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| 15 | #include <iostream> |
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| 16 | #include <osgDB/ReadFile> |
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| 17 | #include <osgViewer/ViewerEventHandlers> |
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| 18 | #include <osgGA/TrackballManipulator> |
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| 19 | #include <osgGA/FlightManipulator> |
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| 20 | #include <osgGA/DriveManipulator> |
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| 21 | #include <osgGA/KeySwitchMatrixManipulator> |
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| 22 | #include <osgGA/StateSetManipulator> |
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| 23 | #include <osgGA/AnimationPathManipulator> |
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| 24 | #include <osgGA/TerrainManipulator> |
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| 25 | #include <osg/Drawable> |
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| 26 | |
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| 27 | #include <osgAnimation/BasicAnimationManager> |
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| 28 | #include <osgAnimation/RigGeometry> |
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| 29 | #include <osgAnimation/RigTransformHardware> |
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| 30 | #include <osgAnimation/AnimationManagerBase> |
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| 31 | |
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| 32 | #include <sstream> |
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| 33 | |
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| 34 | |
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| 35 | static unsigned int getRandomValueinRange(unsigned int v) |
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| 36 | { |
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| 37 | return static_cast<unsigned int>((rand() * 1.0 * v)/(RAND_MAX-1)); |
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| 38 | } |
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| 39 | |
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| 40 | |
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| 41 | osg::ref_ptr<osg::Program> program; |
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| 42 | |
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| 43 | struct MyRigTransformHardware : public osgAnimation::RigTransformHardware |
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| 44 | { |
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| 45 | bool init(osgAnimation::RigGeometry& geom) |
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| 46 | { |
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| 47 | osg::Vec3Array* pos = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray()); |
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| 48 | if (!pos) { |
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| 49 | osg::notify(osg::WARN) << "RigTransformHardware no vertex array in the geometry " << geom.getName() << std::endl; |
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| 50 | return false; |
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| 51 | } |
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| 52 | |
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| 53 | if (!geom.getSkeleton()) { |
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| 54 | osg::notify(osg::WARN) << "RigTransformHardware no skeleting set in geometry " << geom.getName() << std::endl; |
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| 55 | return false; |
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| 56 | } |
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| 57 | |
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| 58 | osgAnimation::Bone::BoneMap bm = geom.getSkeleton()->getBoneMap(); |
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| 59 | |
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| 60 | if (!createPalette(pos->size(),bm, geom.getVertexInfluenceSet().getVertexToBoneList())) |
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| 61 | return false; |
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| 62 | |
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| 63 | int attribIndex = 11; |
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| 64 | int nbAttribs = getNumVertexAttrib(); |
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| 65 | |
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| 66 | |
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| 67 | if (!program.valid()) { |
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| 68 | program = new osg::Program; |
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| 69 | program->setName("HardwareSkinning"); |
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| 70 | if (!_shader.valid()) |
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| 71 | _shader = osg::Shader::readShaderFile(osg::Shader::VERTEX,"shaders/skinning.vert"); |
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| 72 | |
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| 73 | if (!_shader.valid()) { |
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| 74 | osg::notify(osg::WARN) << "RigTransformHardware can't load VertexShader" << std::endl; |
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| 75 | return false; |
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| 76 | } |
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| 77 | |
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| 78 | |
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| 79 | { |
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| 80 | std::string str = _shader->getShaderSource(); |
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| 81 | std::string toreplace = std::string("MAX_MATRIX"); |
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| 82 | std::size_t start = str.find(toreplace); |
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| 83 | std::stringstream ss; |
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| 84 | ss << getMatrixPaletteUniform()->getNumElements(); |
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| 85 | str.replace(start, toreplace.size(), ss.str()); |
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| 86 | _shader->setShaderSource(str); |
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| 87 | osg::notify(osg::INFO) << "Shader " << str << std::endl; |
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| 88 | } |
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| 89 | |
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| 90 | program->addShader(_shader.get()); |
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| 91 | |
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| 92 | for (int i = 0; i < nbAttribs; i++) |
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| 93 | { |
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| 94 | std::stringstream ss; |
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| 95 | ss << "boneWeight" << i; |
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| 96 | program->addBindAttribLocation(ss.str(), attribIndex + i); |
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| 97 | |
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| 98 | osg::notify(osg::INFO) << "set vertex attrib " << ss.str() << std::endl; |
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| 99 | } |
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| 100 | } |
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| 101 | for (int i = 0; i < nbAttribs; i++) |
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| 102 | { |
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| 103 | std::stringstream ss; |
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| 104 | ss << "boneWeight" << i; |
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| 105 | geom.setVertexAttribData(attribIndex + i, osg::Geometry::ArrayData(getVertexAttrib(i),osg::Geometry::BIND_PER_VERTEX)); |
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| 106 | } |
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| 107 | |
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| 108 | osg::ref_ptr<osg::StateSet> ss = new osg::StateSet; |
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| 109 | ss->addUniform(getMatrixPaletteUniform()); |
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| 110 | ss->addUniform(new osg::Uniform("nbBonesPerVertex", getNumBonesPerVertex())); |
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| 111 | ss->setAttributeAndModes(program.get()); |
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| 112 | geom.setStateSet(ss.get()); |
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| 113 | _needInit = false; |
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| 114 | return true; |
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| 115 | } |
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| 116 | |
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| 117 | }; |
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| 118 | |
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| 119 | |
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| 120 | struct SetupRigGeometry : public osg::NodeVisitor |
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| 121 | { |
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| 122 | bool _hardware; |
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| 123 | SetupRigGeometry( bool hardware = true) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _hardware(hardware) {} |
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| 124 | |
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| 125 | void apply(osg::Geode& geode) |
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| 126 | { |
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| 127 | for (int i = 0; i < geode.getNumDrawables(); i++) |
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| 128 | apply(*geode.getDrawable(i)); |
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| 129 | } |
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| 130 | void apply(osg::Drawable& geom) |
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| 131 | { |
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| 132 | if (_hardware) { |
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| 133 | osgAnimation::RigGeometry* rig = dynamic_cast<osgAnimation::RigGeometry*>(&geom); |
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| 134 | if (rig) |
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| 135 | rig->setRigTransformImplementation(new MyRigTransformHardware); |
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| 136 | } |
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| 137 | |
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| 138 | if (geom.getName() != std::string("BoundingBox")) |
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| 139 | geom.setComputeBoundingBoxCallback(new osg::Drawable::ComputeBoundingBoxCallback); |
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| 140 | } |
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| 141 | }; |
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| 142 | |
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| 143 | osg::Group* createCharacterInstance(osg::Group* character, bool hardware) |
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| 144 | { |
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| 145 | osg::ref_ptr<osg::Group> c ; |
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| 146 | if (hardware) |
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| 147 | c = osg::clone(character, osg::CopyOp::DEEP_COPY_ALL & ~osg::CopyOp::DEEP_COPY_PRIMITIVES & ~osg::CopyOp::DEEP_COPY_ARRAYS); |
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| 148 | else |
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| 149 | c = osg::clone(character, osg::CopyOp::DEEP_COPY_ALL); |
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| 150 | |
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| 151 | osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(c->getUpdateCallback()); |
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| 152 | |
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| 153 | osgAnimation::BasicAnimationManager* anim = dynamic_cast<osgAnimation::BasicAnimationManager*>(animationManager); |
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| 154 | const osgAnimation::AnimationList& list = animationManager->getAnimationList(); |
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| 155 | int v = getRandomValueinRange(list.size()); |
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| 156 | if (list[v]->getName() == std::string("MatIpo_ipo")) { |
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| 157 | anim->playAnimation(list[v].get()); |
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| 158 | v = (v + 1)%list.size(); |
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| 159 | } |
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| 160 | |
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| 161 | anim->playAnimation(list[v].get()); |
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| 162 | |
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| 163 | SetupRigGeometry switcher(hardware); |
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| 164 | c->accept(switcher); |
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| 165 | |
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| 166 | return c.release(); |
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| 167 | } |
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| 168 | |
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| 169 | |
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| 170 | int main (int argc, char* argv[]) |
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| 171 | { |
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| 172 | std::cerr << "This example works better with nathan.osg" << std::endl; |
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| 173 | |
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| 174 | osg::ArgumentParser psr(&argc, argv); |
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| 175 | |
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| 176 | osgViewer::Viewer viewer(psr); |
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| 177 | |
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| 178 | bool hardware = true; |
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| 179 | int maxChar = 10; |
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| 180 | while (psr.read("--software")) { hardware = false; } |
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| 181 | while (psr.read("--number", maxChar)) {} |
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| 182 | |
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| 183 | |
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| 184 | osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(psr)); |
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| 185 | if (!root) |
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| 186 | { |
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| 187 | std::cout << psr.getApplicationName() <<": No data loaded" << std::endl; |
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| 188 | return 1; |
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| 189 | } |
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| 190 | |
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| 191 | { |
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| 192 | osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback()); |
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| 193 | if(!animationManager) |
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| 194 | { |
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| 195 | osg::notify(osg::FATAL) << "no AnimationManagerBase found, updateCallback need to animate elements" << std::endl; |
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| 196 | return 1; |
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| 197 | } |
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| 198 | } |
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| 199 | |
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| 200 | |
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| 201 | osg::ref_ptr<osg::Group> scene = new osg::Group; |
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| 202 | |
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| 203 | |
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| 204 | viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); |
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| 205 | |
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| 206 | |
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| 207 | viewer.addEventHandler(new osgViewer::ThreadingHandler); |
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| 208 | |
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| 209 | |
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| 210 | viewer.addEventHandler(new osgViewer::WindowSizeHandler); |
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| 211 | |
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| 212 | |
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| 213 | viewer.addEventHandler(new osgViewer::StatsHandler); |
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| 214 | |
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| 215 | |
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| 216 | viewer.addEventHandler(new osgViewer::HelpHandler(psr.getApplicationUsage())); |
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| 217 | |
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| 218 | |
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| 219 | viewer.addEventHandler(new osgViewer::LODScaleHandler); |
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| 220 | |
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| 221 | |
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| 222 | viewer.addEventHandler(new osgViewer::ScreenCaptureHandler); |
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| 223 | |
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| 224 | viewer.setSceneData(scene); |
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| 225 | |
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| 226 | viewer.realize(); |
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| 227 | |
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| 228 | int xChar = maxChar; |
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| 229 | int yChar = xChar * 9.0/16; |
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| 230 | for (int i = 0; i < xChar; i++) { |
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| 231 | for (int j = 0; j < yChar; j++) { |
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| 232 | |
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| 233 | osg::ref_ptr<osg::Group> c = createCharacterInstance(root.get(), hardware); |
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| 234 | osg::MatrixTransform* tr = new osg::MatrixTransform; |
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| 235 | tr->setMatrix(osg::Matrix::translate( 2 * (i - xChar * .5), |
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| 236 | 0, |
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| 237 | 2 * (j - yChar * .5))); |
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| 238 | tr->addChild(c); |
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| 239 | scene->addChild(tr); |
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| 240 | } |
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| 241 | } |
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| 242 | std::cout << "created " << xChar * yChar << " instance" << std::endl; |
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| 243 | |
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| 244 | |
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| 245 | return viewer.run(); |
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| 246 | } |
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| 247 | |
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