root/OpenSceneGraph/trunk/include/osgAnimation/StackedTransformElement @ 13041

Revision 13041, 1.5 kB (checked in by robert, 2 years ago)

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1/*  -*-c++-*-
2 *  Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3 *
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version.  The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * OpenSceneGraph Public License for more details.
13 */
14
15
16#ifndef OSGANIMATION_STACKED_TRANSFORM_ELEMENT
17#define OSGANIMATION_STACKED_TRANSFORM_ELEMENT 1
18
19#include <osgAnimation/Export>
20#include <osg/Object>
21#include <osg/Matrix>
22
23namespace osgAnimation
24{
25    class Target;
26    class OSGANIMATION_EXPORT StackedTransformElement : public osg::Object
27    {
28    public:
29        StackedTransformElement() {}
30        StackedTransformElement(const StackedTransformElement& rhs, const osg::CopyOp& c) : osg::Object(rhs, c) {}
31        virtual void applyToMatrix(osg::Matrix& matrix) const = 0;
32        virtual osg::Matrix getAsMatrix() const = 0;
33        virtual bool isIdentity() const = 0;
34        virtual void update(float t) = 0;
35        virtual Target* getOrCreateTarget() {return 0;}
36        virtual Target* getTarget() {return 0;}
37        virtual const Target* getTarget() const {return 0;}
38    };
39
40}
41
42#endif
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