| 1 | |
|---|
| 2 | |
|---|
| 3 | |
|---|
| 4 | |
|---|
| 5 | |
|---|
| 6 | |
|---|
| 7 | |
|---|
| 8 | |
|---|
| 9 | |
|---|
| 10 | |
|---|
| 11 | |
|---|
| 12 | |
|---|
| 13 | |
|---|
| 14 | |
|---|
| 15 | |
|---|
| 16 | |
|---|
| 17 | |
|---|
| 18 | |
|---|
| 19 | #include <osg/GLExtensions> |
|---|
| 20 | #include <osg/Node> |
|---|
| 21 | #include <osg/Geometry> |
|---|
| 22 | #include <osg/Notify> |
|---|
| 23 | #include <osg/Texture2D> |
|---|
| 24 | #include <osg/Stencil> |
|---|
| 25 | #include <osg/ColorMask> |
|---|
| 26 | #include <osg/Geode> |
|---|
| 27 | #include <osg/FrameBufferObject> |
|---|
| 28 | |
|---|
| 29 | #include <osgViewer/Viewer> |
|---|
| 30 | #include <osgViewer/ViewerEventHandlers> |
|---|
| 31 | |
|---|
| 32 | #include <iostream> |
|---|
| 33 | |
|---|
| 34 | osg::Geode* createMask() |
|---|
| 35 | { |
|---|
| 36 | osg::Vec3Array *vertices = new osg::Vec3Array; |
|---|
| 37 | vertices->push_back(osg::Vec3(-0.5, -0.5, 0.0)); |
|---|
| 38 | vertices->push_back(osg::Vec3(0.5, -0.5, 0.0)); |
|---|
| 39 | vertices->push_back(osg::Vec3(0.5, 0.5, 0.0)); |
|---|
| 40 | vertices->push_back(osg::Vec3(-0.5, 0.5, 0.0)); |
|---|
| 41 | |
|---|
| 42 | osg::Geometry *geom = new osg::Geometry; |
|---|
| 43 | geom->setVertexArray(vertices); |
|---|
| 44 | geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, 4)); |
|---|
| 45 | |
|---|
| 46 | osg::Geode *geode = new osg::Geode; |
|---|
| 47 | geode->addDrawable(geom); |
|---|
| 48 | |
|---|
| 49 | osg::Stencil* stencil = new osg::Stencil; |
|---|
| 50 | stencil->setFunction(osg::Stencil::ALWAYS, 1, ~0u); |
|---|
| 51 | stencil->setOperation(osg::Stencil::KEEP, osg::Stencil::KEEP, osg::Stencil::REPLACE); |
|---|
| 52 | |
|---|
| 53 | osg::StateSet *ss = geode->getOrCreateStateSet(); |
|---|
| 54 | ss->setAttributeAndModes(stencil, |
|---|
| 55 | osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE); |
|---|
| 56 | ss->setAttribute(new osg::ColorMask(false, false, false, false), |
|---|
| 57 | osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE); |
|---|
| 58 | |
|---|
| 59 | return geode; |
|---|
| 60 | } |
|---|
| 61 | |
|---|
| 62 | osg::Geode* createGeometry() |
|---|
| 63 | { |
|---|
| 64 | osg::Vec3Array* vertices = new osg::Vec3Array; |
|---|
| 65 | vertices->push_back(osg::Vec3(-1.0, -1.0, 0.0)); |
|---|
| 66 | vertices->push_back(osg::Vec3(1.0, -1.0, 0.0)); |
|---|
| 67 | vertices->push_back(osg::Vec3(1.0, 1.0, 0.0)); |
|---|
| 68 | vertices->push_back(osg::Vec3(-1.0, 1.0, 0.0)); |
|---|
| 69 | |
|---|
| 70 | osg::Geometry* geom = new osg::Geometry; |
|---|
| 71 | geom->setVertexArray(vertices); |
|---|
| 72 | geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, 4)); |
|---|
| 73 | |
|---|
| 74 | osg::Geode* geode = new osg::Geode; |
|---|
| 75 | geode->addDrawable(geom); |
|---|
| 76 | |
|---|
| 77 | osg::Stencil* stencil = new osg::Stencil; |
|---|
| 78 | stencil->setFunction(osg::Stencil::NOTEQUAL, 1, ~0u); |
|---|
| 79 | stencil->setOperation(osg::Stencil::KEEP, osg::Stencil::KEEP, osg::Stencil::KEEP); |
|---|
| 80 | |
|---|
| 81 | osg::StateSet *ss = geode->getOrCreateStateSet(); |
|---|
| 82 | ss->setAttributeAndModes(stencil, |
|---|
| 83 | osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE); |
|---|
| 84 | |
|---|
| 85 | return geode; |
|---|
| 86 | } |
|---|
| 87 | |
|---|
| 88 | osg::Geode* createTextureQuad(osg::Texture2D *texture) |
|---|
| 89 | { |
|---|
| 90 | osg::Vec3Array *vertices = new osg::Vec3Array; |
|---|
| 91 | vertices->push_back(osg::Vec3(-0.8, 0.0, -0.8)); |
|---|
| 92 | vertices->push_back(osg::Vec3(0.8, 0.0, -0.8)); |
|---|
| 93 | vertices->push_back(osg::Vec3(0.8, 0.0, 0.8)); |
|---|
| 94 | vertices->push_back(osg::Vec3(-0.8, 0.0, 0.8)); |
|---|
| 95 | |
|---|
| 96 | osg::Vec2Array *texcoord = new osg::Vec2Array; |
|---|
| 97 | texcoord->push_back(osg::Vec2(0.0, 0.0)); |
|---|
| 98 | texcoord->push_back(osg::Vec2(1.0, 0.0)); |
|---|
| 99 | texcoord->push_back(osg::Vec2(1.0, 1.0)); |
|---|
| 100 | texcoord->push_back(osg::Vec2(0.0, 1.0)); |
|---|
| 101 | |
|---|
| 102 | osg::Geometry *geom = new osg::Geometry; |
|---|
| 103 | geom->setVertexArray(vertices); |
|---|
| 104 | geom->setTexCoordArray(0, texcoord); |
|---|
| 105 | geom->addPrimitiveSet(new osg::DrawArrays(GL_QUADS, 0, 4)); |
|---|
| 106 | |
|---|
| 107 | osg::Geode *geode = new osg::Geode; |
|---|
| 108 | geode->addDrawable(geom); |
|---|
| 109 | geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, texture, osg::StateAttribute::ON); |
|---|
| 110 | |
|---|
| 111 | return geode; |
|---|
| 112 | } |
|---|
| 113 | |
|---|
| 114 | |
|---|
| 115 | int main( int argc, char **argv ) |
|---|
| 116 | { |
|---|
| 117 | |
|---|
| 118 | osg::ArgumentParser arguments(&argc,argv); |
|---|
| 119 | |
|---|
| 120 | arguments.getApplicationUsage()->addCommandLineOption("--fbo","Use Frame Buffer Object for render to texture, where supported."); |
|---|
| 121 | arguments.getApplicationUsage()->addCommandLineOption("--pbuffer-rtt","Use Pixel Buffer for render to texture, where supported."); |
|---|
| 122 | arguments.getApplicationUsage()->addCommandLineOption("--nopds", "Don't use packed depth stencil."); |
|---|
| 123 | arguments.getApplicationUsage()->addCommandLineOption("--fbo-samples",""); |
|---|
| 124 | arguments.getApplicationUsage()->addCommandLineOption("--color-samples", ""); |
|---|
| 125 | |
|---|
| 126 | |
|---|
| 127 | osgViewer::Viewer viewer(arguments); |
|---|
| 128 | |
|---|
| 129 | |
|---|
| 130 | viewer.addEventHandler( new osgViewer::StatsHandler() ); |
|---|
| 131 | |
|---|
| 132 | |
|---|
| 133 | if (arguments.read("-h") || arguments.read("--help")) |
|---|
| 134 | { |
|---|
| 135 | arguments.getApplicationUsage()->write(std::cout); |
|---|
| 136 | return 1; |
|---|
| 137 | } |
|---|
| 138 | |
|---|
| 139 | osg::Camera::RenderTargetImplementation renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT; |
|---|
| 140 | int colorSamples = 0, samples = 0; |
|---|
| 141 | bool usePDS = true; |
|---|
| 142 | |
|---|
| 143 | while (arguments.read("--fbo")) { renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT; } |
|---|
| 144 | while (arguments.read("--pbuffer-rtt")) { renderImplementation = osg::Camera::PIXEL_BUFFER_RTT; } |
|---|
| 145 | while (arguments.read("--nopds")) { usePDS = false; } |
|---|
| 146 | while (arguments.read("--fbo-samples", samples)) {} |
|---|
| 147 | while (arguments.read("--color-samples", colorSamples)) {} |
|---|
| 148 | |
|---|
| 149 | |
|---|
| 150 | osg::Group* rootNode = new osg::Group; |
|---|
| 151 | rootNode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF); |
|---|
| 152 | |
|---|
| 153 | |
|---|
| 154 | osg::Texture2D *texture = new osg::Texture2D; |
|---|
| 155 | texture->setTextureSize(1024, 1024); |
|---|
| 156 | texture->setInternalFormat(GL_RGBA); |
|---|
| 157 | texture->setFilter(osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR); |
|---|
| 158 | texture->setFilter(osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR); |
|---|
| 159 | texture->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE); |
|---|
| 160 | texture->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE); |
|---|
| 161 | texture->setBorderColor(osg::Vec4(0, 0, 0, 0)); |
|---|
| 162 | |
|---|
| 163 | |
|---|
| 164 | osg::ref_ptr<osg::Camera> rttCamera = new osg::Camera; |
|---|
| 165 | rttCamera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
|---|
| 166 | rttCamera->setClearColor(osg::Vec4(0.0, 0.4, 0.5, 0.0)); |
|---|
| 167 | rttCamera->setClearStencil(0); |
|---|
| 168 | rttCamera->setReferenceFrame(osg::Transform::ABSOLUTE_RF); |
|---|
| 169 | rttCamera->setViewMatrix(osg::Matrixd::identity()); |
|---|
| 170 | rttCamera->setViewport(0, 0, 1024, 1024); |
|---|
| 171 | rttCamera->setRenderOrder(osg::Camera::PRE_RENDER); |
|---|
| 172 | rttCamera->setRenderTargetImplementation(renderImplementation); |
|---|
| 173 | |
|---|
| 174 | if(usePDS) |
|---|
| 175 | { |
|---|
| 176 | rttCamera->attach(osg::Camera::PACKED_DEPTH_STENCIL_BUFFER, GL_DEPTH_STENCIL_EXT); |
|---|
| 177 | } |
|---|
| 178 | else |
|---|
| 179 | { |
|---|
| 180 | |
|---|
| 181 | |
|---|
| 182 | rttCamera->attach(osg::Camera::DEPTH_BUFFER, GL_DEPTH_COMPONENT); |
|---|
| 183 | rttCamera->attach(osg::Camera::STENCIL_BUFFER, GL_STENCIL_INDEX8_EXT); |
|---|
| 184 | } |
|---|
| 185 | |
|---|
| 186 | rttCamera->attach(osg::Camera::COLOR_BUFFER, texture, 0, 0, false, samples, colorSamples); |
|---|
| 187 | rttCamera->setCullingMode(osg::Camera::VIEW_FRUSTUM_SIDES_CULLING); |
|---|
| 188 | |
|---|
| 189 | |
|---|
| 190 | osg::Group* g0 = new osg::Group; |
|---|
| 191 | g0->addChild(createMask()); |
|---|
| 192 | g0->addChild(createGeometry()); |
|---|
| 193 | rttCamera->addChild(g0); |
|---|
| 194 | rootNode->addChild(rttCamera.get()); |
|---|
| 195 | |
|---|
| 196 | |
|---|
| 197 | rootNode->addChild(createTextureQuad(texture)); |
|---|
| 198 | |
|---|
| 199 | |
|---|
| 200 | viewer.setSceneData( rootNode ); |
|---|
| 201 | |
|---|
| 202 | return viewer.run(); |
|---|
| 203 | } |
|---|