| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | //osgFX - Copyright (C) 2003 Marco Jez |
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| 14 | |
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| 15 | #ifndef OSGFX_VALIDATOR_ |
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| 16 | #define OSGFX_VALIDATOR_ |
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| 17 | |
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| 18 | #include <osgFX/Effect> |
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| 19 | |
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| 20 | #include <osg/ref_ptr> |
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| 21 | #include <osg/StateAttribute> |
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| 22 | |
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| 23 | #include <vector> |
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| 24 | |
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| 25 | namespace osgFX |
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| 26 | { |
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| 27 | |
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| 28 | /** |
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| 29 | This class is used internally by osgFX::Effect to choose between different |
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| 30 | techniques dynamically. The apply() method will call each technique's |
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| 31 | validate() method and store the results in a buffered array. The Effect |
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| 32 | class will then choose the first technique that could be validated in all |
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| 33 | active rendering contexts. |
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| 34 | */ |
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| 35 | class OSGFX_EXPORT Validator: public osg::StateAttribute { |
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| 36 | public: |
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| 37 | |
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| 38 | Validator(); |
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| 39 | Validator(Effect* effect); |
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| 40 | Validator(const Validator& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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| 41 | |
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| 42 | META_StateAttribute(osgFX, Validator, VALIDATOR); |
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| 43 | |
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| 44 | void apply(osg::State& state) const; |
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| 45 | void compileGLObjects(osg::State& state) const; |
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| 46 | |
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| 47 | inline int compare(const osg::StateAttribute& sa) const; |
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| 48 | |
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| 49 | inline void disable() { _effect = 0; } |
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| 50 | |
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| 51 | protected: |
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| 52 | virtual ~Validator() {} |
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| 53 | Validator& operator=(const Validator&) { return *this; } |
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| 54 | |
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| 55 | private: |
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| 56 | mutable Effect* _effect; |
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| 57 | }; |
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| 58 | |
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| 59 | // INLINE METHODS |
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| 60 | |
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| 61 | inline int Validator::compare(const osg::StateAttribute& sa) const |
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| 62 | { |
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| 63 | // check the types are equal and then create the rhs variable |
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| 64 | //used by the COMPARE_StateAttribute_Parameter macros below. |
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| 65 | COMPARE_StateAttribute_Types(Validator,sa) |
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| 66 | |
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| 67 | // compare parameters |
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| 68 | COMPARE_StateAttribute_Parameter(_effect) |
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| 69 | |
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| 70 | return 0; |
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| 71 | } |
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| 72 | |
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| 73 | } |
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| 74 | |
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| 75 | #endif |
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