osg::Texture::TextureObject [inline]
TextureObject(Texture *texture, GLuint id, GLenum target)osg::Texture::TextureObject [inline]
TextureObject(Texture *texture, GLuint id, const TextureProfile &profile)osg::Texture::TextureObject [inline]
TextureObject(Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObject [inline]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~Referenced()osg::Referenced [protected, virtual]
~TextureObject()osg::Texture::TextureObject [protected, virtual]
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines

osg logo
Generated at Thu Jul 25 2013 19:05:24 for the OpenSceneGraph by doxygen 1.7.6.1.