| [5328] | 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| [1529] | 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| [235] | 13 | |
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| 14 | #ifndef OSG_DisplaySettings |
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| 15 | #define OSG_DisplaySettings 1 |
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| 16 | |
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| 17 | #include <osg/Referenced> |
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| 18 | |
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| 19 | #include <string> |
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| 20 | #include <vector> |
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| 21 | |
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| 22 | namespace osg { |
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| 23 | |
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| [1613] | 24 | // forward declare |
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| 25 | class ArgumentParser; |
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| 26 | class ApplicationUsage; |
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| 27 | |
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| [235] | 28 | /** DisplaySettings class for encapsulating what visuals are required and |
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| 29 | * have been set up, and the status of stereo viewing.*/ |
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| [4021] | 30 | class OSG_EXPORT DisplaySettings : public osg::Referenced |
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| [235] | 31 | { |
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| 32 | |
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| 33 | public: |
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| 34 | |
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| [3347] | 35 | /** Maintain a DisplaySettings singleton for objects to query at runtime.*/ |
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| [434] | 36 | static DisplaySettings* instance(); |
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| 37 | |
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| 38 | |
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| [7256] | 39 | DisplaySettings(): |
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| 40 | Referenced(true) |
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| [235] | 41 | { |
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| 42 | setDefaults(); |
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| 43 | readEnvironmentalVariables(); |
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| 44 | } |
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| 45 | |
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| [7256] | 46 | DisplaySettings(ArgumentParser& arguments): |
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| 47 | Referenced(true) |
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| [235] | 48 | { |
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| 49 | setDefaults(); |
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| 50 | readEnvironmentalVariables(); |
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| [1696] | 51 | readCommandLine(arguments); |
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| [235] | 52 | } |
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| 53 | |
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| 54 | DisplaySettings(const DisplaySettings& vs); |
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| 55 | |
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| 56 | |
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| 57 | DisplaySettings& operator = (const DisplaySettings& vs); |
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| [434] | 58 | |
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| [2948] | 59 | void setDisplaySettings(const DisplaySettings& vs); |
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| [235] | 60 | |
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| 61 | void merge(const DisplaySettings& vs); |
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| 62 | |
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| 63 | void setDefaults(); |
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| 64 | |
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| [2948] | 65 | /** read the environmental variables.*/ |
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| [235] | 66 | void readEnvironmentalVariables(); |
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| 67 | |
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| [1610] | 68 | /** read the commandline arguments.*/ |
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| [1696] | 69 | void readCommandLine(ArgumentParser& arguments); |
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| [235] | 70 | |
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| [2336] | 71 | |
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| 72 | enum DisplayType |
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| 73 | { |
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| 74 | MONITOR, |
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| 75 | POWERWALL, |
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| 76 | REALITY_CENTER, |
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| 77 | HEAD_MOUNTED_DISPLAY |
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| 78 | }; |
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| [235] | 79 | |
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| [2336] | 80 | void setDisplayType(DisplayType type) { _displayType = type; } |
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| 81 | |
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| 82 | DisplayType getDisplayType() const { return _displayType; } |
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| 83 | |
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| 84 | |
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| [1133] | 85 | void setStereo(bool on) { _stereo = on; } |
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| 86 | bool getStereo() const { return _stereo; } |
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| [235] | 87 | |
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| 88 | enum StereoMode |
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| 89 | { |
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| 90 | QUAD_BUFFER, |
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| 91 | ANAGLYPHIC, |
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| 92 | HORIZONTAL_SPLIT, |
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| [1307] | 93 | VERTICAL_SPLIT, |
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| 94 | LEFT_EYE, |
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| [4613] | 95 | RIGHT_EYE, |
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| 96 | HORIZONTAL_INTERLACE, |
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| [7277] | 97 | VERTICAL_INTERLACE, |
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| 98 | CHECKERBOARD |
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| [235] | 99 | }; |
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| 100 | |
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| [1133] | 101 | void setStereoMode(StereoMode mode) { _stereoMode = mode; } |
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| 102 | StereoMode getStereoMode() const { return _stereoMode; } |
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| [235] | 103 | |
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| [1133] | 104 | void setEyeSeparation(float eyeSeparation) { _eyeSeparation = eyeSeparation; } |
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| 105 | float getEyeSeparation() const { return _eyeSeparation; } |
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| [235] | 106 | |
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| [558] | 107 | enum SplitStereoHorizontalEyeMapping |
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| 108 | { |
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| 109 | LEFT_EYE_LEFT_VIEWPORT, |
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| 110 | LEFT_EYE_RIGHT_VIEWPORT |
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| 111 | }; |
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| 112 | |
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| 113 | void setSplitStereoHorizontalEyeMapping(SplitStereoHorizontalEyeMapping m) { _splitStereoHorizontalEyeMapping = m; } |
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| 114 | SplitStereoHorizontalEyeMapping getSplitStereoHorizontalEyeMapping() const { return _splitStereoHorizontalEyeMapping; } |
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| [235] | 115 | |
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| [1133] | 116 | void setSplitStereoHorizontalSeparation(int s) { _splitStereoHorizontalSeparation = s; } |
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| 117 | int getSplitStereoHorizontalSeparation() const { return _splitStereoHorizontalSeparation; } |
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| [558] | 118 | |
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| 119 | enum SplitStereoVerticalEyeMapping |
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| 120 | { |
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| 121 | LEFT_EYE_TOP_VIEWPORT, |
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| [709] | 122 | LEFT_EYE_BOTTOM_VIEWPORT |
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| [558] | 123 | }; |
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| 124 | |
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| 125 | void setSplitStereoVerticalEyeMapping(SplitStereoVerticalEyeMapping m) { _splitStereoVerticalEyeMapping = m; } |
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| 126 | SplitStereoVerticalEyeMapping getSplitStereoVerticalEyeMapping() const { return _splitStereoVerticalEyeMapping; } |
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| 127 | |
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| [1133] | 128 | void setSplitStereoVerticalSeparation(int s) { _splitStereoVerticalSeparation = s; } |
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| 129 | int getSplitStereoVerticalSeparation() const { return _splitStereoVerticalSeparation; } |
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| [558] | 130 | |
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| [7101] | 131 | void setSplitStereoAutoAdjustAspectRatio(bool flag) { _splitStereoAutoAdjustAspectRatio=flag; } |
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| 132 | bool getSplitStereoAutoAdjustAspectRatio() const { return _splitStereoAutoAdjustAspectRatio; } |
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| [558] | 133 | |
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| [1979] | 134 | |
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| [2413] | 135 | void setScreenWidth(float width) { _screenWidth = width; } |
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| 136 | float getScreenWidth() const { return _screenWidth; } |
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| 137 | |
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| [1133] | 138 | void setScreenHeight(float height) { _screenHeight = height; } |
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| 139 | float getScreenHeight() const { return _screenHeight; } |
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| [235] | 140 | |
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| [2413] | 141 | void setScreenDistance(float distance) { _screenDistance = distance; } |
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| 142 | float getScreenDistance() const { return _screenDistance; } |
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| [235] | 143 | |
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| [2413] | 144 | |
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| 145 | |
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| [1133] | 146 | void setDoubleBuffer(bool flag) { _doubleBuffer = flag; } |
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| 147 | bool getDoubleBuffer() const { return _doubleBuffer; } |
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| [235] | 148 | |
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| 149 | |
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| [1133] | 150 | void setRGB(bool flag) { _RGB = flag; } |
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| 151 | bool getRGB() const { return _RGB; } |
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| [235] | 152 | |
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| 153 | |
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| [1133] | 154 | void setDepthBuffer(bool flag) { _depthBuffer = flag; } |
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| 155 | bool getDepthBuffer() const { return _depthBuffer; } |
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| [235] | 156 | |
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| 157 | |
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| [1133] | 158 | void setMinimumNumAlphaBits(unsigned int bits) { _minimumNumberAlphaBits = bits; } |
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| 159 | unsigned int getMinimumNumAlphaBits() const { return _minimumNumberAlphaBits; } |
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| 160 | bool getAlphaBuffer() const { return _minimumNumberAlphaBits!=0; } |
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| [235] | 161 | |
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| [1133] | 162 | void setMinimumNumStencilBits(unsigned int bits) { _minimumNumberStencilBits = bits; } |
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| 163 | unsigned int getMinimumNumStencilBits() const { return _minimumNumberStencilBits; } |
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| 164 | bool getStencilBuffer() const { return _minimumNumberStencilBits!=0; } |
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| [235] | 165 | |
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| [4665] | 166 | void setMinimumNumAccumBits(unsigned int red, unsigned int green, unsigned int blue, unsigned int alpha); |
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| 167 | unsigned int getMinimumNumAccumRedBits() const { return _minimumNumberAccumRedBits; } |
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| 168 | unsigned int getMinimumNumAccumGreenBits() const { return _minimumNumberAccumGreenBits; } |
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| 169 | unsigned int getMinimumNumAccumBlueBits() const { return _minimumNumberAccumBlueBits; } |
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| 170 | unsigned int getMinimumNumAccumAlphaBits() const { return _minimumNumberAccumAlphaBits; } |
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| 171 | bool getAccumBuffer() const { return (_minimumNumberAccumRedBits+_minimumNumberAccumGreenBits+_minimumNumberAccumBlueBits+_minimumNumberAccumAlphaBits)!=0; } |
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| [434] | 172 | |
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| [4665] | 173 | |
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| [5358] | 174 | void setMaxNumberOfGraphicsContexts(unsigned int num); |
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| 175 | unsigned int getMaxNumberOfGraphicsContexts() const; |
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| [434] | 176 | |
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| [5043] | 177 | void setNumMultiSamples(unsigned int samples) { _numMultiSamples = samples; } |
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| 178 | unsigned int getNumMultiSamples() const { return _numMultiSamples; } |
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| 179 | bool getMultiSamples() const { return _numMultiSamples!=0; } |
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| [7215] | 180 | |
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| 181 | void setCompileContextsHint(bool useCompileContexts) { _compileContextsHint = useCompileContexts; } |
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| 182 | bool getCompileContextsHint() const { return _compileContextsHint; } |
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| [7274] | 183 | |
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| 184 | void setSerializeDrawDispatch(bool serializeDrawDispatch) { _serializeDrawDispatch = serializeDrawDispatch; } |
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| 185 | bool getSerializeDrawDispatch() const { return _serializeDrawDispatch; } |
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| [9055] | 186 | |
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| 187 | /** Set the hint for the total number of threads in the DatbasePager set up, inclusive of the number of http dedicated threads.*/ |
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| 188 | void setNumOfDatabaseThreadsHint(unsigned int numThreads) { _numDatabaseThreadsHint = numThreads; } |
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| [434] | 189 | |
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| [9055] | 190 | /** Get the hint for total number of threads in the DatbasePager set up, inclusive of the number of http dedicated threads.*/ |
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| 191 | unsigned int getNumOfDatabaseThreadsHint() const { return _numDatabaseThreadsHint; } |
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| 192 | |
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| 193 | /** Set the hint for number of threads in the DatbasePager to dedicate to reading http requests.*/ |
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| [10350] | 194 | void setNumOfHttpDatabaseThreadsHint(unsigned int numThreads) { _numHttpDatabaseThreadsHint = numThreads; } |
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| [9055] | 195 | |
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| 196 | /** Get the hint for number of threads in the DatbasePager dedicated to reading http requests.*/ |
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| 197 | unsigned int getNumOfHttpDatabaseThreadsHint() const { return _numHttpDatabaseThreadsHint; } |
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| [9191] | 198 | |
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| 199 | void setApplication(const std::string& application) { _application = application; } |
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| 200 | const std::string& getApplication() { return _application; } |
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| [9055] | 201 | |
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| [10588] | 202 | |
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| 203 | void setMaxTexturePoolSize(unsigned int size) { _maxTexturePoolSize = size; } |
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| 204 | unsigned int getMaxTexturePoolSize() const { return _maxTexturePoolSize; } |
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| 205 | |
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| 206 | void setMaxVBOPoolSize(unsigned int size) { _maxVBOPoolSize = size; } |
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| 207 | unsigned int getMaxVBOPoolSize() const { return _maxVBOPoolSize; } |
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| 208 | |
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| 209 | void setMaxFBOPoolSize(unsigned int size) { _maxFBOPoolSize = size; } |
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| 210 | unsigned int getMaxFBOPoolSize() const { return _maxFBOPoolSize; } |
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| 211 | |
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| [235] | 212 | protected: |
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| 213 | |
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| [1463] | 214 | virtual ~DisplaySettings(); |
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| 215 | |
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| [235] | 216 | |
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| [2336] | 217 | DisplayType _displayType; |
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| [558] | 218 | bool _stereo; |
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| 219 | StereoMode _stereoMode; |
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| [1110] | 220 | float _eyeSeparation; |
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| [2413] | 221 | float _screenWidth; |
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| 222 | float _screenHeight; |
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| [558] | 223 | float _screenDistance; |
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| 224 | |
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| 225 | SplitStereoHorizontalEyeMapping _splitStereoHorizontalEyeMapping; |
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| [1110] | 226 | int _splitStereoHorizontalSeparation; |
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| [558] | 227 | SplitStereoVerticalEyeMapping _splitStereoVerticalEyeMapping; |
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| [1110] | 228 | int _splitStereoVerticalSeparation; |
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| [1979] | 229 | bool _splitStereoAutoAdjustAspectRatio; |
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| [235] | 230 | |
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| [558] | 231 | bool _doubleBuffer; |
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| 232 | bool _RGB; |
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| 233 | bool _depthBuffer; |
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| 234 | unsigned int _minimumNumberAlphaBits; |
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| 235 | unsigned int _minimumNumberStencilBits; |
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| [4665] | 236 | unsigned int _minimumNumberAccumRedBits; |
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| 237 | unsigned int _minimumNumberAccumGreenBits; |
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| 238 | unsigned int _minimumNumberAccumBlueBits; |
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| 239 | unsigned int _minimumNumberAccumAlphaBits; |
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| [235] | 240 | |
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| [1141] | 241 | unsigned int _maxNumOfGraphicsContexts; |
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| [5043] | 242 | |
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| 243 | unsigned int _numMultiSamples; |
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| [7215] | 244 | |
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| 245 | bool _compileContextsHint; |
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| [7274] | 246 | bool _serializeDrawDispatch; |
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| [235] | 247 | |
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| [9055] | 248 | unsigned int _numDatabaseThreadsHint; |
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| 249 | unsigned int _numHttpDatabaseThreadsHint; |
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| [9191] | 250 | |
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| 251 | std::string _application; |
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| [9055] | 252 | |
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| [10588] | 253 | unsigned int _maxTexturePoolSize; |
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| 254 | unsigned int _maxVBOPoolSize; |
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| 255 | unsigned int _maxFBOPoolSize; |
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| [235] | 256 | }; |
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| 257 | |
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| 258 | } |
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| 259 | |
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| 260 | # endif |
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