| 1 | #include <osgProducer/Viewer> |
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| 2 | |
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| 3 | #include <osg/Group> |
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| 4 | #include <osg/Geode> |
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| 5 | #include <osg/ShapeDrawable> |
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| 6 | #include <osg/Texture2D> |
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| 7 | #include <osg/PositionAttitudeTransform> |
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| 8 | #include <osg/MatrixTransform> |
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| 9 | |
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| 10 | #include <osgDB/ReadFile> |
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| 11 | |
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| 12 | #include <osgText/Text> |
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| 13 | |
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| 14 | #include <osgSim/SphereSegment> |
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| 15 | |
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| 16 | #include <osgParticle/ExplosionEffect> |
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| 17 | #include <osgParticle/SmokeEffect> |
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| 18 | #include <osgParticle/FireEffect> |
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| 19 | #include <osgParticle/ParticleSystemUpdater> |
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| 20 | |
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| 21 | #include <osgGA/TrackerManipulator> |
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| 22 | |
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| 23 | |
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| 24 | #include "../osghangglide/terrain_coords.h" |
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| 25 | |
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| 26 | osg::AnimationPath* createAnimationPath(const osg::Vec3& center,float radius,double looptime) |
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| 27 | { |
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| 28 | |
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| 29 | osg::AnimationPath* animationPath = new osg::AnimationPath; |
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| 30 | animationPath->setLoopMode(osg::AnimationPath::LOOP); |
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| 31 | |
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| 32 | int numSamples = 40; |
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| 33 | float yaw = 0.0f; |
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| 34 | float yaw_delta = 2.0f*osg::PI/((float)numSamples-1.0f); |
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| 35 | float roll = osg::inDegrees(30.0f); |
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| 36 | |
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| 37 | double time=0.0f; |
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| 38 | double time_delta = looptime/(double)numSamples; |
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| 39 | for(int i=0;i<numSamples;++i) |
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| 40 | { |
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| 41 | osg::Vec3 position(center+osg::Vec3(sinf(yaw)*radius,cosf(yaw)*radius,0.0f)); |
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| 42 | osg::Quat rotation(osg::Quat(roll,osg::Vec3(0.0,1.0,0.0))*osg::Quat(-(yaw+osg::inDegrees(90.0f)),osg::Vec3(0.0,0.0,1.0))); |
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| 43 | |
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| 44 | animationPath->insert(time,osg::AnimationPath::ControlPoint(position,rotation)); |
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| 45 | |
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| 46 | yaw += yaw_delta; |
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| 47 | time += time_delta; |
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| 48 | |
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| 49 | } |
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| 50 | return animationPath; |
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| 51 | } |
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| 52 | |
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| 53 | osg::Node* createMovingModel(const osg::Vec3& center, float radius) |
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| 54 | { |
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| 55 | float animationLength = 10.0f; |
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| 56 | |
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| 57 | osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength); |
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| 58 | |
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| 59 | osg::Group* model = new osg::Group; |
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| 60 | |
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| 61 | osg::Node* glider = osgDB::readNodeFile("glider.osg"); |
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| 62 | if (glider) |
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| 63 | { |
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| 64 | glider->setName("glider"); |
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| 65 | |
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| 66 | const osg::BoundingSphere& bs = glider->getBound(); |
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| 67 | |
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| 68 | float size = radius/bs.radius()*0.3f; |
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| 69 | osg::MatrixTransform* positioned = new osg::MatrixTransform; |
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| 70 | positioned->setDataVariance(osg::Object::STATIC); |
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| 71 | positioned->setMatrix(osg::Matrix::translate(-bs.center())* |
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| 72 | osg::Matrix::scale(size,size,size)* |
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| 73 | osg::Matrix::rotate(osg::inDegrees(-90.0f),0.0f,0.0f,1.0f)); |
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| 74 | |
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| 75 | positioned->addChild(glider); |
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| 76 | |
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| 77 | osg::PositionAttitudeTransform* xform = new osg::PositionAttitudeTransform; |
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| 78 | xform->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON); |
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| 79 | xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0,1.0)); |
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| 80 | xform->addChild(positioned); |
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| 81 | |
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| 82 | model->addChild(xform); |
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| 83 | } |
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| 84 | |
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| 85 | osg::Node* cessna = osgDB::readNodeFile("cessna.osg"); |
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| 86 | if (cessna) |
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| 87 | { |
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| 88 | cessna->setName("cessna"); |
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| 89 | |
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| 90 | const osg::BoundingSphere& bs = cessna->getBound(); |
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| 91 | |
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| 92 | osgText::Text* text = new osgText::Text; |
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| 93 | float size = radius/bs.radius()*0.3f; |
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| 94 | |
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| 95 | text->setPosition(bs.center()); |
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| 96 | text->setText("Cessna"); |
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| 97 | text->setAlignment(osgText::Text::CENTER_CENTER); |
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| 98 | text->setAxisAlignment(osgText::Text::SCREEN); |
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| 99 | text->setCharacterSize(40.0f); |
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| 100 | text->setCharacterSizeMode(osgText::Text::SCREEN_COORDS); |
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| 101 | |
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| 102 | osg::Geode* geode = new osg::Geode; |
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| 103 | geode->addDrawable(text); |
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| 104 | |
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| 105 | osg::LOD* lod = new osg::LOD; |
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| 106 | lod->setRangeMode(osg::LOD::PIXEL_SIZE_ON_SCREEN); |
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| 107 | lod->addChild(geode,0.0f,100.0f); |
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| 108 | lod->addChild(cessna,100.0f,10000.0f); |
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| 109 | |
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| 110 | |
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| 111 | osg::MatrixTransform* positioned = new osg::MatrixTransform; |
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| 112 | positioned->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON); |
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| 113 | positioned->setDataVariance(osg::Object::STATIC); |
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| 114 | positioned->setMatrix(osg::Matrix::translate(-bs.center())* |
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| 115 | osg::Matrix::scale(size,size,size)* |
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| 116 | osg::Matrix::rotate(osg::inDegrees(180.0f),0.0f,0.0f,1.0f)); |
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| 117 | |
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| 118 | |
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| 119 | positioned->addChild(lod); |
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| 120 | |
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| 121 | osg::MatrixTransform* xform = new osg::MatrixTransform; |
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| 122 | xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0)); |
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| 123 | xform->addChild(positioned); |
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| 124 | |
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| 125 | model->addChild(xform); |
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| 126 | } |
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| 127 | |
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| 128 | return model; |
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| 129 | } |
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| 130 | |
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| 131 | |
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| 132 | osg::Vec3 computeTerrainIntersection(osg::Node* subgraph,float x,float y) |
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| 133 | { |
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| 134 | osgUtil::IntersectVisitor iv; |
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| 135 | osg::ref_ptr<osg::LineSegment> segDown = new osg::LineSegment; |
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| 136 | |
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| 137 | const osg::BoundingSphere& bs = subgraph->getBound(); |
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| 138 | float zMax = bs.center().z()+bs.radius(); |
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| 139 | float zMin = bs.center().z()-bs.radius(); |
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| 140 | |
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| 141 | segDown->set(osg::Vec3(x,y,zMin),osg::Vec3(x,y,zMax)); |
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| 142 | iv.addLineSegment(segDown.get()); |
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| 143 | |
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| 144 | subgraph->accept(iv); |
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| 145 | |
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| 146 | if (iv.hits()) |
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| 147 | { |
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| 148 | osgUtil::IntersectVisitor::HitList& hitList = iv.getHitList(segDown.get()); |
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| 149 | if (!hitList.empty()) |
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| 150 | { |
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| 151 | osg::Vec3 ip = hitList.front().getWorldIntersectPoint(); |
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| 152 | return ip; |
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| 153 | } |
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| 154 | } |
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| 155 | |
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| 156 | return osg::Vec3(x,y,0.0f); |
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| 157 | } |
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| 158 | |
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| 159 | |
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| 160 | |
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| 161 | |
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| 162 | |
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| 163 | |
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| 164 | void build_world(osg::Group *root) |
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| 165 | { |
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| 166 | |
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| 167 | osg::Geode* terrainGeode = new osg::Geode; |
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| 168 | |
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| 169 | { |
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| 170 | osg::StateSet* stateset = new osg::StateSet(); |
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| 171 | osg::Image* image = osgDB::readImageFile("Images/lz.rgb"); |
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| 172 | if (image) |
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| 173 | { |
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| 174 | osg::Texture2D* texture = new osg::Texture2D; |
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| 175 | texture->setImage(image); |
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| 176 | stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON); |
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| 177 | } |
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| 178 | |
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| 179 | terrainGeode->setStateSet( stateset ); |
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| 180 | |
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| 181 | float size = 1000; |
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| 182 | float scale = size/39.0f; |
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| 183 | float z_scale = scale*3.0f; |
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| 184 | |
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| 185 | osg::HeightField* grid = new osg::HeightField; |
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| 186 | grid->allocateGrid(38,39); |
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| 187 | grid->setXInterval(scale); |
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| 188 | grid->setYInterval(scale); |
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| 189 | |
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| 190 | for(unsigned int r=0;r<39;++r) |
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| 191 | { |
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| 192 | for(unsigned int c=0;c<38;++c) |
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| 193 | { |
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| 194 | grid->setHeight(c,r,z_scale*vertex[r+c*39][2]); |
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| 195 | } |
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| 196 | } |
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| 197 | terrainGeode->addDrawable(new osg::ShapeDrawable(grid)); |
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| 198 | |
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| 199 | root->addChild(terrainGeode); |
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| 200 | } |
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| 201 | |
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| 202 | |
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| 203 | { |
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| 204 | osgSim::SphereSegment* ss = new osgSim::SphereSegment( |
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| 205 | computeTerrainIntersection(terrainGeode,550.0f,780.0f), |
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| 206 | 500.0f, |
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| 207 | osg::DegreesToRadians(135.0f), |
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| 208 | osg::DegreesToRadians(245.0f), |
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| 209 | osg::DegreesToRadians(-10.0f), |
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| 210 | osg::DegreesToRadians(30.0f), |
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| 211 | 60); |
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| 212 | ss->setAllColors(osg::Vec4(1.0f,1.0f,1.0f,0.5f)); |
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| 213 | ss->setSideColor(osg::Vec4(0.0f,1.0f,1.0f,0.1f)); |
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| 214 | |
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| 215 | root->addChild(ss); |
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| 216 | } |
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| 217 | |
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| 218 | |
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| 219 | |
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| 220 | { |
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| 221 | osg::PositionAttitudeTransform* positionEffects = new osg::PositionAttitudeTransform; |
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| 222 | positionEffects->setPosition(computeTerrainIntersection(terrainGeode,100.0f,100.0f)); |
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| 223 | root->addChild(positionEffects); |
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| 224 | |
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| 225 | osgParticle::ExplosionEffect* explosion = new osgParticle::ExplosionEffect; |
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| 226 | osgParticle::SmokeEffect* smoke = new osgParticle::SmokeEffect; |
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| 227 | osgParticle::FireEffect* fire = new osgParticle::FireEffect; |
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| 228 | |
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| 229 | osg::Geode* geode = new osg::Geode; |
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| 230 | geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f,0.0f,0.0f),10.0f))); |
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| 231 | positionEffects->addChild(geode); |
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| 232 | |
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| 233 | positionEffects->addChild(explosion); |
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| 234 | positionEffects->addChild(smoke); |
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| 235 | positionEffects->addChild(fire); |
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| 236 | |
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| 237 | osgParticle::ParticleSystemUpdater *psu = new osgParticle::ParticleSystemUpdater; |
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| 238 | |
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| 239 | psu->addParticleSystem(explosion->getParticleSystem()); |
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| 240 | psu->addParticleSystem(smoke->getParticleSystem()); |
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| 241 | psu->addParticleSystem(fire->getParticleSystem()); |
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| 242 | |
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| 243 | |
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| 244 | root->addChild(psu); |
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| 245 | } |
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| 246 | |
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| 247 | |
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| 248 | |
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| 249 | { |
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| 250 | root->addChild(createMovingModel(osg::Vec3(500.0f,500.0f,500.0f),100.0f)); |
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| 251 | } |
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| 252 | } |
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| 253 | |
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| 254 | class FindNamedNodeVisitor : public osg::NodeVisitor |
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| 255 | { |
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| 256 | public: |
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| 257 | FindNamedNodeVisitor(const std::string& name): |
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| 258 | osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), |
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| 259 | _name(name) {} |
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| 260 | |
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| 261 | virtual void apply(osg::Node& node) |
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| 262 | { |
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| 263 | if (node.getName()==_name) |
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| 264 | { |
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| 265 | _foundNodes.push_back(&node); |
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| 266 | } |
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| 267 | traverse(node); |
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| 268 | } |
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| 269 | |
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| 270 | typedef std::vector< osg::ref_ptr<osg::Node> > NodeList; |
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| 271 | |
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| 272 | std::string _name; |
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| 273 | NodeList _foundNodes; |
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| 274 | }; |
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| 275 | |
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| 276 | |
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| 277 | |
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| 278 | |
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| 279 | |
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| 280 | |
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| 281 | |
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| 282 | |
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| 283 | int main(int argc, char **argv) |
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| 284 | { |
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| 285 | |
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| 286 | osg::ArgumentParser arguments(&argc,argv); |
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| 287 | |
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| 288 | |
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| 289 | arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of particle systems."); |
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| 290 | arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye"); |
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| 291 | arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); |
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| 292 | |
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| 293 | |
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| 294 | |
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| 295 | osgProducer::Viewer viewer(arguments); |
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| 296 | |
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| 297 | |
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| 298 | viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); |
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| 299 | |
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| 300 | |
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| 301 | |
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| 302 | |
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| 303 | viewer.getUsage(*arguments.getApplicationUsage()); |
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| 304 | |
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| 305 | |
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| 306 | if (arguments.read("-h") || arguments.read("--help")) |
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| 307 | { |
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| 308 | arguments.getApplicationUsage()->write(std::cout); |
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| 309 | return 1; |
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| 310 | } |
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| 311 | |
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| 312 | |
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| 313 | arguments.reportRemainingOptionsAsUnrecognized(); |
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| 314 | |
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| 315 | |
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| 316 | if (arguments.errors()) |
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| 317 | { |
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| 318 | arguments.writeErrorMessages(std::cout); |
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| 319 | return 1; |
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| 320 | } |
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| 321 | |
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| 322 | osg::Group *root = new osg::Group; |
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| 323 | build_world(root); |
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| 324 | |
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| 325 | |
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| 326 | viewer.setSceneData(root); |
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| 327 | |
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| 328 | |
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| 329 | FindNamedNodeVisitor fnnv("cessna"); |
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| 330 | root->accept(fnnv); |
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| 331 | |
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| 332 | if (!fnnv._foundNodes.empty()) |
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| 333 | { |
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| 334 | osgGA::TrackerManipulator* tm = new osgGA::TrackerManipulator; |
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| 335 | tm->setTrackNode(fnnv._foundNodes[0].get()); |
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| 336 | |
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| 337 | std::cout<<"Found "<<std::endl; |
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| 338 | |
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| 339 | unsigned int num = viewer.addCameraManipulator(tm); |
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| 340 | viewer.selectCameraManipulator(num); |
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| 341 | } |
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| 342 | |
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| 343 | |
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| 344 | |
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| 345 | |
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| 346 | viewer.realize(); |
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| 347 | |
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| 348 | while( !viewer.done() ) |
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| 349 | { |
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| 350 | |
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| 351 | viewer.sync(); |
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| 352 | |
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| 353 | |
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| 354 | |
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| 355 | viewer.update(); |
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| 356 | |
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| 357 | |
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| 358 | viewer.frame(); |
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| 359 | |
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| 360 | } |
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| 361 | |
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| 362 | |
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| 363 | viewer.sync(); |
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| 364 | |
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| 365 | return 0; |
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| 366 | } |
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