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| 13 | |
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| 14 | #include <osgProducer/Viewer> |
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| 15 | #include <osgDB/ReadFile> |
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| 16 | #include <osgDB/WriteFile> |
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| 17 | #include <osgUtil/Optimizer> |
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| 18 | |
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| 19 | #include <osg/Geode> |
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| 20 | #include <osg/Notify> |
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| 21 | #include <osg/MatrixTransform> |
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| 22 | #include <osg/PositionAttitudeTransform> |
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| 23 | #include <osg/Switch> |
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| 24 | #include <osg/TexMat> |
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| 25 | #include <osg/Texture2D> |
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| 26 | |
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| 27 | typedef std::vector<std::string> FileList; |
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| 28 | |
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| 29 | struct Character |
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| 30 | { |
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| 31 | Character(); |
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| 32 | |
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| 33 | void setCharacter(const std::string& filename, const std::string& name, const osg::Vec3& orgin, const osg::Vec3& width, float positionRatio); |
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| 34 | |
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| 35 | void setLives(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives); |
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| 36 | |
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| 37 | void setCatches(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives); |
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| 38 | |
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| 39 | void moveLeft(); |
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| 40 | void moveRight(); |
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| 41 | void moveTo(float positionRatio); |
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| 42 | |
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| 43 | void reset(); |
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| 44 | |
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| 45 | bool addCatch(); |
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| 46 | bool looseLife(); |
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| 47 | |
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| 48 | osg::Vec3 _origin; |
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| 49 | osg::Vec3 _width; |
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| 50 | |
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| 51 | float _positionRatio; |
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| 52 | osg::ref_ptr<osg::PositionAttitudeTransform> _character; |
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| 53 | |
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| 54 | unsigned int _numLives; |
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| 55 | osg::ref_ptr<osg::Switch> _livesSwitch; |
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| 56 | |
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| 57 | unsigned int _numCatches; |
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| 58 | osg::ref_ptr<osg::Switch> _catchSwitch; |
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| 59 | }; |
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| 60 | |
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| 61 | Character::Character(): |
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| 62 | _positionRatio(0.5f), |
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| 63 | _numLives(3), |
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| 64 | _numCatches(0) |
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| 65 | { |
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| 66 | } |
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| 67 | |
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| 68 | |
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| 69 | void Character::setCharacter(const std::string& filename, const std::string& name, const osg::Vec3& origin, const osg::Vec3& width, float positionRatio) |
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| 70 | { |
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| 71 | _origin = origin; |
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| 72 | _width = width; |
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| 73 | _positionRatio = positionRatio; |
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| 74 | _numLives = 3; |
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| 75 | _numCatches = 0; |
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| 76 | |
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| 77 | float _characterSize = _width.length()*0.2f; |
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| 78 | |
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| 79 | osg::Image* image = osgDB::readImageFile(filename); |
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| 80 | if (image) |
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| 81 | { |
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| 82 | osg::Vec3 pos(-0.5f*_characterSize,0.0f,0.0); |
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| 83 | osg::Vec3 width(_characterSize,0.0f,0.0); |
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| 84 | osg::Vec3 height(0.0f,0.0f,_characterSize*((float)image->t())/(float)(image->s())); |
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| 85 | |
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| 86 | osg::Geometry* geometry = osg::createTexturedQuadGeometry(pos,width,height); |
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| 87 | osg::StateSet* stateset = geometry->getOrCreateStateSet(); |
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| 88 | stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON); |
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| 89 | |
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| 90 | osg::Geode* geode = new osg::Geode; |
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| 91 | geode->addDrawable(geometry); |
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| 92 | |
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| 93 | _character = new osg::PositionAttitudeTransform; |
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| 94 | _character->setName(name); |
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| 95 | _character->addChild(geode); |
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| 96 | |
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| 97 | moveTo(positionRatio); |
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| 98 | } |
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| 99 | } |
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| 100 | |
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| 101 | void Character::setLives(const std::string& filename, const osg::Vec3& origin, const osg::Vec3& delta, unsigned int numLives) |
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| 102 | { |
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| 103 | float characterSize = delta.length(); |
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| 104 | |
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| 105 | _numLives = numLives; |
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| 106 | _livesSwitch = new osg::Switch; |
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| 107 | |
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| 108 | osg::Image* image = osgDB::readImageFile(filename); |
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| 109 | if (image) |
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| 110 | { |
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| 111 | osg::StateSet* stateset = _livesSwitch->getOrCreateStateSet(); |
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| 112 | stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON); |
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| 113 | |
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| 114 | for(unsigned int i=0; i<numLives; ++i) |
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| 115 | { |
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| 116 | osg::Vec3 pos = origin + delta*(float)i; |
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| 117 | osg::Vec3 width(characterSize,0.0f,0.0); |
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| 118 | osg::Vec3 height(0.0f,0.0f,characterSize*((float)image->t())/(float)(image->s())); |
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| 119 | |
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| 120 | osg::Geometry* geometry = osg::createTexturedQuadGeometry(pos,width,height); |
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| 121 | |
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| 122 | osg::Geode* geode = new osg::Geode; |
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| 123 | geode->addDrawable(geometry); |
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| 124 | |
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| 125 | _livesSwitch->addChild(geode,true); |
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| 126 | |
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| 127 | } |
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| 128 | } |
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| 129 | |
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| 130 | } |
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| 131 | |
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| 132 | void Character::setCatches(const std::string& filename, const osg::Vec3& origin, const osg::Vec3& delta, unsigned int numCatches) |
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| 133 | { |
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| 134 | float characterSize = delta.length(); |
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| 135 | |
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| 136 | _numCatches = 0; |
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| 137 | _catchSwitch = new osg::Switch; |
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| 138 | |
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| 139 | osg::Image* image = osgDB::readImageFile(filename); |
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| 140 | if (image) |
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| 141 | { |
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| 142 | osg::StateSet* stateset = _catchSwitch->getOrCreateStateSet(); |
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| 143 | stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON); |
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| 144 | |
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| 145 | for(unsigned int i=0; i<numCatches; ++i) |
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| 146 | { |
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| 147 | osg::Vec3 pos = origin + delta*(float)i; |
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| 148 | osg::Vec3 width(characterSize,0.0f,0.0); |
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| 149 | osg::Vec3 height(0.0f,0.0f,characterSize*((float)image->t())/(float)(image->s())); |
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| 150 | |
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| 151 | osg::Geometry* geometry = osg::createTexturedQuadGeometry(pos,width,height); |
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| 152 | |
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| 153 | osg::Geode* geode = new osg::Geode; |
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| 154 | geode->addDrawable(geometry); |
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| 155 | |
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| 156 | _catchSwitch->addChild(geode,false); |
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| 157 | |
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| 158 | } |
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| 159 | } |
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| 160 | |
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| 161 | } |
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| 162 | |
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| 163 | void Character::moveLeft() |
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| 164 | { |
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| 165 | moveTo(_positionRatio - 0.01f); |
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| 166 | } |
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| 167 | |
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| 168 | void Character::moveRight() |
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| 169 | { |
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| 170 | moveTo(_positionRatio + 0.01f); |
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| 171 | } |
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| 172 | |
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| 173 | void Character::moveTo(float positionRatio) |
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| 174 | { |
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| 175 | if (positionRatio<0.0f) positionRatio = 0.0f; |
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| 176 | if (positionRatio>1.0f) positionRatio = 1.0f; |
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| 177 | |
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| 178 | _positionRatio = positionRatio; |
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| 179 | _character->setPosition(_origin+_width*+positionRatio); |
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| 180 | } |
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| 181 | |
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| 182 | void Character::reset() |
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| 183 | { |
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| 184 | _numCatches = 0; |
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| 185 | _numLives = _livesSwitch->getNumChildren(); |
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| 186 | |
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| 187 | _livesSwitch->setAllChildrenOn(); |
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| 188 | _catchSwitch->setAllChildrenOff(); |
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| 189 | } |
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| 190 | |
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| 191 | bool Character::addCatch() |
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| 192 | { |
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| 193 | if (!_catchSwitch || _numCatches>=_catchSwitch->getNumChildren()) return false; |
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| 194 | |
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| 195 | _catchSwitch->setValue(_numCatches,true); |
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| 196 | ++_numCatches; |
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| 197 | |
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| 198 | return true; |
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| 199 | } |
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| 200 | |
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| 201 | bool Character::looseLife() |
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| 202 | { |
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| 203 | if (!_livesSwitch || _numLives==0) return true; |
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| 204 | |
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| 205 | --_numLives; |
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| 206 | _livesSwitch->setValue(_numLives,false); |
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| 207 | |
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| 208 | return (_numLives==0); |
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| 209 | } |
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| 210 | |
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| 211 | |
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| 212 | class SlideEventHandler : public osgGA::GUIEventHandler |
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| 213 | { |
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| 214 | public: |
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| 215 | |
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| 216 | SlideEventHandler(); |
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| 217 | |
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| 218 | META_Object(osgStereImageApp,SlideEventHandler); |
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| 219 | |
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| 220 | virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); } |
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| 221 | |
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| 222 | virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&); |
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| 223 | |
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| 224 | virtual void getUsage(osg::ApplicationUsage& usage) const; |
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| 225 | |
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| 226 | osg::Matrix getCameraPosition(); |
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| 227 | |
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| 228 | osg::Node* createScene(); |
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| 229 | |
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| 230 | void setFOVY(float fovy) { _fovy = fovy; } |
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| 231 | float getFOVY() const { return _fovy; } |
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| 232 | |
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| 233 | void setBackground(const std::string& background) { _backgroundImageFile = background; } |
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| 234 | |
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| 235 | protected: |
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| 236 | |
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| 237 | ~SlideEventHandler() {} |
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| 238 | SlideEventHandler(const SlideEventHandler&,const osg::CopyOp&) {} |
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| 239 | |
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| 240 | osg::Vec3 _origin; |
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| 241 | osg::Vec3 _width; |
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| 242 | osg::Vec3 _height; |
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| 243 | osg::Vec3 _originBaseLine; |
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| 244 | osg::Vec3 _widthBaseLine; |
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| 245 | float _characterSize; |
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| 246 | |
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| 247 | float _fovy; |
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| 248 | |
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| 249 | std::string _backgroundImageFile; |
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| 250 | |
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| 251 | |
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| 252 | |
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| 253 | Character _player1; |
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| 254 | Character _player2; |
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| 255 | |
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| 256 | |
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| 257 | bool _leftKeyPressed; |
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| 258 | bool _rightKeyPressed; |
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| 259 | |
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| 260 | }; |
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| 261 | |
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| 262 | |
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| 263 | |
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| 264 | |
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| 265 | SlideEventHandler::SlideEventHandler() |
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| 266 | { |
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| 267 | _origin.set(0.0f,0.0f,0.0f); |
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| 268 | _width.set(1280.0f,0.0f,0.0f); |
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| 269 | _height.set(0.0f,0.0f,1024.0f); |
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| 270 | _widthBaseLine = _width*0.9f; |
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| 271 | _originBaseLine = _origin+_width*0.5-_widthBaseLine*0.5f; |
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| 272 | _characterSize = _width.length()*0.2f; |
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| 273 | |
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| 274 | _backgroundImageFile = "Images/land_shallow_topo_2048.jpg"; |
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| 275 | |
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| 276 | _leftKeyPressed=false; |
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| 277 | _rightKeyPressed=false; |
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| 278 | } |
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| 279 | |
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| 280 | bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&) |
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| 281 | { |
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| 282 | switch(ea.getEventType()) |
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| 283 | { |
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| 284 | case(osgGA::GUIEventAdapter::FRAME): |
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| 285 | { |
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| 286 | if (_leftKeyPressed) |
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| 287 | { |
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| 288 | _player2.moveLeft(); |
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| 289 | } |
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| 290 | |
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| 291 | if (_rightKeyPressed) |
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| 292 | { |
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| 293 | _player2.moveRight(); |
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| 294 | } |
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| 295 | |
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| 296 | } |
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| 297 | case(osgGA::GUIEventAdapter::KEYDOWN): |
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| 298 | { |
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| 299 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Left) |
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| 300 | { |
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| 301 | _leftKeyPressed=true; |
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| 302 | return true; |
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| 303 | } |
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| 304 | else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Right) |
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| 305 | { |
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| 306 | _rightKeyPressed=true; |
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| 307 | return true; |
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| 308 | } |
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| 309 | else if (ea.getKey()=='1') |
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| 310 | { |
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| 311 | _player1.looseLife(); |
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| 312 | _player1.addCatch(); |
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| 313 | return true; |
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| 314 | } |
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| 315 | else if (ea.getKey()=='2') |
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| 316 | { |
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| 317 | _player2.looseLife(); |
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| 318 | _player2.addCatch(); |
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| 319 | return true; |
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| 320 | } |
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| 321 | else if (ea.getKey()==' ') |
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| 322 | { |
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| 323 | _player1.reset(); |
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| 324 | _player2.reset(); |
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| 325 | return true; |
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| 326 | } |
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| 327 | } |
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| 328 | case(osgGA::GUIEventAdapter::KEYUP): |
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| 329 | { |
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| 330 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Left) |
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| 331 | { |
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| 332 | _leftKeyPressed=false; |
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| 333 | return true; |
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| 334 | } |
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| 335 | else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Right) |
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| 336 | { |
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| 337 | _rightKeyPressed=false; |
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| 338 | return true; |
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| 339 | } |
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| 340 | } |
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| 341 | case(osgGA::GUIEventAdapter::DRAG): |
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| 342 | case(osgGA::GUIEventAdapter::MOVE): |
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| 343 | { |
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| 344 | float px = (ea.getXnormalized()+1.0f)*0.5f; |
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| 345 | |
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| 346 | _player1.moveTo(px); |
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| 347 | |
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| 348 | return true; |
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| 349 | } |
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| 350 | |
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| 351 | default: |
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| 352 | return false; |
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| 353 | } |
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| 354 | } |
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| 355 | |
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| 356 | void SlideEventHandler::getUsage(osg::ApplicationUsage&) const |
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| 357 | { |
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| 358 | } |
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| 359 | |
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| 360 | osg::Matrix SlideEventHandler::getCameraPosition() |
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| 361 | { |
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| 362 | osg::Matrix cameraPosition; |
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| 363 | osg::Vec3 center = _origin+(_width+_height)*0.5f; |
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| 364 | |
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| 365 | float distance = _height.length()/(2.0f*tanf(_fovy*0.5f)); |
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| 366 | |
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| 367 | cameraPosition.makeLookAt(center-osg::Vec3(0.0f,distance,0.0f),center,osg::Vec3(0.0f,0.0f,1.0f)); |
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| 368 | return cameraPosition; |
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| 369 | } |
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| 370 | |
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| 371 | osg::Node* SlideEventHandler::createScene() |
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| 372 | { |
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| 373 | |
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| 374 | |
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| 375 | osg::Group* group = new osg::Group; |
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| 376 | |
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| 377 | _player1.setCharacter("Catch/girl.png","girl", _originBaseLine, _widthBaseLine, 0.4f); |
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| 378 | _player1.setLives("Catch/girl.png",_originBaseLine, osg::Vec3(0.0f,0.0f,100.0f),3); |
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| 379 | _player1.setCatches("Catch/a.JPG",_originBaseLine+osg::Vec3(200.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,100.0f),10); |
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| 380 | group->addChild(_player1._character.get()); |
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| 381 | group->addChild(_player1._livesSwitch.get()); |
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| 382 | group->addChild(_player1._catchSwitch.get()); |
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| 383 | |
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| 384 | _player2.setCharacter("Catch/boy.png","boy", _originBaseLine, _widthBaseLine, 0.4f); |
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| 385 | _player2.setLives("Catch/boy.png",_originBaseLine+osg::Vec3(900.0f,0.0f,000.0f), osg::Vec3(0.0f,0.0f,100.0f),3); |
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| 386 | _player2.setCatches("Catch/b.JPG",_originBaseLine+osg::Vec3(1100.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,100.0f),10); |
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| 387 | group->addChild(_player2._character.get()); |
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| 388 | group->addChild(_player2._livesSwitch.get()); |
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| 389 | group->addChild(_player2._catchSwitch.get()); |
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| 390 | |
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| 391 | |
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| 392 | |
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| 393 | { |
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| 394 | osg::Image* image = osgDB::readImageFile(_backgroundImageFile); |
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| 395 | if (image) |
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| 396 | { |
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| 397 | osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height); |
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| 398 | osg::StateSet* stateset = geometry->getOrCreateStateSet(); |
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| 399 | stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON); |
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| 400 | |
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| 401 | osg::Geode* geode = new osg::Geode; |
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| 402 | geode->addDrawable(geometry); |
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| 403 | |
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| 404 | group->addChild(geode); |
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| 405 | |
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| 406 | } |
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| 407 | } |
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| 408 | |
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| 409 | |
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| 410 | return group; |
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| 411 | } |
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| 412 | |
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| 413 | |
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| 414 | int main( int argc, char **argv ) |
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| 415 | { |
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| 416 | |
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| 417 | |
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| 418 | osg::ArgumentParser arguments(&argc,argv); |
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| 419 | |
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| 420 | |
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| 421 | arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use node masks to create stereo images."); |
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| 422 | arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye"); |
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| 423 | arguments.getApplicationUsage()->addCommandLineOption("-d <float>","Time delay in sceonds between the display of successive image pairs when in auto advance mode."); |
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| 424 | arguments.getApplicationUsage()->addCommandLineOption("-a","Enter auto advance of image pairs on start up."); |
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| 425 | arguments.getApplicationUsage()->addCommandLineOption("-x <float>","Horizontal offset of left and right images."); |
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| 426 | arguments.getApplicationUsage()->addCommandLineOption("-y <float>","Vertical offset of left and right images."); |
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| 427 | arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); |
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| 428 | |
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| 429 | |
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| 430 | |
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| 431 | osgProducer::Viewer viewer(arguments); |
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| 432 | |
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| 433 | |
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| 434 | viewer.setUpViewer(osgProducer::Viewer::ESCAPE_SETS_DONE); |
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| 435 | |
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| 436 | |
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| 437 | SlideEventHandler* seh = new SlideEventHandler(); |
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| 438 | viewer.getEventHandlerList().push_front(seh); |
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| 439 | |
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| 440 | std::string filename; |
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| 441 | if (arguments.read("-b",filename)) |
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| 442 | { |
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| 443 | seh->setBackground(filename); |
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| 444 | } |
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| 445 | |
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| 446 | |
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| 447 | |
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| 448 | viewer.getUsage(*arguments.getApplicationUsage()); |
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| 449 | |
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| 450 | |
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| 451 | if (arguments.read("-h") || arguments.read("--help")) |
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| 452 | { |
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| 453 | arguments.getApplicationUsage()->write(std::cout); |
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| 454 | return 1; |
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| 455 | } |
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| 456 | |
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| 457 | |
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| 458 | arguments.reportRemainingOptionsAsUnrecognized(); |
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| 459 | |
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| 460 | |
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| 461 | if (arguments.errors()) |
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| 462 | { |
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| 463 | arguments.writeErrorMessages(std::cout); |
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| 464 | return 1; |
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| 465 | } |
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| 466 | |
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| 467 | |
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| 468 | |
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| 469 | float fovy = 1.0f; |
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| 470 | for( unsigned int i = 0; i < viewer.getCameraConfig()->getNumberOfCameras(); i++ ) |
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| 471 | { |
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| 472 | Producer::Camera* cam = viewer.getCameraConfig()->getCamera(i); |
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| 473 | Producer::RenderSurface* rs = cam->getRenderSurface(); |
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| 474 | rs->useCursor(false); |
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| 475 | fovy = osg::DegreesToRadians(cam->getLensVerticalFov()); |
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| 476 | } |
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| 477 | |
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| 478 | seh->setFOVY(fovy); |
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| 479 | |
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| 480 | |
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| 481 | osg::ref_ptr<osg::Node> rootNode = seh->createScene(); |
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| 482 | |
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| 483 | osgDB::writeNodeFile(*rootNode,"test.osg"); |
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| 484 | |
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| 485 | |
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| 486 | viewer.setSceneData(rootNode.get()); |
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| 487 | |
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| 488 | |
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| 489 | viewer.realize(); |
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| 490 | |
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| 491 | viewer.requestWarpPointer(0.5f,0.5f); |
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| 492 | |
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| 493 | |
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| 494 | while( !viewer.done() ) |
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| 495 | { |
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| 496 | |
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| 497 | viewer.sync(); |
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| 498 | |
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| 499 | |
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| 500 | |
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| 501 | viewer.update(); |
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| 502 | |
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| 503 | viewer.setView(seh->getCameraPosition()); |
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| 504 | |
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| 505 | |
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| 506 | viewer.frame(); |
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| 507 | |
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| 508 | } |
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| 509 | |
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| 510 | |
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| 511 | viewer.sync(); |
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| 512 | |
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| 513 | return 0; |
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| 514 | } |
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