OpenSceneGraph  3.2.0
osgAnimation::RigTransformSoftware Member List
This is the complete list of members for osgAnimation::RigTransformSoftware, including all inherited members.
_boneSetVertexSetosgAnimation::RigTransformSoftware [protected]
_needInitosgAnimation::RigTransformSoftware [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
addObserver(Observer *observer) const osg::Referenced
BoneWeightList typedefosgAnimation::RigTransformSoftware
compute(const osg::Matrix &transform, const osg::Matrix &invTransform, const V *src, V *dst)osgAnimation::RigTransformSoftware [inline]
computeNormal(const osg::Matrix &transform, const osg::Matrix &invTransform, const V *src, V *dst)osgAnimation::RigTransformSoftware [inline]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
init(RigGeometry &)osgAnimation::RigTransformSoftware [protected]
initVertexSetFromBones(const BoneMap &map, const VertexInfluenceSet::UniqVertexSetToBoneSetList &influence)osgAnimation::RigTransformSoftware [protected]
operator()(RigGeometry &)osgAnimation::RigTransformSoftware [virtual]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
RigTransform()osgAnimation::RigTransform [inline]
RigTransformSoftware()osgAnimation::RigTransformSoftware
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
VertexList typedefosgAnimation::RigTransformSoftware
~Referenced()osg::Referenced [protected, virtual]
~RigTransform()osgAnimation::RigTransform [inline, virtual]
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