| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
|---|
| 2 | * |
|---|
| 3 | * This library is open source and may be redistributed and/or modified under |
|---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 7 | * |
|---|
| 8 | * This library is distributed in the hope that it will be useful, |
|---|
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 11 | * OpenSceneGraph Public License for more details. |
|---|
| 12 | */ |
|---|
| 13 | |
|---|
| 14 | #ifndef OSG_POLYTOPE |
|---|
| 15 | #define OSG_POLYTOPE 1 |
|---|
| 16 | |
|---|
| 17 | #include <osg/Plane> |
|---|
| 18 | #include <osg/fast_back_stack> |
|---|
| 19 | |
|---|
| 20 | namespace osg { |
|---|
| 21 | |
|---|
| 22 | |
|---|
| 23 | /** A Polytope class for representing convex clipping volumes made up of a set of planes. |
|---|
| 24 | * When adding planes, their normals should point inwards (into the volume) */ |
|---|
| 25 | class OSG_EXPORT Polytope |
|---|
| 26 | { |
|---|
| 27 | |
|---|
| 28 | public: |
|---|
| 29 | |
|---|
| 30 | typedef unsigned int ClippingMask; |
|---|
| 31 | typedef std::vector<Plane> PlaneList; |
|---|
| 32 | typedef std::vector<Vec3> VertexList; |
|---|
| 33 | typedef fast_back_stack<ClippingMask> MaskStack; |
|---|
| 34 | |
|---|
| 35 | inline Polytope() {setupMask();} |
|---|
| 36 | |
|---|
| 37 | inline Polytope(const Polytope& cv) : |
|---|
| 38 | _maskStack(cv._maskStack), |
|---|
| 39 | _resultMask(cv._resultMask), |
|---|
| 40 | _planeList(cv._planeList), |
|---|
| 41 | _referenceVertexList(cv._referenceVertexList) {} |
|---|
| 42 | |
|---|
| 43 | inline Polytope(const PlaneList& pl) : _planeList(pl) {setupMask();} |
|---|
| 44 | |
|---|
| 45 | inline ~Polytope() {} |
|---|
| 46 | |
|---|
| 47 | inline void clear() { _planeList.clear(); setupMask(); } |
|---|
| 48 | |
|---|
| 49 | inline Polytope& operator = (const Polytope& cv) |
|---|
| 50 | { |
|---|
| 51 | if (&cv==this) return *this; |
|---|
| 52 | _maskStack = cv._maskStack; |
|---|
| 53 | _resultMask = cv._resultMask; |
|---|
| 54 | _planeList = cv._planeList; |
|---|
| 55 | _referenceVertexList = cv._referenceVertexList; |
|---|
| 56 | return *this; |
|---|
| 57 | } |
|---|
| 58 | |
|---|
| 59 | /** Create a Polytope which is a cube, centered at 0,0,0, with sides of 2 units.*/ |
|---|
| 60 | void setToUnitFrustum(bool withNear=true, bool withFar=true) |
|---|
| 61 | { |
|---|
| 62 | _planeList.clear(); |
|---|
| 63 | _planeList.push_back(Plane(1.0,0.0,0.0,1.0)); // left plane. |
|---|
| 64 | _planeList.push_back(Plane(-1.0,0.0,0.0,1.0)); // right plane. |
|---|
| 65 | _planeList.push_back(Plane(0.0,1.0,0.0,1.0)); // bottom plane. |
|---|
| 66 | _planeList.push_back(Plane(0.0,-1.0,0.0,1.0)); // top plane. |
|---|
| 67 | if (withNear) _planeList.push_back(Plane(0.0,0.0,1.0,1.0)); // near plane |
|---|
| 68 | if (withFar) _planeList.push_back(Plane(0.0,0.0,-1.0,1.0)); // far plane |
|---|
| 69 | setupMask(); |
|---|
| 70 | } |
|---|
| 71 | |
|---|
| 72 | /** Create a Polytope which is a equivalent to BoundingBox.*/ |
|---|
| 73 | void setToBoundingBox(const BoundingBox& bb) |
|---|
| 74 | { |
|---|
| 75 | _planeList.clear(); |
|---|
| 76 | _planeList.push_back(Plane(1.0,0.0,0.0,-bb.xMin())); // left plane. |
|---|
| 77 | _planeList.push_back(Plane(-1.0,0.0,0.0,bb.xMax())); // right plane. |
|---|
| 78 | _planeList.push_back(Plane(0.0,1.0,0.0,-bb.yMin())); // bottom plane. |
|---|
| 79 | _planeList.push_back(Plane(0.0,-1.0,0.0,bb.yMax())); // top plane. |
|---|
| 80 | _planeList.push_back(Plane(0.0,0.0,1.0,-bb.zMin())); // near plane |
|---|
| 81 | _planeList.push_back(Plane(0.0,0.0,-1.0,bb.zMax())); // far plane |
|---|
| 82 | setupMask(); |
|---|
| 83 | } |
|---|
| 84 | |
|---|
| 85 | inline void setAndTransformProvidingInverse(const Polytope& pt, const osg::Matrix& matrix) |
|---|
| 86 | { |
|---|
| 87 | _referenceVertexList = pt._referenceVertexList; |
|---|
| 88 | |
|---|
| 89 | unsigned int resultMask = pt._maskStack.back(); |
|---|
| 90 | if (resultMask==0) |
|---|
| 91 | { |
|---|
| 92 | _maskStack.back() = 0; |
|---|
| 93 | _resultMask = 0; |
|---|
| 94 | _planeList.clear(); |
|---|
| 95 | return; |
|---|
| 96 | } |
|---|
| 97 | |
|---|
| 98 | ClippingMask selector_mask = 0x1; |
|---|
| 99 | |
|---|
| 100 | unsigned int numActivePlanes = 0; |
|---|
| 101 | |
|---|
| 102 | // count number of active planes. |
|---|
| 103 | PlaneList::const_iterator itr; |
|---|
| 104 | for(itr=pt._planeList.begin(); |
|---|
| 105 | itr!=pt._planeList.end(); |
|---|
| 106 | ++itr) |
|---|
| 107 | { |
|---|
| 108 | if (resultMask&selector_mask) ++numActivePlanes; |
|---|
| 109 | selector_mask <<= 1; |
|---|
| 110 | } |
|---|
| 111 | |
|---|
| 112 | _planeList.resize(numActivePlanes); |
|---|
| 113 | _resultMask = 0; |
|---|
| 114 | selector_mask = 0x1; |
|---|
| 115 | unsigned int index = 0; |
|---|
| 116 | for(itr=pt._planeList.begin(); |
|---|
| 117 | itr!=pt._planeList.end(); |
|---|
| 118 | ++itr) |
|---|
| 119 | { |
|---|
| 120 | if (resultMask&selector_mask) |
|---|
| 121 | { |
|---|
| 122 | _planeList[index] = *itr; |
|---|
| 123 | _planeList[index++].transformProvidingInverse(matrix); |
|---|
| 124 | _resultMask = (_resultMask<<1) | 1; |
|---|
| 125 | } |
|---|
| 126 | selector_mask <<= 1; |
|---|
| 127 | } |
|---|
| 128 | |
|---|
| 129 | _maskStack.back() = _resultMask; |
|---|
| 130 | } |
|---|
| 131 | |
|---|
| 132 | inline void set(const PlaneList& pl) { _planeList = pl; setupMask(); } |
|---|
| 133 | |
|---|
| 134 | |
|---|
| 135 | inline void add(const osg::Plane& pl) { _planeList.push_back(pl); setupMask(); } |
|---|
| 136 | |
|---|
| 137 | /** flip/reverse the orientation of all the planes.*/ |
|---|
| 138 | inline void flip() |
|---|
| 139 | { |
|---|
| 140 | for(PlaneList::iterator itr=_planeList.begin(); |
|---|
| 141 | itr!=_planeList.end(); |
|---|
| 142 | ++itr) |
|---|
| 143 | { |
|---|
| 144 | itr->flip(); |
|---|
| 145 | } |
|---|
| 146 | } |
|---|
| 147 | |
|---|
| 148 | inline bool empty() const { return _planeList.empty(); } |
|---|
| 149 | |
|---|
| 150 | inline PlaneList& getPlaneList() { return _planeList; } |
|---|
| 151 | |
|---|
| 152 | inline const PlaneList& getPlaneList() const { return _planeList; } |
|---|
| 153 | |
|---|
| 154 | |
|---|
| 155 | inline void setReferenceVertexList(VertexList& vertices) { _referenceVertexList=vertices; } |
|---|
| 156 | |
|---|
| 157 | inline VertexList& getReferenceVertexList() { return _referenceVertexList; } |
|---|
| 158 | |
|---|
| 159 | inline const VertexList& getReferenceVertexList() const { return _referenceVertexList; } |
|---|
| 160 | |
|---|
| 161 | |
|---|
| 162 | inline void setupMask() |
|---|
| 163 | { |
|---|
| 164 | _resultMask = 0; |
|---|
| 165 | for(unsigned int i=0;i<_planeList.size();++i) |
|---|
| 166 | { |
|---|
| 167 | _resultMask = (_resultMask<<1) | 1; |
|---|
| 168 | } |
|---|
| 169 | _maskStack.push_back(_resultMask); |
|---|
| 170 | } |
|---|
| 171 | |
|---|
| 172 | inline ClippingMask& getCurrentMask() { return _maskStack.back(); } |
|---|
| 173 | |
|---|
| 174 | inline ClippingMask getCurrentMask() const { return _maskStack.back(); } |
|---|
| 175 | |
|---|
| 176 | inline void setResultMask(ClippingMask mask) { _resultMask=mask; } |
|---|
| 177 | |
|---|
| 178 | inline ClippingMask getResultMask() const { return _resultMask; } |
|---|
| 179 | |
|---|
| 180 | MaskStack& getMaskStack() { return _maskStack; } |
|---|
| 181 | |
|---|
| 182 | const MaskStack& getMaskStack() const { return _maskStack; } |
|---|
| 183 | |
|---|
| 184 | |
|---|
| 185 | inline void pushCurrentMask() |
|---|
| 186 | { |
|---|
| 187 | _maskStack.push_back(_resultMask); |
|---|
| 188 | } |
|---|
| 189 | |
|---|
| 190 | inline void popCurrentMask() |
|---|
| 191 | { |
|---|
| 192 | _maskStack.pop_back(); |
|---|
| 193 | } |
|---|
| 194 | |
|---|
| 195 | /** Check whether a vertex is contained within clipping set.*/ |
|---|
| 196 | inline bool contains(const osg::Vec3& v) const |
|---|
| 197 | { |
|---|
| 198 | if (!_maskStack.back()) return true; |
|---|
| 199 | |
|---|
| 200 | unsigned int selector_mask = 0x1; |
|---|
| 201 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 202 | itr!=_planeList.end(); |
|---|
| 203 | ++itr) |
|---|
| 204 | { |
|---|
| 205 | if ((_maskStack.back()&selector_mask) && (itr->distance(v)<0.0f)) return false; |
|---|
| 206 | selector_mask <<= 1; |
|---|
| 207 | } |
|---|
| 208 | return true; |
|---|
| 209 | } |
|---|
| 210 | |
|---|
| 211 | /** Check whether any part of vertex list is contained within clipping set.*/ |
|---|
| 212 | inline bool contains(const std::vector<Vec3>& vertices) |
|---|
| 213 | { |
|---|
| 214 | if (!_maskStack.back()) return true; |
|---|
| 215 | |
|---|
| 216 | _resultMask = _maskStack.back(); |
|---|
| 217 | |
|---|
| 218 | for(std::vector<Vec3>::const_iterator vitr = vertices.begin(); |
|---|
| 219 | vitr != vertices.end(); |
|---|
| 220 | ++vitr) |
|---|
| 221 | { |
|---|
| 222 | const osg::Vec3& v = *vitr; |
|---|
| 223 | bool outside = false; |
|---|
| 224 | ClippingMask selector_mask = 0x1; |
|---|
| 225 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 226 | itr!=_planeList.end() && !outside; |
|---|
| 227 | ++itr) |
|---|
| 228 | { |
|---|
| 229 | if ((_maskStack.back()&selector_mask) && (itr->distance(v)<0.0f)) outside = true; |
|---|
| 230 | selector_mask <<= 1; |
|---|
| 231 | } |
|---|
| 232 | |
|---|
| 233 | if (!outside) return true; |
|---|
| 234 | } |
|---|
| 235 | return false; |
|---|
| 236 | } |
|---|
| 237 | |
|---|
| 238 | /** Check whether any part of a bounding sphere is contained within clipping set. |
|---|
| 239 | Using a mask to determine which planes should be used for the check, and |
|---|
| 240 | modifying the mask to turn off planes which wouldn't contribute to clipping |
|---|
| 241 | of any internal objects. This feature is used in osgUtil::CullVisitor |
|---|
| 242 | to prevent redundant plane checking.*/ |
|---|
| 243 | inline bool contains(const osg::BoundingSphere& bs) |
|---|
| 244 | { |
|---|
| 245 | if (!_maskStack.back()) return true; |
|---|
| 246 | |
|---|
| 247 | _resultMask = _maskStack.back(); |
|---|
| 248 | ClippingMask selector_mask = 0x1; |
|---|
| 249 | |
|---|
| 250 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 251 | itr!=_planeList.end(); |
|---|
| 252 | ++itr) |
|---|
| 253 | { |
|---|
| 254 | if (_resultMask&selector_mask) |
|---|
| 255 | { |
|---|
| 256 | int res=itr->intersect(bs); |
|---|
| 257 | if (res<0) return false; // outside clipping set. |
|---|
| 258 | else if (res>0) _resultMask ^= selector_mask; // subsequent checks against this plane not required. |
|---|
| 259 | } |
|---|
| 260 | selector_mask <<= 1; |
|---|
| 261 | } |
|---|
| 262 | return true; |
|---|
| 263 | } |
|---|
| 264 | |
|---|
| 265 | /** Check whether any part of a bounding box is contained within clipping set. |
|---|
| 266 | Using a mask to determine which planes should be used for the check, and |
|---|
| 267 | modifying the mask to turn off planes which wouldn't contribute to clipping |
|---|
| 268 | of any internal objects. This feature is used in osgUtil::CullVisitor |
|---|
| 269 | to prevent redundant plane checking.*/ |
|---|
| 270 | inline bool contains(const osg::BoundingBox& bb) |
|---|
| 271 | { |
|---|
| 272 | if (!_maskStack.back()) return true; |
|---|
| 273 | |
|---|
| 274 | _resultMask = _maskStack.back(); |
|---|
| 275 | ClippingMask selector_mask = 0x1; |
|---|
| 276 | |
|---|
| 277 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 278 | itr!=_planeList.end(); |
|---|
| 279 | ++itr) |
|---|
| 280 | { |
|---|
| 281 | if (_resultMask&selector_mask) |
|---|
| 282 | { |
|---|
| 283 | int res=itr->intersect(bb); |
|---|
| 284 | if (res<0) return false; // outside clipping set. |
|---|
| 285 | else if (res>0) _resultMask ^= selector_mask; // subsequent checks against this plane not required. |
|---|
| 286 | } |
|---|
| 287 | selector_mask <<= 1; |
|---|
| 288 | } |
|---|
| 289 | return true; |
|---|
| 290 | } |
|---|
| 291 | |
|---|
| 292 | /** Check whether all of vertex list is contained with clipping set.*/ |
|---|
| 293 | inline bool containsAllOf(const std::vector<Vec3>& vertices) |
|---|
| 294 | { |
|---|
| 295 | if (!_maskStack.back()) return false; |
|---|
| 296 | |
|---|
| 297 | _resultMask = _maskStack.back(); |
|---|
| 298 | ClippingMask selector_mask = 0x1; |
|---|
| 299 | |
|---|
| 300 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 301 | itr!=_planeList.end(); |
|---|
| 302 | ++itr) |
|---|
| 303 | { |
|---|
| 304 | if (_resultMask&selector_mask) |
|---|
| 305 | { |
|---|
| 306 | int res=itr->intersect(vertices); |
|---|
| 307 | if (res<1) return false; // intersects, or is below plane. |
|---|
| 308 | _resultMask ^= selector_mask; // subsequent checks against this plane not required. |
|---|
| 309 | } |
|---|
| 310 | selector_mask <<= 1; |
|---|
| 311 | } |
|---|
| 312 | return true; |
|---|
| 313 | } |
|---|
| 314 | |
|---|
| 315 | /** Check whether the entire bounding sphere is contained within clipping set.*/ |
|---|
| 316 | inline bool containsAllOf(const osg::BoundingSphere& bs) |
|---|
| 317 | { |
|---|
| 318 | if (!_maskStack.back()) return false; |
|---|
| 319 | |
|---|
| 320 | _resultMask = _maskStack.back(); |
|---|
| 321 | ClippingMask selector_mask = 0x1; |
|---|
| 322 | |
|---|
| 323 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 324 | itr!=_planeList.end(); |
|---|
| 325 | ++itr) |
|---|
| 326 | { |
|---|
| 327 | if (_resultMask&selector_mask) |
|---|
| 328 | { |
|---|
| 329 | int res=itr->intersect(bs); |
|---|
| 330 | if (res<1) return false; // intersects, or is below plane. |
|---|
| 331 | _resultMask ^= selector_mask; // subsequent checks against this plane not required. |
|---|
| 332 | } |
|---|
| 333 | selector_mask <<= 1; |
|---|
| 334 | } |
|---|
| 335 | return true; |
|---|
| 336 | } |
|---|
| 337 | |
|---|
| 338 | /** Check whether the entire bounding box is contained within clipping set.*/ |
|---|
| 339 | inline bool containsAllOf(const osg::BoundingBox& bb) |
|---|
| 340 | { |
|---|
| 341 | if (!_maskStack.back()) return false; |
|---|
| 342 | |
|---|
| 343 | _resultMask = _maskStack.back(); |
|---|
| 344 | ClippingMask selector_mask = 0x1; |
|---|
| 345 | |
|---|
| 346 | for(PlaneList::const_iterator itr=_planeList.begin(); |
|---|
| 347 | itr!=_planeList.end(); |
|---|
| 348 | ++itr) |
|---|
| 349 | { |
|---|
| 350 | if (_resultMask&selector_mask) |
|---|
| 351 | { |
|---|
| 352 | int res=itr->intersect(bb); |
|---|
| 353 | if (res<1) return false; // intersects, or is below plane. |
|---|
| 354 | _resultMask ^= selector_mask; // subsequent checks against this plane not required. |
|---|
| 355 | } |
|---|
| 356 | selector_mask <<= 1; |
|---|
| 357 | } |
|---|
| 358 | return true; |
|---|
| 359 | } |
|---|
| 360 | |
|---|
| 361 | |
|---|
| 362 | /** Transform the clipping set by matrix. Note, this operations carries out |
|---|
| 363 | * the calculation of the inverse of the matrix since a plane must |
|---|
| 364 | * be multiplied by the inverse transposed to transform it. This |
|---|
| 365 | * makes this operation expensive. If the inverse has been already |
|---|
| 366 | * calculated elsewhere then use transformProvidingInverse() instead. |
|---|
| 367 | * See http://www.worldserver.com/turk/computergraphics/NormalTransformations.pdf*/ |
|---|
| 368 | inline void transform(const osg::Matrix& matrix) |
|---|
| 369 | { |
|---|
| 370 | osg::Matrix inverse; |
|---|
| 371 | inverse.invert(matrix); |
|---|
| 372 | transformProvidingInverse(inverse); |
|---|
| 373 | } |
|---|
| 374 | |
|---|
| 375 | /** Transform the clipping set by provide a pre inverted matrix. |
|---|
| 376 | * see transform for details. */ |
|---|
| 377 | inline void transformProvidingInverse(const osg::Matrix& matrix) |
|---|
| 378 | { |
|---|
| 379 | if (!_maskStack.back()) return; |
|---|
| 380 | |
|---|
| 381 | _resultMask = _maskStack.back(); |
|---|
| 382 | ClippingMask selector_mask = 0x1; |
|---|
| 383 | for(PlaneList::iterator itr=_planeList.begin(); |
|---|
| 384 | itr!=_planeList.end(); |
|---|
| 385 | ++itr) |
|---|
| 386 | { |
|---|
| 387 | if (_resultMask&selector_mask) |
|---|
| 388 | { |
|---|
| 389 | itr->transformProvidingInverse(matrix); |
|---|
| 390 | selector_mask <<= 1; |
|---|
| 391 | } |
|---|
| 392 | } |
|---|
| 393 | } |
|---|
| 394 | |
|---|
| 395 | protected: |
|---|
| 396 | |
|---|
| 397 | |
|---|
| 398 | MaskStack _maskStack; |
|---|
| 399 | ClippingMask _resultMask; |
|---|
| 400 | PlaneList _planeList; |
|---|
| 401 | VertexList _referenceVertexList; |
|---|
| 402 | |
|---|
| 403 | }; |
|---|
| 404 | |
|---|
| 405 | } // end of namespace |
|---|
| 406 | |
|---|
| 407 | #endif |
|---|