OpenSceneGraph  3.2.0
osgUtil::StateGraph Member List
This is the complete list of members for osgUtil::StateGraph, including all inherited members.
_averageDistanceosgUtil::StateGraph [mutable]
_childrenosgUtil::StateGraph
_depthosgUtil::StateGraph
_dynamicosgUtil::StateGraph
_leavesosgUtil::StateGraph
_minimumDistanceosgUtil::StateGraph [mutable]
_observerSetosg::Referenced [mutable, protected]
_parentosgUtil::StateGraph
_refCountosg::Referenced [mutable, protected]
_statesetosgUtil::StateGraph
_userDataosgUtil::StateGraph
addLeaf(RenderLeaf *leaf)osgUtil::StateGraph [inline]
addObserver(Observer *observer) const osg::Referenced
ChildList typedefosgUtil::StateGraph
clean()osgUtil::StateGraph
cloneType() const osgUtil::StateGraph [inline]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
empty() const osgUtil::StateGraph [inline]
find_or_insert(const osg::StateSet *stateset)osgUtil::StateGraph [inline]
getAverageDistance() const osgUtil::StateGraph [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getMinimumDistance() const osgUtil::StateGraph [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referenced [inline]
getStateSet() const osgUtil::StateGraph [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osgUtil::StateGraph [inline]
getUserData() const osgUtil::StateGraph [inline]
LeafList typedefosgUtil::StateGraph
leaves_empty() const osgUtil::StateGraph [inline]
moveStateGraph(osg::State &state, StateGraph *sg_curr, StateGraph *sg_new)osgUtil::StateGraph [inline, static]
moveToRootStateGraph(osg::State &state, StateGraph *sg_curr)osgUtil::StateGraph [inline, static]
numToPop(StateGraph *sg_curr)osgUtil::StateGraph [inline, static]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
prune()osgUtil::StateGraph
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osgUtil::StateGraph
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setStateSet(const osg::StateSet *stateset)osgUtil::StateGraph [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setUserData(osg::Referenced *obj)osgUtil::StateGraph [inline]
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
sortFrontToBack()osgUtil::StateGraph [inline]
StateGraph()osgUtil::StateGraph [inline]
StateGraph(StateGraph *parent, const osg::StateSet *stateset)osgUtil::StateGraph [inline]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~Referenced()osg::Referenced [protected, virtual]
~StateGraph()osgUtil::StateGraph [inline]
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