| 1 | #include <osg/Geode> |
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| 2 | #include <osg/ShapeDrawable> |
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| 3 | #include <osg/Material> |
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| 4 | #include <osg/Texture2D> |
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| 5 | #include <osg/Geometry> |
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| 6 | #include <osg/MatrixTransform> |
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| 7 | #include <osg/PositionAttitudeTransform> |
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| 8 | #include <osg/BlendFunc> |
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| 9 | #include <osg/ClearNode> |
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| 10 | |
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| 11 | #include <osgUtil/Tesselator> |
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| 12 | #include <osgUtil/CullVisitor> |
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| 13 | |
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| 14 | #include <osgText/Text> |
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| 15 | |
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| 16 | #include <osgGA/TrackballManipulator> |
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| 17 | |
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| 18 | #include <osgViewer/Viewer> |
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| 19 | |
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| 20 | #include <osgDB/ReadFile> |
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| 21 | |
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| 22 | #include <iostream> |
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| 23 | |
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| 24 | static bool s_ProfessionalServices = false; |
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| 25 | |
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| 26 | class MyBillboardTransform : public osg::PositionAttitudeTransform |
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| 27 | { |
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| 28 | public: |
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| 29 | |
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| 30 | MyBillboardTransform(): |
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| 31 | _axis(0.0f,0.0f,1.0f), |
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| 32 | _normal(0.0f,-1.0f,0.0f) |
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| 33 | { |
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| 34 | } |
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| 35 | |
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| 36 | bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const |
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| 37 | { |
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| 38 | osg::Quat billboardRotation; |
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| 39 | osgUtil::CullVisitor* cullvisitor = dynamic_cast<osgUtil::CullVisitor*>(nv); |
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| 40 | if (cullvisitor) |
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| 41 | { |
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| 42 | osg::Vec3 eyevector = cullvisitor->getEyeLocal()-_position; |
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| 43 | eyevector.normalize(); |
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| 44 | |
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| 45 | osg::Vec3 side = _axis^_normal; |
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| 46 | side.normalize(); |
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| 47 | |
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| 48 | float angle = atan2(eyevector*_normal,eyevector*side); |
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| 49 | billboardRotation.makeRotate(osg::PI_2-angle,_axis); |
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| 50 | |
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| 51 | } |
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| 52 | |
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| 53 | |
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| 54 | matrix.preMult(osg::Matrix::translate(-_pivotPoint)* |
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| 55 | osg::Matrix::rotate(_attitude)* |
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| 56 | osg::Matrix::rotate(billboardRotation)* |
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| 57 | osg::Matrix::translate(_position)); |
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| 58 | return true; |
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| 59 | } |
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| 60 | |
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| 61 | |
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| 62 | |
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| 63 | void setAxis(const osg::Vec3& axis) { _axis = axis; } |
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| 64 | |
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| 65 | void setNormal(const osg::Vec3& normal) { _normal = normal; } |
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| 66 | |
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| 67 | protected: |
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| 68 | |
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| 69 | virtual ~MyBillboardTransform() {} |
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| 70 | |
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| 71 | osg::Vec3 _axis; |
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| 72 | osg::Vec3 _normal; |
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| 73 | }; |
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| 74 | |
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| 75 | |
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| 76 | osg::Geometry* createWing(const osg::Vec3& left, const osg::Vec3& nose, const osg::Vec3& right,float chordRatio,const osg::Vec4& color) |
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| 77 | { |
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| 78 | osg::Geometry* geom = new osg::Geometry; |
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| 79 | |
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| 80 | osg::Vec3 normal = (nose-right)^(left-nose); |
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| 81 | normal.normalize(); |
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| 82 | |
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| 83 | osg::Vec3 left_to_right = right-left; |
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| 84 | osg::Vec3 mid = (right+left)*0.5f; |
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| 85 | osg::Vec3 mid_to_nose = (nose-mid)*chordRatio*0.5f; |
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| 86 | |
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| 87 | osg::Vec3Array* vertices = new osg::Vec3Array; |
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| 88 | vertices->push_back(left); |
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| 89 | |
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| 90 | |
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| 91 | unsigned int noSteps = 40; |
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| 92 | for(unsigned int i=1;i<noSteps;++i) |
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| 93 | { |
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| 94 | float ratio = (float)i/(float)noSteps; |
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| 95 | vertices->push_back(left + left_to_right*ratio + mid_to_nose* (cosf((ratio-0.5f)*osg::PI*2.0f)+1.0f)); |
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| 96 | } |
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| 97 | |
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| 98 | vertices->push_back(right); |
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| 99 | vertices->push_back(nose); |
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| 100 | |
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| 101 | geom->setVertexArray(vertices); |
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| 102 | |
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| 103 | |
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| 104 | osg::Vec3Array* normals = new osg::Vec3Array; |
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| 105 | normals->push_back(normal); |
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| 106 | geom->setNormalArray(normals); |
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| 107 | geom->setNormalBinding(osg::Geometry::BIND_OVERALL); |
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| 108 | |
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| 109 | |
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| 110 | osg::Vec4Array* colors = new osg::Vec4Array; |
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| 111 | colors->push_back(color); |
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| 112 | geom->setColorArray(colors); |
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| 113 | geom->setColorBinding(osg::Geometry::BIND_OVERALL); |
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| 114 | |
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| 115 | |
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| 116 | geom->addPrimitiveSet(new osg::DrawArrays(GL_POLYGON,0,vertices->getNumElements())); |
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| 117 | |
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| 118 | osgUtil::Tesselator tesselator; |
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| 119 | tesselator.retesselatePolygons(*geom); |
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| 120 | |
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| 121 | return geom; |
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| 122 | |
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| 123 | } |
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| 124 | |
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| 125 | osg:: Node* createTextBelow(const osg::BoundingBox& bb) |
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| 126 | { |
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| 127 | osg::Geode* geode = new osg::Geode(); |
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| 128 | |
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| 129 | std::string font("fonts/arial.ttf"); |
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| 130 | |
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| 131 | osgText::Text* text = new osgText::Text; |
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| 132 | |
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| 133 | text->setFont(font); |
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| 134 | text->setFontResolution(64,64); |
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| 135 | text->setAlignment(osgText::Text::CENTER_CENTER); |
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| 136 | text->setAxisAlignment(osgText::Text::XZ_PLANE); |
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| 137 | text->setPosition(bb.center()-osg::Vec3(0.0f,0.0f,(bb.zMax()-bb.zMin()))); |
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| 138 | text->setColor(osg::Vec4(0.37f,0.48f,0.67f,1.0f)); |
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| 139 | text->setText("OpenSceneGraph"); |
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| 140 | |
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| 141 | geode->addDrawable( text ); |
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| 142 | |
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| 143 | return geode; |
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| 144 | } |
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| 145 | |
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| 146 | osg:: Node* createTextLeft(const osg::BoundingBox& bb) |
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| 147 | { |
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| 148 | osg::Geode* geode = new osg::Geode(); |
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| 149 | |
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| 150 | |
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| 151 | osg::StateSet* stateset = geode->getOrCreateStateSet(); |
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| 152 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
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| 153 | |
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| 154 | |
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| 155 | |
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| 156 | std::string font("fonts/arial.ttf"); |
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| 157 | |
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| 158 | osgText::Text* text = new osgText::Text; |
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| 159 | |
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| 160 | text->setFont(font); |
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| 161 | text->setFontResolution(110,120); |
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| 162 | text->setAlignment(osgText::Text::RIGHT_CENTER); |
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| 163 | text->setAxisAlignment(osgText::Text::XZ_PLANE); |
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| 164 | text->setCharacterSize((bb.zMax()-bb.zMin())*1.0f); |
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| 165 | text->setPosition(bb.center()-osg::Vec3((bb.xMax()-bb.xMin()),-(bb.yMax()-bb.yMin())*0.5f,(bb.zMax()-bb.zMin())*0.1f)); |
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| 166 | |
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| 167 | text->setColor(osg::Vec4(0.20f,0.45f,0.60f,1.0f)); |
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| 168 | text->setText("OpenSceneGraph"); |
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| 169 | |
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| 170 | #if 1 |
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| 171 | text->setBackdropType(osgText::Text::OUTLINE); |
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| 172 | |
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| 173 | |
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| 174 | text->setBackdropImplementation(osgText::Text::POLYGON_OFFSET); |
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| 175 | |
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| 176 | |
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| 177 | |
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| 178 | |
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| 179 | text->setBackdropOffset(0.05f); |
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| 180 | text->setBackdropColor(osg::Vec4(0.0f, 0.0f, 0.5f, 1.0f)); |
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| 181 | #endif |
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| 182 | |
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| 183 | |
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| 184 | #if 1 |
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| 185 | text->setColorGradientMode(osgText::Text::OVERALL); |
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| 186 | osg::Vec4 lightblue(0.30f,0.6f,0.90f,1.0f); |
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| 187 | osg::Vec4 blue(0.10f,0.30f,0.40f,1.0f); |
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| 188 | text->setColorGradientCorners(lightblue, blue, blue, lightblue); |
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| 189 | #else |
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| 190 | text->setColorGradientMode(osgText::Text::OVERALL); |
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| 191 | osg::Vec4 light = osg::Vec4(0.0f, 1.0f, 1.0f, 1.0f); |
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| 192 | osg::Vec4 dark = osg::Vec4(0.0f, 0.0f, 0.5f, 1.0f); |
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| 193 | text->setColorGradientCorners(light, dark, dark, light); |
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| 194 | |
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| 195 | #endif |
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| 196 | |
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| 197 | geode->addDrawable( text ); |
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| 198 | |
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| 199 | |
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| 200 | if (s_ProfessionalServices) |
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| 201 | { |
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| 202 | |
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| 203 | |
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| 204 | osgText::Text* subscript = new osgText::Text; |
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| 205 | subscript->setFont(font); |
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| 206 | subscript->setText("Professional Services"); |
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| 207 | subscript->setAlignment(osgText::Text::RIGHT_CENTER); |
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| 208 | subscript->setAxisAlignment(osgText::Text::XZ_PLANE); |
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| 209 | subscript->setPosition(bb.center()-osg::Vec3((bb.xMax()-bb.xMin())*4.3f,-(bb.yMax()-bb.yMin())*0.5f,(bb.zMax()-bb.zMin())*0.6f)); |
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| 210 | subscript->setColor(osg::Vec4(0.0f,0.0f,0.0f,1.0f)); |
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| 211 | |
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| 212 | geode->addDrawable( subscript ); |
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| 213 | } |
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| 214 | |
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| 215 | return geode; |
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| 216 | } |
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| 217 | |
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| 218 | osg:: Node* createGlobe(const osg::BoundingBox& bb,float ratio, const std::string& filename) |
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| 219 | { |
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| 220 | osg::MatrixTransform* xform = new osg::MatrixTransform; |
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| 221 | xform->setUpdateCallback(new osg::AnimationPathCallback(bb.center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(10.0f))); |
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| 222 | |
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| 223 | osg::Node* bluemarble = filename.empty() ? 0 : osgDB::readNodeFile(filename.c_str()); |
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| 224 | if (bluemarble) |
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| 225 | { |
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| 226 | const osg::BoundingSphere& bs = bluemarble->getBound(); |
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| 227 | float s = 1.2*bb.radius()/bs.radius(); |
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| 228 | osg::MatrixTransform* positioner = new osg::MatrixTransform; |
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| 229 | positioner->setMatrix(osg::Matrix::translate(-bs.center())*osg::Matrix::scale(s,s,s)*osg::Matrix::translate(bb.center())); |
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| 230 | positioner->addChild(bluemarble); |
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| 231 | |
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| 232 | xform->addChild(positioner); |
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| 233 | } |
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| 234 | else |
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| 235 | { |
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| 236 | |
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| 237 | osg::Geode* geode = new osg::Geode(); |
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| 238 | |
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| 239 | osg::StateSet* stateset = geode->getOrCreateStateSet(); |
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| 240 | |
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| 241 | osg::Image* image = osgDB::readImageFile("Images/land_shallow_topo_2048.jpg"); |
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| 242 | if (image) |
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| 243 | { |
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| 244 | osg::Texture2D* texture = new osg::Texture2D; |
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| 245 | texture->setImage(image); |
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| 246 | texture->setMaxAnisotropy(8); |
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| 247 | stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON); |
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| 248 | } |
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| 249 | |
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| 250 | osg::Material* material = new osg::Material; |
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| 251 | stateset->setAttribute(material); |
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| 252 | |
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| 253 | |
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| 254 | geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(bb.center(),bb.radius()*ratio))); |
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| 255 | |
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| 256 | xform->addChild(geode); |
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| 257 | } |
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| 258 | |
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| 259 | return xform; |
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| 260 | } |
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| 261 | |
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| 262 | osg:: Node* createBox(const osg::BoundingBox& bb,float chordRatio) |
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| 263 | { |
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| 264 | osg::Geode* geode = new osg::Geode(); |
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| 265 | |
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| 266 | osg::Vec4 white(1.0f,1.0f,1.0f,1.0f); |
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| 267 | |
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| 268 | |
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| 269 | geode->addDrawable(createWing(bb.corner(4),bb.corner(6),bb.corner(7),chordRatio,white)); |
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| 270 | geode->addDrawable(createWing(bb.corner(7),bb.corner(5),bb.corner(4),chordRatio,white)); |
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| 271 | |
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| 272 | geode->addDrawable(createWing(bb.corner(4),bb.corner(5),bb.corner(1),chordRatio,white)); |
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| 273 | geode->addDrawable(createWing(bb.corner(1),bb.corner(0),bb.corner(4),chordRatio,white)); |
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| 274 | |
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| 275 | geode->addDrawable(createWing(bb.corner(1),bb.corner(5),bb.corner(7),chordRatio,white)); |
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| 276 | geode->addDrawable(createWing(bb.corner(7),bb.corner(3),bb.corner(1),chordRatio,white)); |
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| 277 | |
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| 278 | |
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| 279 | geode->addDrawable(createWing(bb.corner(2),bb.corner(0),bb.corner(1),chordRatio,white)); |
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| 280 | geode->addDrawable(createWing(bb.corner(1),bb.corner(3),bb.corner(2),chordRatio,white)); |
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| 281 | |
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| 282 | geode->addDrawable(createWing(bb.corner(2),bb.corner(3),bb.corner(7),chordRatio,white)); |
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| 283 | geode->addDrawable(createWing(bb.corner(7),bb.corner(6),bb.corner(2),chordRatio,white)); |
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| 284 | |
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| 285 | geode->addDrawable(createWing(bb.corner(2),bb.corner(6),bb.corner(4),chordRatio,white)); |
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| 286 | geode->addDrawable(createWing(bb.corner(4),bb.corner(0),bb.corner(2),chordRatio,white)); |
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| 287 | |
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| 288 | return geode; |
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| 289 | } |
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| 290 | |
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| 291 | osg:: Node* createBoxNo5(const osg::BoundingBox& bb,float chordRatio) |
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| 292 | { |
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| 293 | osg::Geode* geode = new osg::Geode(); |
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| 294 | |
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| 295 | osg::Vec4 white(1.0f,1.0f,1.0f,1.0f); |
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| 296 | |
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| 297 | |
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| 298 | geode->addDrawable(createWing(bb.corner(4),bb.corner(6),bb.corner(7),chordRatio,white)); |
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| 299 | |
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| 300 | geode->addDrawable(createWing(bb.corner(1),bb.corner(0),bb.corner(4),chordRatio,white)); |
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| 301 | |
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| 302 | geode->addDrawable(createWing(bb.corner(7),bb.corner(3),bb.corner(1),chordRatio,white)); |
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| 303 | |
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| 304 | |
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| 305 | geode->addDrawable(createWing(bb.corner(2),bb.corner(0),bb.corner(1),chordRatio,white)); |
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| 306 | geode->addDrawable(createWing(bb.corner(1),bb.corner(3),bb.corner(2),chordRatio,white)); |
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| 307 | |
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| 308 | geode->addDrawable(createWing(bb.corner(2),bb.corner(3),bb.corner(7),chordRatio,white)); |
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| 309 | geode->addDrawable(createWing(bb.corner(7),bb.corner(6),bb.corner(2),chordRatio,white)); |
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| 310 | |
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| 311 | geode->addDrawable(createWing(bb.corner(2),bb.corner(6),bb.corner(4),chordRatio,white)); |
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| 312 | geode->addDrawable(createWing(bb.corner(4),bb.corner(0),bb.corner(2),chordRatio,white)); |
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| 313 | |
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| 314 | return geode; |
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| 315 | } |
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| 316 | |
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| 317 | osg:: Node* createBoxNo5No2(const osg::BoundingBox& bb,float chordRatio) |
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| 318 | { |
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| 319 | osg::Geode* geode = new osg::Geode(); |
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| 320 | |
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| 321 | |
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| 322 | |
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| 323 | |
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| 324 | |
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| 325 | osg::Vec4 red(1.0f,0.12f,0.06f,1.0f); |
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| 326 | osg::Vec4 green(0.21f,0.48f,0.03f,1.0f); |
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| 327 | osg::Vec4 blue(0.20f,0.45f,0.60f,1.0f); |
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| 328 | |
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| 329 | |
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| 330 | geode->addDrawable(createWing(bb.corner(4),bb.corner(6),bb.corner(7),chordRatio,red)); |
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| 331 | |
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| 332 | geode->addDrawable(createWing(bb.corner(1),bb.corner(0),bb.corner(4),chordRatio,green)); |
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| 333 | |
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| 334 | geode->addDrawable(createWing(bb.corner(7),bb.corner(3),bb.corner(1),chordRatio,blue)); |
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| 335 | |
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| 336 | return geode; |
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| 337 | } |
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| 338 | |
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| 339 | osg:: Node* createBackdrop(const osg::Vec3& corner,const osg::Vec3& top,const osg::Vec3& right) |
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| 340 | { |
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| 341 | |
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| 342 | |
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| 343 | |
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| 344 | osg::Geometry* geom = new osg::Geometry; |
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| 345 | |
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| 346 | osg::Vec3 normal = (corner-top)^(right-corner); |
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| 347 | normal.normalize(); |
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| 348 | |
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| 349 | osg::Vec3Array* vertices = new osg::Vec3Array; |
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| 350 | vertices->push_back(top); |
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| 351 | vertices->push_back(corner); |
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| 352 | |
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| 353 | vertices->push_back(right); |
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| 354 | vertices->push_back(right+(top-corner)); |
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| 355 | |
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| 356 | geom->setVertexArray(vertices); |
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| 357 | |
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| 358 | osg::Vec3Array* normals = new osg::Vec3Array; |
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| 359 | normals->push_back(normal); |
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| 360 | geom->setNormalArray(normals); |
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| 361 | geom->setNormalBinding(osg::Geometry::BIND_OVERALL); |
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| 362 | |
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| 363 | osg::Vec4Array* colors = new osg::Vec4Array; |
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| 364 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
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| 365 | geom->setColorArray(colors); |
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| 366 | geom->setColorBinding(osg::Geometry::BIND_OVERALL); |
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| 367 | |
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| 368 | geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS,0,vertices->getNumElements())); |
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| 369 | |
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| 370 | osg::Geode* geode = new osg::Geode(); |
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| 371 | geode->addDrawable(geom); |
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| 372 | |
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| 373 | return geode; |
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| 374 | } |
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| 375 | |
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| 376 | osg::Node* createLogo(const std::string& filename) |
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| 377 | { |
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| 378 | osg::BoundingBox bb(osg::Vec3(0.0f,0.0f,0.0f),osg::Vec3(100.0f,100.0f,100.0f)); |
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| 379 | float chordRatio = 0.5f; |
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| 380 | float sphereRatio = 0.6f; |
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| 381 | |
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| 382 | |
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| 383 | osg::Group* logo_group = new osg::Group; |
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| 384 | |
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| 385 | osg::Quat r1,r2; |
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| 386 | r1.makeRotate(-osg::inDegrees(45.0f),0.0f,0.0f,1.0f); |
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| 387 | r2.makeRotate(osg::inDegrees(45.0f),1.0f,0.0f,0.0f); |
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| 388 | |
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| 389 | |
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| 390 | MyBillboardTransform* xform = new MyBillboardTransform; |
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| 391 | xform->setPivotPoint(bb.center()); |
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| 392 | xform->setPosition(bb.center()); |
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| 393 | xform->setAttitude(r1*r2); |
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| 394 | |
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| 395 | |
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| 396 | |
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| 397 | |
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| 398 | |
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| 399 | |
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| 400 | |
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| 401 | |
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| 402 | |
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| 403 | |
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| 404 | |
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| 405 | |
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| 406 | |
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| 407 | xform->addChild(createBoxNo5No2(bb,chordRatio)); |
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| 408 | |
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| 409 | logo_group->addChild(xform); |
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| 410 | |
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| 411 | logo_group->addChild(createGlobe(bb,sphereRatio,filename)); |
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| 412 | |
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| 413 | |
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| 414 | |
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| 415 | logo_group->addChild(createTextLeft(bb)); |
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| 416 | |
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| 417 | |
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| 418 | |
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| 419 | osg::Vec3 corner(-900.0f,150.0f,-100.0f); |
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| 420 | osg::Vec3 top(0.0f,0.0f,300.0f); top += corner; |
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| 421 | osg::Vec3 right(1100.0f,0.0f,0.0f); right += corner; |
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| 422 | |
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| 423 | |
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| 424 | |
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| 425 | |
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| 426 | |
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| 427 | osg::ClearNode* backdrop = new osg::ClearNode; |
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| 428 | backdrop->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,0.0f)); |
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| 429 | |
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| 430 | |
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| 431 | |
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| 432 | |
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| 433 | osg::Group* scene = new osg::Group; |
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| 434 | |
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| 435 | osg::StateSet* stateset = scene->getOrCreateStateSet(); |
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| 436 | stateset->setMode(GL_LIGHTING,osg::StateAttribute::OVERRIDE|osg::StateAttribute::OFF); |
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| 437 | |
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| 438 | |
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| 439 | scene->addChild(logo_group); |
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| 440 | scene->addChild(backdrop); |
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| 441 | |
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| 442 | return scene; |
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| 443 | } |
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| 444 | |
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| 445 | int main( int argc, char **argv ) |
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| 446 | { |
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| 447 | |
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| 448 | osg::ArgumentParser arguments(&argc,argv); |
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| 449 | |
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| 450 | osg::DisplaySettings::instance()->setMinimumNumAlphaBits(8); |
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| 451 | |
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| 452 | |
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| 453 | osgViewer::Viewer viewer; |
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| 454 | |
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| 455 | |
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| 456 | if (arguments.read("-h") || arguments.read("--help")) |
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| 457 | { |
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| 458 | arguments.getApplicationUsage()->write(std::cout); |
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| 459 | return 1; |
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| 460 | } |
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| 461 | |
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| 462 | while (arguments.read("ps")) s_ProfessionalServices = true; |
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| 463 | |
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| 464 | osg::Node* node = 0; |
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| 465 | |
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| 466 | if (arguments.argc()>1) createLogo(arguments[1]); |
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| 467 | else node = createLogo(""); |
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| 468 | |
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| 469 | |
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| 470 | viewer.setSceneData( node ); |
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| 471 | |
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| 472 | return viewer.run(); |
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| 473 | } |
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