| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSG_TEXENV |
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| 15 | #define OSG_TEXENV 1 |
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| 16 | |
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| 17 | #include <osg/GL> |
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| 18 | #include <osg/StateAttribute> |
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| 19 | #include <osg/Vec4> |
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| 20 | |
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| 21 | #ifndef OSG_GL_FIXED_FUNCTION_AVAILABLE |
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| 22 | #define GL_MODULATE 0x2100 |
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| 23 | #define GL_ADD 0x0104 |
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| 24 | #define GL_MODULATE 0x2100 |
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| 25 | #define GL_DECAL 0x2101 |
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| 26 | #endif |
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| 27 | |
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| 28 | namespace osg { |
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| 29 | |
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| 30 | /** TexEnv encapsulates the OpenGL glTexEnv (texture environment) state. |
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| 31 | */ |
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| 32 | class OSG_EXPORT TexEnv : public StateAttribute |
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| 33 | { |
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| 34 | public : |
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| 35 | |
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| 36 | enum Mode { |
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| 37 | DECAL = GL_DECAL, |
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| 38 | MODULATE = GL_MODULATE, |
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| 39 | BLEND = GL_BLEND, |
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| 40 | REPLACE = GL_REPLACE, |
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| 41 | ADD = GL_ADD |
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| 42 | }; |
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| 43 | |
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| 44 | TexEnv(Mode mode=MODULATE); |
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| 45 | |
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| 46 | /** Copy constructor using CopyOp to manage deep vs shallow copy. */ |
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| 47 | TexEnv(const TexEnv& texenv,const CopyOp& copyop=CopyOp::SHALLOW_COPY): |
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| 48 | StateAttribute(texenv,copyop), |
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| 49 | _mode(texenv._mode), |
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| 50 | _color(texenv._color) {} |
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| 51 | |
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| 52 | |
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| 53 | META_StateAttribute(osg, TexEnv, TEXENV); |
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| 54 | |
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| 55 | virtual bool isTextureAttribute() const { return true; } |
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| 56 | |
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| 57 | /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ |
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| 58 | virtual int compare(const StateAttribute& sa) const |
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| 59 | { |
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| 60 | // Check for equal types, then create the rhs variable |
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| 61 | // used by the COMPARE_StateAttribute_Parameter macros below. |
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| 62 | COMPARE_StateAttribute_Types(TexEnv,sa) |
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| 63 | |
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| 64 | // Compare each parameter in turn against the rhs. |
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| 65 | COMPARE_StateAttribute_Parameter(_mode) |
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| 66 | COMPARE_StateAttribute_Parameter(_color) |
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| 67 | |
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| 68 | return 0; // Passed all the above comparison macros, so must be equal. |
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| 69 | } |
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| 70 | |
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| 71 | |
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| 72 | void setMode( Mode mode ) { _mode = mode; } |
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| 73 | |
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| 74 | Mode getMode() const { return _mode; } |
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| 75 | |
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| 76 | void setColor( const Vec4& color ) { _color = color; } |
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| 77 | |
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| 78 | Vec4& getColor() { return _color; } |
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| 79 | |
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| 80 | const Vec4& getColor() const { return _color; } |
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| 81 | |
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| 82 | |
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| 83 | virtual void apply(State& state) const; |
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| 84 | |
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| 85 | protected : |
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| 86 | |
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| 87 | virtual ~TexEnv( void ); |
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| 88 | |
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| 89 | Mode _mode; |
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| 90 | osg::Vec4 _color; |
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| 91 | }; |
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| 92 | |
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| 93 | } |
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| 94 | |
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| 95 | #endif |
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