| 1 | /* -*-c++-*- |
|---|
| 2 | * Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net> |
|---|
| 3 | * |
|---|
| 4 | * This library is open source and may be redistributed and/or modified under |
|---|
| 5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 6 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 7 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 8 | * |
|---|
| 9 | * This library is distributed in the hope that it will be useful, |
|---|
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 12 | * OpenSceneGraph Public License for more details. |
|---|
| 13 | */ |
|---|
| 14 | |
|---|
| 15 | #ifndef OSGANIMATION_CUBIC_BEZIER |
|---|
| 16 | #define OSGANIMATION_CUBIC_BEZIER 1 |
|---|
| 17 | |
|---|
| 18 | #include <osg/Vec2> |
|---|
| 19 | #include <osg/Vec3> |
|---|
| 20 | #include <osg/Vec4> |
|---|
| 21 | |
|---|
| 22 | namespace osgAnimation |
|---|
| 23 | { |
|---|
| 24 | |
|---|
| 25 | template <class T> |
|---|
| 26 | class TemplateCubicBezier |
|---|
| 27 | { |
|---|
| 28 | public: |
|---|
| 29 | TemplateCubicBezier() {} |
|---|
| 30 | |
|---|
| 31 | TemplateCubicBezier(const T& p, const T& i, const T& o) : _position(p), _controlPointIn(i), _controlPointOut(o) |
|---|
| 32 | { |
|---|
| 33 | } |
|---|
| 34 | |
|---|
| 35 | // Constructor with value only |
|---|
| 36 | TemplateCubicBezier(const T& p) : _position(p), _controlPointIn(p), _controlPointOut(p) |
|---|
| 37 | { |
|---|
| 38 | } |
|---|
| 39 | |
|---|
| 40 | const T& getPosition() const { return _position;} |
|---|
| 41 | const T& getControlPointIn() const { return _controlPointIn;} |
|---|
| 42 | const T& getControlPointOut() const { return _controlPointOut;} |
|---|
| 43 | |
|---|
| 44 | T& getPosition() { return _position;} |
|---|
| 45 | T& getControlPointIn() { return _controlPointIn;} |
|---|
| 46 | T& getControlPointOut() { return _controlPointOut;} |
|---|
| 47 | |
|---|
| 48 | void setPosition(const T& v) {_position = v;} |
|---|
| 49 | void setControlPointIn(const T& v) {_controlPointIn = v;} |
|---|
| 50 | void setControlPointOut(const T& v) {_controlPointOut = v;} |
|---|
| 51 | |
|---|
| 52 | // steaming operators. |
|---|
| 53 | friend std::ostream& operator << (std::ostream& output, const TemplateCubicBezier<T>& tcb) |
|---|
| 54 | { |
|---|
| 55 | output << tcb._position << " " |
|---|
| 56 | << tcb._controlPointIn << " " |
|---|
| 57 | << tcb._controlPointOut; |
|---|
| 58 | return output; // to enable cascading |
|---|
| 59 | } |
|---|
| 60 | |
|---|
| 61 | friend std::istream& operator >> (std::istream& input, TemplateCubicBezier<T>& tcb) |
|---|
| 62 | { |
|---|
| 63 | input >> tcb._position >> tcb._controlPointIn >> tcb._controlPointOut; |
|---|
| 64 | return input; |
|---|
| 65 | } |
|---|
| 66 | |
|---|
| 67 | protected: |
|---|
| 68 | T _position, _controlPointIn, _controlPointOut; |
|---|
| 69 | }; |
|---|
| 70 | |
|---|
| 71 | typedef TemplateCubicBezier<float> FloatCubicBezier; |
|---|
| 72 | typedef TemplateCubicBezier<double> DoubleCubicBezier; |
|---|
| 73 | typedef TemplateCubicBezier<osg::Vec2> Vec2CubicBezier; |
|---|
| 74 | typedef TemplateCubicBezier<osg::Vec3> Vec3CubicBezier; |
|---|
| 75 | typedef TemplateCubicBezier<osg::Vec4> Vec4CubicBezier; |
|---|
| 76 | |
|---|
| 77 | } |
|---|
| 78 | |
|---|
| 79 | #endif |
|---|