| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSG_GEODE |
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| 15 | #define OSG_GEODE 1 |
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| 16 | |
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| 17 | #include <osg/Node> |
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| 18 | #include <osg/NodeVisitor> |
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| 19 | #include <osg/Drawable> |
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| 20 | |
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| 21 | namespace osg { |
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| 22 | |
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| 23 | /** A \c Geode is a "geometry node", that is, a leaf node on the scene graph |
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| 24 | * that can have "renderable things" attached to it. In OSG, renderable things |
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| 25 | * are represented by objects from the \c Drawable class, so a \c Geode is a |
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| 26 | * \c Node whose purpose is grouping <tt>Drawable</tt>s. |
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| 27 | */ |
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| 28 | class OSG_EXPORT Geode : public Node |
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| 29 | { |
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| 30 | public: |
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| 31 | |
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| 32 | typedef std::vector< ref_ptr<Drawable> > DrawableList; |
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| 33 | |
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| 34 | Geode(); |
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| 35 | |
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| 36 | /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ |
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| 37 | Geode(const Geode&,const CopyOp& copyop=CopyOp::SHALLOW_COPY); |
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| 38 | |
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| 39 | META_Node(osg, Geode); |
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| 40 | |
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| 41 | virtual Geode* asGeode() { return this; } |
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| 42 | virtual const Geode* asGeode() const { return this; } |
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| 43 | |
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| 44 | /** Add a \c Drawable to the \c Geode. |
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| 45 | * If \c drawable is not \c NULL and is not contained in the \c Geode |
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| 46 | * then increment its reference count, add it to the drawables list and |
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| 47 | * dirty the bounding sphere to force it to be recomputed on the next |
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| 48 | * call to \c getBound(). |
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| 49 | * @param drawable The \c Drawable to be added to the \c Geode. |
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| 50 | * @return \c true for success; \c false otherwise. |
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| 51 | */ |
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| 52 | virtual bool addDrawable( Drawable *drawable ); |
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| 53 | |
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| 54 | /** Remove a \c Drawable from the \c Geode. |
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| 55 | * Equivalent to <tt>removeDrawable(getDrawableIndex(drawable)</tt>. |
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| 56 | * @param drawable The drawable to be removed. |
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| 57 | * @return \c true if at least one \c Drawable was removed. \c false |
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| 58 | * otherwise. |
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| 59 | */ |
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| 60 | virtual bool removeDrawable( Drawable *drawable ); |
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| 61 | |
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| 62 | /** Remove <tt>Drawable</tt>(s) from the specified position in |
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| 63 | * <tt>Geode</tt>'s drawable list. |
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| 64 | * @param i The index of the first \c Drawable to remove. |
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| 65 | * @param numDrawablesToRemove The number of <tt>Drawable</tt> to |
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| 66 | * remove. |
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| 67 | * @return \c true if at least one \c Drawable was removed. \c false |
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| 68 | * otherwise. |
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| 69 | */ |
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| 70 | virtual bool removeDrawables(unsigned int i,unsigned int numDrawablesToRemove=1); |
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| 71 | |
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| 72 | /** Replace specified Drawable with another Drawable. |
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| 73 | * Equivalent to <tt>setDrawable(getDrawableIndex(origDraw),newDraw)</tt>, |
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| 74 | * see docs for \c setDrawable() for further details on implementation. |
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| 75 | */ |
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| 76 | virtual bool replaceDrawable( Drawable *origDraw, Drawable *newDraw ); |
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| 77 | |
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| 78 | /** Set \c Drawable at position \c i. |
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| 79 | * Decrement the reference count origGSet and increments the |
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| 80 | * reference count of newGset, and dirty the bounding sphere |
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| 81 | * to force it to recompute on next getBound() and returns true. |
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| 82 | * If origDrawable is not found then return false and do not |
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| 83 | * add newGset. If newGset is NULL then return false and do |
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| 84 | * not remove origGset. |
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| 85 | * @return \c true if set correctly, \c false on failure |
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| 86 | * (if node==NULL || i is out of range). |
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| 87 | */ |
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| 88 | virtual bool setDrawable( unsigned int i, Drawable* drawable ); |
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| 89 | |
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| 90 | /** Return the number of <tt>Drawable</tt>s currently attached to the |
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| 91 | * \c Geode. |
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| 92 | */ |
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| 93 | inline unsigned int getNumDrawables() const { return _drawables.size(); } |
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| 94 | |
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| 95 | /** Return the \c Drawable at position \c i.*/ |
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| 96 | inline Drawable* getDrawable( unsigned int i ) { return _drawables[i].get(); } |
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| 97 | |
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| 98 | /** Return the \c Drawable at position \c i.*/ |
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| 99 | inline const Drawable* getDrawable( unsigned int i ) const { return _drawables[i].get(); } |
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| 100 | |
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| 101 | /** Return \c true if a given \c Drawable is contained within \c Geode.*/ |
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| 102 | inline bool containsDrawable(const Drawable* gset) const |
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| 103 | { |
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| 104 | for (DrawableList::const_iterator itr=_drawables.begin(); |
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| 105 | itr!=_drawables.end(); |
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| 106 | ++itr) |
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| 107 | { |
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| 108 | if (itr->get()==gset) return true; |
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| 109 | } |
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| 110 | return false; |
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| 111 | } |
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| 112 | |
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| 113 | /** Get the index number of \c drawable. |
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| 114 | * @return A value between 0 and <tt>getNumDrawables()-1</tt> if |
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| 115 | * \c drawable is found; if not found, then |
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| 116 | * <tt>getNumDrawables()</tt> is returned. |
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| 117 | */ |
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| 118 | inline unsigned int getDrawableIndex( const Drawable* drawable ) const |
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| 119 | { |
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| 120 | for (unsigned int drawableNum=0;drawableNum<_drawables.size();++drawableNum) |
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| 121 | { |
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| 122 | if (_drawables[drawableNum]==drawable) return drawableNum; |
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| 123 | } |
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| 124 | return _drawables.size(); // drawable not found. |
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| 125 | } |
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| 126 | |
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| 127 | /** Get the list of drawables.*/ |
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| 128 | const DrawableList& getDrawableList() const { return _drawables; } |
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| 129 | |
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| 130 | /** Compile OpenGL Display List for each drawable.*/ |
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| 131 | void compileDrawables(RenderInfo& renderInfo); |
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| 132 | |
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| 133 | /** Return the Geode's bounding box, which is the union of all the |
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| 134 | * bounding boxes of the geode's drawables.*/ |
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| 135 | inline const BoundingBox& getBoundingBox() const |
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| 136 | { |
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| 137 | if(!_boundingSphereComputed) getBound(); |
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| 138 | return _bbox; |
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| 139 | } |
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| 140 | |
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| 141 | virtual BoundingSphere computeBound() const; |
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| 142 | |
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| 143 | /** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/ |
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| 144 | virtual void setThreadSafeRefUnref(bool threadSafe); |
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| 145 | |
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| 146 | /** Resize any per context GLObject buffers to specified size. */ |
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| 147 | virtual void resizeGLObjectBuffers(unsigned int maxSize); |
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| 148 | |
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| 149 | /** If State is non-zero, this function releases any associated OpenGL objects for |
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| 150 | * the specified graphics context. Otherwise, releases OpenGL objects |
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| 151 | * for all graphics contexts. */ |
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| 152 | virtual void releaseGLObjects(osg::State* = 0) const; |
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| 153 | |
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| 154 | |
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| 155 | protected: |
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| 156 | |
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| 157 | virtual ~Geode(); |
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| 158 | |
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| 159 | |
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| 160 | mutable osg::BoundingBox _bbox; |
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| 161 | DrawableList _drawables; |
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| 162 | |
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| 163 | }; |
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| 164 | |
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| 165 | } |
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| 166 | |
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| 167 | #endif |
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