OpenSceneGraph  3.2.0
osgAnimation::Channel Member List
This is the complete list of members for osgAnimation::Channel, including all inherited members.
_nameosgAnimation::Channel [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_targetNameosgAnimation::Channel [protected]
addObserver(Observer *observer) const osg::Referenced
Channel()osgAnimation::Channel
Channel(const Channel &channel)osgAnimation::Channel
clone() const =0osgAnimation::Channel [pure virtual]
createKeyframeContainerFromTargetValue()=0osgAnimation::Channel [pure virtual]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getDeleteHandler()osg::Referenced [static]
getEndTime() const =0osgAnimation::Channel [pure virtual]
getGlobalReferencedMutex()osg::Referenced [static]
getName() const osgAnimation::Channel
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getSampler()=0osgAnimation::Channel [pure virtual]
getSampler() const =0osgAnimation::Channel [pure virtual]
getStartTime() const =0osgAnimation::Channel [pure virtual]
getTarget()=0osgAnimation::Channel [pure virtual]
getTargetName() const osgAnimation::Channel
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()=0osgAnimation::Channel [pure virtual]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setName(const std::string &name)osgAnimation::Channel
setTarget(Target *)=0osgAnimation::Channel [pure virtual]
setTargetName(const std::string &name)osgAnimation::Channel
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
update(double time, float weight, int priority)=0osgAnimation::Channel [pure virtual]
~Channel()osgAnimation::Channel [virtual]
~Referenced()osg::Referenced [protected, virtual]
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