OpenSceneGraph  3.2.0
osgAnimation::StatsHandler Member List
This is the complete list of members for osgAnimation::StatsHandler, including all inherited members.
_blockMultiplierosgAnimation::StatsHandler [protected]
_cameraosgAnimation::StatsHandler [protected]
_dataVarianceosg::Object [protected]
_frameRateChildNumosgAnimation::StatsHandler [protected]
_grouposgAnimation::StatsHandler [protected]
_ignoreHandledEventsMaskosgGA::GUIEventHandler [protected]
_initializedosgAnimation::StatsHandler [protected]
_keyEventPrintsOutStatsosgAnimation::StatsHandler [protected]
_keyEventTogglesOnScreenStatsosgAnimation::StatsHandler [protected]
_nameosg::Object [protected]
_nestedCallbackosg::NodeCallback
_numBlocksosgAnimation::StatsHandler [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_statsHeightosgAnimation::StatsHandler [protected]
_statsTypeosgAnimation::StatsHandler [protected]
_statsWidthosgAnimation::StatsHandler [protected]
_switchosgAnimation::StatsHandler [protected]
_userDataContainerosg::Object [protected]
addNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
addObserver(Observer *observer) const osg::Referenced
className() const =0osg::Object [pure virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
createBackgroundRectangle(const osg::Vec3 &pos, const float width, const float height, osg::Vec4 &color)osgAnimation::StatsHandler [protected]
createCameraTimeStats(const std::string &font, osg::Vec3 &pos, float startBlocks, bool acquireGPUStats, float characterSize, osg::Stats *viewerStats, osg::Camera *camera)osgAnimation::StatsHandler [protected]
createFrameMarkers(const osg::Vec3 &pos, float height, const osg::Vec4 &colour, unsigned int numBlocks)osgAnimation::StatsHandler [protected]
createGeometry(const osg::Vec3 &pos, float height, const osg::Vec4 &colour, unsigned int numBlocks)osgAnimation::StatsHandler [protected]
createTick(const osg::Vec3 &pos, float height, const osg::Vec4 &colour, unsigned int numTicks)osgAnimation::StatsHandler [protected]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
event(osg::NodeVisitor *nv, osg::Drawable *drawable)osgGA::GUIEventHandler [virtual]
EventCallback()osg::Drawable::EventCallback [inline]
EventCallback(const EventCallback &, const CopyOp &)osg::Drawable::EventCallback [inline]
FRAME_RATE enum valueosgAnimation::StatsHandler
getBlockMultiplier() const osgAnimation::StatsHandler [inline]
getCamera()osgAnimation::StatsHandler [inline]
getCamera() const osgAnimation::StatsHandler [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getIgnoreHandledEventsMask() const osgGA::GUIEventHandler [inline]
getKeyEventPrintsOutStats() const osgAnimation::StatsHandler [inline]
getKeyEventTogglesOnScreenStats() const osgAnimation::StatsHandler [inline]
getName() const osg::Object [inline]
getNestedCallback()osg::NodeCallback [inline]
getNestedCallback() const osg::NodeCallback [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUsage(osg::ApplicationUsage &usage) const osgAnimation::StatsHandler [virtual]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
GUIEventHandler()osgGA::GUIEventHandler [inline]
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop)osgGA::GUIEventHandler [inline]
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)osgAnimation::StatsHandler [virtual]
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)osgGA::GUIEventHandler [inline, virtual]
handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv)osgGA::GUIEventHandler [inline]
handleWithCheckAgainstIgnoreHandledEventsMask(const GUIEventAdapter &ea, GUIActionAdapter &aa)osgGA::GUIEventHandler [inline]
isSameKindAs(const Object *) const osg::Object [inline, virtual]
LAST enum valueosgAnimation::StatsHandler
libraryName() const =0osg::Object [pure virtual]
META_Object(osgGA, GUIEventHandler)osgGA::GUIEventHandler
osg::NodeCallback::META_Object(osg, NodeCallback)osg::NodeCallback
osg::Drawable::EventCallback::META_Object(osg, EventCallback)osg::Drawable::EventCallback
NO_STATS enum valueosgAnimation::StatsHandler
NodeCallback()osg::NodeCallback [inline]
NodeCallback(const NodeCallback &nc, const CopyOp &)osg::NodeCallback [inline]
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgGA::GUIEventHandler [virtual]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
removeObserver(Observer *observer) const osg::Referenced
reset()osgAnimation::StatsHandler
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setIgnoreHandledEventsMask(unsigned int mask)osgGA::GUIEventHandler [inline]
setKeyEventPrintsOutStats(int key)osgAnimation::StatsHandler [inline]
setKeyEventTogglesOnScreenStats(int key)osgAnimation::StatsHandler [inline]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUpHUDCamera(osgViewer::ViewerBase *viewer)osgAnimation::StatsHandler [protected]
setUpScene(osgViewer::Viewer *viewer)osgAnimation::StatsHandler [protected]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
StatsHandler()osgAnimation::StatsHandler
StatsType enum nameosgAnimation::StatsHandler
traverse(Node *node, NodeVisitor *nv)osg::NodeCallback
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~NodeCallback()osg::NodeCallback [inline, protected, virtual]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
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