| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGDB_DYNAMICLIBRARY |
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| 15 | #define OSGDB_DYNAMICLIBRARY 1 |
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| 16 | |
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| 17 | #include <osg/Referenced> |
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| 18 | #include <osgDB/Export> |
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| 19 | |
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| 20 | #include <string> |
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| 21 | |
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| 22 | |
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| 23 | namespace osgDB { |
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| 24 | |
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| 25 | /** DynamicLibrary - encapsulates the loading and unloading of dynamic libraries, |
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| 26 | typically used for loading ReaderWriter plug-ins. |
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| 27 | */ |
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| 28 | class OSGDB_EXPORT DynamicLibrary : public osg::Referenced |
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| 29 | { |
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| 30 | public: |
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| 31 | |
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| 32 | typedef void* HANDLE; |
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| 33 | typedef void* PROC_ADDRESS; |
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| 34 | |
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| 35 | /** returns a pointer to a DynamicLibrary object on successfully |
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| 36 | * opening of library returns NULL on failure. |
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| 37 | */ |
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| 38 | static DynamicLibrary* loadLibrary(const std::string& libraryName); |
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| 39 | |
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| 40 | /** return name of library stripped of path.*/ |
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| 41 | const std::string& getName() const { return _name; } |
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| 42 | |
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| 43 | /** return name of library including full path to it.*/ |
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| 44 | const std::string& getFullName() const { return _fullName; } |
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| 45 | |
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| 46 | /** return handle to .dso/.dll dynamic library itself.*/ |
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| 47 | HANDLE getHandle() const { return _handle; } |
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| 48 | |
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| 49 | /** return address of function located in library.*/ |
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| 50 | PROC_ADDRESS getProcAddress(const std::string& procName); |
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| 51 | |
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| 52 | protected: |
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| 53 | |
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| 54 | /** get handle to library file */ |
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| 55 | static HANDLE getLibraryHandle( const std::string& libraryName); |
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| 56 | |
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| 57 | /** disallow default constructor.*/ |
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| 58 | DynamicLibrary():osg::Referenced() {} |
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| 59 | /** disallow copy constructor.*/ |
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| 60 | DynamicLibrary(const DynamicLibrary&):osg::Referenced() {} |
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| 61 | /** disallow copy operator.*/ |
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| 62 | DynamicLibrary& operator = (const DynamicLibrary&) { return *this; } |
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| 63 | |
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| 64 | /** Disallow public construction so that users have to go |
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| 65 | * through loadLibrary() above which returns NULL on |
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| 66 | * failure, a valid DynamicLibrary object on success. |
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| 67 | */ |
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| 68 | DynamicLibrary(const std::string& name,HANDLE handle); |
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| 69 | ~DynamicLibrary(); |
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| 70 | |
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| 71 | HANDLE _handle; |
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| 72 | std::string _name; |
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| 73 | std::string _fullName; |
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| 74 | |
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| 75 | }; |
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| 76 | |
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| 77 | } |
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| 78 | |
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| 79 | #endif // __DYNAMIC_LIBRARY_H |
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