OpenSceneGraph  3.2.0
osgSim::AzimElevationSector Member List
This is the complete list of members for osgSim::AzimElevationSector, including all inherited members.
_cosAngleosgSim::AzimRange [protected]
_cosAzimosgSim::AzimRange [protected]
_cosFadeAngleosgSim::AzimRange [protected]
_cosMaxElevationosgSim::ElevationRange [protected]
_cosMaxFadeElevationosgSim::ElevationRange [protected]
_cosMinElevationosgSim::ElevationRange [protected]
_cosMinFadeElevationosgSim::ElevationRange [protected]
_dataVarianceosg::Object [protected]
_nameosg::Object [protected]
_observerSetosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_sinAzimosgSim::AzimRange [protected]
_userDataContainerosg::Object [protected]
addObserver(Observer *observer) const osg::Referenced
AzimElevationSector()osgSim::AzimElevationSector [inline]
AzimElevationSector(const AzimElevationSector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgSim::AzimElevationSector [inline]
AzimElevationSector(float minAzimuth, float maxAzimuth, float minElevation, float maxElevation, float fadeAngle=0.0f)osgSim::AzimElevationSector
AzimRange()osgSim::AzimRange [inline]
azimSector(const osg::Vec3 &eyeLocal) const osgSim::AzimRange [inline]
className() const osgSim::Sector [inline, virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
ElevationRange()osgSim::ElevationRange [inline]
elevationSector(const osg::Vec3 &eyeLocal) const osgSim::ElevationRange [inline]
getAzimuthRange(float &minAzimuth, float &maxAzimuth, float &fadeAngle) const osgSim::AzimRange
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getFadeAngle() const osgSim::ElevationRange
getGlobalReferencedMutex()osg::Referenced [static]
getMaxElevation() const osgSim::ElevationRange
getMinElevation() const osgSim::ElevationRange
getName() const osg::Object [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
isSameKindAs(const osg::Object *obj) const osgSim::Sector [inline, virtual]
libraryName() const osgSim::Sector [inline, virtual]
META_Object(osgSim, AzimElevationSector)osgSim::AzimElevationSector
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(const osg::Vec3 &eyeLocal) const osgSim::AzimElevationSector [virtual]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
Sector()osgSim::Sector [inline]
Sector(const Sector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgSim::Sector [inline]
setAzimuthRange(float minAzimuth, float maxAzimuth, float fadeAngle=0.0f)osgSim::AzimRange
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setElevationRange(float minElevation, float maxElevation, float fadeAngle=0.0f)osgSim::ElevationRange
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~AzimElevationSector()osgSim::AzimElevationSector [inline, protected, virtual]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~Sector()osgSim::Sector [inline, protected, virtual]
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