OpenSceneGraph  3.2.0
osg::Texture2D Member List
This is the complete list of members for osg::Texture2D, including all inherited members.
_borderColorosg::Texture [protected]
_borderWidthosg::Texture [protected]
_clientStorageHintosg::Texture [protected]
_dataVarianceosg::Object [protected]
_eventCallbackosg::StateAttribute [protected]
_imageosg::Texture2D [protected]
_imageAttachmentosg::Texture [protected]
_internalFormatosg::Texture [mutable, protected]
_internalFormatModeosg::Texture [protected]
_internalFormatTypeosg::Texture [mutable, protected]
_mag_filterosg::Texture [protected]
_maxAnisotropyosg::Texture [protected]
_min_filterosg::Texture [protected]
_modifiedCountosg::Texture2D [mutable, protected]
_nameosg::Object [protected]
_numMipmapLevelsosg::Texture2D [mutable, protected]
_observerSetosg::Referenced [mutable, protected]
_parentsosg::StateAttribute [protected]
_readPBufferosg::Texture [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_resizeNonPowerOfTwoHintosg::Texture [protected]
_shaderComponentosg::StateAttribute [protected]
_shadow_ambientosg::Texture [protected]
_shadow_compare_funcosg::Texture [protected]
_shadow_texture_modeosg::Texture [protected]
_sourceFormatosg::Texture [mutable, protected]
_sourceTypeosg::Texture [mutable, protected]
_subloadCallbackosg::Texture2D [protected]
_swizzleosg::Texture [protected]
_texMipmapGenerationDirtyListosg::Texture [mutable, protected]
_texParametersDirtyListosg::Texture [mutable, protected]
_textureHeightosg::Texture2D [mutable, protected]
_textureObjectBufferosg::Texture [mutable, protected]
_textureWidthosg::Texture2D [mutable, protected]
_unrefImageDataAfterApplyosg::Texture [protected]
_updateCallbackosg::StateAttribute [protected]
_use_shadow_comparisonosg::Texture [protected]
_useHardwareMipMapGenerationosg::Texture [protected]
_userDataContainerosg::Object [protected]
_wrap_rosg::Texture [protected]
_wrap_sosg::Texture [protected]
_wrap_tosg::Texture [protected]
addObserver(Observer *observer) const osg::Referenced
addParent(osg::StateSet *object)osg::StateAttribute [protected]
allocateMipmap(State &state) const osg::Texture2D [protected, virtual]
allocateMipmapLevels()osg::Texture
ALPHA enum valueosg::Texture
ALPHAFUNC enum valueosg::StateAttribute
ALWAYS enum valueosg::Texture
ANTIALIAS enum valueosg::StateAttribute
apply(State &state) const osg::Texture2D [virtual]
applyTexImage2D_load(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLsizei numMipmapLevels) const osg::Texture
applyTexImage2D_subload(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLint inInternalFormat, GLsizei numMipmapLevels) const osg::Texture
applyTexParameters(GLenum target, State &state) const osg::Texture [protected]
areAllTextureObjectsLoaded() const osg::Texture
asTexture()osg::Texture [inline, virtual]
asTexture() const osg::Texture [inline, virtual]
ATOMICCOUNTERBUFFERBINDING enum valueosg::StateAttribute
bindToImageUnit(unsigned int unit, GLenum access, GLenum format=0, int level=0, bool layered=false, int layer=0)osg::Texture
BLENDCOLOR enum valueosg::StateAttribute
BLENDEQUATION enum valueosg::StateAttribute
BLENDFUNC enum valueosg::StateAttribute
Callback typedefosg::StateAttribute
checkValidityOfAssociatedModes(osg::State &) const osg::StateAttribute [inline, virtual]
CLAMP enum valueosg::Texture
CLAMP_TO_BORDER enum valueosg::Texture
CLAMP_TO_EDGE enum valueosg::Texture
CLAMPCOLOR enum valueosg::StateAttribute
className() const osg::Texture [inline, virtual]
CLIPPLANE enum valueosg::StateAttribute
clone(const CopyOp &copyop) const =0osg::Texture [pure virtual]
cloneType() const =0osg::Texture [pure virtual]
COLORMASK enum valueosg::StateAttribute
COLORMATRIX enum valueosg::StateAttribute
COLORTABLE enum valueosg::StateAttribute
compare(const StateAttribute &rhs) const osg::Texture2D [virtual]
compareTexture(const Texture &rhs) const osg::Texture [protected]
compareTextureObjects(const Texture &rhs) const osg::Texture [protected]
compileGLObjects(State &state) const osg::Texture [virtual]
computeDataVariance()osg::Object [inline, virtual]
computeInternalFormat() const osg::Texture2D [protected, virtual]
computeInternalFormatType() const osg::Texture [protected]
computeInternalFormatWithImage(const osg::Image &image) const osg::Texture [protected]
computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &numMipmapLevels) const osg::Texture [protected]
copyTexImage2D(State &state, int x, int y, int width, int height)osg::Texture2D
copyTexSubImage2D(State &state, int xoffset, int yoffset, int x, int y, int width, int height)osg::Texture2D
CULLFACE enum valueosg::StateAttribute
DataVariance enum nameosg::Object
deleteAllTextureObjects(unsigned int contextID)osg::Texture [static]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DEPTH enum valueosg::StateAttribute
dirtyTextureObject()osg::Texture
dirtyTextureParameters()osg::Texture
discardAllDeletedTextureObjects(unsigned int contextID)osg::Texture [static]
discardAllTextureObjects(unsigned int contextID)osg::Texture [static]
DYNAMIC enum valueosg::Object
EQUAL enum valueosg::Texture
FilterMode enum nameosg::Texture
FilterParameter enum nameosg::Texture
FLOAT enum valueosg::Texture
flushAllDeletedTextureObjects(unsigned int contextID)osg::Texture [static]
flushDeletedTextureObjects(unsigned int contextID, double currentTime, double &availableTime)osg::Texture [static]
FOG enum valueosg::StateAttribute
FRAGMENTPROGRAM enum valueosg::StateAttribute
FRAME_BUFFER_OBJECT enum valueosg::StateAttribute
FRONTFACE enum valueosg::StateAttribute
GENERATE_MIPMAP enum valueosg::Texture
GENERATE_MIPMAP_NONE enum valueosg::Texture
GENERATE_MIPMAP_TEX_PARAMETER enum valueosg::Texture
generateMipmap(State &state) const osg::Texture [protected]
GenerateMipmapMode enum nameosg::Texture
generateTextureObject(const Texture *texture, unsigned int contextID, GLenum target)osg::Texture [static]
generateTextureObject(const Texture *texture, unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture [static]
GEQUAL enum valueosg::Texture
getBorderColor() const osg::Texture [inline]
getBorderWidth() const osg::Texture [inline]
getClientStorageHint() const osg::Texture [inline]
getCompressedSize(GLenum internalFormat, GLint width, GLint height, GLint depth, GLint &blockSize, GLint &size)osg::Texture [static]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getEventCallback()osg::StateAttribute [inline]
getEventCallback() const osg::StateAttribute [inline]
getExtensions(unsigned int contextID, bool createIfNotInitalized)osg::Texture [static]
getFilter(FilterParameter which) const osg::Texture
getGlobalReferencedMutex()osg::Referenced [static]
getImage()osg::Texture2D [inline]
getImage() const osg::Texture2D [inline]
getImage(unsigned int)osg::Texture2D [inline, virtual]
getImage(unsigned int) const osg::Texture2D [inline, virtual]
getImageAttachment()osg::Texture [inline]
getImageAttachment() const osg::Texture [inline]
getInternalFormat() const osg::Texture [inline]
getInternalFormatMode() const osg::Texture [inline]
getInternalFormatType() const osg::Texture [inline]
getMaxAnisotropy() const osg::Texture [inline]
getMember() const osg::StateAttribute [inline, virtual]
getModeUsage(StateAttribute::ModeUsage &usage) const osg::Texture [inline, virtual]
getModifiedCount(unsigned int contextID) const osg::Texture2D [inline]
getName() const osg::Object [inline]
getNumImages() const osg::Texture2D [inline, virtual]
getNumMipmapLevels() const osg::Texture2D [inline]
getNumParents() const osg::StateAttribute [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i)osg::StateAttribute [inline]
getParent(unsigned int i) const osg::StateAttribute [inline]
getParents() const osg::StateAttribute [inline]
getReadPBuffer()osg::Texture [inline]
getReadPBuffer() const osg::Texture [inline]
getRefMutex() const osg::Referenced [inline]
getResizeNonPowerOfTwoHint() const osg::Texture [inline]
getShaderComponent()osg::StateAttribute [inline]
getShaderComponent() const osg::StateAttribute [inline]
getShadowAmbient() const osg::Texture [inline]
getShadowCompareFunc() const osg::Texture [inline]
getShadowComparison() const osg::Texture [inline]
getShadowTextureMode() const osg::Texture [inline]
getSourceFormat() const osg::Texture [inline]
getSourceType() const osg::Texture [inline]
getSubloadCallback()osg::Texture2D [inline]
getSubloadCallback() const osg::Texture2D [inline]
getSwizzle() const osg::Texture [inline]
getTextureDepth() const osg::Texture2D [inline, virtual]
getTextureHeight() const osg::Texture2D [inline, virtual]
getTextureObject(unsigned int contextID) const osg::Texture [inline]
getTextureObjectManager(unsigned int contextID)osg::Texture [static]
getTextureParameterDirty(unsigned int contextID) const osg::Texture [inline]
getTextureTarget() const osg::Texture2D [inline, virtual]
getTextureWidth() const osg::Texture2D [inline, virtual]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getType() const osg::Texture [inline, virtual]
getTypeMemberPair() const osg::StateAttribute [inline]
getUnRefImageDataAfterApply() const osg::Texture [inline]
getUpdateCallback()osg::StateAttribute [inline]
getUpdateCallback() const osg::StateAttribute [inline]
getUseHardwareMipMapGeneration() const osg::Texture [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
getWrap(WrapParameter which) const osg::Texture
GLMode typedefosg::StateAttribute
GLModeValue typedefosg::StateAttribute
GREATER enum valueosg::Texture
HINT enum valueosg::StateAttribute
ImageAccess enum nameosg::Texture
ImageModifiedCount typedefosg::Texture2D [protected]
INHERIT enum valueosg::StateAttribute
INTENSITY enum valueosg::Texture
InternalFormatMode enum nameosg::Texture
InternalFormatType enum nameosg::Texture
isCompressedInternalFormat() const osg::Texture
isCompressedInternalFormat(GLint internalFormat)osg::Texture [static]
isHardwareMipmapGenerationEnabled(const State &state) const osg::Texture [protected]
isSafeToUnrefImageData(const State &state) const osg::Texture [inline, protected]
isSameKindAs(const osg::Object *obj) const osg::Texture [inline, virtual]
isTextureAttribute() const osg::Texture [inline, virtual]
LEQUAL enum valueosg::Texture
LESS enum valueosg::Texture
libraryName() const osg::Texture [inline, virtual]
LIGHT enum valueosg::StateAttribute
LIGHTMODEL enum valueosg::StateAttribute
LINEAR enum valueosg::Texture
LINEAR_MIPMAP_LINEAR enum valueosg::Texture
LINEAR_MIPMAP_NEAREST enum valueosg::Texture
LINESTIPPLE enum valueosg::StateAttribute
LINEWIDTH enum valueosg::StateAttribute
LOGICOP enum valueosg::StateAttribute
LUMINANCE enum valueosg::Texture
MAG_FILTER enum valueosg::Texture
MATERIAL enum valueosg::StateAttribute
META_StateAttribute(osg, Texture2D, TEXTURE)osg::Texture2D
MIN_FILTER enum valueosg::Texture
mipmapAfterTexImage(State &state, GenerateMipmapMode beforeResult) const osg::Texture [protected]
mipmapBeforeTexImage(const State &state, bool hardwareMipmapOn) const osg::Texture [protected]
MIRROR enum valueosg::Texture
MULTISAMPLE enum valueosg::StateAttribute
NEAREST enum valueosg::Texture
NEAREST_MIPMAP_LINEAR enum valueosg::Texture
NEAREST_MIPMAP_NEAREST enum valueosg::Texture
NEVER enum valueosg::Texture
NORMALIZED enum valueosg::Texture
NOT_USED enum valueosg::Texture
NOTEQUAL enum valueosg::Texture
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
OFF enum valueosg::StateAttribute
ON enum valueosg::StateAttribute
operator!=(const StateAttribute &rhs) const osg::StateAttribute [inline]
operator<(const StateAttribute &rhs) const osg::StateAttribute [inline]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
operator==(const StateAttribute &rhs) const osg::StateAttribute [inline]
osg::StateSet classosg::StateAttribute [friend]
OSGNV_PARAMETER_BLOCK enum valueosg::StateAttribute
OSGNVCG_PROGRAM enum valueosg::StateAttribute
OSGNVEXT_REGISTER_COMBINERS enum valueosg::StateAttribute
OSGNVEXT_TEXTURE_SHADER enum valueosg::StateAttribute
OSGNVEXT_VERTEX_PROGRAM enum valueosg::StateAttribute
OSGNVPARSE_PROGRAM_PARSER enum valueosg::StateAttribute
OSGNVSLANG_PROGRAM enum valueosg::StateAttribute
OVERRIDE enum valueosg::StateAttribute
OverrideValue typedefosg::StateAttribute
ParentList typedefosg::StateAttribute
PATCH_PARAMETER enum valueosg::StateAttribute
POINT enum valueosg::StateAttribute
POINTSPRITE enum valueosg::StateAttribute
POLYGONMODE enum valueosg::StateAttribute
POLYGONOFFSET enum valueosg::StateAttribute
POLYGONSTIPPLE enum valueosg::StateAttribute
PRIMITIVERESTARTINDEX enum valueosg::StateAttribute
PROGRAM enum valueosg::StateAttribute
PROTECTED enum valueosg::StateAttribute
READ_ONLY enum valueosg::Texture
READ_WRITE enum valueosg::Texture
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(State *state=0) const osg::Texture [virtual]
releaseTextureObject(unsigned int contextID, TextureObject *to)osg::Texture [static]
removeObserver(Observer *observer) const osg::Referenced
removeParent(osg::StateSet *object)osg::StateAttribute [protected]
REPEAT enum valueosg::Texture
resizeGLObjectBuffers(unsigned int maxSize)osg::Texture [virtual]
SAMPLEMASKI enum valueosg::StateAttribute
SCISSOR enum valueosg::StateAttribute
setBorderColor(const Vec4d &color)osg::Texture [inline]
setBorderWidth(GLint width)osg::Texture [inline]
setClientStorageHint(bool flag)osg::Texture [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setEventCallback(StateAttributeCallback *ec)osg::StateAttribute
setExtensions(unsigned int contextID, Extensions *extensions)osg::Texture [static]
setFilter(FilterParameter which, FilterMode filter)osg::Texture
setImage(Image *image)osg::Texture2D
setImage(unsigned int, Image *image)osg::Texture2D [inline, virtual]
setInternalFormat(GLint internalFormat)osg::Texture [inline]
setInternalFormatMode(InternalFormatMode mode)osg::Texture [inline]
setMaxAnisotropy(float anis)osg::Texture
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setNumMipmapLevels(unsigned int num) const osg::Texture2D [inline]
setReadPBuffer(GraphicsContext *context)osg::Texture [inline]
setResizeNonPowerOfTwoHint(bool flag)osg::Texture [inline]
setShaderComponent(ShaderComponent *sc)osg::StateAttribute [inline]
setShadowAmbient(float shadow_ambient)osg::Texture [inline]
setShadowCompareFunc(ShadowCompareFunc func)osg::Texture [inline]
setShadowComparison(bool flag)osg::Texture [inline]
setShadowTextureMode(ShadowTextureMode mode)osg::Texture [inline]
setSourceFormat(GLenum sourceFormat)osg::Texture [inline]
setSourceType(GLenum sourceType)osg::Texture [inline]
setSubloadCallback(SubloadCallback *cb)osg::Texture2D [inline]
setSwizzle(const Vec4i &swizzle)osg::Texture [inline]
setTextureHeight(int height)osg::Texture2D [inline]
setTextureObject(unsigned int contextID, TextureObject *to)osg::Texture [inline]
setTextureSize(int width, int height) const osg::Texture2D [inline]
setTextureWidth(int width)osg::Texture2D [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUnRefImageDataAfterApply(bool flag)osg::Texture [inline]
setUpdateCallback(StateAttributeCallback *uc)osg::StateAttribute
setUseHardwareMipMapGeneration(bool useHardwareMipMapGeneration)osg::Texture [inline]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
setWrap(WrapParameter which, WrapMode wrap)osg::Texture
SHADEMODEL enum valueosg::StateAttribute
ShadowCompareFunc enum nameosg::Texture
ShadowTextureMode enum nameosg::Texture
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
SIGNED_INTEGER enum valueosg::Texture
StateAttribute()osg::StateAttribute
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::StateAttribute [inline]
STATIC enum valueosg::Object
STENCIL enum valueosg::StateAttribute
SubloadCallback classosg::Texture2D [friend]
TEXENV enum valueosg::StateAttribute
TEXENVFILTER enum valueosg::StateAttribute
TEXGEN enum valueosg::StateAttribute
TEXMAT enum valueosg::StateAttribute
TexParameterDirtyList typedefosg::Texture [protected]
TEXTURE enum valueosg::StateAttribute
Texture()osg::Texture
Texture(const Texture &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Texture
Texture2D()osg::Texture2D
Texture2D(Image *image)osg::Texture2D
Texture2D(const Texture2D &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Texture2D
TextureObjectBuffer typedefosg::Texture [protected]
TextureObjectList typedefosg::Texture
textureObjectValid(State &state) const osg::Texture2D [protected]
TRANSFORMFEEDBACKBUFFERBINDING enum valueosg::StateAttribute
Type enum nameosg::StateAttribute
TypeMemberPair typedefosg::StateAttribute
UNIFORMBUFFERBINDING enum valueosg::StateAttribute
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSIGNED_INTEGER enum valueosg::Texture
UNSPECIFIED enum valueosg::Object
USE_ARB_COMPRESSION enum valueosg::Texture
USE_ETC_COMPRESSION enum valueosg::Texture
USE_IMAGE_DATA_FORMAT enum valueosg::Texture
USE_PVRTC_2BPP_COMPRESSION enum valueosg::Texture
USE_PVRTC_4BPP_COMPRESSION enum valueosg::Texture
USE_RGTC1_COMPRESSION enum valueosg::Texture
USE_RGTC2_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT1_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT1a_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT1c_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT3_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT5_COMPRESSION enum valueosg::Texture
USE_USER_DEFINED_FORMAT enum valueosg::Texture
VALIDATOR enum valueosg::StateAttribute
Values enum nameosg::StateAttribute
VERTEXPROGRAM enum valueosg::StateAttribute
VIEWMATRIXEXTRACTOR enum valueosg::StateAttribute
VIEWPORT enum valueosg::StateAttribute
WRAP_R enum valueosg::Texture
WRAP_S enum valueosg::Texture
WRAP_T enum valueosg::Texture
WrapMode enum nameosg::Texture
WrapParameter enum nameosg::Texture
WRITE_ONLY enum valueosg::Texture
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~StateAttribute()osg::StateAttribute [inline, protected, virtual]
~Texture()osg::Texture [protected, virtual]
~Texture2D()osg::Texture2D [protected, virtual]
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Generated at Thu Jul 25 2013 19:05:25 for the OpenSceneGraph by doxygen 1.7.6.1.