root/OpenSceneGraph/trunk/include/osgGA/Event @ 13890

Revision 13890, 1.3 kB (checked in by robert, 4 days ago)

Added shaders to support experimental shader based displacement mapping technique osgTerrain::ShaderTerrain?.

Line 
1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version.  The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGGA_EVENT
15#define OSGGA_EVENT 1
16
17#include <osgGA/Export>
18#include <osg/Object>
19
20namespace osgGA {
21
22// forward declare
23class GUIEventAdapter;
24
25/** Base Event class.*/
26class OSGGA_EXPORT Event : public osg::Object
27{
28public:
29    Event();
30
31    Event(const Event& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
32
33    META_Object(osgGA, Event);
34
35    virtual GUIEventAdapter* asGUIEventAdapter() { return 0; }
36    virtual const GUIEventAdapter* asGUIEventAdapter() const { return 0; }
37
38    /** set time in seconds of event. */
39    void setTime(double time) { _time = time; }
40
41    /** get time in seconds of event. */
42    double getTime() const { return _time; }
43
44protected:
45    virtual ~Event() {}
46
47    double _time;
48};
49
50}
51
52#endif
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