OpenSceneGraph  3.2.0
osgSim::ImpostorSpriteManager Member List
This is the complete list of members for osgSim::ImpostorSpriteManager, including all inherited members.
_alphafuncosgSim::ImpostorSpriteManager [protected]
_firstosgSim::ImpostorSpriteManager [protected]
_lastosgSim::ImpostorSpriteManager [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_reuseStateSetIndexosgSim::ImpostorSpriteManager [protected]
_stateSetListosgSim::ImpostorSpriteManager [protected]
_texenvosgSim::ImpostorSpriteManager [protected]
addObserver(Observer *observer) const osg::Referenced
createOrReuseImpostorSprite(int s, int t, unsigned int frameNumber)osgSim::ImpostorSpriteManager
createOrReuseStateSet()osgSim::ImpostorSpriteManager
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
empty() const osgSim::ImpostorSpriteManager [inline]
first()osgSim::ImpostorSpriteManager [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
ImpostorSpriteManager()osgSim::ImpostorSpriteManager
last()osgSim::ImpostorSpriteManager [inline]
operator=(const Referenced &)osg::Referenced [inline]
push_back(ImpostorSprite *is)osgSim::ImpostorSpriteManager
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
remove(ImpostorSprite *is)osgSim::ImpostorSpriteManager
removeObserver(Observer *observer) const osg::Referenced
reset()osgSim::ImpostorSpriteManager
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
StateSetList typedefosgSim::ImpostorSpriteManager [protected]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~ImpostorSpriteManager()osgSim::ImpostorSpriteManager [protected]
~Referenced()osg::Referenced [protected, virtual]
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