OpenSceneGraph  3.2.0
osgDB::FileCache Member List
This is the complete list of members for osgDB::FileCache, including all inherited members.
_databaseRevisionsListosgDB::FileCache [protected]
_fileCachePathosgDB::FileCache [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
addObserver(Observer *observer) const osg::Referenced
createCacheFileName(const std::string &originalFileName) const osgDB::FileCache [virtual]
DatabaseRevisionsList typedefosgDB::FileCache
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
existsInCache(const std::string &originalFileName) const osgDB::FileCache [virtual]
FileCache(const std::string &path)osgDB::FileCache
getDatabaseRevisionsList()osgDB::FileCache [inline]
getDeleteHandler()osg::Referenced [static]
getFileCachePath() const osgDB::FileCache [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
isCachedFileBlackListed(const std::string &originalFileName) const osgDB::FileCache
isFileAppropriateForFileCache(const std::string &originalFileName) const osgDB::FileCache [virtual]
loadDatabaseRevisionsForFile(const std::string &originanlFileName)osgDB::FileCache
operator=(const Referenced &)osg::Referenced [inline]
readFileList(const std::string &originalFileName) const osgDB::FileCache [protected]
readHeightField(const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
readImage(const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
readNode(const std::string &originalFileName, const osgDB::Options *options, bool buildKdTreeIfRequired=true) const osgDB::FileCache [virtual]
readObject(const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
readShader(const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeFileFromBlackListed(const std::string &originalFileName) const osgDB::FileCache [protected]
removeObserver(Observer *observer) const osg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
writeHeightField(const osg::HeightField &hf, const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
writeImage(const osg::Image &image, const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
writeNode(const osg::Node &node, const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
writeObject(const osg::Object &object, const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
writeShader(const osg::Shader &shader, const std::string &originalFileName, const osgDB::Options *options) const osgDB::FileCache [virtual]
~FileCache()osgDB::FileCache [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
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