root/OpenSceneGraph/trunk/CMakeLists.txt @ 11904

Revision 11904, 39.0 kB (checked in by robert, 3 years ago)

From Sukender, "As discussed in osg-users, I found output directories with CMake >= 2.8.1 are wrong under MSVC (As Chuck said, it's to be related to CMake, and not MSVC).

But I also found rev. 11354 (from Wang Rui) added a change in OsgMacroUtils? which adresses a similar issue: Wang told the "../../bin" prefix wasn't working. However I think the fix isn't correct because it checks the MSVC version instead of the CMake version. Here is my fix, against latest trunk (root CMakeLists.txt, and CMakeModules/OsgMacroUtils.cmake).

Tests I made:

| Unix Makefiles | MSVC 9 | MSVC 10 x64


CMake 2.4 | | OK | N/A
CMake 2.6.4 | | OK | N/A
CMake 2.8.0 | | OK | broken support?
CMake 2.8.2 | | OK | OK
"

  • Property svn:eol-style set to native
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1set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
2
3IF(WIN32)
4    CMAKE_MINIMUM_REQUIRED(VERSION 2.4.6 FATAL_ERROR)
5ELSE(WIN32)
6    IF(APPLE)
7        CMAKE_MINIMUM_REQUIRED(VERSION 2.6.0 FATAL_ERROR)
8    ELSE(APPLE)
9        CMAKE_MINIMUM_REQUIRED(VERSION 2.4.4 FATAL_ERROR)
10    ENDIF(APPLE)
11ENDIF(WIN32)
12
13if(COMMAND cmake_policy)
14    # Works around warnings libraries linked against that don't
15    # have absolute paths (e.g. -lpthreads)
16    cmake_policy(SET CMP0003 NEW)
17
18    # Works around warnings about escaped quotes in ADD_DEFINITIONS
19    # statements.
20    cmake_policy(SET CMP0005 NEW)
21
22    # cmake-2.6.1 introduces policy cmp0008 decide how to treat full path libraries that do not appear to be valid library file names
23    # quote from cvslog "Such libraries worked by accident in the VS IDE and Xcode generators in CMake 2.4 and below."
24    if(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4 AND ${CMAKE_PATCH_VERSION} GREATER 0)
25        cmake_policy(SET CMP0008 OLD)
26    endif()
27endif()
28
29PROJECT(OpenSceneGraph)
30
31SET(OPENSCENEGRAPH_MAJOR_VERSION 2)
32SET(OPENSCENEGRAPH_MINOR_VERSION 9)
33SET(OPENSCENEGRAPH_PATCH_VERSION 10)
34SET(OPENSCENEGRAPH_SOVERSION 67)
35
36# set to 0 when not a release candidate, non zero means that any generated
37# svn tags will be treated as release candidates of given number
38SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0)
39
40SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION})
41
42SET(OSG_PLUGINS osgPlugins-${OPENSCENEGRAPH_VERSION})
43
44SET(OSG_PLUGIN_PREFIX "")
45
46IF (CYGWIN)
47    SET(OSG_PLUGIN_PREFIX "cygwin_")
48ENDIF()
49
50IF(MINGW)
51    SET(OSG_PLUGIN_PREFIX "mingw_")
52ENDIF()
53
54
55# We want to build SONAMES shared librariess
56SET(OPENSCENEGRAPH_SONAMES TRUE)
57SET(OPENTHREADS_SONAMES TRUE)
58
59SET(OpenThreads_SOURCE_DIR ${OpenSceneGraph_SOURCE_DIR})
60
61# We have some custom .cmake scripts not in the official distribution.
62# Maybe this can be used override existing behavior if needed?
63SET(CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}")
64
65
66# Okay, here's the problem: On some platforms, linking against OpenThreads
67# is not enough and explicit linking to the underlying thread library
68# is also required (e.g. FreeBSD). But OpenThreads may be built with different
69# backends (Pthreads, Sproc, Windows) so we don't know what the underlying
70# thread library is because some platforms support multiple backends (e.g.
71# IRIX supports Sproc and Pthreads). Linking all libraries won't work
72# because the libraries may be incompatible.
73# So the current solution is to attempt best guess linking and exempt certain
74# cases. With IRIX, we're going to hope explicit linking to the underlying
75# library is not necessary. We currently don't case for pthreads on Windows
76# which might be an issue on things like Cygwin. This may need to be fixed.
77FIND_PACKAGE(Threads)
78IF(CMAKE_SYSTEM MATCHES IRIX)
79    # Erase CMAKE_THREAD_LIBS_INIT and hope it works
80    SET(CMAKE_THREAD_LIBS_INIT "" CACHE INTERNAL "")
81ENDIF()
82
83OPTION(OSG_MAINTAINER "Enable OpenSceneGraph maintainer build methods, such as making svn branches, tags, updating ChangeLog." OFF)
84IF (OSG_MAINTAINER)
85
86    SET(OPENSCENEGRAPH_SVN "trunk")
87    #SET(OPENSCENEGRAPH_SVN "branches")
88    SET(OPENSCENEGRAPH_BRANCH OpenSceneGraph-${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION})
89
90    #
91    # Provide target for tagging a release
92    #
93    SET(SVNCOMMAND svn)
94    SET(SVNTRUNKDIR     http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk)
95    SET(SVNTAGDIR       http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags)
96    SET(SVNBRANCHDIR    http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches)
97
98    IF   (OPENSCENEGRAPH_SVN STREQUAL "trunk")
99        SET(SVNSOURCEDIR ${SVNTRUNKDIR})
100    ELSE()
101        SET(SVNSOURCEDIR ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH})
102    ENDIF()
103
104
105    IF   (OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0)
106        SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION})
107    ELSE()
108        SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION}-rc${OPENSCENEGRAPH_RELEASE_CANDIDATE})
109    ENDIF()
110
111
112    ADD_CUSTOM_TARGET(tag-test
113        COMMAND echo ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNTAGDIR}/${RELEASE_NAME} -m "Release ${RELEASE_NAME}"
114    )
115
116    ADD_CUSTOM_TARGET(tag-run
117        COMMAND ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNTAGDIR}/${RELEASE_NAME} -m "Release ${RELEASE_NAME}"
118    )
119
120    ADD_CUSTOM_TARGET(branch-test
121        COMMAND echo ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH} -m "Branch ${OPENSCENEGRAPH_BRANCH}"
122    )
123
124    ADD_CUSTOM_TARGET(branch-run
125        COMMAND ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH} -m "Branch ${OPENSCENEGRAPH_BRANCH}"
126    )
127
128    #
129    # Provide target for generating ChangeLog
130    #
131    SET(GENERATELOGS svn2cl)
132
133    ADD_CUSTOM_TARGET(ChangeLog
134        COMMAND ${SVNCOMMAND} update
135        COMMAND ${GENERATELOGS} ${SVNSOURCEDIR}
136    )
137   
138ENDIF(OSG_MAINTAINER)
139
140
141# Find OpenGL
142FIND_PACKAGE(OpenGL)
143
144IF(APPLE)
145    FIND_LIBRARY(CARBON_LIBRARY Carbon)
146    FIND_LIBRARY(COCOA_LIBRARY Cocoa)
147    OPTION(OSG_COMPILE_FRAMEWORKS "compile frameworks instead of dylibs (experimental)" OFF)
148    SET(OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR "@executable_path/../Frameworks" CACHE STRING "install name dir for compiled frameworks")
149ENDIF()
150
151IF(UNIX)
152    # Not sure what this will do on Cygwin and Msys
153    # Also, remember OS X X11 is a user installed option so it may not exist.
154    FIND_PACKAGE(X11)
155    # Some Unicies need explicit linkage to the Math library or the build fails.
156    FIND_LIBRARY(MATH_LIBRARY m)
157
158    FIND_LIBRARY(DL_LIBRARY dl)
159    IF(NOT DL_LIBRARY)
160        SET(DL_LIBRARY "") # change from NOTFOUND to empty when passed to linker
161    ENDIF()
162
163    IF( CMAKE_SYSTEM MATCHES "Linux" )
164        FIND_LIBRARY( RT_LIBRARY rt )
165    ENDIF( CMAKE_SYSTEM MATCHES "Linux" )
166
167ENDIF()
168
169INCLUDE_DIRECTORIES(
170    ${OpenSceneGraph_SOURCE_DIR}/include
171    ${OPENGL_INCLUDE_DIR}
172)
173
174# Make the headers visible to everything
175IF(NOT ${PROJECT_BINARY_DIR} EQUAL ${PROJECT_SOURCE_DIR})
176   INCLUDE_DIRECTORIES(${PROJECT_BINARY_DIR}/include)
177ENDIF()
178
179# Common global definitions
180#ADD_DEFINITIONS(-D)
181# Platform specific definitions
182
183
184IF(WIN32)
185
186    IF(MSVC)
187        # This option is to enable the /MP switch for Visual Studio 2005 and above compilers
188        OPTION(WIN32_USE_MP "Set to ON to build OpenSceneGraph with the /MP option (Visual Studio 2005 and above)." OFF)
189        MARK_AS_ADVANCED(WIN32_USE_MP)
190        IF(WIN32_USE_MP)
191            SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
192        ENDIF(WIN32_USE_MP)
193
194        # turn off various warnings
195        # foreach(warning 4244 4251 4267 4275 4290 4786 4305 4996)
196        #     SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd${warning}")
197        # endforeach(warning)
198
199        # This option is to enable the /DYNAMICBASE switch
200        # It is used to workaround a bug in Windows 7 when linking in release, which results in corrupt
201        # binaries. See this page for details: http://www.wintellect.com/CS/blogs/jrobbins/archive/2009/01/24/the-case-of-the-corrupt-pe-binaries.aspx
202        OPTION(WIN32_USE_DYNAMICBASE "Set to ON to build OpenSceneGraph with the /DYNAMICBASE option to work around a bug when linking release executables on Windows 7." OFF)
203        MARK_AS_ADVANCED(WIN32_USE_DYNAMICBASE)
204        IF(WIN32_USE_DYNAMICBASE)
205            SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /DYNAMICBASE")
206        ENDIF(WIN32_USE_DYNAMICBASE)
207
208        # More MSVC specific compilation flags
209        ADD_DEFINITIONS(-D_SCL_SECURE_NO_WARNINGS)
210        ADD_DEFINITIONS(-D_CRT_SECURE_NO_DEPRECATE)
211
212        OPTION(MSVC_DISABLE_CHECKED_ITERATORS "Set to ON to disable Visual C++ checked iterators. If you do this you must ensure that every other project in your solution and all dependencies are compiled with _SECURE_SCL=0." OFF)
213        MARK_AS_ADVANCED(MSVC_DISABLE_CHECKED_ITERATORS)
214        IF(MSVC_DISABLE_CHECKED_ITERATORS)
215            ADD_DEFINITIONS(-D_SECURE_SCL=0)
216        ENDIF(MSVC_DISABLE_CHECKED_ITERATORS)
217
218        OPTION(MSVC_USE_DEFAULT_STACK_SIZE "Set to ON to use the default Visual C++ stack size. CMake forces a high stack size by default, which can cause problems for applications with large number of threads." OFF)
219        MARK_AS_ADVANCED(MSVC_USE_DEFAULT_STACK_SIZE)
220        IF(MSVC_USE_DEFAULT_STACK_SIZE)
221            STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS}")
222            STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}")
223            STRING(REGEX REPLACE "/STACK:[0-9]+" "" CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}")
224        ENDIF(MSVC_USE_DEFAULT_STACK_SIZE)
225
226    ENDIF()
227
228    #needed for net plugin
229    SET (OSG_SOCKET_LIBS wsock32)
230    # Both Cygwin and Msys need -DNOMINMAX ???
231    IF(UNIX)
232        ADD_DEFINITIONS(-DNOMINMAX)
233    ENDIF()
234
235########################################################################################################
236# the following options are MSVC specific,
237# the first OSG_MSVC_VERSIONED_DLL activate a custom build-time layout that should allow to run examples and application
238# fron bin folder without requiring installation step.
239# it also prepend "osg${OPENSCENEGRAPH_SOVERSION}-" to only .dll files, leaving .lib files untouched in lib
240# it also use a hack to get rid of Debug and Release folder in MSVC projects
241# all the .dll and .pdb are in bin and all the .lib and .exp are in lib
242#
243# the second option disable incremental linking in debug build , that is enabled by default by CMake
244##########################################################################################################
245
246    IF(MSVC)
247        IF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 4 AND ${CMAKE_PATCH_VERSION} LESS 7)
248            MESSAGE("Warning:  disabling versioned options 2.4.6 exibits inconsintencies in .pdb naming, at least under MSVC, suggested upgrading at least to 2.4.7")
249            SET(OSG_MSVC_VERSIONED_DLL OFF)
250            SET(OSG_MSVC_DEBUG_INCREMENTAL_LINK ON)
251        ELSE()
252            OPTION(OSG_MSVC_VERSIONED_DLL "Set to ON to build OpenSceneGraph with versioned dll names" ON)
253            MARK_AS_ADVANCED(OSG_MSVC_VERSIONED_DLL)
254            OPTION(OSG_MSVC_DEBUG_INCREMENTAL_LINK "Set to OFF to build OpenSceneGraph without incremental linking in debug (release is off by default)" ON)
255            MARK_AS_ADVANCED(OSG_MSVC_DEBUG_INCREMENTAL_LINK)
256            IF(NOT OSG_MSVC_DEBUG_INCREMENTAL_LINK)
257                SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO")
258                SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO")
259                SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO")
260            ENDIF(NOT OSG_MSVC_DEBUG_INCREMENTAL_LINK)
261        ENDIF()
262    ENDIF(MSVC)
263ENDIF(WIN32)
264
265########################################################################################################
266##### these were settings located in SetupCommon.cmake used in Luigi builds.... find out what are useful
267########################################################################################################
268#luigi#SET(CMAKE_VERBOSE_MAKEFILE TRUE)
269#luigi#SET(CMAKE_SKIP_RPATH TRUE)
270#luigi#SET(CMAKE_SKIP_RULE_DEPENDENCY TRUE)
271#luigi#IF(UNIX)
272#luigi#    LIST_CONTAINS(contains "g++" ${CMAKE_CXX_COMPILER_LIST})
273#luigi#    IF (contains)
274#luigi#        MESSAGE(${MY_MESSAGE_DEFAULT} "${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} setting  CMAKE_CXX_COMPILER to g++")
275#luigi#        SET(CMAKE_CXX_COMPILER "g++")
276#luigi#        SET(CMAKE_CXX_COMPILER_LOADED 2)
277#luigi#        SET(CMAKE_CXX_COMPILER_WORKS 2)
278#luigi#    ENDIF (contains)
279#luigi#    SET(CMAKE_CXX_FLAGS_RELEASE "-O2")
280#luigi#    SET(CMAKE_CXX_FLAGS_DEBUG "-ggdb -gstabs")
281#luigi#ENDIF(UNIX)
282########################################################################################################
283
284OPTION(OSG_NOTIFY_DISABLED "Set to ON to build OpenSceneGraph with the notify() disabled." OFF)
285
286OPTION(OSG_USE_FLOAT_MATRIX "Set to ON to build OpenSceneGraph with float Matrix instead of double." OFF)
287MARK_AS_ADVANCED(OSG_USE_FLOAT_MATRIX)
288
289OPTION(OSG_USE_FLOAT_PLANE "Set to ON to build OpenSceneGraph with float Plane instead of double." OFF)
290MARK_AS_ADVANCED(OSG_USE_FLOAT_PLANE)
291
292OPTION(OSG_USE_FLOAT_BOUNDINGSPHERE "Set to ON to build OpenSceneGraph with float BoundingSphere instead of double." ON)
293MARK_AS_ADVANCED(OSG_USE_FLOAT_BOUNDINGSPHERE)
294
295OPTION(OSG_USE_FLOAT_BOUNDINGBOX "Set to ON to build OpenSceneGraph with float BoundingBox instead of double." ON)
296MARK_AS_ADVANCED(OSG_USE_FLOAT_BOUNDINGBOX)
297
298OPTION(OSG_USE_UTF8_FILENAME "Set to ON to use a UTF8 locale for filenames instead of the default locale." OFF)
299MARK_AS_ADVANCED(OSG_USE_UTF8_FILENAME)
300
301OPTION(OSG_DISABLE_MSVC_WARNINGS "Set to OFF to not disable MSVC warnings generated by OSG headers." ON)
302MARK_AS_ADVANCED(OSG_DISABLE_MSVC_WARNINGS)
303
304OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON)
305
306OPTION(OSG_GL1_AVAILABLE "Set to OFF to disable use of OpenGL 1.x functions library." ON)
307OPTION(OSG_GL2_AVAILABLE "Set to OFF to disable use of OpenGL 2.x functions library." ON)
308OPTION(OSG_GL3_AVAILABLE "Set to OFF to disable use of OpenGL 3.x functions library." OFF)
309OPTION(OSG_GLES1_AVAILABLE "Set to OFF to disable use of OpenGL ES 1.x functions library." OFF)
310OPTION(OSG_GLES2_AVAILABLE "Set to OFF to disable use of OpenGL ES 2.x functions library." OFF)
311OPTION(OSG_GL_LIBRARY_STATIC "Set to ON to statically link with OpenGL/GLES library." OFF)
312
313SET(OPENGL_egl_LIBRARY CACHE STRING "Set the OpenGL egl library.")
314
315# SET(OSG_GL_DISPLAYLISTS_AVAILABLE ${OSG_GL1_AVAILABLE})
316# SET(OSG_GL_MATRICES_AVAILABLE ${OSG_GL1_AVAILABLE})
317# SET(OSG_GL_VERTEX_FUNCS_AVAILABLE ${OSG_GL1_AVAILABLE})
318# SET(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE ${OSG_GL1_AVAILABLE})
319# SET(OSG_GL_FIXED_FUNCTION_AVAILABLE ${OSG_GL1_AVAILABLE})
320
321OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." ${OSG_GL1_AVAILABLE})
322OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." ${OSG_GL1_AVAILABLE})
323OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ${OSG_GL1_AVAILABLE})
324OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ${OSG_GL1_AVAILABLE})
325OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." ${OSG_GL1_AVAILABLE})
326
327OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG components that use C++ exceptions." ON)
328
329################################################################################
330# Set Config file
331
332SET(OPENSCENEGRAPH_CONFIG_HEADER "${PROJECT_BINARY_DIR}/include/osg/Config")
333CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Config.in"
334               "${OPENSCENEGRAPH_CONFIG_HEADER}")
335
336SET(OPENSCENEGRAPH_VERSION_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/include/osg/Version")
337CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Version.in"
338               "${OPENSCENEGRAPH_VERSION_HEADER}")
339
340# INSTALL_FILES(/include/osg/ FILES "${OPENSCENEGRAPH_CONFIG_HEADER}")
341
342
343################################################################################
344# Set Version Info resource file
345
346IF(MSVC)
347    SET(OPENSCENEGRAPH_VERSIONINFO_RC "${PROJECT_BINARY_DIR}/PlatformSpecifics/Windows/OpenSceneGraphVersionInfo.rc")
348    CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/PlatformSpecifics/Windows/OpenSceneGraphVersionInfo.rc.in"
349                   "${OPENSCENEGRAPH_VERSIONINFO_RC}")
350ENDIF()
351
352################################################################################
353# Optional build components
354
355# OSG Applications
356OPTION(BUILD_OSG_APPLICATIONS "Enable to build OSG Applications (e.g. osgviewer)" ON)
357
358# OSG Examples
359OPTION(BUILD_OSG_EXAMPLES "Enable to build OSG Examples" OFF)
360
361################################################################################
362# 3rd Party Dependency Stuff
363IF(WIN32)
364    INCLUDE(Find3rdPartyDependencies)
365ENDIF()
366
367# Common to all platforms:
368FIND_PACKAGE(FreeType)
369FIND_PACKAGE(Inventor)
370FIND_PACKAGE(Jasper)
371FIND_PACKAGE(OpenEXR)
372FIND_PACKAGE(COLLADA)
373FIND_PACKAGE(FBX)
374FIND_PACKAGE(ZLIB)
375FIND_PACKAGE(Xine)
376FIND_PACKAGE(OpenVRML)
377FIND_PACKAGE(Performer)
378FIND_PACKAGE(GDAL)
379FIND_PACKAGE(CURL)
380FIND_PACKAGE(ITK)
381FIND_PACKAGE(LibVNCServer)
382FIND_PACKAGE(OurDCMTK)
383FIND_PACKAGE(OpenAL)
384FIND_PACKAGE(XUL)
385FIND_PACKAGE(FFmpeg)
386FIND_PACKAGE(DirectShow)
387FIND_PACKAGE(SDL)
388
389# Include macro utilities here
390INCLUDE(OsgMacroUtils)
391
392# To select a specific version of QT define DESIRED_QT_VERSION
393# via cmake -DDESIRED_QT_VERSION=4
394IF  (DESIRED_QT_VERSION)
395
396    IF  (DESIRED_QT_VERSION MATCHES 4)
397      FIND_PACKAGE(Qt4)
398    ELSE()
399      FIND_PACKAGE(Qt3)
400    ENDIF()
401
402ELSE()
403
404    FIND_PACKAGE(Qt4)
405
406    IF  (NOT QT4_FOUND)
407        FIND_PACKAGE(Qt3)
408    ENDIF()
409
410ENDIF()
411
412#use pkg-config to find various modues
413INCLUDE(FindPkgConfig OPTIONAL)
414
415IF(PKG_CONFIG_FOUND)
416
417    INCLUDE(FindPkgConfig)
418
419    PKG_CHECK_MODULES(GTK gtk+-2.0)
420
421    IF(WIN32)
422        PKG_CHECK_MODULES(GTKGL gtkglext-win32-1.0)
423    ELSE()
424        PKG_CHECK_MODULES(GTKGL gtkglext-x11-1.0)
425    ENDIF()
426
427    PKG_CHECK_MODULES(RSVG librsvg-2.0)
428    PKG_CHECK_MODULES(CAIRO cairo)
429    PKG_CHECK_MODULES(POPPLER poppler-glib)
430
431ENDIF()
432
433
434#optional example related dependencies
435IF   (BUILD_OSG_EXAMPLES)
436
437
438    FIND_PACKAGE(FLTK)
439    FIND_PACKAGE(GLUT)
440    FIND_PACKAGE(FOX)
441
442    SET(wxWidgets_USE_LIBS base core gl net)
443    FIND_PACKAGE(wxWidgets)
444
445ENDIF(BUILD_OSG_EXAMPLES)
446
447
448# Platform specific:
449# (We can approach this one of two ways. We can try to FIND everything
450# and simply check if we found the packages before actually building
451# or we can hardcode the cases. The advantage of the former is that
452# packages that are installed on platforms that don't require them
453# will still get built (presuming no compatibility issues). But this
454# also means modules that are redundant may get built. For example,
455# OS X doesn't need GIF, JPEG, PNG, TIFF, etc because it uses QuickTime.
456# Also, it will clutter the CMake menu with "NOT_FOUND".
457# The downside to the latter is that it is harder to build those
458# potentially redundant modules.)
459
460# Image readers/writers depend on 3rd party libraries except for OS X which
461# can use Quicktime.
462IF(NOT APPLE)
463    FIND_PACKAGE(GIFLIB)
464    FIND_PACKAGE(JPEG)
465    FIND_PACKAGE(PNG)
466    FIND_PACKAGE(TIFF)
467
468    # QuickTime is required for OS X, but optional for Windows.
469    IF(WIN32)
470        FIND_PACKAGE(QuickTime)
471    ENDIF()
472
473ELSE()
474    FIND_PACKAGE(QuickTime)
475    FIND_PACKAGE(QTKit)
476    FIND_PACKAGE(CoreVideo)
477ENDIF()
478
479################################################################################
480# Create bin and lib directories if required
481
482IF("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
483   FILE(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/bin ${CMAKE_BINARY_DIR}/lib ${CMAKE_BINARY_DIR}/lib/${OSG_PLUGINS})
484ENDIF()
485
486
487################################################################################
488# Installation stuff
489
490SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually d on windows")
491SET(CMAKE_RELEASE_POSTFIX "" CACHE STRING "add a postfix, usually empty on windows")
492SET(CMAKE_RELWITHDEBINFO_POSTFIX "rd" CACHE STRING "add a postfix, usually empty on windows")
493SET(CMAKE_MINSIZEREL_POSTFIX "s" CACHE STRING "add a postfix, usually empty on windows")
494
495IF(UNIX AND NOT WIN32)
496  SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
497  SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
498ENDIF()
499
500IF(CYGWIN)
501  SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
502  SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
503ENDIF()
504
505IF(UNIX AND NOT WIN32 AND NOT APPLE)
506  IF(CMAKE_SIZEOF_VOID_P MATCHES "8")
507      SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir placement")
508      MARK_AS_ADVANCED(LIB_POSTFIX)
509  ENDIF()
510ENDIF()
511IF(NOT DEFINED LIB_POSTFIX)
512    SET(LIB_POSTFIX "")
513ENDIF()
514
515# Here we apparantly do some funky stuff with making the bin/ and lib/
516# folders which is probably needed to work around a very old CMake bug?
517
518#SET(OUTPUT_BINDIR ${PROJECT_BINARY_DIR}/bin/${CMAKE_SYSTEM_NAME})
519SET(OUTPUT_BINDIR ${PROJECT_BINARY_DIR}/bin)
520MAKE_DIRECTORY(${OUTPUT_BINDIR})
521IF(MSVC AND NOT MSVC_IDE)
522    MAKE_DIRECTORY(${OUTPUT_BINDIR}/${OSG_PLUGINS})
523ENDIF(MSVC AND NOT MSVC_IDE)
524
525#SET(OUTPUT_LIBDIR ${PROJECT_BINARY_DIR}/lib/${CMAKE_SYSTEM_NAME})
526SET(OUTPUT_LIBDIR ${PROJECT_BINARY_DIR}/lib)
527MAKE_DIRECTORY(${OUTPUT_LIBDIR})
528IF(NOT MSVC OR MSVC_IDE)
529    MAKE_DIRECTORY(${OUTPUT_LIBDIR}/${OSG_PLUGINS})
530ENDIF(NOT MSVC OR MSVC_IDE)
531
532# On CMake 2.4.x use EXECUTABLE_OUTPUT_PATH and LIBRARY_OUTPUT_PATH and later
533# we work around the DLL placement by use of the PREFIX target property hack
534#
535# On CMake 2.6.x use the newly minted CMAKE_LIBRARY_OUTPUT_DIRECTORY,
536# CMAKE_ARCHIVE_OUTPUT_DIRECTORY & CMAKE_RUNTIME_OUTPUT_DIRECTORY
537#
538# CMake >= 2.8.1 changed the output directory algorithm (See doc).
539# Here we also set per-configuration directories (CMAKE_*_OUTPUT_DIRECTORY_<CONFIG>), or else binaries are generated in /bin/Debug and /bin/Release, etc. with MSVC and Xcode.
540# (Doc reads "multi-configuration generators (VS, Xcode) do NOT append a per-configuration subdirectory to the specified directory").
541# The workaround for 2.6.x (adding "../" as an output prefix for each target) seem to have no effect in >=2.8.1, so there is no need to change this.
542IF(CMAKE_MAJOR_VERSION EQUAL 2 AND CMAKE_MINOR_VERSION LESS 5)
543    # If CMake < 2.6.0
544    SET(EXECUTABLE_OUTPUT_PATH ${OUTPUT_BINDIR})
545    SET(LIBRARY_OUTPUT_PATH    ${OUTPUT_LIBDIR})
546ELSE()
547    # If CMake >= 2.6.0
548    SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${OUTPUT_LIBDIR})
549    SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${OUTPUT_BINDIR})
550    IF(WIN32)
551        SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OUTPUT_BINDIR})
552    ELSE(WIN32)
553        SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OUTPUT_LIBDIR})
554    ENDIF(WIN32)
555
556    # Testing CMAKE_VERSION is possible in >= 2.6.4 only
557    BUILDER_VERSION_GREATER(2 8 0)
558    IF(VALID_BUILDER_VERSION)  # If CMake >= 2.8.1
559        FOREACH(CONF ${CMAKE_CONFIGURATION_TYPES})        # For each configuration (Debug, Release, MinSizeRel... and/or anything the user chooses)
560            STRING(TOUPPER "${CONF}" CONF)                # Go uppercase (DEBUG, RELEASE...)
561            SET("CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${OUTPUT_LIBDIR}")
562            SET("CMAKE_RUNTIME_OUTPUT_DIRECTORY_${CONF}" "${OUTPUT_BINDIR}")
563            IF(WIN32)
564                SET("CMAKE_LIBRARY_OUTPUT_DIRECTORY_${CONF}" "${OUTPUT_BINDIR}")
565            ELSE()
566                SET("CMAKE_LIBRARY_OUTPUT_DIRECTORY_${CONF}" "${OUTPUT_LIBDIR}")
567            ENDIF()
568        ENDFOREACH()
569    ENDIF(VALID_BUILDER_VERSION)
570ENDIF()
571
572#SET(INSTALL_BINDIR OpenSceneGraph/bin)
573#SET(INSTALL_INCDIR OpenSceneGraph/include)
574#SET(INSTALL_LIBDIR OpenSceneGraph/lib)
575#SET(INSTALL_DOCDIR OpenSceneGraph/doc)
576
577################################################################################
578# User Options
579
580
581# Expose CMAKE_INCLUDE_PATH and CMAKE_LIBARY_PATH to the GUI so users
582# may set these values without needing to manipulate the environment.
583SET(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} CACHE STRING "You may add additional search paths here. Use ; to separate multiple paths.")
584SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} CACHE STRING "You may add additional search paths here. Use ; to separate multiple paths.")
585# We are proposing that a new variable called CMAKE_PREFIX_PATH be introduced
586# to CMake to compliment CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH.
587# A formal feature request has been submited to CMake, Bug #4947.
588# It is intended for those users who have common prefixes for their INCLUDE
589# and LIBRARY locations. So if users have headers in /usr/local/include
590# and libraries in /usr/local/lib, the common prefix is /usr/local.
591# It should also cover the case where headers and libraries are
592# in the same directory.
593# Our proposal expects that FIND_* commands will automatically search for
594# CMAKE_PREFIX_PATH right after CMAKE_INCLUDE_PATH or CMAKE_LIBRARY_PATH.
595# Obviously, since CMake does not currently support this, we must write
596# our Find*.cmake modules to explicitly support this. Otherwise, this variable
597# will have no impact.
598# This is unofficial so this may be removed or changed at anytime.
599SET(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} CACHE STRING "(EXPERIMENTAL) You may add additional search paths here. Use ; to separate multiple paths.")
600
601# This is for an advanced option to give aggressive warnings
602# under different compilers. If yours is not implemented, this option
603# will not be made available.
604IF(CMAKE_COMPILER_IS_GNUCXX)
605    # To be complete, we might also do GNUCC flags,
606    # but everything here is C++ code.
607    # -Wshadow and -Woverloaded-virtual are also interesting flags, but OSG
608    # returns too many hits.
609    # FYI, if we do implement GNUCC, then -Wmissing-prototypes in another
610    # interesting C-specific flag.
611    # Also, there is a bug in gcc 4.0. Under C++, -pedantic will create
612    # errors instead of warnings for certain issues, including superfluous
613    # semicolons and commas, and the use of long long. -fpermissive seems
614    # to be the workaround.
615    SET(OSG_AGGRESSIVE_WARNING_FLAGS -Wall -Wparentheses -Wno-long-long -Wno-import -pedantic -Wreturn-type -Wmissing-braces -Wunknown-pragmas -Wunused -fpermissive)
616
617    # Previous included -Wformat=2 in OSG_AGGRESSIVE_WARNING_FLAGS but had to remove it due to standard library errors
618
619
620ELSE()
621    IF(MSVC)
622        # FIXME: What are good aggressive warning flags for Visual Studio?
623        # And do we need to further subcase this for different versions of VS?
624        # CMake variables: MSVC60, MSVC70, MSVC71, MSVC80, CMAKE_COMPILER_2005
625        SET(OSG_AGGRESSIVE_WARNING_FLAGS /W4 /wd4706 /wd4127 /wd4100)
626
627
628    ELSE()
629        # CMake lacks an elseif, so other non-gcc, non-VS compilers need
630        # to be listed below. If unhandled, OSG_AGGRESSIVE_WARNING_FLAGS should
631        # remain unset.
632    ENDIF()
633ENDIF()
634
635# This part is for the CMake menu option to toggle the warnings on/off.
636# This will only be made available if we set values for OSG_AGGRESSIVE_WARNING_FLAGS.
637IF(OSG_AGGRESSIVE_WARNING_FLAGS)
638
639    IF (APPLE)
640        SET(DEFAULT_USE_AGGRESSIVE_WARNINGS OFF)
641    ELSE()
642        SET(DEFAULT_USE_AGGRESSIVE_WARNINGS ON)
643    ENDIF()
644
645    OPTION(OSG_USE_AGGRESSIVE_WARNINGS "Enable to activate aggressive warnings" ${DEFAULT_USE_AGGRESSIVE_WARNINGS})
646    MARK_AS_ADVANCED(OSG_USE_AGGRESSIVE_WARNINGS)
647
648    IF(OSG_USE_AGGRESSIVE_WARNINGS)
649        # Add flags defined by OSG_AGGRESSIVE_WARNING_FLAGS if they aren't already there
650        FOREACH(flag ${OSG_AGGRESSIVE_WARNING_FLAGS})
651            IF(NOT CMAKE_CXX_FLAGS MATCHES "${flag}")
652                SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
653            ENDIF()
654        ENDFOREACH()
655    ELSE()
656        # Remove all flags considered aggresive
657        FOREACH(flag ${OSG_AGGRESSIVE_WARNING_FLAGS})
658            STRING(REGEX REPLACE "${flag}" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
659        ENDFOREACH()
660    ENDIF()
661ENDIF()
662
663
664# Dynamic vs Static Linking
665OPTION(DYNAMIC_OPENSCENEGRAPH "Set to ON to build OpenSceneGraph for dynamic linking.  Use OFF for static." ON)
666IF   (DYNAMIC_OPENSCENEGRAPH)
667    SET(OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC "SHARED")
668ELSE ()
669    SET(OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC "STATIC")
670ENDIF()
671
672
673# OSG Core
674ADD_SUBDIRECTORY(src)
675
676IF   (BUILD_OSG_APPLICATIONS)
677    ADD_SUBDIRECTORY(applications)
678ENDIF()
679
680IF   (BUILD_OSG_EXAMPLES)
681    ADD_SUBDIRECTORY(examples)
682ENDIF()
683
684
685# Set defaults for Universal Binaries. We want 32-bit Intel/PPC on 10.4
686# and 32/64-bit Intel/PPC on >= 10.5. Anything <= 10.3 doesn't support.
687IF(APPLE)
688    # These are just defaults/recommendations, but how we want to build
689    # out of the box. But the user needs to be able to change these options.
690    # So we must only set the values the first time CMake is run, or we
691    # will overwrite any changes the user sets.
692    # FORCE is used because the options are not reflected in the UI otherwise.
693    # Seems like a good place to add version specific compiler flags too.
694    IF(NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE)
695        # This is really fragile, but CMake doesn't provide the OS system
696        # version information we need. (Darwin versions can be changed
697        # independently of OS X versions.)
698        # It does look like CMake handles the CMAKE_OSX_SYSROOT automatically.
699        IF(EXISTS /Developer/SDKs/MacOSX10.6.sdk)
700            SET(CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
701            SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.6 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
702            SET(OSG_WINDOWING_SYSTEM "Cocoa" CACHE STRING "Forced Cocoa windowing system in 64 bits snow leopard"  FORCE)
703            SET(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX "imageio " CACHE STRING "Forced imageio default image plugin for OSX in 64 bits snow leopard" FORCE)
704        ELSEIF(EXISTS /Developer/SDKs/MacOSX10.5.sdk)
705            # 64-bit compiles are not supported with Carbon. We should enable
706            # 64-bit compilation by default once osgviewer has been
707            # rewritten with Cocoa.
708            #SET(CMAKE_OSX_ARCHITECTURES "ppc;i386;ppc64;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
709            SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE)
710            SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.5 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
711        ELSEIF(EXISTS /Developer/SDKs/MacOSX10.4u.sdk)
712            SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE)
713            SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.4 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE)
714        ELSE()
715            # No Universal Binary support
716            # Should break down further to set the -mmacosx-version-min,
717            # but the SDK detection is too unreliable here.
718        ENDIF()
719    ENDIF(NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE)
720
721    OPTION(OSG_BUILD_APPLICATION_BUNDLES "Enable the building of applications and examples as OSX Bundles" OFF)
722
723ENDIF(APPLE)
724
725
726# For Doxygen
727INCLUDE(${CMAKE_ROOT}/Modules/Documentation.cmake OPTIONAL)
728OPTION(BUILD_DOCUMENTATION "Build OpenSceneGraph reference documentation using doxygen (use: make DoxygenDoc)" OFF)
729MARK_AS_ADVANCED(CLEAR BUILD_DOCUMENTATION)
730# To build the documention, you will have to enable it
731# and then do the equivalent of "make DoxygenDoc".
732IF(BUILD_DOCUMENTATION)
733
734    OPTION(BUILD_REF_DOCS_SEARCHENGINE "Enable doxygen's search engine (requires that documentation to be installed on a php enabled web server)" OFF)
735    IF(BUILD_REF_DOCS_SEARCHENGINE)
736        SET(SEARCHENGINE YES)
737    ELSE()
738        SET(SEARCHENGINE NO)
739    ENDIF()
740
741    OPTION(BUILD_REF_DOCS_TAGFILE "Generate a tag file named osg.tag on the documentation web server" OFF)
742    IF(BUILD_REF_DOCS_TAGFILE)
743        SET(GENERATE_TAGFILE "${OpenSceneGraph_BINARY_DIR}/doc/OpenSceneGraphReferenceDocs/osg.tag")
744    ELSE()
745        SET(GENERATE_TAGFILE "")
746    ENDIF()
747
748    IF(DOT)
749        SET(HAVE_DOT YES)
750    ELSE()
751        SET(HAVE_DOT NO)
752    ENDIF()
753   
754    # If html help generation was requested. DOCUMENTATION_HTML_HELP is defined by Documentation.cmake
755    SET(GENERATE_HTMLHELP "NO")
756    IF(DOCUMENTATION_HTML_HELP)
757        # on windows Documentation.cmake finds the html help workshop fi it exists. On u*ix we might have it with wine but no way to point it out
758        IF(NOT WIN32)
759            SET(HTML_HELP_COMPILER "" CACHE FILEPATH "Enter location of the HTML help compiler to let doxygen compile html")
760            MARK_AS_ADVANCED(HTML_HELP_COMPILER)
761        ENDIF()
762        # this var sets a proper value in .doxygen files when coniguring them below
763        SET(GENERATE_HTMLHELP "YES")
764    endif()
765 
766    # This processes our doxyfile.cmake and substitutes paths to generate
767    # a final Doxyfile
768    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/doc/Doxyfiles/doxyfile.cmake
769        ${PROJECT_BINARY_DIR}/doc/openscenegraph.doxyfile
770    )
771    # copy the osg logo to documentations target folder
772    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/PlatformSpecifics/Windows/icons/src/osg32-32.png
773        ${PROJECT_BINARY_DIR}/doc/OpenSceneGraphReferenceDocs/osg32-32.png COPYONLY
774    )
775    #INSTALL(FILES ${PROJECT_BINARY_DIR}/doc/${PROJECT_NAME}ReferenceDocs-${OPENSCENEGRAPH_VERSION}.chm DESTINATION doc OPTIONAL COMPONENT openscenegraph-doc)
776    INSTALL(DIRECTORY ${PROJECT_BINARY_DIR}/doc/OpenSceneGraphReferenceDocs DESTINATION doc COMPONENT openscenegraph-doc)
777
778    # now set up openthreads documentation generation
779    IF(BUILD_REF_DOCS_TAGFILE)
780        SET(GENERATE_TAGFILE "${OpenSceneGraph_BINARY_DIR}/doc/OpenThreadsReferenceDocs/ot.tag")
781    ENDIF()
782
783    # This processes our openthreads.doxyfile.cmake and generate a final doxyfile
784    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/doc/Doxyfiles/openthreads.doxyfile.cmake
785        ${PROJECT_BINARY_DIR}/doc/openthreads.doxyfile
786    )
787    # copy the osg logo to documentations target folder
788    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/PlatformSpecifics/Windows/icons/src/osg32-32.png
789        ${PROJECT_BINARY_DIR}/doc/OpenThreadsReferenceDocs/osg32-32.png COPYONLY
790    )
791    #INSTALL(FILES ${PROJECT_BINARY_DIR}/doc/${PROJECT_NAME}ReferenceDocs-${OPENSCENEGRAPH_VERSION}.chm DESTINATION doc OPTIONAL COMPONENT openscenegraph-doc)
792    INSTALL(DIRECTORY ${PROJECT_BINARY_DIR}/doc/OpenThreadsReferenceDocs DESTINATION doc COMPONENT openthreads-doc)
793
794    # Process our other doxyfiles but don't create targets for these
795    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/doc/Doxyfiles/all_Doxyfile
796        ${PROJECT_BINARY_DIR}/doc/all_Doxyfile)
797    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/doc/Doxyfiles/auto_Doxyfile
798        ${PROJECT_BINARY_DIR}/doc/auto_Doxyfile)
799    CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/doc/Doxyfiles/core_Doxyfile
800        ${PROJECT_BINARY_DIR}/doc/core_Doxyfile)
801   
802    # This creates a new target to build documentation.
803    # It runs ${DOXYGEN} which is the full path and executable to
804    # Doxygen on your system, set by the FindDoxygen.cmake module
805    # (called by FindDocumentation.cmake).
806    # It runs the final generated Doxyfile against it.
807    # The DOT_PATH is substituted into the Doxyfile.
808    ADD_CUSTOM_TARGET(doc_openscenegraph ${DOXYGEN}
809        ${PROJECT_BINARY_DIR}/doc/openscenegraph.doxyfile
810    )
811    ADD_CUSTOM_TARGET(doc_openthreads ${DOXYGEN}
812        ${PROJECT_BINARY_DIR}/doc/openthreads.doxyfile
813    )
814ENDIF(BUILD_DOCUMENTATION)
815
816OPTION(BUILD_DASHBOARD_REPORTS "Set to ON to activate reporting of OpenSceneGraph builds here http://www.cdash.org/CDashPublic/index.php?project=OpenSceneGraph" OFF)
817IF(BUILD_DASHBOARD_REPORTS)
818# The following are required to uses Dart and the Cdash dashboard
819# viewable here : http://www.cdash.org/CDashPublic/index.php?project=OpenSceneGraph
820    INCLUDE(Dart)
821ENDIF()
822
823# present the packaging option only if we have the cpack command defined (effectively >= 2.6.0)
824IF(CMAKE_CPACK_COMMAND)
825    OPTION(BUILD_OSG_PACKAGES "Set to ON to generate CPack configuration files and packaging targets" OFF)
826    IF(BUILD_OSG_PACKAGES)
827      INCLUDE(OsgCPack)
828    ENDIF()
829ENDIF()
830
831# Generate pkg-config configuration files
832
833SET(PKGCONFIG_FILES
834  openscenegraph
835  openscenegraph-osg
836  openscenegraph-osgDB
837  openscenegraph-osgFX
838  openscenegraph-osgGA
839  openscenegraph-osgParticle
840  openscenegraph-osgSim
841  openscenegraph-osgText
842  openscenegraph-osgUtil
843  openscenegraph-osgTerrain
844  openscenegraph-osgManipulator
845  openscenegraph-osgViewer
846  openscenegraph-osgWidget
847  openscenegraph-osgShadow
848  openscenegraph-osgAnimation
849  openscenegraph-osgVolume
850)
851
852IF(QT4_FOUND)
853  SET(PKGCONFIG_FILES ${PKGCONFIG_FILES} openscenegraph-osgQt)
854ENDIF(QT4_FOUND)
855
856FOREACH(PKGCONFIG_FILE ${PKGCONFIG_FILES})
857  CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/packaging/pkgconfig/${PKGCONFIG_FILE}.pc.in
858    ${PROJECT_BINARY_DIR}/packaging/pkgconfig/${PKGCONFIG_FILE}.pc
859    @ONLY
860    )
861  INSTALL(FILES ${PROJECT_BINARY_DIR}/packaging/pkgconfig/${PKGCONFIG_FILE}.pc DESTINATION lib${LIB_POSTFIX}/pkgconfig COMPONENT libopenscenegraph-dev)
862ENDFOREACH(PKGCONFIG_FILE)
863
864
865# Run this as late as possible so users can easier spot the message
866IF (NOT DEFINED REQUIRES_LIBPATH_MESSAGE AND ${CMAKE_INSTALL_PREFIX} STREQUAL "/usr/local")
867    SET(REQUIRES_LIBPATH_MESSAGE ON)
868ENDIF()
869
870IF(REQUIRES_LIBPATH_MESSAGE)
871    IF (NOT OSG_LIBPATH_MESSAGE_HAS_BEEN_RUN_BEFORE)
872        SET(OSG_LIBPATH_MESSAGE_HAS_BEEN_RUN_BEFORE 1 CACHE INTERNAL "Flag to track whether the libpath message has been reported before")
873
874        MESSAGE("\nThe build system is configured to install libraries to ${CMAKE_INSTALL_PREFIX}/lib${LIB_POSTFIX}\n"
875            "Your applications may not be able to find your installed libraries unless you:\n"
876            "    set your LD_LIBRARY_PATH (user specific) or\n"
877            "    update your ld.so configuration (system wide)")
878        IF(IS_DIRECTORY /etc/ld.so.conf.d)
879            MESSAGE("You have an ld.so.conf.d directory on your system, so if you wish to ensure that\n"
880                "applications find the installed osg libraries, system wide, you could install an\n"
881                "OpenSceneGraph specific ld.so configuration with:\n"
882                "    sudo make install_ld_conf\n")
883            CONFIGURE_FILE(${PROJECT_SOURCE_DIR}/packaging/ld.so.conf.d/openscenegraph.conf.in
884                ${PROJECT_BINARY_DIR}/packaging/ld.so.conf.d/openscenegraph.conf
885            )
886            ADD_CUSTOM_TARGET(install_ld_conf ${CMAKE_COMMAND} -E copy_if_different
887                ${PROJECT_BINARY_DIR}/packaging/ld.so.conf.d/openscenegraph.conf
888                /etc/ld.so.conf.d/openscenegraph.conf
889                COMMAND ldconfig
890                COMMENT "Copying openscenegraph.conf to /etc/ld.so.conf.d and running ldconfig"
891            )
892        ELSE()
893            IF(EXISTS /etc/ld.so.conf)
894                MESSAGE("You have an ld.so.conf file in /etc, if you wish to ensure \n"
895                "that applications find the installed osg libraries, system wide, you\n"
896                "could add ${CMAKE_INSTALL_PREFIX}/lib${LIB_POSTFIX} to it.")
897            ENDIF()
898        ENDIF()
899
900        # emit a message during installation.
901        INSTALL(CODE "MESSAGE(\"Libraries were installed to ${CMAKE_INSTALL_PREFIX}lib${LIB_POSTFIX}.\\nYou may need to update your ld.so configuration. \")")
902
903    ENDIF(NOT OSG_LIBPATH_MESSAGE_HAS_BEEN_RUN_BEFORE)
904
905ELSE()
906    SET(OSG_LIBPATH_MESSAGE_HAS_BEEN_RUN_BEFORE 0 CACHE INTERNAL "Flag to track whether the libpath message has been reported before")
907ENDIF()
908
909
910# This needs to be run very last so other parts of the scripts can take
911# advantage of this.
912IF(NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE)
913    SET(OSG_CONFIG_HAS_BEEN_RUN_BEFORE 1 CACHE INTERNAL "Flag to track whether this is the first time running CMake or if CMake has been configured before")
914ENDIF()
915
916#-----------------------------------------------------------------------------
917### uninstall target
918#-----------------------------------------------------------------------------
919CONFIGURE_FILE(
920  "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/cmake_uninstall.cmake.in"
921  "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
922  IMMEDIATE @ONLY)
923ADD_CUSTOM_TARGET(uninstall
924  "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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