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osgFX::AnisotropicLighting Member List

This is the complete list of members for osgFX::AnisotropicLighting, including all inherited members.

_boundingSphereosg::Nodemutableprotected
_boundingSphereComputedosg::Nodemutableprotected
_childrenosg::Groupprotected
_computeBoundCallbackosg::Nodeprotected
_cullCallbackosg::Nodeprotected
_cullingActiveosg::Nodeprotected
_dataVarianceosg::Objectprotected
_eventCallbackosg::Nodeprotected
_initialBoundosg::Nodeprotected
_nameosg::Objectprotected
_nodeMaskosg::Nodeprotected
_numChildrenRequiringEventTraversalosg::Nodeprotected
_numChildrenRequiringUpdateTraversalosg::Nodeprotected
_numChildrenWithCullingDisabledosg::Nodeprotected
_numChildrenWithOccluderNodesosg::Nodeprotected
_observerSetosg::Referencedmutableprotected
_parentsosg::Nodeprotected
_refCountosg::Referencedmutableprotected
_statesetosg::Nodeprotected
_updateCallbackosg::Nodeprotected
_userDataContainerosg::Objectprotected
accept(NodeVisitor &nv)osg::Nodevirtual
addChild(Node *child)osg::Groupvirtual
addCullCallback(Callback *nc)osg::Nodeinline
addDescription(const std::string &desc)osg::Node
addEventCallback(Callback *nc)osg::Nodeinline
addObserver(Observer *observer) const osg::Referenced
addParent(osg::Group *parent)osg::Nodeprotected
addTechnique(Technique *tech)osgFX::Effectinlineprotected
addUpdateCallback(Callback *nc)osg::Nodeinline
AnisotropicLighting()osgFX::AnisotropicLighting
AnisotropicLighting(const AnisotropicLighting &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgFX::AnisotropicLighting
asCamera()osg::Nodeinlinevirtual
asCamera() const osg::Nodeinlinevirtual
ascend(NodeVisitor &nv)osg::Nodevirtual
asDrawable()osg::Nodeinlinevirtual
asDrawable() const osg::Nodeinlinevirtual
asGeode()osg::Nodeinlinevirtual
asGeode() const osg::Nodeinlinevirtual
asGeometry()osg::Nodeinlinevirtual
asGeometry() const osg::Nodeinlinevirtual
asGroup()osg::Groupinlinevirtual
asGroup() const osg::Groupinlinevirtual
asNode()osg::Nodeinlinevirtual
asNode() const osg::Nodeinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asSwitch()osg::Nodeinlinevirtual
asSwitch() const osg::Nodeinlinevirtual
asTerrain()osg::Nodeinlinevirtual
asTerrain() const osg::Nodeinlinevirtual
asTransform()osg::Nodeinlinevirtual
asTransform() const osg::Nodeinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
AUTO_DETECT enum valueosgFX::Effect
childInserted(unsigned int)osg::Groupinlineprotectedvirtual
childRemoved(unsigned int, unsigned int)osg::Groupinlineprotectedvirtual
className() const osgFX::Effectinlinevirtual
clone(const CopyOp &copyop) const osg::Nodeinlinevirtual
cloneType() const osg::Nodeinlinevirtual
computeBound() const osg::Groupvirtual
computeDataVariance()osg::Objectinlinevirtual
containsNode(const Node *node) const osg::Groupinline
containsOccluderNodes() const osg::Node
DataVariance enum nameosg::Object
define_techniques()osgFX::AnisotropicLightingprotectedvirtual
deleteUsingDeleteHandler() const osg::Referencedprotected
DescriptionList typedefosg::Node
dirtyBound()osg::Node
dirtyTechniques()osgFX::Effectinlineprotected
DYNAMIC enum valueosg::Object
Effect()osgFX::Effect
Effect(const Effect &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgFX::Effect
effectAuthor() const =0osgFX::Effectpure virtual
effectDescription() const =0osgFX::Effectpure virtual
effectName() const =0osgFX::Effectpure virtual
getBound() const osg::Nodeinline
getChild(unsigned int i)osg::Groupinline
getChild(unsigned int i) const osg::Groupinline
getChildIndex(const Node *node) const osg::Groupinline
getCompoundClassName() const osg::Objectinline
getComputeBoundingSphereCallback()osg::Nodeinline
getComputeBoundingSphereCallback() const osg::Nodeinline
getCullCallback()osg::Nodeinline
getCullCallback() const osg::Nodeinline
getCullingActive() const osg::Nodeinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getDescription(unsigned int i) const osg::Node
getDescription(unsigned int i)osg::Node
getDescriptions()osg::Node
getDescriptions() const osg::Node
getEnabled() const osgFX::Effectinline
getEventCallback()osg::Nodeinline
getEventCallback() const osg::Nodeinline
getGlobalReferencedMutex()osg::Referencedstatic
getInitialBound() const osg::Nodeinline
getLightingMap()osgFX::AnisotropicLightinginline
getLightingMap() const osgFX::AnisotropicLightinginline
getLightNumber() const osgFX::AnisotropicLightinginline
getName() const osg::Objectinline
getNodeMask() const osg::Nodeinline
getNumChildren() const osg::Groupvirtual
getNumChildrenRequiringEventTraversal() const osg::Nodeinline
getNumChildrenRequiringUpdateTraversal() const osg::Nodeinline
getNumChildrenWithCullingDisabled() const osg::Nodeinline
getNumChildrenWithOccluderNodes() const osg::Nodeinline
getNumDescriptions() const osg::Node
getNumParents() const osg::Nodeinline
getNumTechniques() const osgFX::Effectinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateStateSet()osg::Node
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i)osg::Nodeinline
getParent(unsigned int i) const osg::Nodeinline
getParentalNodePaths(osg::Node *haltTraversalAtNode=0) const osg::Node
getParents() const osg::Nodeinline
getParents()osg::Nodeinline
getRefMutex() const osg::Referencedinline
getSelectedTechnique() const osgFX::Effectinline
getStateSet()osg::Nodeinline
getStateSet() const osg::Nodeinline
getTechnique(int i)osgFX::Effectinline
getTechnique(int i) const osgFX::Effectinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUpdateCallback()osg::Nodeinline
getUpdateCallback() const osg::Nodeinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
getWorldMatrices(const osg::Node *haltTraversalAtNode=0) const osg::Node
Group()osg::Group
Group(const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Group
inherited_traverse(osg::NodeVisitor &nv)osgFX::Effectinline
insertChild(unsigned int index, Node *child)osg::Groupvirtual
isCullingActive() const osg::Nodeinline
isSameKindAs(const osg::Object *obj) const osgFX::Effectinlinevirtual
libraryName() const osgFX::Effectinlinevirtual
META_Effect(osgFX, AnisotropicLighting,"Anisotropic Lighting","This single-pass effect implements a sort of anisotropic ""lighting that replaces the standard OpenGL lighting model.\n""The final color of vertices is not computed directly, it is ""the result of a texture lookup on a user-supplied lighting ""image map. A vertex program is used to compute the s and t ""texture coordinates as follows: s = (N dot H) ; t = (N dot L) ""where N is the vertex normal, L is the light-to-vertex vector, ""H is the half-way vector. This is a good example of how you ""can use the State::getInitialViewMatrix() method to retrieve ""the view matrix and perform view-dependant effects without ""fakes of any kind.\n""This effect requires the ARB_vertex_program extension.","Marco Jez")osgFX::AnisotropicLighting
META_Node(osg, Group)osg::Group
Node()osg::Node
Node(const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Node
NodeMask typedefosg::Node
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator=(const AnisotropicLighting &)osgFX::AnisotropicLightinginlineprotected
osgFX::Effect::operator=(const Effect &)osgFX::Effectinlineprotected
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ParentList typedefosg::Node
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Groupvirtual
removeChild(Node *child)osg::Groupvirtual
removeChild(unsigned int pos, unsigned int numChildrenToRemove=1)osg::Groupinline
removeChildren(unsigned int pos, unsigned int numChildrenToRemove)osg::Groupvirtual
removeCullCallback(Callback *nc)osg::Nodeinline
removeEventCallback(Callback *nc)osg::Nodeinline
removeObserver(Observer *observer) const osg::Referenced
removeParent(osg::Group *parent)osg::Nodeprotected
removeUpdateCallback(Callback *nc)osg::Nodeinline
replaceChild(Node *origChild, Node *newChild)osg::Groupvirtual
resizeGLObjectBuffers(unsigned int maxSize)osg::Groupvirtual
selectTechnique(int i=AUTO_DETECT)osgFX::Effectinline
setChild(unsigned int i, Node *node)osg::Groupvirtual
setComputeBoundingSphereCallback(ComputeBoundingSphereCallback *callback)osg::Nodeinline
setCullCallback(Callback *nc)osg::Nodeinline
setCullingActive(bool active)osg::Node
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setDescriptions(const DescriptionList &descriptions)osg::Node
setEnabled(bool v)osgFX::Effectinline
setEventCallback(Callback *nc)osg::Node
setInitialBound(const osg::BoundingSphere &bsphere)osg::Nodeinline
setLightingMap(osg::Image *image)osgFX::AnisotropicLightinginline
setLightNumber(int n)osgFX::AnisotropicLightinginline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNodeMask(NodeMask nm)osg::Nodeinline
setNumChildrenRequiringEventTraversal(unsigned int num)osg::Nodeprotected
setNumChildrenRequiringUpdateTraversal(unsigned int num)osg::Nodeprotected
setNumChildrenWithCullingDisabled(unsigned int num)osg::Nodeprotected
setNumChildrenWithOccluderNodes(unsigned int num)osg::Nodeprotected
setStateSet(osg::StateSet *stateset)osg::Node
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Groupvirtual
setUpdateCallback(Callback *nc)osg::Node
setUpDemo()osgFX::Effectinlinevirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
TechniqueSelection enum nameosgFX::Effect
traverse(osg::NodeVisitor &nv)osgFX::Effectvirtual
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~AnisotropicLighting()osgFX::AnisotropicLightinginlineprotectedvirtual
~Effect()osgFX::Effectprotectedvirtual
~Group()osg::Groupprotectedvirtual
~Node()osg::Nodeprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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