| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
|---|
| 2 | * |
|---|
| 3 | * This library is open source and may be redistributed and/or modified under |
|---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 7 | * |
|---|
| 8 | * This library is distributed in the hope that it will be useful, |
|---|
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 11 | * OpenSceneGraph Public License for more details. |
|---|
| 12 | */ |
|---|
| 13 | |
|---|
| 14 | #ifndef OSG_IMAGE |
|---|
| 15 | #define OSG_IMAGE 1 |
|---|
| 16 | |
|---|
| 17 | #include <osg/BufferObject> |
|---|
| 18 | #include <osg/Vec2> |
|---|
| 19 | #include <osg/Vec3> |
|---|
| 20 | #include <osg/Vec4> |
|---|
| 21 | #include <osg/FrameStamp> |
|---|
| 22 | #include <osg/StateAttribute> |
|---|
| 23 | |
|---|
| 24 | #include <string> |
|---|
| 25 | #include <vector> |
|---|
| 26 | |
|---|
| 27 | #ifndef GL_VERSION_1_2 |
|---|
| 28 | // 1.2 definitions... |
|---|
| 29 | #define GL_BGR 0x80E0 |
|---|
| 30 | #define GL_BGRA 0x80E1 |
|---|
| 31 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
|---|
| 32 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
|---|
| 33 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
|---|
| 34 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
|---|
| 35 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
|---|
| 36 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
|---|
| 37 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
|---|
| 38 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
|---|
| 39 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
|---|
| 40 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
|---|
| 41 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
|---|
| 42 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
|---|
| 43 | #endif |
|---|
| 44 | |
|---|
| 45 | #ifndef GL_COMPRESSED_ALPHA |
|---|
| 46 | #define GL_COMPRESSED_ALPHA 0x84E9 |
|---|
| 47 | #define GL_COMPRESSED_LUMINANCE 0x84EA |
|---|
| 48 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
|---|
| 49 | #define GL_COMPRESSED_INTENSITY 0x84EC |
|---|
| 50 | #define GL_COMPRESSED_RGB 0x84ED |
|---|
| 51 | #define GL_COMPRESSED_RGBA 0x84EE |
|---|
| 52 | #endif |
|---|
| 53 | |
|---|
| 54 | |
|---|
| 55 | #ifndef GL_ABGR_EXT |
|---|
| 56 | #define GL_ABGR_EXT 0x8000 |
|---|
| 57 | #endif |
|---|
| 58 | |
|---|
| 59 | #if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) |
|---|
| 60 | #define GL_RED 0x1903 |
|---|
| 61 | #define GL_GREEN 0x1904 |
|---|
| 62 | #define GL_BLUE 0x1905 |
|---|
| 63 | #define GL_DEPTH_COMPONENT 0x1902 |
|---|
| 64 | #define GL_STENCIL_INDEX 0x1901 |
|---|
| 65 | #endif |
|---|
| 66 | |
|---|
| 67 | #if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE) |
|---|
| 68 | #define GL_BITMAP 0x1A00 |
|---|
| 69 | #define GL_COLOR_INDEX 0x1900 |
|---|
| 70 | #define GL_INTENSITY12 0x804C |
|---|
| 71 | #define GL_INTENSITY16 0x804D |
|---|
| 72 | #define GL_INTENSITY4 0x804A |
|---|
| 73 | #define GL_INTENSITY8 0x804B |
|---|
| 74 | #define GL_LUMINANCE12 0x8041 |
|---|
| 75 | #define GL_LUMINANCE12_ALPHA4 0x8046 |
|---|
| 76 | #define GL_LUMINANCE12_ALPHA12 0x8047 |
|---|
| 77 | #define GL_LUMINANCE16 0x8042 |
|---|
| 78 | #define GL_LUMINANCE16_ALPHA16 0x8048 |
|---|
| 79 | #define GL_LUMINANCE4 0x803F |
|---|
| 80 | #define GL_LUMINANCE4_ALPHA4 0x8043 |
|---|
| 81 | #define GL_LUMINANCE6_ALPHA2 0x8044 |
|---|
| 82 | #define GL_LUMINANCE8 0x8040 |
|---|
| 83 | #define GL_LUMINANCE8_ALPHA8 0x8045 |
|---|
| 84 | #define GL_RGBA8 0x8058 |
|---|
| 85 | #define GL_PACK_ROW_LENGTH 0x0D02 |
|---|
| 86 | #endif |
|---|
| 87 | |
|---|
| 88 | #ifndef GL_PACK_SKIP_IMAGES |
|---|
| 89 | #define GL_PACK_SKIP_IMAGES 0x806B |
|---|
| 90 | #define GL_PACK_IMAGE_HEIGHT 0x806C |
|---|
| 91 | #define GL_UNPACK_SKIP_IMAGES 0x806D |
|---|
| 92 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
|---|
| 93 | #endif |
|---|
| 94 | |
|---|
| 95 | #ifndef GL_OES_compressed_ETC1_RGB8_texture |
|---|
| 96 | #define GL_ETC1_RGB8_OES 0x8D64 |
|---|
| 97 | #endif |
|---|
| 98 | |
|---|
| 99 | namespace osg { |
|---|
| 100 | |
|---|
| 101 | // forward declare |
|---|
| 102 | class NodeVisitor; |
|---|
| 103 | |
|---|
| 104 | /** Image class for encapsulating the storage texture image data. */ |
|---|
| 105 | class OSG_EXPORT Image : public BufferData |
|---|
| 106 | { |
|---|
| 107 | |
|---|
| 108 | public : |
|---|
| 109 | |
|---|
| 110 | Image(); |
|---|
| 111 | |
|---|
| 112 | /** Copy constructor using CopyOp to manage deep vs shallow copy. */ |
|---|
| 113 | Image(const Image& image,const CopyOp& copyop=CopyOp::SHALLOW_COPY); |
|---|
| 114 | |
|---|
| 115 | virtual Object* cloneType() const { return new Image(); } |
|---|
| 116 | virtual Object* clone(const CopyOp& copyop) const { return new Image(*this,copyop); } |
|---|
| 117 | virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const Image*>(obj)!=0; } |
|---|
| 118 | virtual const char* libraryName() const { return "osg"; } |
|---|
| 119 | virtual const char* className() const { return "Image"; } |
|---|
| 120 | |
|---|
| 121 | virtual osg::Image* asImage() { return this; } |
|---|
| 122 | virtual const osg::Image* asImage() const { return this; } |
|---|
| 123 | |
|---|
| 124 | virtual const GLvoid* getDataPointer() const { return data(); } |
|---|
| 125 | virtual unsigned int getTotalDataSize() const { return getTotalSizeInBytesIncludingMipmaps(); } |
|---|
| 126 | |
|---|
| 127 | /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ |
|---|
| 128 | virtual int compare(const Image& rhs) const; |
|---|
| 129 | |
|---|
| 130 | void setFileName(const std::string& fileName); |
|---|
| 131 | inline const std::string& getFileName() const { return _fileName; } |
|---|
| 132 | |
|---|
| 133 | enum WriteHint { |
|---|
| 134 | NO_PREFERENCE, |
|---|
| 135 | STORE_INLINE, |
|---|
| 136 | EXTERNAL_FILE |
|---|
| 137 | }; |
|---|
| 138 | |
|---|
| 139 | void setWriteHint(WriteHint writeHint) { _writeHint = writeHint; } |
|---|
| 140 | WriteHint getWriteHint() const { return _writeHint; } |
|---|
| 141 | |
|---|
| 142 | enum AllocationMode { |
|---|
| 143 | NO_DELETE, |
|---|
| 144 | USE_NEW_DELETE, |
|---|
| 145 | USE_MALLOC_FREE |
|---|
| 146 | }; |
|---|
| 147 | |
|---|
| 148 | /** Set the method used for deleting data once it goes out of scope. */ |
|---|
| 149 | void setAllocationMode(AllocationMode mode) { _allocationMode = mode; } |
|---|
| 150 | |
|---|
| 151 | /** Get the method used for deleting data once it goes out of scope. */ |
|---|
| 152 | AllocationMode getAllocationMode() const { return _allocationMode; } |
|---|
| 153 | |
|---|
| 154 | |
|---|
| 155 | /** Allocate a pixel block of specified size and type. */ |
|---|
| 156 | virtual void allocateImage(int s,int t,int r, |
|---|
| 157 | GLenum pixelFormat,GLenum type, |
|---|
| 158 | int packing=1); |
|---|
| 159 | |
|---|
| 160 | |
|---|
| 161 | /** Set the image dimensions, format and data. */ |
|---|
| 162 | virtual void setImage(int s,int t,int r, |
|---|
| 163 | GLint internalTextureformat, |
|---|
| 164 | GLenum pixelFormat,GLenum type, |
|---|
| 165 | unsigned char* data, |
|---|
| 166 | AllocationMode mode, |
|---|
| 167 | int packing=1, int rowLength=0); |
|---|
| 168 | |
|---|
| 169 | /** Read pixels from current frame buffer at specified position and size, using glReadPixels. |
|---|
| 170 | * Create memory for storage if required, reuse existing pixel coords if possible. |
|---|
| 171 | */ |
|---|
| 172 | virtual void readPixels(int x,int y,int width,int height, |
|---|
| 173 | GLenum pixelFormat,GLenum type); |
|---|
| 174 | |
|---|
| 175 | |
|---|
| 176 | /** Read the contents of the current bound texture, handling compressed pixelFormats if present. |
|---|
| 177 | * Create memory for storage if required, reuse existing pixel coords if possible. |
|---|
| 178 | */ |
|---|
| 179 | virtual void readImageFromCurrentTexture(unsigned int contextID, bool copyMipMapsIfAvailable, GLenum type = GL_UNSIGNED_BYTE, unsigned int face = 0); |
|---|
| 180 | |
|---|
| 181 | |
|---|
| 182 | /** Scale image to specified size. */ |
|---|
| 183 | void scaleImage(int s,int t,int r) { scaleImage(s,t,r, getDataType()); } |
|---|
| 184 | |
|---|
| 185 | /** Scale image to specified size and with specified data type. */ |
|---|
| 186 | virtual void scaleImage(int s,int t,int r, GLenum newDataType); |
|---|
| 187 | |
|---|
| 188 | /** Copy a source Image into a subpart of this Image at specified position. |
|---|
| 189 | * Typically used to copy to an already allocated image, such as creating |
|---|
| 190 | * a 3D image from a stack 2D images. |
|---|
| 191 | * If this Image is empty then image data is created to |
|---|
| 192 | * accomodate the source image in its offset position. |
|---|
| 193 | * If source is NULL then no operation happens, this Image is left unchanged. |
|---|
| 194 | */ |
|---|
| 195 | virtual void copySubImage(int s_offset, int t_offset, int r_offset, const osg::Image* source); |
|---|
| 196 | |
|---|
| 197 | |
|---|
| 198 | enum Origin |
|---|
| 199 | { |
|---|
| 200 | BOTTOM_LEFT, |
|---|
| 201 | TOP_LEFT |
|---|
| 202 | }; |
|---|
| 203 | |
|---|
| 204 | /** Set the origin of the image. |
|---|
| 205 | * The default value is BOTTOM_LEFT and is consistent with OpenGL. |
|---|
| 206 | * TOP_LEFT is used for imagery that follows standard Imagery convention, such as movies, |
|---|
| 207 | * and hasn't been flipped yet. For such images one much flip the t axis of the tex coords. |
|---|
| 208 | * to handle this origin position. */ |
|---|
| 209 | void setOrigin(Origin origin) { _origin = origin; } |
|---|
| 210 | |
|---|
| 211 | /** Get the origin of the image.*/ |
|---|
| 212 | Origin getOrigin() const { return _origin; } |
|---|
| 213 | |
|---|
| 214 | |
|---|
| 215 | /** Width of image. */ |
|---|
| 216 | inline int s() const { return _s; } |
|---|
| 217 | |
|---|
| 218 | /** Height of image. */ |
|---|
| 219 | inline int t() const { return _t; } |
|---|
| 220 | |
|---|
| 221 | /** Depth of image. */ |
|---|
| 222 | inline int r() const { return _r; } |
|---|
| 223 | |
|---|
| 224 | void setRowLength(int length); |
|---|
| 225 | inline int getRowLength() const { return _rowLength; } |
|---|
| 226 | |
|---|
| 227 | void setInternalTextureFormat(GLint internalFormat); |
|---|
| 228 | inline GLint getInternalTextureFormat() const { return _internalTextureFormat; } |
|---|
| 229 | |
|---|
| 230 | void setPixelFormat(GLenum pixelFormat); |
|---|
| 231 | inline GLenum getPixelFormat() const { return _pixelFormat; } |
|---|
| 232 | |
|---|
| 233 | void setDataType(GLenum dataType); |
|---|
| 234 | inline GLenum getDataType() const { return _dataType; } |
|---|
| 235 | |
|---|
| 236 | void setPacking(unsigned int packing) { _packing = packing; } |
|---|
| 237 | inline unsigned int getPacking() const { return _packing; } |
|---|
| 238 | |
|---|
| 239 | /** return true of the pixel format is an OpenGL compressed pixel format.*/ |
|---|
| 240 | bool isCompressed() const; |
|---|
| 241 | |
|---|
| 242 | /** Set the pixel aspect ratio, defined as the pixel width divided by the pixel height.*/ |
|---|
| 243 | inline void setPixelAspectRatio(float pixelAspectRatio) { _pixelAspectRatio = pixelAspectRatio; } |
|---|
| 244 | |
|---|
| 245 | /** Get the pixel aspect ratio.*/ |
|---|
| 246 | inline float getPixelAspectRatio() const { return _pixelAspectRatio; } |
|---|
| 247 | |
|---|
| 248 | /** Return the number of bits required for each pixel. */ |
|---|
| 249 | inline unsigned int getPixelSizeInBits() const { return computePixelSizeInBits(_pixelFormat,_dataType); } |
|---|
| 250 | |
|---|
| 251 | /** Return the number of bytes each row of pixels occupies once it has been packed. */ |
|---|
| 252 | inline unsigned int getRowSizeInBytes() const { return computeRowWidthInBytes(_s,_pixelFormat,_dataType,_packing); } |
|---|
| 253 | |
|---|
| 254 | /** Return the number of bytes between each successive row. |
|---|
| 255 | * Note, getRowSizeInBytes() will only equal getRowStepInBytes() when isDataContiguous() return true. */ |
|---|
| 256 | inline unsigned int getRowStepInBytes() const { return computeRowWidthInBytes(_rowLength==0?_s:_rowLength,_pixelFormat,_dataType,_packing); } |
|---|
| 257 | |
|---|
| 258 | /** Return the number of bytes each image (_s*_t) of pixels occupies. */ |
|---|
| 259 | inline unsigned int getImageSizeInBytes() const { return getRowSizeInBytes()*_t; } |
|---|
| 260 | |
|---|
| 261 | /** Return the number of bytes between each successive image. |
|---|
| 262 | * Note, getImageSizeInBytes() will only equal getImageStepInBytes() when isDataContiguous() return true. */ |
|---|
| 263 | inline unsigned int getImageStepInBytes() const { return getRowStepInBytes()*_t; } |
|---|
| 264 | |
|---|
| 265 | /** Return the number of bytes the whole row/image/volume of pixels occupies. */ |
|---|
| 266 | inline unsigned int getTotalSizeInBytes() const { return getImageSizeInBytes()*_r; } |
|---|
| 267 | |
|---|
| 268 | /** Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included. */ |
|---|
| 269 | unsigned int getTotalSizeInBytesIncludingMipmaps() const; |
|---|
| 270 | |
|---|
| 271 | /** Return true if the Image represent a valid and usable imagery.*/ |
|---|
| 272 | bool valid() const { return _s!=0 && _t!=0 && _r!=0 && _data!=0 && _dataType!=0; } |
|---|
| 273 | |
|---|
| 274 | /** Raw image data. |
|---|
| 275 | * Note, data in successive rows may not be contiguous, isDataContiguous() return false then you should |
|---|
| 276 | * take care to access the data per row rather than treating the whole data as a single block. */ |
|---|
| 277 | inline unsigned char* data() { return _data; } |
|---|
| 278 | |
|---|
| 279 | /** Raw const image data. |
|---|
| 280 | * Note, data in successive rows may not be contiguous, isDataContiguous() return false then you should |
|---|
| 281 | * take care to access the data per row rather than treating the whole data as a single block. */ |
|---|
| 282 | inline const unsigned char* data() const { return _data; } |
|---|
| 283 | |
|---|
| 284 | inline unsigned char* data(int column, int row=0,int image=0) |
|---|
| 285 | { |
|---|
| 286 | if (!_data) return NULL; |
|---|
| 287 | return _data+(column*getPixelSizeInBits())/8+row*getRowStepInBytes()+image*getImageSizeInBytes(); |
|---|
| 288 | } |
|---|
| 289 | |
|---|
| 290 | inline const unsigned char* data(int column, int row=0,int image=0) const |
|---|
| 291 | { |
|---|
| 292 | if (!_data) return NULL; |
|---|
| 293 | return _data+(column*getPixelSizeInBits())/8+row*getRowStepInBytes()+image*getImageSizeInBytes(); |
|---|
| 294 | } |
|---|
| 295 | |
|---|
| 296 | /** return true if the data stored in the image is a contiguous block of data.*/ |
|---|
| 297 | bool isDataContiguous() const { return _rowLength==0 || _rowLength==_s; } |
|---|
| 298 | |
|---|
| 299 | /** Convenience class for assisting the copying of image data when the image data isn't contiguous.*/ |
|---|
| 300 | class OSG_EXPORT DataIterator |
|---|
| 301 | { |
|---|
| 302 | public: |
|---|
| 303 | DataIterator(const Image* image); |
|---|
| 304 | DataIterator(const DataIterator& ri); |
|---|
| 305 | ~DataIterator() {} |
|---|
| 306 | |
|---|
| 307 | /** advance iterator to next block of data.*/ |
|---|
| 308 | void operator ++ (); |
|---|
| 309 | |
|---|
| 310 | /** is iterator valid.*/ |
|---|
| 311 | bool valid() const { return _currentPtr!=0; } |
|---|
| 312 | |
|---|
| 313 | /** data pointer of current block to copy.*/ |
|---|
| 314 | const unsigned char* data() const { return _currentPtr; } |
|---|
| 315 | |
|---|
| 316 | /** Size of current block to copy.*/ |
|---|
| 317 | unsigned int size() const { return _currentSize; } |
|---|
| 318 | |
|---|
| 319 | protected: |
|---|
| 320 | |
|---|
| 321 | |
|---|
| 322 | void assign(); |
|---|
| 323 | |
|---|
| 324 | const osg::Image* _image; |
|---|
| 325 | int _rowNum; |
|---|
| 326 | int _imageNum; |
|---|
| 327 | unsigned int _mipmapNum; |
|---|
| 328 | const unsigned char* _currentPtr; |
|---|
| 329 | unsigned int _currentSize; |
|---|
| 330 | }; |
|---|
| 331 | |
|---|
| 332 | /** Get the color value for specified texcoord.*/ |
|---|
| 333 | Vec4 getColor(unsigned int s,unsigned t=0,unsigned r=0) const; |
|---|
| 334 | |
|---|
| 335 | /** Get the color value for specified texcoord.*/ |
|---|
| 336 | Vec4 getColor(const Vec2& texcoord) const { return getColor(Vec3(texcoord.x(),texcoord.y(),0.0f)); } |
|---|
| 337 | |
|---|
| 338 | /** Get the color value for specified texcoord.*/ |
|---|
| 339 | Vec4 getColor(const Vec3& texcoord) const; |
|---|
| 340 | |
|---|
| 341 | |
|---|
| 342 | /** Flip the image horizontally, around s dimension. */ |
|---|
| 343 | void flipHorizontal(); |
|---|
| 344 | |
|---|
| 345 | /** Flip the image vertically, around t dimension. */ |
|---|
| 346 | void flipVertical(); |
|---|
| 347 | |
|---|
| 348 | /** Flip the image around the r dimension. Only relevent for 3D textures. */ |
|---|
| 349 | void flipDepth(); |
|---|
| 350 | |
|---|
| 351 | /** Ensure image dimensions are a power of two. |
|---|
| 352 | * Mipmapped textures require the image dimensions to be |
|---|
| 353 | * power of two and are within the maxiumum texture size for |
|---|
| 354 | * the host machine. |
|---|
| 355 | */ |
|---|
| 356 | void ensureValidSizeForTexturing(GLint maxTextureSize); |
|---|
| 357 | |
|---|
| 358 | static bool isPackedType(GLenum type); |
|---|
| 359 | static GLenum computePixelFormat(GLenum pixelFormat); |
|---|
| 360 | static GLenum computeFormatDataType(GLenum pixelFormat); |
|---|
| 361 | static unsigned int computeBlockSize(GLenum pixelFormat, GLenum packing); |
|---|
| 362 | static unsigned int computeNumComponents(GLenum pixelFormat); |
|---|
| 363 | static unsigned int computePixelSizeInBits(GLenum pixelFormat,GLenum type); |
|---|
| 364 | static unsigned int computeRowWidthInBytes(int width,GLenum pixelFormat,GLenum type,int packing); |
|---|
| 365 | static unsigned int computeImageSizeInBytes(int width,int height, int depth, GLenum pixelFormat,GLenum type,int packing); |
|---|
| 366 | static int computeNearestPowerOfTwo(int s,float bias=0.5f); |
|---|
| 367 | static int computeNumberOfMipmapLevels(int s,int t = 1, int r = 1); |
|---|
| 368 | |
|---|
| 369 | /** Precomputed mipmaps stuff. */ |
|---|
| 370 | typedef std::vector< unsigned int > MipmapDataType; |
|---|
| 371 | |
|---|
| 372 | inline bool isMipmap() const {return !_mipmapData.empty();}; |
|---|
| 373 | |
|---|
| 374 | unsigned int getNumMipmapLevels() const |
|---|
| 375 | { |
|---|
| 376 | return static_cast<unsigned int>(_mipmapData.size())+1; |
|---|
| 377 | }; |
|---|
| 378 | |
|---|
| 379 | /** Send offsets into data. It is assumed that first mipmap offset (index 0) is 0.*/ |
|---|
| 380 | inline void setMipmapLevels(const MipmapDataType& mipmapDataVector) { _mipmapData = mipmapDataVector; } |
|---|
| 381 | |
|---|
| 382 | inline const MipmapDataType& getMipmapLevels() const { return _mipmapData; } |
|---|
| 383 | |
|---|
| 384 | inline unsigned int getMipmapOffset(unsigned int mipmapLevel) const |
|---|
| 385 | { |
|---|
| 386 | if(mipmapLevel == 0) |
|---|
| 387 | return 0; |
|---|
| 388 | else if (mipmapLevel < getNumMipmapLevels()) |
|---|
| 389 | return _mipmapData[mipmapLevel-1]; |
|---|
| 390 | return 0; |
|---|
| 391 | }; |
|---|
| 392 | |
|---|
| 393 | inline unsigned char* getMipmapData(unsigned int mipmapLevel) |
|---|
| 394 | { |
|---|
| 395 | return _data+getMipmapOffset(mipmapLevel); |
|---|
| 396 | } |
|---|
| 397 | |
|---|
| 398 | inline const unsigned char* getMipmapData(unsigned int mipmapLevel) const |
|---|
| 399 | { |
|---|
| 400 | return _data+getMipmapOffset(mipmapLevel); |
|---|
| 401 | } |
|---|
| 402 | |
|---|
| 403 | /** returns false for texture formats that do not support texture subloading */ |
|---|
| 404 | bool supportsTextureSubloading() const; |
|---|
| 405 | |
|---|
| 406 | /** Return true if this image is translucent - i.e. it has alpha values that are less 1.0 (when normalized). */ |
|---|
| 407 | virtual bool isImageTranslucent() const; |
|---|
| 408 | |
|---|
| 409 | /** Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory. */ |
|---|
| 410 | void setPixelBufferObject(PixelBufferObject* buffer) { setBufferObject(buffer); } |
|---|
| 411 | |
|---|
| 412 | /** Get the PixelBufferObject.*/ |
|---|
| 413 | PixelBufferObject* getPixelBufferObject() { return dynamic_cast<PixelBufferObject*>(_bufferObject.get()); } |
|---|
| 414 | |
|---|
| 415 | /** Get the const PixelBufferObject.*/ |
|---|
| 416 | const PixelBufferObject* getPixelBufferObject() const { return dynamic_cast<const PixelBufferObject*>(_bufferObject.get()); } |
|---|
| 417 | |
|---|
| 418 | /** return whether the update(NodeVisitor* nv) should be required on each frame to enable proper working of osg::Image.*/ |
|---|
| 419 | virtual bool requiresUpdateCall() const { return false; } |
|---|
| 420 | |
|---|
| 421 | /** update method for osg::Image subclasses that update themselves during the update traversal.*/ |
|---|
| 422 | virtual void update(NodeVisitor* /*nv*/) {} |
|---|
| 423 | |
|---|
| 424 | /** convience update callback class that can be attached to StateAttribute (such as Textures) to ensure |
|---|
| 425 | * that the Image::update(NodeVisitor*) method is called during the update traversal. This callback |
|---|
| 426 | * is automatically attached when Image::requiresUpdateCall() is true (it's false by default.) |
|---|
| 427 | */ |
|---|
| 428 | struct OSG_EXPORT UpdateCallback : public osg::StateAttributeCallback |
|---|
| 429 | { |
|---|
| 430 | virtual void operator () (osg::StateAttribute* attr, osg::NodeVisitor* nv); |
|---|
| 431 | }; |
|---|
| 432 | |
|---|
| 433 | /** method for hinting whether to enable or disable focus to images acting as front ends to interactive surfaces such as a vnc or browser window. Return true if handled. */ |
|---|
| 434 | virtual bool sendFocusHint(bool /*focus*/) { return false; } |
|---|
| 435 | |
|---|
| 436 | /** method for sending pointer events to images that are acting as front ends to interactive surfaces such as a vnc or browser window. Return true if handled. */ |
|---|
| 437 | virtual bool sendPointerEvent(int /*x*/, int /*y*/, int /*buttonMask*/) { return false; } |
|---|
| 438 | |
|---|
| 439 | /** method for sending key events to images that are acting as front ends to interactive surfaces such as a vnc or browser window. Return true if handled.*/ |
|---|
| 440 | virtual bool sendKeyEvent(int /*key*/, bool /*keyDown*/) { return false; } |
|---|
| 441 | |
|---|
| 442 | /** method for passing frame information to the custom Image classes, to be called only when objects associated with imagery are not culled.*/ |
|---|
| 443 | virtual void setFrameLastRendered(const osg::FrameStamp* /*frameStamp*/) {} |
|---|
| 444 | |
|---|
| 445 | protected : |
|---|
| 446 | |
|---|
| 447 | virtual ~Image(); |
|---|
| 448 | |
|---|
| 449 | Image& operator = (const Image&) { return *this; } |
|---|
| 450 | |
|---|
| 451 | std::string _fileName; |
|---|
| 452 | WriteHint _writeHint; |
|---|
| 453 | |
|---|
| 454 | |
|---|
| 455 | Origin _origin; |
|---|
| 456 | |
|---|
| 457 | int _s, _t, _r; |
|---|
| 458 | int _rowLength; |
|---|
| 459 | GLint _internalTextureFormat; |
|---|
| 460 | GLenum _pixelFormat; |
|---|
| 461 | GLenum _dataType; |
|---|
| 462 | unsigned int _packing; |
|---|
| 463 | float _pixelAspectRatio; |
|---|
| 464 | |
|---|
| 465 | AllocationMode _allocationMode; |
|---|
| 466 | unsigned char* _data; |
|---|
| 467 | |
|---|
| 468 | void deallocateData(); |
|---|
| 469 | |
|---|
| 470 | void setData(unsigned char* data,AllocationMode allocationMode); |
|---|
| 471 | |
|---|
| 472 | MipmapDataType _mipmapData; |
|---|
| 473 | |
|---|
| 474 | ref_ptr<PixelBufferObject> _bufferObject; |
|---|
| 475 | }; |
|---|
| 476 | |
|---|
| 477 | class Geode; |
|---|
| 478 | |
|---|
| 479 | /** Convenience function to be used by image loaders to generate a valid geode |
|---|
| 480 | * to return for readNode(). |
|---|
| 481 | * Use the image's s and t values to scale the dimensions of the image. |
|---|
| 482 | */ |
|---|
| 483 | extern OSG_EXPORT Geode* createGeodeForImage(Image* image); |
|---|
| 484 | /** Convenience function to be used by image loaders to generate a valid geode |
|---|
| 485 | * to return for readNode(). |
|---|
| 486 | * Use the specified s and t values to scale the dimensions of the image. |
|---|
| 487 | */ |
|---|
| 488 | extern OSG_EXPORT Geode* createGeodeForImage(Image* image,float s,float t); |
|---|
| 489 | |
|---|
| 490 | } |
|---|
| 491 | |
|---|
| 492 | #endif // __SG_IMAGE_H |
|---|