OpenSceneGraph  3.2.0
osgAnimation::Motion Member List
This is the complete list of members for osgAnimation::Motion, including all inherited members.
_behaviourosgAnimation::Motion [protected]
_changeValueosgAnimation::Motion [protected]
_durationosgAnimation::Motion [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_startValueosgAnimation::Motion [protected]
_timeosgAnimation::Motion [protected]
addObserver(Observer *observer) const osg::Referenced
CLAMP enum valueosgAnimation::Motion
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
evaluateTime(float time) const osgAnimation::Motion [inline]
getDeleteHandler()osg::Referenced [static]
getDuration() const osgAnimation::Motion [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getTime() const osgAnimation::Motion [inline]
getValue(value_type &result) const osgAnimation::Motion [inline]
getValue() const osgAnimation::Motion [inline]
getValueAt(float time, value_type &result) const osgAnimation::Motion [inline]
getValueAt(float time) const osgAnimation::Motion [inline]
getValueInNormalizedRange(float t, value_type &result) const =0osgAnimation::Motion [pure virtual]
LOOP enum valueosgAnimation::Motion
Motion(float startValue=0, float duration=1, float changeValue=1, TimeBehaviour tb=CLAMP)osgAnimation::Motion [inline]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osgAnimation::Motion [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setTime(float time)osgAnimation::Motion [inline]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
TimeBehaviour enum nameosgAnimation::Motion
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
update(float dt)osgAnimation::Motion [inline]
value_type typedefosgAnimation::Motion
~Motion()osgAnimation::Motion [inline, virtual]
~Referenced()osg::Referenced [protected, virtual]
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