root/OpenSceneGraph/trunk/include/osgAnimation/UpdateMaterial @ 13041

Revision 13041, 1.5 kB (checked in by robert, 3 years ago)

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1/*  -*-c++-*-
2 *  Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3 *
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version.  The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * OpenSceneGraph Public License for more details.
13 */
14
15#ifndef OSGANIMATION_UPDATE_MATERIAL
16#define OSGANIMATION_UPDATE_MATERIAL 1
17
18#include <osgAnimation/AnimationUpdateCallback>
19#include <osgAnimation/Export>
20#include <osg/StateAttribute>
21#include <osg/Material>
22
23namespace osgAnimation
24{
25
26    class OSGANIMATION_EXPORT UpdateMaterial : public AnimationUpdateCallback<osg::StateAttributeCallback>
27    {
28    protected:
29        osg::ref_ptr<Vec4Target> _diffuse;
30
31    public:
32
33        META_Object(osgAnimation, UpdateMaterial);
34
35        UpdateMaterial(const std::string& name = "");
36        UpdateMaterial(const UpdateMaterial& apc,const osg::CopyOp& copyop);
37
38        /** Callback method called by the NodeVisitor when visiting a node.*/
39        virtual void operator () (osg::StateAttribute*, osg::NodeVisitor*);
40        void update(osg::Material& material);
41        bool link(Channel* channel);
42        Vec4Target* getDiffuse();
43    };
44}
45
46#endif
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