OpenSceneGraph  3.2.0
osgManipulator::CylinderPlaneProjector Member List
This is the complete list of members for osgManipulator::CylinderPlaneProjector, including all inherited members.
_cylinderosgManipulator::CylinderProjector [protected]
_cylinderAxisosgManipulator::CylinderProjector [protected]
_frontosgManipulator::CylinderProjector [protected]
_localToWorldosgManipulator::Projector [protected]
_observerSetosg::Referenced [mutable, protected]
_parallelPlaneosgManipulator::CylinderPlaneProjector [mutable, protected]
_planeosgManipulator::CylinderPlaneProjector [mutable, protected]
_planeLineEndosgManipulator::CylinderPlaneProjector [mutable, protected]
_planeLineStartosgManipulator::CylinderPlaneProjector [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_worldToLocalosgManipulator::Projector [mutable, protected]
_worldToLocalDirtyosgManipulator::Projector [mutable, protected]
addObserver(Observer *observer) const osg::Referenced
CylinderPlaneProjector()osgManipulator::CylinderPlaneProjector
CylinderPlaneProjector(osg::Cylinder *cylinder)osgManipulator::CylinderPlaneProjector
CylinderProjector()osgManipulator::CylinderProjector
CylinderProjector(osg::Cylinder *cylinder)osgManipulator::CylinderProjector
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getCylinder() const osgManipulator::CylinderProjector [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getLocalToWorld() const osgManipulator::Projector [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getRotation(const osg::Vec3d &p1, const osg::Vec3d &p2) const osgManipulator::CylinderPlaneProjector
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getWorldToLocal() const osgManipulator::Projector [inline]
isPointInFront(const PointerInfo &pi, const osg::Matrix &localToWorld) const osgManipulator::CylinderProjector
operator=(const Referenced &)osg::Referenced [inline]
project(const PointerInfo &pi, osg::Vec3d &projectedPoint) const osgManipulator::CylinderPlaneProjector [virtual]
Projector()osgManipulator::Projector
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
setCylinder(osg::Cylinder *cylinder)osgManipulator::CylinderProjector [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setFront(bool front)osgManipulator::CylinderProjector [inline]
setLocalToWorld(const osg::Matrix &localToWorld)osgManipulator::Projector [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~CylinderPlaneProjector()osgManipulator::CylinderPlaneProjector [protected, virtual]
~CylinderProjector()osgManipulator::CylinderProjector [protected, virtual]
~Projector()osgManipulator::Projector [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
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