root/OpenSceneGraph/trunk/examples/osgwidgetinput/osgwidgetinput.cpp @ 8600

Revision 8600, 5.3 kB (checked in by robert, 6 years ago)

Converted tabs to four spaces

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1// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
2// $Id: osgwidgetinput.cpp 50 2008-05-06 05:06:36Z cubicool $
3
4#include <osgDB/WriteFile>
5
6#include <osgWidget/Util>
7#include <osgWidget/WindowManager>
8#include <osgWidget/Box>
9#include <osgWidget/Table>
10#include <osgWidget/Frame>
11#include <osgWidget/Label>
12#include <osgWidget/Input>
13
14const unsigned int MASK_2D = 0xF0000000;
15
16const char* INFO =
17    "Use the Input Wigets below to enter the X, Y, and Z position of a\n"
18    "sphere to be inserted into the scene. Once you've done this, use\n"
19    "the button below to add it!"
20;
21
22void setupLabel(osgWidget::Label* label) {
23    label->setFontSize(16);
24    label->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
25    // label->setFont("fonts/monospace.ttf");
26    label->setFont("fonts/Calibri1.ttf");
27    label->setPadding(2.0f);
28    label->setHeight(18.0f);
29    label->setCanFill(true);
30}
31
32osgWidget::Input* createTableRow(
33    osgWidget::Table*  table,
34    unsigned int       rowNum,
35    const std::string& valName
36) {
37    std::stringstream ssLabel;
38    std::stringstream ssInput;
39
40    ssLabel << "Label_Row" << rowNum;
41    ssInput << "Input_Row" << rowNum;
42
43    osgWidget::Label* label = new osgWidget::Label(ssLabel.str(), valName);
44    osgWidget::Input* input = new osgWidget::Input(ssInput.str(), "", 20);
45
46    setupLabel(label);
47    setupLabel(input);
48
49    label->setWidth(50.0f);
50    label->setColor(0.1f, 0.1f, 0.1f, 1.0f);
51
52    input->setWidth(150.0f);
53    input->setColor(0.4f, 0.4f, 0.4f, 1.0f);
54
55    table->addWidget(label, rowNum, 0);
56    table->addWidget(input, rowNum, 1);
57
58    return input;
59}
60
61osgWidget::Label* createLabel(const std::string& text) {
62    osgWidget::Label* label = new osgWidget::Label("", text);
63
64    setupLabel(label);
65
66    return label;
67}
68
69class Button: public osgWidget::Label {
70public:
71    typedef std::vector<osgWidget::Input*> Inputs;
72
73private:
74    Inputs _xyz;
75
76public:
77    Button(const std::string& text, const Inputs& inputs):
78    osgWidget::Label("", text),
79    _xyz(inputs) {
80        setupLabel(this);
81
82        setEventMask(osgWidget::EVENT_MASK_MOUSE_CLICK);
83        setShadow(0.1f);
84        addHeight(4.0f);
85    }
86
87    bool mousePush(double, double, osgWidget::WindowManager*) {
88        osgWidget::warn()
89            << "x: " << _xyz[0]->getLabel() << std::endl
90            << "y: " << _xyz[1]->getLabel() << std::endl
91            << "z: " << _xyz[2]->getLabel() << std::endl
92        ;
93
94        return false;
95    }
96};
97
98// TODO: Testing our _parent/EmbeddedWindow stuff.
99bool info(osgWidget::Event& ev) {
100    osgWidget::warn() << "MousePush @ Window: " << ev.getWindow()->getName() << std::endl;
101
102    return true;
103}
104
105int main(int argc, char** argv) {
106    osgViewer::Viewer viewer;
107
108    osgWidget::WindowManager* wm = new osgWidget::WindowManager(
109        &viewer,
110        1280.0f,
111        1024.0f,
112        MASK_2D,
113        osgWidget::WindowManager::WM_PICK_DEBUG
114    );
115   
116    osgWidget::Box*   box   = new osgWidget::Box("vbox", osgWidget::Box::VERTICAL);
117    osgWidget::Table* table = new osgWidget::Table("table", 3, 2);
118    osgWidget::Box*   lbox1 = new osgWidget::Box("lbox1", osgWidget::Box::HORIZONTAL);
119    osgWidget::Box*   lbox2 = new osgWidget::Box("lbox2", osgWidget::Box::HORIZONTAL);
120    osgWidget::Frame* frame = osgWidget::Frame::createSimpleFrameWithSingleTexture(
121        "frame",
122        "osgWidget/theme.png",
123        64.0f,
124        64.0f,
125        16.0f,
126        16.0f,
127        100.0f,
128        100.0f
129    );
130
131    osgWidget::Input* x = createTableRow(table, 0, "X Position");
132    osgWidget::Input* y = createTableRow(table, 1, "Y Position");
133    osgWidget::Input* z = createTableRow(table, 2, "Z Position");
134   
135    Button::Inputs inputs;
136
137    inputs.push_back(x);
138    inputs.push_back(y);
139    inputs.push_back(z);
140
141    table->addCallback(osgWidget::Callback(&info, osgWidget::EVENT_MOUSE_PUSH));
142
143    lbox1->addWidget(createLabel(INFO));
144    lbox2->addWidget(new Button("Add To Scene...", inputs));
145
146    box->addWidget(lbox1->embed());
147    box->addWidget(table->embed());
148    box->addWidget(lbox2->embed());
149    box->addCallback(osgWidget::Callback(&info, osgWidget::EVENT_MOUSE_PUSH));
150
151    frame->setWindow(box);
152    frame->getEmbeddedWindow()->setSize(box->getWidth(), box->getHeight());
153    frame->getBackground()->setColor(0.0f, 0.0f, 0.0f, 0.0f);
154    frame->attachTabFocusCallback();
155
156    for(osgWidget::Frame::Iterator i = frame->begin(); i != frame->end(); i++) {
157        if(i->valid()) i->get()->setColor(0.5f, 0.7f, 1.0f, 1.0f);
158    }
159
160    wm->addChild(frame);
161
162    /*
163    // Print out our focus list, it should just have 3 widgets.
164    osgWidget::WidgetList wl;
165
166    box->getFocusList(wl);
167
168    for(osgWidget::WidgetList::iterator i = wl.begin(); i != wl.end(); i++) {
169        osgWidget::warn() << i->get()->getName() << std::endl;
170    }
171    */
172   
173    lbox1->getBackground()->setColor(1.0f, 0.0f, 0.0f, 1.0f, osgWidget::Widget::UPPER_LEFT);
174    lbox1->getBackground()->setColor(0.0f, 1.0f, 0.0f, 1.0f, osgWidget::Widget::LOWER_LEFT);
175    lbox1->getBackground()->setColor(0.0f, 0.0f, 1.0f, 1.0f, osgWidget::Widget::LOWER_RIGHT);
176    lbox1->getBackground()->setColor(1.0f, 1.0f, 1.0f, 1.0f, osgWidget::Widget::UPPER_RIGHT);
177    lbox1->setVisibilityMode(osgWidget::Window::VM_ENTIRE);
178    lbox1->update();
179
180    int r = osgWidget::createExample(viewer, wm);
181
182    // osgWidget::writeWindowManagerNode(wm);
183    // osgDB::writeNodeFile(*box, "osgWidget.osg");
184
185    return r;
186}
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