| 1 | /* -*-c++-*- |
|---|
| 2 | * Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net> |
|---|
| 3 | * |
|---|
| 4 | * This library is open source and may be redistributed and/or modified under |
|---|
| 5 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 6 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 7 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 8 | * |
|---|
| 9 | * This library is distributed in the hope that it will be useful, |
|---|
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 12 | * OpenSceneGraph Public License for more details. |
|---|
| 13 | */ |
|---|
| 14 | |
|---|
| 15 | #ifndef OSGANIMATION_EASE_MOTION_H |
|---|
| 16 | #define OSGANIMATION_EASE_MOTION_H |
|---|
| 17 | |
|---|
| 18 | #include <osg/Referenced> |
|---|
| 19 | #include <osg/ref_ptr> |
|---|
| 20 | #include <osg/Notify> |
|---|
| 21 | #include <osg/Math> |
|---|
| 22 | #include <vector> |
|---|
| 23 | |
|---|
| 24 | namespace osgAnimation { |
|---|
| 25 | |
|---|
| 26 | |
|---|
| 27 | struct OutBounceFunction |
|---|
| 28 | { |
|---|
| 29 | inline static void getValueAt(float t, float& result) |
|---|
| 30 | { |
|---|
| 31 | if ((t) < (1/2.75)) |
|---|
| 32 | { |
|---|
| 33 | result = 7.5625 * t * t; |
|---|
| 34 | } |
|---|
| 35 | else if (t < (2/2.75)) |
|---|
| 36 | { |
|---|
| 37 | t = t - (1.5/2.75); |
|---|
| 38 | result = 7.5625* t * t + .75; |
|---|
| 39 | } |
|---|
| 40 | else if (t < (2.5/2.75)) |
|---|
| 41 | { |
|---|
| 42 | t = t - (2.25/2.75); |
|---|
| 43 | result = 7.5625 * t * t + .9375; |
|---|
| 44 | } |
|---|
| 45 | else |
|---|
| 46 | { |
|---|
| 47 | t = t - (2.625/2.75); |
|---|
| 48 | result = 7.5625* t * t + .984375; |
|---|
| 49 | } |
|---|
| 50 | } |
|---|
| 51 | }; |
|---|
| 52 | |
|---|
| 53 | struct InBounceFunction |
|---|
| 54 | { |
|---|
| 55 | inline static void getValueAt(float t, float& result) |
|---|
| 56 | { |
|---|
| 57 | OutBounceFunction::getValueAt(1-t, result); |
|---|
| 58 | result = 1 - result; |
|---|
| 59 | } |
|---|
| 60 | }; |
|---|
| 61 | |
|---|
| 62 | struct InOutBounceFunction |
|---|
| 63 | { |
|---|
| 64 | inline static void getValueAt(float t, float& result) |
|---|
| 65 | { |
|---|
| 66 | if (t < 0.5) |
|---|
| 67 | { |
|---|
| 68 | InBounceFunction::getValueAt(t * 2, result); |
|---|
| 69 | result *= 0.5; |
|---|
| 70 | } |
|---|
| 71 | else |
|---|
| 72 | { |
|---|
| 73 | OutBounceFunction::getValueAt(t * 2 - 1 , result); |
|---|
| 74 | result = result * 0.5 + 0.5; |
|---|
| 75 | } |
|---|
| 76 | } |
|---|
| 77 | }; |
|---|
| 78 | |
|---|
| 79 | |
|---|
| 80 | /// Linear function |
|---|
| 81 | struct LinearFunction |
|---|
| 82 | { |
|---|
| 83 | inline static void getValueAt(float t, float& result) { result = t;} |
|---|
| 84 | }; |
|---|
| 85 | |
|---|
| 86 | |
|---|
| 87 | /// Quad function |
|---|
| 88 | struct OutQuadFunction |
|---|
| 89 | { |
|---|
| 90 | inline static void getValueAt(float t, float& result) { result = - (t * (t -2.0));} |
|---|
| 91 | }; |
|---|
| 92 | |
|---|
| 93 | struct InQuadFunction |
|---|
| 94 | { |
|---|
| 95 | inline static void getValueAt(float t, float& result) { result = t*t;} |
|---|
| 96 | }; |
|---|
| 97 | struct InOutQuadFunction |
|---|
| 98 | { |
|---|
| 99 | inline static void getValueAt(float t, float& result) |
|---|
| 100 | { |
|---|
| 101 | t = t * 2.0; |
|---|
| 102 | if (t < 1.0) |
|---|
| 103 | result = 0.5 * t * t; |
|---|
| 104 | else |
|---|
| 105 | { |
|---|
| 106 | t = t - 1.0; |
|---|
| 107 | result = - 0.5 * t * ( t - 2) - 1; |
|---|
| 108 | } |
|---|
| 109 | } |
|---|
| 110 | }; |
|---|
| 111 | |
|---|
| 112 | |
|---|
| 113 | /// Cubic function |
|---|
| 114 | struct OutCubicFunction |
|---|
| 115 | { |
|---|
| 116 | inline static void getValueAt(float t, float& result) { t = t-1.0; result = t*t*t + 1;} |
|---|
| 117 | }; |
|---|
| 118 | struct InCubicFunction |
|---|
| 119 | { |
|---|
| 120 | inline static void getValueAt(float t, float& result) { result = t*t*t;} |
|---|
| 121 | }; |
|---|
| 122 | struct InOutCubicFunction |
|---|
| 123 | { |
|---|
| 124 | inline static void getValueAt(float t, float& result) |
|---|
| 125 | { |
|---|
| 126 | t = t * 2; |
|---|
| 127 | if (t < 1.0) |
|---|
| 128 | result = 0.5 * t * t * t; |
|---|
| 129 | else { |
|---|
| 130 | t = t - 2; |
|---|
| 131 | result = 0.5 * t * t * t + 2; |
|---|
| 132 | } |
|---|
| 133 | } |
|---|
| 134 | }; |
|---|
| 135 | |
|---|
| 136 | |
|---|
| 137 | /// Quart function |
|---|
| 138 | struct InQuartFunction |
|---|
| 139 | { |
|---|
| 140 | inline static void getValueAt(float t, float& result) { result = t*t*t*t*t;} |
|---|
| 141 | }; |
|---|
| 142 | |
|---|
| 143 | struct OutQuartFunction |
|---|
| 144 | { |
|---|
| 145 | inline static void getValueAt(float t, float& result) { t = t - 1; result = - (t*t*t*t -1); } |
|---|
| 146 | }; |
|---|
| 147 | |
|---|
| 148 | struct InOutQuartFunction |
|---|
| 149 | { |
|---|
| 150 | inline static void getValueAt(float t, float& result) |
|---|
| 151 | { |
|---|
| 152 | t = t * 2.0; |
|---|
| 153 | if ( t < 1) |
|---|
| 154 | result = 0.5*t*t*t*t; |
|---|
| 155 | else |
|---|
| 156 | { |
|---|
| 157 | t -= 2.0; |
|---|
| 158 | result = -0.5 * (t*t*t*t -2); |
|---|
| 159 | } |
|---|
| 160 | } |
|---|
| 161 | }; |
|---|
| 162 | |
|---|
| 163 | /// Elastic function |
|---|
| 164 | struct OutElasticFunction |
|---|
| 165 | { |
|---|
| 166 | inline static void getValueAt(float t, float& result) |
|---|
| 167 | { |
|---|
| 168 | result = pow(2.0f, -10.0f * t) * sinf((t - 0.3f / 4.0f) * (2.0f * osg::PI) / 0.3f) + 1.0f; |
|---|
| 169 | } |
|---|
| 170 | }; |
|---|
| 171 | |
|---|
| 172 | struct InElasticFunction |
|---|
| 173 | { |
|---|
| 174 | inline static void getValueAt(float t, float& result) |
|---|
| 175 | { |
|---|
| 176 | OutElasticFunction::getValueAt(1.0f - t, result); |
|---|
| 177 | result = 1.0f - result; |
|---|
| 178 | } |
|---|
| 179 | }; |
|---|
| 180 | |
|---|
| 181 | struct InOutElasticFunction |
|---|
| 182 | { |
|---|
| 183 | inline static void getValueAt(float t, float& result) |
|---|
| 184 | { |
|---|
| 185 | t *= 2.0f; |
|---|
| 186 | if (t < 1.0f) |
|---|
| 187 | { |
|---|
| 188 | t -= 1.0f; |
|---|
| 189 | result = -0.5 * (1.0f * pow(2.0f, 10.0f * t) * sinf((t - 0.45f / 4.0f) * (2.0f * osg::PI) / 0.45f)); |
|---|
| 190 | } |
|---|
| 191 | else |
|---|
| 192 | { |
|---|
| 193 | t -= 1.0f; |
|---|
| 194 | result = pow(2.0f, -10.0f * t) * sinf((t - 0.45f / 4.0f) * (2.0f * osg::PI) / 0.45f) * 0.5f + 1.0f; |
|---|
| 195 | } |
|---|
| 196 | } |
|---|
| 197 | }; |
|---|
| 198 | |
|---|
| 199 | |
|---|
| 200 | class Motion : public osg::Referenced |
|---|
| 201 | { |
|---|
| 202 | public: |
|---|
| 203 | typedef float value_type; |
|---|
| 204 | enum TimeBehaviour |
|---|
| 205 | { |
|---|
| 206 | CLAMP, |
|---|
| 207 | LOOP |
|---|
| 208 | }; |
|---|
| 209 | Motion(float startValue = 0, float duration = 1, float changeValue = 1, TimeBehaviour tb = CLAMP) : _time(0), _startValue(startValue), _changeValue(changeValue), _duration(duration), _behaviour(tb) {} |
|---|
| 210 | virtual ~Motion() {} |
|---|
| 211 | void reset() { setTime(0);} |
|---|
| 212 | float getTime() const { return _time; } |
|---|
| 213 | float evaluateTime(float time) const |
|---|
| 214 | { |
|---|
| 215 | switch (_behaviour) |
|---|
| 216 | { |
|---|
| 217 | case CLAMP: |
|---|
| 218 | if (time > _duration) |
|---|
| 219 | time = _duration; |
|---|
| 220 | else if (time < 0.0) |
|---|
| 221 | time = 0.0; |
|---|
| 222 | break; |
|---|
| 223 | case LOOP: |
|---|
| 224 | if (time <= 0) |
|---|
| 225 | time = 0; |
|---|
| 226 | else |
|---|
| 227 | time = fmodf(time, _duration); |
|---|
| 228 | break; |
|---|
| 229 | } |
|---|
| 230 | return time; |
|---|
| 231 | } |
|---|
| 232 | |
|---|
| 233 | void update(float dt) |
|---|
| 234 | { |
|---|
| 235 | _time = evaluateTime(_time + dt); |
|---|
| 236 | } |
|---|
| 237 | |
|---|
| 238 | void setTime(float time) { _time = evaluateTime(time);} |
|---|
| 239 | void getValue(value_type& result) const { getValueAt(_time, result); } |
|---|
| 240 | value_type getValue() const |
|---|
| 241 | { |
|---|
| 242 | value_type result; |
|---|
| 243 | getValueAt(_time, result); |
|---|
| 244 | return result; |
|---|
| 245 | } |
|---|
| 246 | |
|---|
| 247 | void getValueAt(float time, value_type& result) const |
|---|
| 248 | { |
|---|
| 249 | getValueInNormalizedRange(evaluateTime(time)/_duration, result); |
|---|
| 250 | result = result * _changeValue + _startValue; |
|---|
| 251 | } |
|---|
| 252 | value_type getValueAt(float time) const |
|---|
| 253 | { |
|---|
| 254 | value_type result; |
|---|
| 255 | getValueAt(evaluateTime(time), result); |
|---|
| 256 | return result; |
|---|
| 257 | } |
|---|
| 258 | |
|---|
| 259 | virtual void getValueInNormalizedRange(float t, value_type& result) const = 0; |
|---|
| 260 | |
|---|
| 261 | float getDuration() const { return _duration;} |
|---|
| 262 | protected: |
|---|
| 263 | float _time; |
|---|
| 264 | float _startValue; |
|---|
| 265 | float _changeValue; |
|---|
| 266 | float _duration; |
|---|
| 267 | TimeBehaviour _behaviour; |
|---|
| 268 | }; |
|---|
| 269 | |
|---|
| 270 | |
|---|
| 271 | |
|---|
| 272 | template <typename T> |
|---|
| 273 | struct MathMotionTemplate : public Motion |
|---|
| 274 | { |
|---|
| 275 | MathMotionTemplate(float startValue = 0, float duration = 1, float changeValue = 1, TimeBehaviour tb = CLAMP) : Motion(startValue, duration, changeValue, tb) {} |
|---|
| 276 | virtual void getValueInNormalizedRange(float t, value_type& result) const { T::getValueAt(t, result); } |
|---|
| 277 | }; |
|---|
| 278 | |
|---|
| 279 | template <class T> |
|---|
| 280 | struct SamplerMotionTemplate : public Motion |
|---|
| 281 | { |
|---|
| 282 | T _sampler; |
|---|
| 283 | SamplerMotionTemplate(float startValue = 0, float duration = 1, float changeValue = 1, TimeBehaviour tb = CLAMP) : Motion(startValue, duration, changeValue, tb) {} |
|---|
| 284 | T& getSampler() { return _sampler;} |
|---|
| 285 | const T& getSampler() const { return _sampler;} |
|---|
| 286 | virtual void getValueInNormalizedRange(float t, value_type& result) const |
|---|
| 287 | { |
|---|
| 288 | if (!_sampler.getKeyframeContainer()) |
|---|
| 289 | { |
|---|
| 290 | result = 0; |
|---|
| 291 | return; |
|---|
| 292 | } |
|---|
| 293 | float size = _sampler.getEndTime() - _sampler.getStartTime(); |
|---|
| 294 | t = t * size + _sampler.getStartTime(); |
|---|
| 295 | _sampler.getValueAt(t, result); |
|---|
| 296 | } |
|---|
| 297 | }; |
|---|
| 298 | |
|---|
| 299 | struct CompositeMotion : public Motion |
|---|
| 300 | { |
|---|
| 301 | typedef std::vector<osg::ref_ptr<Motion> > MotionList; |
|---|
| 302 | MotionList _motions; |
|---|
| 303 | |
|---|
| 304 | MotionList& getMotionList() { return _motions; } |
|---|
| 305 | const MotionList& getMotionList() const { return _motions; } |
|---|
| 306 | CompositeMotion(float startValue = 0, float duration = 1, float changeValue = 1, TimeBehaviour tb = CLAMP) : Motion(startValue, duration, changeValue, tb) {} |
|---|
| 307 | |
|---|
| 308 | virtual void getValueInNormalizedRange(float t, value_type& result) const |
|---|
| 309 | { |
|---|
| 310 | if (_motions.empty()) |
|---|
| 311 | { |
|---|
| 312 | result = 0; |
|---|
| 313 | osg::notify(osg::WARN) << "CompositeMotion::getValueInNormalizedRange no Motion in the CompositeMotion, add motion to have result" << std::endl; |
|---|
| 314 | return; |
|---|
| 315 | } |
|---|
| 316 | for (MotionList::const_iterator it = _motions.begin(); it != _motions.end(); it++) |
|---|
| 317 | { |
|---|
| 318 | const Motion* motion = static_cast<const Motion*>(it->get()); |
|---|
| 319 | float durationInRange = motion->getDuration() / getDuration(); |
|---|
| 320 | if (t < durationInRange) |
|---|
| 321 | { |
|---|
| 322 | float tInRange = t/durationInRange * motion->getDuration(); |
|---|
| 323 | motion->getValueAt( tInRange, result); |
|---|
| 324 | return; |
|---|
| 325 | } else |
|---|
| 326 | t = t - durationInRange; |
|---|
| 327 | } |
|---|
| 328 | osg::notify(osg::WARN) << "CompositeMotion::getValueInNormalizedRange did find the value in range, something wrong" << std::endl; |
|---|
| 329 | result = 0; |
|---|
| 330 | } |
|---|
| 331 | }; |
|---|
| 332 | |
|---|
| 333 | |
|---|
| 334 | // linear |
|---|
| 335 | typedef MathMotionTemplate<LinearFunction > LinearMotion; |
|---|
| 336 | |
|---|
| 337 | // quad |
|---|
| 338 | typedef MathMotionTemplate<OutQuadFunction > OutQuadMotion; |
|---|
| 339 | typedef MathMotionTemplate<InQuadFunction> InQuadMotion; |
|---|
| 340 | typedef MathMotionTemplate<InOutQuadFunction> InOutQuadMotion; |
|---|
| 341 | |
|---|
| 342 | // cubic |
|---|
| 343 | typedef MathMotionTemplate<OutCubicFunction > OutCubicMotion; |
|---|
| 344 | typedef MathMotionTemplate<InCubicFunction> InCubicMotion; |
|---|
| 345 | typedef MathMotionTemplate<InOutCubicFunction> InOutCubicMotion; |
|---|
| 346 | |
|---|
| 347 | // quart |
|---|
| 348 | typedef MathMotionTemplate<OutQuartFunction > OutQuartMotion; |
|---|
| 349 | typedef MathMotionTemplate<InQuartFunction> InQuartMotion; |
|---|
| 350 | typedef MathMotionTemplate<InOutQuartFunction> InOutQuartMotion; |
|---|
| 351 | |
|---|
| 352 | |
|---|
| 353 | // bounce |
|---|
| 354 | typedef MathMotionTemplate<OutBounceFunction > OutBounceMotion; |
|---|
| 355 | typedef MathMotionTemplate<InBounceFunction> InBounceMotion; |
|---|
| 356 | typedef MathMotionTemplate<InOutBounceFunction> InOutBounceMotion; |
|---|
| 357 | |
|---|
| 358 | // elastic |
|---|
| 359 | typedef MathMotionTemplate<OutElasticFunction > OutElasticMotion; |
|---|
| 360 | typedef MathMotionTemplate<InElasticFunction > InElasticMotion; |
|---|
| 361 | typedef MathMotionTemplate<InOutElasticFunction > InOutElasticMotion; |
|---|
| 362 | |
|---|
| 363 | } |
|---|
| 364 | |
|---|
| 365 | #endif |
|---|