OpenSceneGraph  3.2.0
osgAnimation::Timeline Member List
This is the complete list of members for osgAnimation::Timeline, including all inherited members.
_actionsosgAnimation::Timeline [protected]
_addActionOperationsosgAnimation::Timeline [protected]
_animationManagerosgAnimation::Timeline [protected]
_collectStatsosgAnimation::Timeline [protected]
_currentFrameosgAnimation::Timeline [protected]
_dataVarianceosg::Object [protected]
_evaluatingosgAnimation::Timeline [protected]
_fpsosgAnimation::Action [protected]
_framesCallbackosgAnimation::Action [protected]
_initFirstFrameosgAnimation::Timeline [protected]
_lastUpdateosgAnimation::Timeline [protected]
_looposgAnimation::Action [protected]
_nameosg::Object [protected]
_numberFrameosgAnimation::Action [protected]
_observerSetosg::Referenced [mutable, protected]
_previousFrameEvaluatedosgAnimation::Timeline [protected]
_refCountosg::Referenced [mutable, protected]
_removeActionOperationsosgAnimation::Timeline [protected]
_speedosgAnimation::Timeline [protected]
_stateosgAnimation::Timeline [protected]
_statsosgAnimation::Timeline [protected]
_statsVisitorosgAnimation::Timeline [protected]
_userDataContainerosg::Object [protected]
Action()osgAnimation::Action
Action(const Action &, const osg::CopyOp &)osgAnimation::Action
ActionLayers typedefosgAnimation::Timeline
ActionList typedefosgAnimation::Timeline
addActionAt(unsigned int frame, Action *action, int priority=0)osgAnimation::Timeline [virtual]
addActionAt(double t, Action *action, int priority=0)osgAnimation::Timeline [virtual]
addActionNow(Action *action, int priority=0)osgAnimation::Timeline
addObserver(Observer *observer) const osg::Referenced
className() const =0osg::Object [pure virtual]
clearActions()osgAnimation::Timeline
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
collectStats(bool state)osgAnimation::Timeline
CommandList typedefosgAnimation::Timeline [protected]
computeDataVariance()osg::Object [inline, virtual]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
evaluateFrame(unsigned int frame, unsigned int &resultframe, unsigned int &nbloop)osgAnimation::Action
FrameCallback typedefosgAnimation::Action
getActionLayer(int i)osgAnimation::Timeline [inline]
getActionLayers() const osgAnimation::Timeline [inline]
getCallback(unsigned int frame)osgAnimation::Action [inline]
getCurrentFrame() const osgAnimation::Timeline [inline]
getCurrentTime() const osgAnimation::Timeline [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDuration() const osgAnimation::Action [inline]
getEvaluating() const osgAnimation::Timeline [inline]
getFrameCallback(unsigned int frame)osgAnimation::Action
getFrameCallback(double time)osgAnimation::Action
getFramesPerSecond() const osgAnimation::Action [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getLoop() const osgAnimation::Action [inline, virtual]
getName() const osg::Object [inline]
getNumFrames() const osgAnimation::Action [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referenced [inline]
getStats()osgAnimation::Timeline
getStatsVisitor()osgAnimation::Timeline
getStatus() const osgAnimation::Timeline [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
gotoFrame(unsigned int frame)osgAnimation::Timeline [inline]
internalAddAction(int priority, const FrameAction &ftl)osgAnimation::Timeline [protected]
internalRemoveAction(Action *action)osgAnimation::Timeline [protected]
isActive(Action *activeAction)osgAnimation::Timeline
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
META_Action(osgAnimation, Timeline)osgAnimation::Timeline
osgAnimation::Action::META_Action(osgAnimation, Action)osgAnimation::Action
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
Play enum valueosgAnimation::Timeline
play()osgAnimation::Timeline [inline]
processPendingOperation()osgAnimation::Timeline
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeAction(Action *action)osgAnimation::Timeline
removeCallback(Callback *)osgAnimation::Action
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
setAnimationManager(AnimationManagerBase *)osgAnimation::Timeline
setCallback(double when, Callback *callback)osgAnimation::Action [inline]
setCallback(unsigned int frame, Callback *callback)osgAnimation::Action [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDuration(double duration)osgAnimation::Action [inline]
setEvaluating(bool state)osgAnimation::Timeline [inline]
setLastFrameEvaluated(unsigned int frame)osgAnimation::Timeline [inline]
setLoop(unsigned int nb)osgAnimation::Action [inline, virtual]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setNumFrames(unsigned int numFrames)osgAnimation::Action [inline]
setStats(osg::Stats *stats)osgAnimation::Timeline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
Status enum nameosgAnimation::Action [protected]
stop()osgAnimation::Timeline [inline]
Stop enum valueosgAnimation::Timeline
Timeline()osgAnimation::Timeline
Timeline(const Timeline &nc, const osg::CopyOp &op=osg::CopyOp::SHALLOW_COPY)osgAnimation::Timeline
TimelineStatus enum nameosgAnimation::Timeline
traverse(ActionVisitor &visitor)osgAnimation::Timeline [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(double simulationTime)osgAnimation::Timeline [virtual]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
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