OpenSceneGraph  3.4.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
oNdeprecated_osgContains deprecated features of namespace osg
oNosgThe core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes
oNosgAnimationThe osgAnimation library provides general purpose utility classes for animation
oNosgDBThe osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes
oNosgFXThe osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework
oNosgGAThe 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems
oNosgManipulatorThe osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators
oNosgParticleThe osgParticle library is a NodeKit that extends the core scene graph to support particle effects
oNosgQtThe osgQt utility library provides various classes to aid the integration of OpenSceneGraph and Qt
oNosgShadowThe osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques
oNosgSimThe osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform
oNosgTerrainThe osgTerrain library is a NodeKit that provides geospecifc terrain rendering support
oNosgTextThe osgText library is a NodeKit that extends the core scene graph to support high quality text
oNosgUtilThe osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation
oNosgViewerThe osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes
oNosgVolumeThe osgVolume library is a NodeKit that extends the core scene graph to support volume rendering
oNosgWidgetThe osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set
\CTriangleLinePointIndexFunctor

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