| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSG_AUDIOSTREAM |
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| 15 | #define OSG_AUDIOSTREAM 1 |
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| 16 | |
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| 17 | #include <osg/Image> |
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| 18 | #include <stdlib.h> |
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| 19 | |
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| 20 | namespace osg { |
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| 21 | |
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| 22 | /** Pure virtual AudioSink bass class that is used to connect the audio system with AudioStreams. */ |
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| 23 | class OSG_EXPORT AudioSink : public osg::Object |
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| 24 | { |
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| 25 | public: |
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| 26 | |
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| 27 | AudioSink(); |
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| 28 | |
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| 29 | virtual const char * libraryName() const { return "osg"; } |
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| 30 | virtual const char * className() const { return "AudioSinkInterface"; } |
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| 31 | |
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| 32 | virtual void play() = 0; |
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| 33 | virtual void pause() = 0; |
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| 34 | virtual void stop() = 0; |
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| 35 | |
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| 36 | virtual bool playing() const = 0; |
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| 37 | |
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| 38 | virtual double getDelay() const { return _delay; } |
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| 39 | virtual void setDelay(const double delay) { _delay = delay; } |
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| 40 | |
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| 41 | |
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| 42 | private: |
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| 43 | |
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| 44 | virtual AudioSink * cloneType() const { return 0; } |
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| 45 | virtual AudioSink * clone(const osg::CopyOp &) const { return 0; } |
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| 46 | |
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| 47 | double _delay; |
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| 48 | }; |
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| 49 | |
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| 50 | /** Pure virtual AudioStream base class. Subclasses provide mechanism for reading/generating audio data*/ |
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| 51 | class OSG_EXPORT AudioStream : public osg::Object |
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| 52 | { |
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| 53 | public: |
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| 54 | AudioStream(); |
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| 55 | |
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| 56 | /** Copy constructor using CopyOp to manage deep vs shallow copy. */ |
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| 57 | AudioStream(const AudioStream& audio,const CopyOp& copyop=CopyOp::SHALLOW_COPY); |
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| 58 | |
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| 59 | virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const AudioStream*>(obj)!=0; } |
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| 60 | virtual const char* libraryName() const { return "osg"; } |
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| 61 | virtual const char* className() const { return "AudioStream"; } |
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| 62 | |
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| 63 | virtual void setAudioSink(osg::AudioSink* audio_sink) = 0; |
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| 64 | |
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| 65 | virtual void consumeAudioBuffer(void * const buffer, const size_t size) = 0; |
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| 66 | |
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| 67 | virtual int audioFrequency() const = 0; |
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| 68 | virtual int audioNbChannels() const = 0; |
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| 69 | |
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| 70 | enum SampleFormat |
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| 71 | { |
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| 72 | SAMPLE_FORMAT_U8, |
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| 73 | SAMPLE_FORMAT_S16, |
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| 74 | SAMPLE_FORMAT_S24, |
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| 75 | SAMPLE_FORMAT_S32, |
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| 76 | SAMPLE_FORMAT_F32 |
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| 77 | }; |
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| 78 | |
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| 79 | virtual SampleFormat audioSampleFormat() const = 0; |
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| 80 | }; |
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| 81 | |
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| 82 | } // namespace |
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| 83 | |
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| 84 | #endif |
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