OpenSceneGraph  3.2.0
osgUtil::StateToCompile Member List
This is the complete list of members for osgUtil::StateToCompile, including all inherited members.
_assignPBOToImagesosgUtil::StateToCompile
_databaseRequestHandlerosg::NodeVisitor [protected]
_drawablesosgUtil::StateToCompile
_drawablesHandledosgUtil::StateToCompile
_frameStamposg::NodeVisitor [protected]
_imageRequestHandlerosg::NodeVisitor [protected]
_modeosgUtil::StateToCompile
_nodeMaskOverrideosg::NodeVisitor [protected]
_nodePathosg::NodeVisitor [protected]
_observerSetosg::Referenced [mutable, protected]
_pboosgUtil::StateToCompile
_programsosgUtil::StateToCompile
_refCountosg::Referenced [mutable, protected]
_statesetsHandledosgUtil::StateToCompile
_texturesosgUtil::StateToCompile
_traversalMaskosg::NodeVisitor [protected]
_traversalModeosg::NodeVisitor [protected]
_traversalNumberosg::NodeVisitor [protected]
_userDataosg::NodeVisitor [protected]
_visitorTypeosg::NodeVisitor [protected]
addObserver(Observer *observer) const osg::Referenced
apply(osg::Node &node)osgUtil::StateToCompile [virtual]
apply(osg::Geode &node)osgUtil::StateToCompile [virtual]
apply(osg::Drawable &drawable)osgUtil::StateToCompile [virtual]
apply(osg::StateSet &stateset)osgUtil::StateToCompile [virtual]
apply(osg::Texture &texture)osgUtil::StateToCompile [virtual]
osg::NodeVisitor::apply(Billboard &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(Group &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(ProxyNode &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(Projection &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(CoordinateSystemNode &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(ClipNode &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(TexGenNode &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(LightSource &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(Transform &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(Camera &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(CameraView &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(MatrixTransform &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(PositionAttitudeTransform &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(Switch &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(Sequence &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(LOD &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(PagedLOD &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(ClearNode &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(OccluderNode &node)osg::NodeVisitor [virtual]
osg::NodeVisitor::apply(OcclusionQueryNode &node)osg::NodeVisitor [virtual]
className() const osg::NodeVisitor [inline, virtual]
COLLECT_OCCLUDER_VISITOR enum valueosg::NodeVisitor
CULL_VISITOR enum valueosg::NodeVisitor
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DrawableSet typedefosgUtil::StateToCompile
empty() const osgUtil::StateToCompile [inline]
EVENT_VISITOR enum valueosg::NodeVisitor
getDatabaseRequestHandler()osg::NodeVisitor [inline]
getDatabaseRequestHandler() const osg::NodeVisitor [inline]
getDeleteHandler()osg::Referenced [static]
getDistanceFromEyePoint(const Vec3 &, bool) const osg::NodeVisitor [inline, virtual]
getDistanceToEyePoint(const Vec3 &, bool) const osg::NodeVisitor [inline, virtual]
getDistanceToViewPoint(const Vec3 &, bool) const osg::NodeVisitor [inline, virtual]
getEyePoint() const osg::NodeVisitor [inline, virtual]
getFrameStamp() const osg::NodeVisitor [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getImageRequestHandler()osg::NodeVisitor [inline]
getImageRequestHandler() const osg::NodeVisitor [inline]
getNodeMaskOverride() const osg::NodeVisitor [inline]
getNodePath()osg::NodeVisitor [inline]
getNodePath() const osg::NodeVisitor [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getTraversalMask() const osg::NodeVisitor [inline]
getTraversalMode() const osg::NodeVisitor [inline]
getTraversalNumber() const osg::NodeVisitor [inline]
getUserData()osg::NodeVisitor [inline]
getUserData() const osg::NodeVisitor [inline]
getViewPoint() const osg::NodeVisitor [inline, virtual]
getVisitorType() const osg::NodeVisitor [inline]
libraryName() const osg::NodeVisitor [inline, virtual]
NODE_VISITOR enum valueosg::NodeVisitor
NodeVisitor(TraversalMode tm=TRAVERSE_NONE)osg::NodeVisitor
NodeVisitor(VisitorType type, TraversalMode tm=TRAVERSE_NONE)osg::NodeVisitor
operator=(const Referenced &)osg::Referenced [inline]
popFromNodePath()osg::NodeVisitor [inline]
ProgramSet typedefosgUtil::StateToCompile
pushOntoNodePath(Node *node)osg::NodeVisitor [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osg::NodeVisitor [inline, virtual]
setDatabaseRequestHandler(DatabaseRequestHandler *handler)osg::NodeVisitor [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setFrameStamp(FrameStamp *fs)osg::NodeVisitor [inline]
setImageRequestHandler(ImageRequestHandler *handler)osg::NodeVisitor [inline]
setNodeMaskOverride(Node::NodeMask mask)osg::NodeVisitor [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setTraversalMask(Node::NodeMask mask)osg::NodeVisitor [inline]
setTraversalMode(TraversalMode mode)osg::NodeVisitor [inline]
setTraversalNumber(unsigned int fn)osg::NodeVisitor [inline]
setUserData(Referenced *obj)osg::NodeVisitor [inline]
setVisitorType(VisitorType type)osg::NodeVisitor [inline]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
StateSetSet typedefosgUtil::StateToCompile
StateToCompile(GLObjectsVisitor::Mode mode)osgUtil::StateToCompile
TextureSet typedefosgUtil::StateToCompile
TraversalMode enum nameosg::NodeVisitor
traverse(Node &node)osg::NodeVisitor [inline]
TRAVERSE_ACTIVE_CHILDREN enum valueosg::NodeVisitor
TRAVERSE_ALL_CHILDREN enum valueosg::NodeVisitor
TRAVERSE_NONE enum valueosg::NodeVisitor
TRAVERSE_PARENTS enum valueosg::NodeVisitor
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UPDATE_VISITOR enum valueosg::NodeVisitor
validNodeMask(const osg::Node &node) const osg::NodeVisitor [inline]
VisitorType enum nameosg::NodeVisitor
~NodeVisitor()osg::NodeVisitor [virtual]
~Referenced()osg::Referenced [protected, virtual]
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Generated at Thu Jul 25 2013 19:05:27 for the OpenSceneGraph by doxygen 1.7.6.1.