| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGDB_OUTPUT |
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| 15 | #define OSGDB_OUTPUT 1 |
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| 16 | |
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| 17 | #include <osg/Object> |
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| 18 | |
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| 19 | #include <osgDB/ReaderWriter> |
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| 20 | #include <osgDB/fstream> |
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| 21 | |
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| 22 | #include <string> |
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| 23 | #include <map> |
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| 24 | |
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| 25 | namespace osgDB { |
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| 26 | |
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| 27 | /** deprecated. */ |
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| 28 | class OSGDB_EXPORT Output : public osgDB::ofstream |
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| 29 | { |
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| 30 | public: |
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| 31 | |
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| 32 | Output(); |
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| 33 | Output(const char* name); |
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| 34 | |
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| 35 | virtual ~Output(); |
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| 36 | |
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| 37 | |
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| 38 | void setOptions(const Options* options); |
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| 39 | const Options* getOptions() const { return _options.get(); } |
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| 40 | |
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| 41 | void setWriteOutDefaultValues(bool flag) { _writeOutDefaultValues = flag; } |
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| 42 | bool getWriteOutDefaultValues() const { return _writeOutDefaultValues; } |
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| 43 | |
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| 44 | void open(const char *name); |
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| 45 | |
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| 46 | // comment out temporarily to avoid compilation problems, RO Jan 2002. |
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| 47 | // void open(const char *name,int mode); |
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| 48 | |
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| 49 | Output& indent(); |
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| 50 | |
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| 51 | /** wrap a string with "" quotes and use \" for any internal quotes.*/ |
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| 52 | std::string wrapString(const char* str); |
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| 53 | |
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| 54 | /** wrap a string with "" quotes and use \" for any internal quotes.*/ |
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| 55 | std::string wrapString(const std::string& str); |
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| 56 | |
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| 57 | inline void setIndentStep(int step) { _indentStep = step; } |
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| 58 | inline int getIndentStep() const { return _indentStep; } |
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| 59 | |
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| 60 | inline void setIndent(int indent) { _indent = indent; } |
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| 61 | inline int getIndent() const { return _indent; } |
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| 62 | |
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| 63 | inline void setNumIndicesPerLine(int num) { _numIndicesPerLine = num; } |
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| 64 | inline int getNumIndicesPerLine() const { return _numIndicesPerLine; } |
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| 65 | |
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| 66 | void moveIn(); |
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| 67 | void moveOut(); |
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| 68 | |
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| 69 | virtual bool writeObject(const osg::Object& obj); |
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| 70 | virtual void writeBeginObject(const std::string& name); |
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| 71 | virtual void writeEndObject(); |
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| 72 | virtual void writeUseID(const std::string& id); |
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| 73 | virtual void writeUniqueID(const std::string& id); |
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| 74 | |
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| 75 | bool getUniqueIDForObject(const osg::Object* obj,std::string& uniqueID); |
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| 76 | bool createUniqueIDForObject(const osg::Object* obj,std::string& uniqueID); |
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| 77 | bool registerUniqueIDForObject(const osg::Object* obj,std::string& uniqueID); |
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| 78 | |
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| 79 | enum PathNameHint |
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| 80 | { |
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| 81 | AS_IS, |
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| 82 | FULL_PATH, |
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| 83 | RELATIVE_PATH, |
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| 84 | FILENAME_ONLY |
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| 85 | }; |
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| 86 | |
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| 87 | inline void setPathNameHint(const PathNameHint pnh) { _pathNameHint = pnh; } |
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| 88 | inline PathNameHint getPathNameHint() const { return _pathNameHint; } |
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| 89 | |
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| 90 | virtual std::string getFileNameForOutput(const std::string& filename) const; |
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| 91 | const std::string& getFileName() const { return _filename; } |
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| 92 | |
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| 93 | // Set and get if export texture files during write |
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| 94 | void setOutputTextureFiles(bool flag) { _outputTextureFiles = flag; } |
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| 95 | bool getOutputTextureFiles() const { return _outputTextureFiles; } |
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| 96 | |
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| 97 | // support code for OutputTextureFiles |
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| 98 | virtual std::string getTextureFileNameForOutput(); |
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| 99 | |
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| 100 | void setOutputShaderFiles(bool flag) { _outputShaderFiles = flag; } |
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| 101 | bool getOutputShaderFiles() const { return _outputShaderFiles; } |
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| 102 | |
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| 103 | virtual std::string getShaderFileNameForOutput(); |
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| 104 | |
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| 105 | void setExternalFileWritten(const std::string& filename, bool hasBeenWritten=true); |
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| 106 | bool getExternalFileWritten(const std::string& filename) const; |
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| 107 | |
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| 108 | protected: |
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| 109 | |
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| 110 | |
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| 111 | virtual void init(); |
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| 112 | |
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| 113 | osg::ref_ptr<const Options> _options; |
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| 114 | |
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| 115 | int _indent; |
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| 116 | int _indentStep; |
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| 117 | |
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| 118 | int _numIndicesPerLine; |
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| 119 | |
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| 120 | typedef std::map<const osg::Object*,std::string> UniqueIDToLabelMapping; |
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| 121 | UniqueIDToLabelMapping _objectToUniqueIDMap; |
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| 122 | |
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| 123 | std::string _filename; |
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| 124 | |
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| 125 | PathNameHint _pathNameHint; |
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| 126 | |
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| 127 | bool _outputTextureFiles; |
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| 128 | unsigned int _textureFileNameNumber; |
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| 129 | |
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| 130 | bool _outputShaderFiles; |
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| 131 | unsigned int _shaderFileNameNumber; |
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| 132 | |
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| 133 | bool _writeOutDefaultValues; |
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| 134 | |
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| 135 | typedef std::map<std::string, bool> ExternalFileWrittenMap; |
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| 136 | ExternalFileWrittenMap _externalFileWritten; |
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| 137 | }; |
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| 138 | |
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| 139 | } |
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| 140 | |
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| 141 | #endif // __SG_OUTPUT_H |
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