| 1 | #include <osg/GLExtensions> |
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| 2 | #include <osg/Node> |
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| 3 | #include <osg/Geometry> |
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| 4 | #include <osg/Notify> |
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| 5 | #include <osg/MatrixTransform> |
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| 6 | #include <osg/Texture2D> |
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| 7 | #include <osg/Stencil> |
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| 8 | #include <osg/ColorMask> |
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| 9 | #include <osg/Depth> |
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| 10 | #include <osg/Billboard> |
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| 11 | #include <osg/Material> |
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| 12 | #include <osg/Projection> |
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| 13 | #include <osg/TextureCubeMap> |
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| 14 | #include <osg/io_utils> |
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| 15 | |
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| 16 | #include <osgGA/TrackballManipulator> |
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| 17 | #include <osgGA/FlightManipulator> |
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| 18 | #include <osgGA/DriveManipulator> |
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| 19 | #include <osgGA/StateSetManipulator> |
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| 20 | |
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| 21 | #include <osgUtil/SmoothingVisitor> |
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| 22 | |
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| 23 | #include <osgDB/Registry> |
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| 24 | #include <osgDB/ReadFile> |
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| 25 | |
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| 26 | #include <osgViewer/Viewer> |
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| 27 | #include <osgViewer/StatsHandler> |
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| 28 | #include <osgViewer/HelpHandler> |
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| 29 | |
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| 30 | using namespace osg; |
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| 31 | |
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| 32 | osg::Node* createDistortionSubgraph(osg::Node* subgraph, const osg::Vec4& clearColour) |
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| 33 | { |
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| 34 | osg::Group* distortionNode = new osg::Group; |
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| 35 | |
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| 36 | unsigned int tex_width = 1024; |
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| 37 | unsigned int tex_height = 1024; |
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| 38 | |
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| 39 | osg::Texture2D* texture = new osg::Texture2D; |
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| 40 | texture->setTextureSize(tex_width, tex_height); |
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| 41 | texture->setInternalFormat(GL_RGBA); |
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| 42 | texture->setFilter(osg::Texture2D::MIN_FILTER,osg::Texture2D::LINEAR); |
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| 43 | texture->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR); |
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| 44 | |
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| 45 | |
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| 46 | { |
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| 47 | osg::Camera* camera = new osg::Camera; |
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| 48 | |
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| 49 | |
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| 50 | camera->setClearColor(clearColour); |
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| 51 | camera->setClearMask(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
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| 52 | |
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| 53 | |
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| 54 | camera->setReferenceFrame(osg::Transform::RELATIVE_RF); |
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| 55 | camera->setProjectionMatrix(osg::Matrixd::identity()); |
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| 56 | camera->setViewMatrix(osg::Matrixd::identity()); |
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| 57 | |
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| 58 | |
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| 59 | camera->setViewport(0,0,tex_width,tex_height); |
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| 60 | |
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| 61 | |
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| 62 | camera->setRenderOrder(osg::Camera::PRE_RENDER); |
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| 63 | |
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| 64 | |
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| 65 | camera->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT); |
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| 66 | |
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| 67 | |
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| 68 | camera->attach(osg::Camera::COLOR_BUFFER, texture); |
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| 69 | |
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| 70 | |
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| 71 | camera->addChild(subgraph); |
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| 72 | |
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| 73 | distortionNode->addChild(camera); |
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| 74 | } |
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| 75 | |
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| 76 | |
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| 77 | { |
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| 78 | |
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| 79 | osg::Geometry* polyGeom = new osg::Geometry(); |
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| 80 | |
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| 81 | polyGeom->setSupportsDisplayList(false); |
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| 82 | |
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| 83 | osg::Vec3 origin(0.0f,0.0f,0.0f); |
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| 84 | osg::Vec3 xAxis(1.0f,0.0f,0.0f); |
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| 85 | osg::Vec3 yAxis(0.0f,1.0f,0.0f); |
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| 86 | osg::Vec3 zAxis(0.0f,0.0f,1.0f); |
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| 87 | float height = 1024.0f; |
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| 88 | float width = 1280.0f; |
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| 89 | int noSteps = 50; |
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| 90 | |
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| 91 | osg::Vec3Array* vertices = new osg::Vec3Array; |
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| 92 | osg::Vec2Array* texcoords = new osg::Vec2Array; |
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| 93 | osg::Vec4Array* colors = new osg::Vec4Array; |
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| 94 | |
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| 95 | osg::Vec3 bottom = origin; |
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| 96 | osg::Vec3 dx = xAxis*(width/((float)(noSteps-1))); |
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| 97 | osg::Vec3 dy = yAxis*(height/((float)(noSteps-1))); |
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| 98 | |
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| 99 | osg::Vec2 bottom_texcoord(0.0f,0.0f); |
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| 100 | osg::Vec2 dx_texcoord(1.0f/(float)(noSteps-1),0.0f); |
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| 101 | osg::Vec2 dy_texcoord(0.0f,1.0f/(float)(noSteps-1)); |
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| 102 | |
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| 103 | osg::Vec3 cursor = bottom; |
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| 104 | osg::Vec2 texcoord = bottom_texcoord; |
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| 105 | int i,j; |
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| 106 | for(i=0;i<noSteps;++i) |
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| 107 | { |
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| 108 | osg::Vec3 cursor = bottom+dy*(float)i; |
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| 109 | osg::Vec2 texcoord = bottom_texcoord+dy_texcoord*(float)i; |
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| 110 | for(j=0;j<noSteps;++j) |
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| 111 | { |
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| 112 | vertices->push_back(cursor); |
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| 113 | texcoords->push_back(osg::Vec2((sin(texcoord.x()*osg::PI-osg::PI*0.5)+1.0f)*0.5f,(sin(texcoord.y()*osg::PI-osg::PI*0.5)+1.0f)*0.5f)); |
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| 114 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
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| 115 | |
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| 116 | cursor += dx; |
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| 117 | texcoord += dx_texcoord; |
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| 118 | } |
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| 119 | } |
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| 120 | |
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| 121 | |
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| 122 | polyGeom->setVertexArray(vertices); |
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| 123 | |
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| 124 | polyGeom->setColorArray(colors); |
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| 125 | polyGeom->setColorBinding(osg::Geometry::BIND_PER_VERTEX); |
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| 126 | |
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| 127 | polyGeom->setTexCoordArray(0,texcoords); |
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| 128 | |
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| 129 | |
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| 130 | for(i=0;i<noSteps-1;++i) |
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| 131 | { |
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| 132 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::QUAD_STRIP); |
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| 133 | for(j=0;j<noSteps;++j) |
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| 134 | { |
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| 135 | elements->push_back(j+(i+1)*noSteps); |
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| 136 | elements->push_back(j+(i)*noSteps); |
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| 137 | } |
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| 138 | polyGeom->addPrimitiveSet(elements); |
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| 139 | } |
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| 140 | |
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| 141 | |
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| 142 | |
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| 143 | |
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| 144 | osg::StateSet* stateset = polyGeom->getOrCreateStateSet(); |
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| 145 | stateset->setTextureAttributeAndModes(0, texture,osg::StateAttribute::ON); |
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| 146 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
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| 147 | |
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| 148 | osg::Geode* geode = new osg::Geode(); |
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| 149 | geode->addDrawable(polyGeom); |
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| 150 | |
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| 151 | |
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| 152 | osg::Camera* camera = new osg::Camera; |
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| 153 | |
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| 154 | |
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| 155 | camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF); |
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| 156 | camera->setViewMatrix(osg::Matrix::identity()); |
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| 157 | camera->setProjectionMatrixAsOrtho2D(0,1280,0,1024); |
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| 158 | |
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| 159 | |
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| 160 | camera->setRenderOrder(osg::Camera::NESTED_RENDER); |
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| 161 | |
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| 162 | |
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| 163 | camera->addChild(geode); |
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| 164 | |
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| 165 | distortionNode->addChild(camera); |
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| 166 | } |
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| 167 | return distortionNode; |
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| 168 | } |
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| 169 | |
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| 170 | void setDomeFaces(osgViewer::Viewer& viewer, osg::ArgumentParser& ) |
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| 171 | { |
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| 172 | |
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| 173 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
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| 174 | if (!wsi) |
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| 175 | { |
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| 176 | osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
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| 177 | return; |
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| 178 | } |
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| 179 | |
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| 180 | unsigned int width, height; |
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| 181 | wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); |
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| 182 | |
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| 183 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; |
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| 184 | traits->x = 0; |
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| 185 | traits->y = 0; |
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| 186 | traits->width = width; |
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| 187 | traits->height = height; |
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| 188 | traits->windowDecoration = true; |
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| 189 | traits->doubleBuffer = true; |
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| 190 | traits->sharedContext = 0; |
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| 191 | |
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| 192 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
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| 193 | if (!gc) |
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| 194 | { |
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| 195 | osg::notify(osg::NOTICE)<<"GraphicsWindow has not been created successfully."<<std::endl; |
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| 196 | return; |
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| 197 | } |
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| 198 | |
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| 199 | |
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| 200 | int center_x = width/2; |
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| 201 | int center_y = height/2; |
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| 202 | int camera_width = 256; |
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| 203 | int camera_height = 256; |
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| 204 | |
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| 205 | |
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| 206 | { |
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| 207 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 208 | camera->setGraphicsContext(gc.get()); |
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| 209 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y, camera_width, camera_height)); |
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| 210 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 211 | camera->setDrawBuffer(buffer); |
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| 212 | camera->setReadBuffer(buffer); |
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| 213 | |
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| 214 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
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| 215 | } |
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| 216 | |
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| 217 | |
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| 218 | { |
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| 219 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 220 | camera->setGraphicsContext(gc.get()); |
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| 221 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y+camera_height, camera_width, camera_height)); |
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| 222 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 223 | camera->setDrawBuffer(buffer); |
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| 224 | camera->setReadBuffer(buffer); |
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| 225 | |
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| 226 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 1.0,0.0,0.0)); |
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| 227 | } |
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| 228 | |
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| 229 | |
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| 230 | { |
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| 231 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 232 | camera->setGraphicsContext(gc.get()); |
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| 233 | camera->setViewport(new osg::Viewport(center_x-camera_width*3/2, center_y, camera_width, camera_height)); |
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| 234 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 235 | camera->setDrawBuffer(buffer); |
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| 236 | camera->setReadBuffer(buffer); |
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| 237 | |
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| 238 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 0.0,1.0,0.0)); |
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| 239 | } |
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| 240 | |
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| 241 | |
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| 242 | { |
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| 243 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 244 | camera->setGraphicsContext(gc.get()); |
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| 245 | camera->setViewport(new osg::Viewport(center_x+camera_width/2, center_y, camera_width, camera_height)); |
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| 246 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 247 | camera->setDrawBuffer(buffer); |
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| 248 | camera->setReadBuffer(buffer); |
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| 249 | |
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| 250 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 0.0,1.0,0.0)); |
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| 251 | } |
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| 252 | |
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| 253 | |
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| 254 | { |
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| 255 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 256 | camera->setGraphicsContext(gc.get()); |
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| 257 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y-camera_height, camera_width, camera_height)); |
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| 258 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 259 | camera->setDrawBuffer(buffer); |
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| 260 | camera->setReadBuffer(buffer); |
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| 261 | |
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| 262 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 1.0,0.0,0.0)); |
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| 263 | } |
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| 264 | |
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| 265 | |
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| 266 | { |
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| 267 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 268 | camera->setGraphicsContext(gc.get()); |
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| 269 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y-2*camera_height, camera_width, camera_height)); |
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| 270 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 271 | camera->setDrawBuffer(buffer); |
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| 272 | camera->setReadBuffer(buffer); |
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| 273 | |
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| 274 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-180.0f), 1.0,0.0,0.0)); |
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| 275 | } |
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| 276 | |
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| 277 | viewer.getCamera()->setProjectionMatrixAsPerspective(90.0f, 1.0, 1, 1000.0); |
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| 278 | |
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| 279 | viewer.assignSceneDataToCameras(); |
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| 280 | } |
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| 281 | |
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| 282 | struct DrawCallback : public osg::Drawable::DrawCallback |
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| 283 | { |
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| 284 | |
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| 285 | DrawCallback() {} |
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| 286 | |
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| 287 | virtual void drawImplementation(osg::State& state,const osg::Drawable* drawable) const |
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| 288 | { |
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| 289 | osg::notify(osg::NOTICE)<<"I am here"<<std::endl; |
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| 290 | osg::notify(osg::NOTICE)<<" Projection matrix "<<state.getProjectionMatrix()<<std::endl; |
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| 291 | osg::notify(osg::NOTICE)<<" ModelView matrix "<<state.getModelViewMatrix()<<std::endl; |
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| 292 | |
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| 293 | drawable->drawImplementation(state); |
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| 294 | } |
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| 295 | }; |
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| 296 | |
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| 297 | |
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| 298 | void setDomeCorrection(osgViewer::Viewer& viewer, osg::ArgumentParser& ) |
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| 299 | { |
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| 300 | |
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| 301 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
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| 302 | if (!wsi) |
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| 303 | { |
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| 304 | osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; |
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| 305 | return; |
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| 306 | } |
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| 307 | |
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| 308 | unsigned int width, height; |
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| 309 | wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); |
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| 310 | |
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| 311 | osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; |
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| 312 | traits->x = 0; |
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| 313 | traits->y = 0; |
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| 314 | traits->width = width; |
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| 315 | traits->height = height; |
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| 316 | traits->windowDecoration = false; |
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| 317 | traits->doubleBuffer = true; |
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| 318 | traits->sharedContext = 0; |
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| 319 | |
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| 320 | osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); |
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| 321 | if (!gc) |
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| 322 | { |
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| 323 | osg::notify(osg::NOTICE)<<"GraphicsWindow has not been created successfully."<<std::endl; |
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| 324 | return; |
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| 325 | } |
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| 326 | |
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| 327 | gc->setClearColor(osg::Vec4f(0.2f,0.2f,0.6f,1.0f)); |
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| 328 | gc->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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| 329 | |
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| 330 | |
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| 331 | int center_x = width/2; |
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| 332 | int center_y = height/2; |
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| 333 | int camera_width = 256; |
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| 334 | int camera_height = 256; |
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| 335 | |
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| 336 | int tex_width = 256; |
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| 337 | int tex_height = 256; |
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| 338 | |
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| 339 | osg::TextureCubeMap* texture = new osg::TextureCubeMap; |
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| 340 | texture->setTextureSize(tex_width, tex_height); |
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| 341 | texture->setInternalFormat(GL_RGB); |
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| 342 | texture->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE); |
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| 343 | texture->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE); |
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| 344 | texture->setWrap(osg::Texture::WRAP_R, osg::Texture::CLAMP_TO_EDGE); |
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| 345 | texture->setFilter(osg::TextureCubeMap::MIN_FILTER,osg::TextureCubeMap::LINEAR); |
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| 346 | texture->setFilter(osg::TextureCubeMap::MAG_FILTER,osg::TextureCubeMap::LINEAR); |
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| 347 | |
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| 348 | |
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| 349 | { |
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| 350 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 351 | camera->setName("Front face camera"); |
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| 352 | camera->setGraphicsContext(gc.get()); |
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| 353 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y, camera_width, camera_height)); |
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| 354 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 355 | camera->setDrawBuffer(buffer); |
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| 356 | camera->setReadBuffer(buffer); |
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| 357 | |
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| 358 | |
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| 359 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_Z); |
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| 360 | |
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| 361 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
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| 362 | } |
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| 363 | |
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| 364 | |
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| 365 | { |
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| 366 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 367 | camera->setName("Top face camera"); |
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| 368 | camera->setGraphicsContext(gc.get()); |
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| 369 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y+camera_height, camera_width, camera_height)); |
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| 370 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 371 | camera->setDrawBuffer(buffer); |
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| 372 | camera->setReadBuffer(buffer); |
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| 373 | |
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| 374 | |
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| 375 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::POSITIVE_Y); |
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| 376 | |
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| 377 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 1.0,0.0,0.0)); |
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| 378 | } |
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| 379 | |
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| 380 | |
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| 381 | { |
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| 382 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 383 | camera->setName("Left face camera"); |
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| 384 | camera->setGraphicsContext(gc.get()); |
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| 385 | camera->setViewport(new osg::Viewport(center_x-camera_width*3/2, center_y, camera_width, camera_height)); |
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| 386 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 387 | camera->setDrawBuffer(buffer); |
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| 388 | camera->setReadBuffer(buffer); |
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| 389 | |
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| 390 | |
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| 391 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_X); |
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| 392 | |
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| 393 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-90.0f), 0.0,1.0,0.0)); |
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| 394 | } |
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| 395 | |
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| 396 | |
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| 397 | { |
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| 398 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 399 | camera->setName("Right face camera"); |
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| 400 | camera->setGraphicsContext(gc.get()); |
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| 401 | camera->setViewport(new osg::Viewport(center_x+camera_width/2, center_y, camera_width, camera_height)); |
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| 402 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 403 | camera->setDrawBuffer(buffer); |
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| 404 | camera->setReadBuffer(buffer); |
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| 405 | |
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| 406 | |
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| 407 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_X); |
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| 408 | |
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| 409 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 0.0,1.0,0.0)); |
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| 410 | } |
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| 411 | |
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| 412 | |
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| 413 | { |
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| 414 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 415 | camera->setGraphicsContext(gc.get()); |
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| 416 | camera->setName("Bottom face camera"); |
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| 417 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y-camera_height, camera_width, camera_height)); |
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| 418 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 419 | camera->setDrawBuffer(buffer); |
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| 420 | camera->setReadBuffer(buffer); |
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| 421 | |
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| 422 | |
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| 423 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_Y); |
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| 424 | |
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| 425 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(90.0f), 1.0,0.0,0.0)); |
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| 426 | } |
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| 427 | |
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| 428 | |
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| 429 | { |
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| 430 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
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| 431 | camera->setName("Back face camera"); |
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| 432 | camera->setGraphicsContext(gc.get()); |
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| 433 | camera->setViewport(new osg::Viewport(center_x-camera_width/2, center_y-2*camera_height, camera_width, camera_height)); |
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| 434 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
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| 435 | camera->setDrawBuffer(buffer); |
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| 436 | camera->setReadBuffer(buffer); |
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| 437 | |
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| 438 | |
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| 439 | camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, osg::TextureCubeMap::NEGATIVE_Z); |
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| 440 | |
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| 441 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate(osg::inDegrees(-180.0f), 1.0,0.0,0.0)); |
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| 442 | } |
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| 443 | |
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| 444 | viewer.getCamera()->setProjectionMatrixAsPerspective(90.0f, 1.0, 1, 1000.0); |
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| 445 | |
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| 446 | |
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| 447 | viewer.assignSceneDataToCameras(); |
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| 448 | |
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| 449 | |
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| 450 | |
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| 451 | { |
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| 452 | |
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| 453 | |
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| 454 | osg::Geometry* polyGeom = new osg::Geometry(); |
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| 455 | |
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| 456 | polyGeom->setSupportsDisplayList(false); |
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| 457 | |
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| 458 | osg::Vec3 origin(0.0f,0.0f,0.0f); |
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| 459 | osg::Vec3 xAxis(1.0f,0.0f,0.0f); |
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| 460 | osg::Vec3 yAxis(0.0f,1.0f,0.0f); |
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| 461 | osg::Vec3 zAxis(0.0f,0.0f,1.0f); |
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| 462 | float height = 1024.0f; |
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| 463 | float width = 1280.0f; |
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| 464 | int noSteps = 50; |
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| 465 | |
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| 466 | osg::Vec3Array* vertices = new osg::Vec3Array; |
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| 467 | osg::Vec2Array* texcoords = new osg::Vec2Array; |
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| 468 | osg::Vec4Array* colors = new osg::Vec4Array; |
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| 469 | |
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| 470 | osg::Vec3 bottom = origin; |
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| 471 | osg::Vec3 dx = xAxis*(width/((float)(noSteps-1))); |
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| 472 | osg::Vec3 dy = yAxis*(height/((float)(noSteps-1))); |
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| 473 | |
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| 474 | osg::Vec2 bottom_texcoord(0.0f,0.0f); |
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| 475 | osg::Vec2 dx_texcoord(1.0f/(float)(noSteps-1),0.0f); |
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| 476 | osg::Vec2 dy_texcoord(0.0f,1.0f/(float)(noSteps-1)); |
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| 477 | |
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| 478 | osg::Vec3 cursor = bottom; |
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| 479 | osg::Vec2 texcoord = bottom_texcoord; |
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| 480 | int i,j; |
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| 481 | for(i=0;i<noSteps;++i) |
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| 482 | { |
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| 483 | osg::Vec3 cursor = bottom+dy*(float)i; |
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| 484 | osg::Vec2 texcoord = bottom_texcoord+dy_texcoord*(float)i; |
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| 485 | for(j=0;j<noSteps;++j) |
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| 486 | { |
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| 487 | vertices->push_back(cursor); |
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| 488 | texcoords->push_back(osg::Vec2((sin(texcoord.x()*osg::PI-osg::PI*0.5)+1.0f)*0.5f,(sin(texcoord.y()*osg::PI-osg::PI*0.5)+1.0f)*0.5f)); |
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| 489 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
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| 490 | |
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| 491 | cursor += dx; |
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| 492 | texcoord += dx_texcoord; |
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| 493 | } |
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| 494 | } |
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| 495 | |
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| 496 | |
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| 497 | polyGeom->setVertexArray(vertices); |
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| 498 | |
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| 499 | polyGeom->setColorArray(colors); |
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| 500 | polyGeom->setColorBinding(osg::Geometry::BIND_PER_VERTEX); |
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| 501 | |
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| 502 | polyGeom->setTexCoordArray(0,texcoords); |
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| 503 | |
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| 504 | polyGeom->setDrawCallback(new DrawCallback); |
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| 505 | |
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| 506 | |
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| 507 | for(i=0;i<noSteps-1;++i) |
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| 508 | { |
|---|
| 509 | osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::QUAD_STRIP); |
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| 510 | for(j=0;j<noSteps;++j) |
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| 511 | { |
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| 512 | elements->push_back(j+(i+1)*noSteps); |
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| 513 | elements->push_back(j+(i)*noSteps); |
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| 514 | } |
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| 515 | polyGeom->addPrimitiveSet(elements); |
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| 516 | } |
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| 517 | |
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| 518 | |
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| 519 | |
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| 520 | |
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| 521 | osg::StateSet* stateset = polyGeom->getOrCreateStateSet(); |
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| 522 | stateset->setTextureAttributeAndModes(0, texture,osg::StateAttribute::ON); |
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| 523 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
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| 524 | |
|---|
| 525 | osg::Geode* geode = new osg::Geode(); |
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| 526 | geode->addDrawable(polyGeom); |
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| 527 | |
|---|
| 528 | osg::ref_ptr<osg::Camera> camera = new osg::Camera; |
|---|
| 529 | camera->setGraphicsContext(gc.get()); |
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| 530 | camera->setClearMask(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); |
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| 531 | camera->setClearColor( osg::Vec4(0.1,0.1,1.0,1.0) ); |
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| 532 | camera->setViewport(new osg::Viewport(0, 0, width/2, height/2)); |
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| 533 | GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; |
|---|
| 534 | camera->setDrawBuffer(buffer); |
|---|
| 535 | camera->setReadBuffer(buffer); |
|---|
| 536 | camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF); |
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| 537 | |
|---|
| 538 | |
|---|
| 539 | |
|---|
| 540 | camera->setProjectionMatrixAsOrtho2D(0,1280,0,1024); |
|---|
| 541 | camera->setViewMatrix(osg::Matrix::identity()); |
|---|
| 542 | |
|---|
| 543 | |
|---|
| 544 | camera->addChild(geode); |
|---|
| 545 | |
|---|
| 546 | camera->setName("DistortionCorrectionCamera"); |
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| 547 | |
|---|
| 548 | osg::notify(osg::NOTICE)<<"Original Projection matrix "<<camera->getProjectionMatrix()<<std::endl; |
|---|
| 549 | osg::notify(osg::NOTICE)<<" View matrix "<<camera->getViewMatrix()<<std::endl; |
|---|
| 550 | |
|---|
| 551 | |
|---|
| 552 | viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd()); |
|---|
| 553 | } |
|---|
| 554 | } |
|---|
| 555 | |
|---|
| 556 | |
|---|
| 557 | int main(int argc, char** argv) |
|---|
| 558 | { |
|---|
| 559 | |
|---|
| 560 | osg::ArgumentParser arguments(&argc,argv); |
|---|
| 561 | |
|---|
| 562 | |
|---|
| 563 | osgViewer::Viewer viewer; |
|---|
| 564 | |
|---|
| 565 | |
|---|
| 566 | osg::Node* loadedModel = osgDB::readNodeFiles(arguments); |
|---|
| 567 | if (!loadedModel) |
|---|
| 568 | { |
|---|
| 569 | osg::notify(osg::NOTICE)<<"Please specify a model filename on the command line."<<std::endl; |
|---|
| 570 | return 1; |
|---|
| 571 | } |
|---|
| 572 | |
|---|
| 573 | if (arguments.read("--dome")) |
|---|
| 574 | { |
|---|
| 575 | viewer.setSceneData( loadedModel ); |
|---|
| 576 | |
|---|
| 577 | setDomeCorrection(viewer, arguments); |
|---|
| 578 | |
|---|
| 579 | } |
|---|
| 580 | else if (arguments.read("--faces")) |
|---|
| 581 | { |
|---|
| 582 | viewer.setSceneData( loadedModel ); |
|---|
| 583 | |
|---|
| 584 | setDomeFaces(viewer, arguments); |
|---|
| 585 | |
|---|
| 586 | } |
|---|
| 587 | else |
|---|
| 588 | { |
|---|
| 589 | osg::Node* distortionNode = createDistortionSubgraph(loadedModel, viewer.getCamera()->getClearColor()); |
|---|
| 590 | |
|---|
| 591 | |
|---|
| 592 | viewer.setSceneData( distortionNode ); |
|---|
| 593 | } |
|---|
| 594 | |
|---|
| 595 | viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); |
|---|
| 596 | |
|---|
| 597 | |
|---|
| 598 | viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); |
|---|
| 599 | |
|---|
| 600 | |
|---|
| 601 | viewer.addEventHandler(new osgViewer::StatsHandler); |
|---|
| 602 | |
|---|
| 603 | return viewer.run(); |
|---|
| 604 | } |
|---|
| 605 | ; |
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