| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSG_IMAGE |
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| 15 | #define OSG_IMAGE 1 |
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| 16 | |
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| 17 | #include <osg/BufferObject> |
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| 18 | #include <osg/Vec2> |
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| 19 | #include <osg/Vec3> |
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| 20 | #include <osg/Vec4> |
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| 21 | #include <osg/FrameStamp> |
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| 22 | #include <osg/StateAttribute> |
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| 23 | |
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| 24 | #include <string> |
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| 25 | #include <vector> |
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| 26 | |
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| 27 | #ifndef GL_VERSION_1_2 |
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| 28 | // 1.2 definitions... |
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| 29 | #define GL_BGR 0x80E0 |
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| 30 | #define GL_BGRA 0x80E1 |
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| 31 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
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| 32 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
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| 33 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
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| 34 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
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| 35 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
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| 36 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
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| 37 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
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| 38 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
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| 39 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
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| 40 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
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| 41 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
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| 42 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
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| 43 | #endif |
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| 44 | |
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| 45 | #ifndef GL_COMPRESSED_ALPHA |
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| 46 | #define GL_COMPRESSED_ALPHA 0x84E9 |
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| 47 | #define GL_COMPRESSED_LUMINANCE 0x84EA |
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| 48 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
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| 49 | #define GL_COMPRESSED_INTENSITY 0x84EC |
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| 50 | #define GL_COMPRESSED_RGB 0x84ED |
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| 51 | #define GL_COMPRESSED_RGBA 0x84EE |
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| 52 | #endif |
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| 53 | |
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| 54 | |
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| 55 | #ifndef GL_ABGR_EXT |
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| 56 | #define GL_ABGR_EXT 0x8000 |
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| 57 | #endif |
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| 58 | |
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| 59 | namespace osg { |
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| 60 | |
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| 61 | // forward declare |
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| 62 | class NodeVisitor; |
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| 63 | |
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| 64 | /** Image class for encapsulating the storage texture image data. */ |
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| 65 | class OSG_EXPORT Image : public BufferData |
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| 66 | { |
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| 67 | |
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| 68 | public : |
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| 69 | |
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| 70 | Image(); |
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| 71 | |
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| 72 | /** Copy constructor using CopyOp to manage deep vs shallow copy. */ |
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| 73 | Image(const Image& image,const CopyOp& copyop=CopyOp::SHALLOW_COPY); |
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| 74 | |
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| 75 | virtual Object* cloneType() const { return new Image(); } |
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| 76 | virtual Object* clone(const CopyOp& copyop) const { return new Image(*this,copyop); } |
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| 77 | virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const Image*>(obj)!=0; } |
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| 78 | virtual const char* libraryName() const { return "osg"; } |
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| 79 | virtual const char* className() const { return "Image"; } |
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| 80 | |
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| 81 | virtual const GLvoid* getDataPointer() const { return data(); } |
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| 82 | virtual unsigned int getTotalDataSize() const { return getTotalSizeInBytesIncludingMipmaps(); } |
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| 83 | |
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| 84 | /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ |
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| 85 | virtual int compare(const Image& rhs) const; |
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| 86 | |
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| 87 | void setFileName(const std::string& fileName); |
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| 88 | inline const std::string& getFileName() const { return _fileName; } |
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| 89 | |
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| 90 | enum WriteHint { |
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| 91 | NO_PREFERENCE, |
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| 92 | STORE_INLINE, |
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| 93 | EXTERNAL_FILE |
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| 94 | }; |
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| 95 | |
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| 96 | void setWriteHint(WriteHint writeHint) { _writeHint = writeHint; } |
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| 97 | WriteHint getWriteHint() const { return _writeHint; } |
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| 98 | |
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| 99 | enum AllocationMode { |
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| 100 | NO_DELETE, |
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| 101 | USE_NEW_DELETE, |
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| 102 | USE_MALLOC_FREE |
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| 103 | }; |
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| 104 | |
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| 105 | /** Set the method used for deleting data once it goes out of scope. */ |
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| 106 | void setAllocationMode(AllocationMode mode) { _allocationMode = mode; } |
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| 107 | |
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| 108 | /** Get the method used for deleting data once it goes out of scope. */ |
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| 109 | AllocationMode getAllocationMode() const { return _allocationMode; } |
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| 110 | |
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| 111 | |
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| 112 | /** Allocate a pixel block of specified size and type. */ |
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| 113 | virtual void allocateImage(int s,int t,int r, |
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| 114 | GLenum pixelFormat,GLenum type, |
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| 115 | int packing=1); |
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| 116 | |
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| 117 | |
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| 118 | /** Set the image dimensions, format and data. */ |
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| 119 | virtual void setImage(int s,int t,int r, |
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| 120 | GLint internalTextureformat, |
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| 121 | GLenum pixelFormat,GLenum type, |
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| 122 | unsigned char* data, |
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| 123 | AllocationMode mode, |
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| 124 | int packing=1); |
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| 125 | |
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| 126 | /** Read pixels from current frame buffer at specified position and size, using glReadPixels. |
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| 127 | * Create memory for storage if required, reuse existing pixel coords if possible. |
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| 128 | */ |
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| 129 | virtual void readPixels(int x,int y,int width,int height, |
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| 130 | GLenum pixelFormat,GLenum type); |
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| 131 | |
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| 132 | |
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| 133 | /** Read the contents of the current bound texture, handling compressed pixelFormats if present. |
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| 134 | * Create memory for storage if required, reuse existing pixel coords if possible. |
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| 135 | */ |
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| 136 | virtual void readImageFromCurrentTexture(unsigned int contextID, bool copyMipMapsIfAvailable, GLenum type = GL_UNSIGNED_BYTE); |
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| 137 | |
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| 138 | |
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| 139 | /** Scale image to specified size. |
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| 140 | * \warning The method uses gluScaleImage() and thus needs a valid rendering context. |
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| 141 | */ |
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| 142 | void scaleImage(int s,int t,int r) { scaleImage(s,t,r, getDataType()); } |
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| 143 | |
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| 144 | /** Scale image to specified size and with specified data type. |
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| 145 | * \warning The method uses gluScaleImage() and thus needs a valid rendering context. |
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| 146 | */ |
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| 147 | virtual void scaleImage(int s,int t,int r, GLenum newDataType); |
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| 148 | |
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| 149 | /** Copy a source Image into a subpart of this Image at specified position. |
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| 150 | * Typically used to copy to an already allocated image, such as creating |
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| 151 | * a 3D image from a stack 2D images. |
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| 152 | * If this Image is empty then image data is created to |
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| 153 | * accomodate the source image in its offset position. |
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| 154 | * If source is NULL then no operation happens, this Image is left unchanged. |
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| 155 | */ |
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| 156 | virtual void copySubImage(int s_offset, int t_offset, int r_offset, const osg::Image* source); |
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| 157 | |
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| 158 | |
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| 159 | enum Origin |
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| 160 | { |
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| 161 | BOTTOM_LEFT, |
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| 162 | TOP_LEFT |
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| 163 | }; |
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| 164 | |
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| 165 | /** Set the origin of the image. |
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| 166 | * The default value is BOTTOM_LEFT and is consistent with OpenGL. |
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| 167 | * TOP_LEFT is used for imagery that follows standard Imagery convention, such as movies, |
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| 168 | * and hasn't been flipped yet. For such images one much flip the t axis of the tex coords. |
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| 169 | * to handle this origin position. */ |
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| 170 | void setOrigin(Origin origin) { _origin = origin; } |
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| 171 | |
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| 172 | /** Get the origin of the image.*/ |
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| 173 | Origin getOrigin() const { return _origin; } |
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| 174 | |
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| 175 | |
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| 176 | /** Width of image. */ |
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| 177 | inline int s() const { return _s; } |
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| 178 | |
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| 179 | /** Height of image. */ |
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| 180 | inline int t() const { return _t; } |
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| 181 | |
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| 182 | /** Depth of image. */ |
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| 183 | inline int r() const { return _r; } |
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| 184 | |
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| 185 | void setInternalTextureFormat(GLint internalFormat); |
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| 186 | inline GLint getInternalTextureFormat() const { return _internalTextureFormat; } |
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| 187 | |
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| 188 | void setPixelFormat(GLenum pixelFormat); |
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| 189 | inline GLenum getPixelFormat() const { return _pixelFormat; } |
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| 190 | |
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| 191 | void setDataType(GLenum dataType); |
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| 192 | inline GLenum getDataType() const { return _dataType; } |
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| 193 | |
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| 194 | void setPacking(unsigned int packing) { _packing = packing; } |
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| 195 | inline unsigned int getPacking() const { return _packing; } |
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| 196 | |
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| 197 | /** Set the pixel aspect ratio, defined as the pixel width divided by the pixel height.*/ |
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| 198 | inline void setPixelAspectRatio(float pixelAspectRatio) { _pixelAspectRatio = pixelAspectRatio; } |
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| 199 | |
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| 200 | /** Get the pixel aspect ratio.*/ |
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| 201 | inline float getPixelAspectRatio() const { return _pixelAspectRatio; } |
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| 202 | |
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| 203 | /** Return the number of bits required for each pixel. */ |
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| 204 | inline unsigned int getPixelSizeInBits() const { return computePixelSizeInBits(_pixelFormat,_dataType); } |
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| 205 | |
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| 206 | /** Return the number of bytes each row of pixels occupies once it has been packed. */ |
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| 207 | inline unsigned int getRowSizeInBytes() const { return computeRowWidthInBytes(_s,_pixelFormat,_dataType,_packing); } |
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| 208 | |
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| 209 | /** Return the number of bytes each image (_s*_t) of pixels occupies. */ |
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| 210 | inline unsigned int getImageSizeInBytes() const { return getRowSizeInBytes()*_t; } |
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| 211 | |
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| 212 | /** Return the number of bytes the whole row/image/volume of pixels occupies. */ |
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| 213 | inline unsigned int getTotalSizeInBytes() const { return getImageSizeInBytes()*_r; } |
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| 214 | |
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| 215 | /** Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included. */ |
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| 216 | unsigned int getTotalSizeInBytesIncludingMipmaps() const; |
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| 217 | |
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| 218 | /** Return true if the Image represent a valid and usable imagery.*/ |
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| 219 | bool valid() const { return _s!=0 && _t!=0 && _r!=0 && _data!=0 && _dataType!=0; } |
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| 220 | |
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| 221 | /** Raw image data. */ |
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| 222 | inline unsigned char* data() { return _data; } |
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| 223 | |
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| 224 | /** Raw const image data. */ |
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| 225 | inline const unsigned char* data() const { return _data; } |
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| 226 | |
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| 227 | |
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| 228 | inline unsigned char* data(int column, int row=0,int image=0) |
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| 229 | { |
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| 230 | if (!_data) return NULL; |
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| 231 | return _data+(column*getPixelSizeInBits())/8+row*getRowSizeInBytes()+image*getImageSizeInBytes(); |
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| 232 | } |
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| 233 | |
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| 234 | inline const unsigned char* data(int column, int row=0,int image=0) const |
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| 235 | { |
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| 236 | if (!_data) return NULL; |
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| 237 | return _data+(column*getPixelSizeInBits())/8+row*getRowSizeInBytes()+image*getImageSizeInBytes(); |
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| 238 | } |
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| 239 | |
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| 240 | /** Get the color value for specified texcoord.*/ |
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| 241 | Vec4 getColor(unsigned int s,unsigned t=0,unsigned r=0) const; |
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| 242 | |
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| 243 | /** Get the color value for specified texcoord.*/ |
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| 244 | Vec4 getColor(const Vec2& texcoord) const { return getColor(Vec3(texcoord.x(),texcoord.y(),0.0f)); } |
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| 245 | |
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| 246 | /** Get the color value for specified texcoord.*/ |
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| 247 | Vec4 getColor(const Vec3& texcoord) const; |
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| 248 | |
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| 249 | |
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| 250 | /** Flip the image horizontally. */ |
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| 251 | void flipHorizontal(); |
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| 252 | |
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| 253 | /** Flip the image vertically. */ |
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| 254 | void flipVertical(); |
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| 255 | |
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| 256 | |
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| 257 | /** Ensure image dimensions are a power of two. |
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| 258 | * Mipmapped textures require the image dimensions to be |
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| 259 | * power of two and are within the maxiumum texture size for |
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| 260 | * the host machine. |
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| 261 | */ |
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| 262 | void ensureValidSizeForTexturing(GLint maxTextureSize); |
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| 263 | |
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| 264 | static bool isPackedType(GLenum type); |
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| 265 | static GLenum computePixelFormat(GLenum pixelFormat); |
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| 266 | static GLenum computeFormatDataType(GLenum pixelFormat); |
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| 267 | static unsigned int computeNumComponents(GLenum pixelFormat); |
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| 268 | static unsigned int computePixelSizeInBits(GLenum pixelFormat,GLenum type); |
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| 269 | static unsigned int computeRowWidthInBytes(int width,GLenum pixelFormat,GLenum type,int packing); |
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| 270 | static int computeNearestPowerOfTwo(int s,float bias=0.5f); |
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| 271 | static int computeNumberOfMipmapLevels(int s,int t = 1, int r = 1); |
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| 272 | |
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| 273 | /** Precomputed mipmaps stuff. */ |
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| 274 | typedef std::vector< unsigned int > MipmapDataType; |
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| 275 | |
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| 276 | inline bool isMipmap() const {return !_mipmapData.empty();}; |
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| 277 | |
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| 278 | unsigned int getNumMipmapLevels() const |
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| 279 | { |
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| 280 | return static_cast<unsigned int>(_mipmapData.size())+1; |
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| 281 | }; |
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| 282 | |
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| 283 | /** Send offsets into data. It is assumed that first mipmap offset (index 0) is 0.*/ |
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| 284 | inline void setMipmapLevels(const MipmapDataType& mipmapDataVector) { _mipmapData = mipmapDataVector; } |
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| 285 | |
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| 286 | inline const MipmapDataType& getMipmapLevels() const { return _mipmapData; } |
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| 287 | |
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| 288 | inline unsigned int getMipmapOffset(unsigned int mipmapLevel) const |
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| 289 | { |
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| 290 | if(mipmapLevel == 0) |
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| 291 | return 0; |
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| 292 | else if (mipmapLevel < getNumMipmapLevels()) |
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| 293 | return _mipmapData[mipmapLevel-1]; |
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| 294 | return 0; |
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| 295 | }; |
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| 296 | |
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| 297 | inline unsigned char* getMipmapData(unsigned int mipmapLevel) |
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| 298 | { |
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| 299 | return _data+getMipmapOffset(mipmapLevel); |
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| 300 | } |
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| 301 | |
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| 302 | inline const unsigned char* getMipmapData(unsigned int mipmapLevel) const |
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| 303 | { |
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| 304 | return _data+getMipmapOffset(mipmapLevel); |
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| 305 | } |
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| 306 | |
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| 307 | /*inline const unsigned char* getMipmapData(unsigned int row, unsigned int column, unsigned int mipmapLevel) const |
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| 308 | { |
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| 309 | if (!_data) return NULL; |
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| 310 | return getMipmapData(mipmapLevel) + (column*getPixelSizeInBits())/8+row*getRowSizeInBytes(); |
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| 311 | }*/ |
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| 312 | |
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| 313 | /** Return true if this image is translucent - i.e. it has alpha values that are less 1.0 (when normalized). */ |
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| 314 | virtual bool isImageTranslucent() const; |
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| 315 | |
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| 316 | /** Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory. */ |
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| 317 | void setPixelBufferObject(PixelBufferObject* buffer) { setBufferObject(buffer); } |
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| 318 | |
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| 319 | /** Get the PixelBufferObject.*/ |
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| 320 | PixelBufferObject* getPixelBufferObject() { return dynamic_cast<PixelBufferObject*>(_bufferObject.get()); } |
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| 321 | |
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| 322 | /** Get the const PixelBufferObject.*/ |
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| 323 | const PixelBufferObject* getPixelBufferObject() const { return dynamic_cast<const PixelBufferObject*>(_bufferObject.get()); } |
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| 324 | |
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| 325 | /** return whether the update(NodeVisitor* nv) should be required on each frame to enable proper working of osg::Image.*/ |
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| 326 | virtual bool requiresUpdateCall() const { return false; } |
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| 327 | |
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| 328 | /** update method for osg::Image subclasses that update themselves during the update traversal.*/ |
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| 329 | virtual void update(NodeVisitor* /*nv*/) {} |
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| 330 | |
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| 331 | /** convience update callback class that can be attached to StateAttribute (such as Textures) to ensure |
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| 332 | * that the Image::update(NodeVisitor*) method is called during the update traversal. This callback |
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| 333 | * is automatically attached when Image::requiresUpdateCall() is true (it's false by default.) |
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| 334 | */ |
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| 335 | struct OSG_EXPORT UpdateCallback : public osg::StateAttributeCallback |
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| 336 | { |
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| 337 | virtual void operator () (osg::StateAttribute* attr, osg::NodeVisitor* nv); |
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| 338 | }; |
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| 339 | |
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| 340 | /** method for sending pointer events to images that are acting as front ends to interactive surfaces such as a vnc or browser window. Return true if handled. */ |
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| 341 | virtual bool sendPointerEvent(int /*x*/, int /*y*/, int /*buttonMask*/) { return false; } |
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| 342 | |
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| 343 | /** method for sending key events to images that are acting as front ends to interactive surfaces such as a vnc or browser window. Return true if handled.*/ |
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| 344 | virtual bool sendKeyEvent(int /*key*/, bool /*keyDown*/) { return false; } |
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| 345 | |
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| 346 | /** method for passing frame information to the custom Image classes, to be called only when objects associated with imagery are not culled.*/ |
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| 347 | virtual void setFrameLastRendered(const osg::FrameStamp* /*frameStamp*/) {} |
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| 348 | |
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| 349 | protected : |
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| 350 | |
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| 351 | virtual ~Image(); |
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| 352 | |
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| 353 | Image& operator = (const Image&) { return *this; } |
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| 354 | |
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| 355 | std::string _fileName; |
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| 356 | WriteHint _writeHint; |
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| 357 | |
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| 358 | |
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| 359 | Origin _origin; |
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| 360 | |
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| 361 | int _s, _t, _r; |
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| 362 | GLint _internalTextureFormat; |
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| 363 | GLenum _pixelFormat; |
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| 364 | GLenum _dataType; |
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| 365 | unsigned int _packing; |
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| 366 | float _pixelAspectRatio; |
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| 367 | |
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| 368 | AllocationMode _allocationMode; |
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| 369 | unsigned char* _data; |
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| 370 | |
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| 371 | void deallocateData(); |
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| 372 | |
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| 373 | void setData(unsigned char* data,AllocationMode allocationMode); |
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| 374 | |
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| 375 | MipmapDataType _mipmapData; |
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| 376 | |
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| 377 | ref_ptr<PixelBufferObject> _bufferObject; |
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| 378 | }; |
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| 379 | |
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| 380 | class Geode; |
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| 381 | |
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| 382 | /** Convenience function to be used by image loaders to generate a valid geode |
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| 383 | * to return for readNode(). |
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| 384 | * Use the image's s and t values to scale the dimensions of the image. |
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| 385 | */ |
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| 386 | extern OSG_EXPORT Geode* createGeodeForImage(Image* image); |
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| 387 | /** Convenience function to be used by image loaders to generate a valid geode |
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| 388 | * to return for readNode(). |
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| 389 | * Use the specified s and t values to scale the dimensions of the image. |
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| 390 | */ |
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| 391 | extern OSG_EXPORT Geode* createGeodeForImage(Image* image,float s,float t); |
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| 392 | |
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| 393 | } |
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| 394 | |
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| 395 | #endif // __SG_IMAGE_H |
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