| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSG_COPYOP |
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| 15 | #define OSG_COPYOP 1 |
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| 16 | |
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| 17 | #include <osg/Export> |
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| 18 | |
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| 19 | namespace osg { |
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| 20 | |
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| 21 | class Referenced; |
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| 22 | class Object; |
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| 23 | class Image; |
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| 24 | class Texture; |
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| 25 | class StateSet; |
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| 26 | class StateAttribute; |
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| 27 | class StateAttributeCallback; |
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| 28 | class Uniform; |
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| 29 | class Node; |
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| 30 | class Drawable; |
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| 31 | class Array; |
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| 32 | class PrimitiveSet; |
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| 33 | class Shape; |
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| 34 | class NodeCallback; |
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| 35 | |
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| 36 | |
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| 37 | /** Copy Op(erator) used to control whether shallow or deep copy is used |
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| 38 | * during copy construction and clone operation.*/ |
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| 39 | class OSG_EXPORT CopyOp |
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| 40 | { |
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| 41 | |
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| 42 | public: |
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| 43 | |
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| 44 | enum Options |
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| 45 | { |
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| 46 | SHALLOW_COPY = 0, |
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| 47 | DEEP_COPY_OBJECTS = 1<<0, |
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| 48 | DEEP_COPY_NODES = 1<<1, |
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| 49 | DEEP_COPY_DRAWABLES = 1<<2, |
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| 50 | DEEP_COPY_STATESETS = 1<<3, |
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| 51 | DEEP_COPY_STATEATTRIBUTES = 1<<4, |
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| 52 | DEEP_COPY_TEXTURES = 1<<5, |
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| 53 | DEEP_COPY_IMAGES = 1<<6, |
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| 54 | DEEP_COPY_ARRAYS = 1<<7, |
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| 55 | DEEP_COPY_PRIMITIVES = 1<<8, |
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| 56 | DEEP_COPY_SHAPES = 1<<9, |
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| 57 | DEEP_COPY_UNIFORMS = 1<<10, |
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| 58 | DEEP_COPY_CALLBACKS = 1<<11, |
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| 59 | DEEP_COPY_USERDATA = 1<<12, |
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| 60 | DEEP_COPY_ALL = 0x7FFFFFFF |
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| 61 | }; |
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| 62 | |
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| 63 | typedef unsigned int CopyFlags; |
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| 64 | |
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| 65 | inline CopyOp(CopyFlags flags=SHALLOW_COPY):_flags(flags) {} |
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| 66 | virtual ~CopyOp() {} |
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| 67 | |
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| 68 | void setCopyFlags(CopyFlags flags) { _flags = flags; } |
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| 69 | CopyFlags getCopyFlags() const { return _flags; } |
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| 70 | |
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| 71 | virtual Referenced* operator() (const Referenced* ref) const; |
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| 72 | virtual Object* operator() (const Object* obj) const; |
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| 73 | virtual Node* operator() (const Node* node) const; |
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| 74 | virtual Drawable* operator() (const Drawable* drawable) const; |
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| 75 | virtual StateSet* operator() (const StateSet* stateset) const; |
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| 76 | virtual StateAttribute* operator() (const StateAttribute* attr) const; |
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| 77 | virtual Texture* operator() (const Texture* text) const; |
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| 78 | virtual Image* operator() (const Image* image) const; |
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| 79 | virtual Array* operator() (const Array* array) const; |
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| 80 | virtual PrimitiveSet* operator() (const PrimitiveSet* primitives) const; |
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| 81 | virtual Shape* operator() (const Shape* shape) const; |
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| 82 | virtual Uniform* operator() (const Uniform* shape) const; |
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| 83 | virtual NodeCallback* operator() (const NodeCallback* nodecallback) const; |
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| 84 | virtual StateAttributeCallback* operator() (const StateAttributeCallback* stateattributecallback) const; |
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| 85 | |
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| 86 | protected: |
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| 87 | |
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| 88 | CopyFlags _flags; |
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| 89 | }; |
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| 90 | |
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| 91 | } |
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| 92 | |
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| 93 | #endif |
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