| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGGA_EVENTQUEUE |
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| 15 | #define OSGGA_EVENTQUEUE 1 |
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| 16 | |
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| 17 | #include <osgGA/GUIEventAdapter> |
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| 18 | |
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| 19 | #include <osg/ref_ptr> |
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| 20 | #include <osg/Timer> |
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| 21 | |
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| 22 | #include <OpenThreads/Mutex> |
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| 23 | #include <list> |
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| 24 | |
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| 25 | namespace osgGA { |
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| 26 | |
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| 27 | /** |
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| 28 | * EventQueue implementation for collecting and adapting windowing events |
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| 29 | */ |
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| 30 | class OSGGA_EXPORT EventQueue : public osg::Referenced |
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| 31 | { |
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| 32 | public: |
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| 33 | |
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| 34 | EventQueue(GUIEventAdapter::MouseYOrientation mouseYOrientation=GUIEventAdapter::Y_INCREASING_DOWNWARDS); |
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| 35 | |
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| 36 | typedef std::list< osg::ref_ptr<GUIEventAdapter> > Events; |
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| 37 | |
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| 38 | /** Set events.*/ |
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| 39 | void setEvents(Events& events); |
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| 40 | |
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| 41 | /** Take the entire event queue leaving the EventQueue' event queue empty.*/ |
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| 42 | bool takeEvents(Events& events); |
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| 43 | |
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| 44 | /** Take a copy the entire event queue leaving the EventQueue' event queue intact.*/ |
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| 45 | bool copyEvents(Events& events) const; |
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| 46 | |
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| 47 | /** Add events to end of event queue.*/ |
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| 48 | void appendEvents(Events& events); |
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| 49 | |
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| 50 | /** Add an event to the end of the event queue.*/ |
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| 51 | void addEvent(GUIEventAdapter* event); |
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| 52 | |
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| 53 | |
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| 54 | /** Specify if mouse coordinates should be transformed into a pre defined input range, or whether they |
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| 55 | * should be simply based on as local coordinates to the window that generated the mouse events.*/ |
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| 56 | void setUseFixedMouseInputRange(bool useFixedMouseInputRange) { _useFixedMouseInputRange = useFixedMouseInputRange; } |
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| 57 | |
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| 58 | /** Get whether the mouse coordinates should be transformed into a pre defined input range.*/ |
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| 59 | bool getUseFixedMouseInputRange() { return _useFixedMouseInputRange; } |
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| 60 | |
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| 61 | |
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| 62 | /** Set the graphics context associated with this event queue.*/ |
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| 63 | void setGraphicsContext(osg::GraphicsContext* context) { getCurrentEventState()->setGraphicsContext(context); } |
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| 64 | |
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| 65 | |
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| 66 | /** Set the mouse input range.*/ |
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| 67 | void setMouseInputRange(float xMin, float yMin, float xMax, float yMax) { getCurrentEventState()->setInputRange(xMin, yMin, xMax, yMax); } |
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| 68 | |
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| 69 | |
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| 70 | /** Method for adapting window resize event, placing this event on the back of the event queue. */ |
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| 71 | void windowResize(int x, int y, int width, int height) { windowResize(x,y,width,height,getTime()); } |
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| 72 | |
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| 73 | /** Method for adapting window resize event, placing this event on the back of the event queue, with specified time. */ |
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| 74 | void windowResize(int x, int y, int width, int height, double time); |
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| 75 | |
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| 76 | |
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| 77 | /** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */ |
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| 78 | void mouseScroll(GUIEventAdapter::ScrollingMotion sm) { mouseScroll(sm,getTime()); } |
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| 79 | |
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| 80 | /** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue, with specified time. */ |
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| 81 | void mouseScroll(GUIEventAdapter::ScrollingMotion sm, double time); |
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| 82 | |
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| 83 | |
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| 84 | /** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */ |
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| 85 | void mouseScroll2D(float x, float y) { mouseScroll2D(x, y, getTime()); } |
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| 86 | |
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| 87 | /** Method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */ |
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| 88 | void mouseScroll2D(float x, float y, double time); |
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| 89 | |
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| 90 | |
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| 91 | /** Method for adapting pen pressure events, placing this event on the back of the event queue.*/ |
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| 92 | void penPressure(float pressure) { penPressure(pressure, getTime()); } |
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| 93 | |
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| 94 | /** Method for adapting pen pressure events, placing this event on the back of the event queue, with specified time.*/ |
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| 95 | void penPressure(float pressure, double time); |
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| 96 | |
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| 97 | /** Method for adapting pen orientation events, placing this event on the back of the event queue.*/ |
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| 98 | void penOrientation(float tiltX, float tiltY, float rotation) { penOrientation(tiltX, tiltY, rotation, getTime()); } |
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| 99 | |
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| 100 | /** Method for adapting pen orientation events, placing this event on the back of the event queue, with specified time.*/ |
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| 101 | void penOrientation(float tiltX, float tiltY, float rotation, double time); |
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| 102 | |
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| 103 | /** Method for adapting pen proximity events, placing this event on the back of the event queue.*/ |
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| 104 | void penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering) { penProximity(pt, isEntering, getTime()); } |
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| 105 | |
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| 106 | /** Method for adapting pen proximity events, placing this event on the back of the event queue, with specified time.*/ |
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| 107 | void penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering, double time); |
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| 108 | |
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| 109 | |
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| 110 | /** Method for updating in response to a mouse warp. Note, just moves the mouse position without creating a new event for it.*/ |
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| 111 | void mouseWarped(float x, float y); |
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| 112 | |
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| 113 | |
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| 114 | /** Method for adapting mouse motion events, placing this event on the back of the event queue.*/ |
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| 115 | void mouseMotion(float x, float y) { mouseMotion(x,y, getTime()); } |
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| 116 | |
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| 117 | /** Method for adapting mouse motion events, placing this event on the back of the event queue, with specified time.*/ |
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| 118 | void mouseMotion(float x, float y, double time); |
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| 119 | |
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| 120 | |
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| 121 | /** Method for adapting mouse button pressed events, placing this event on the back of the event queue. |
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| 122 | * Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */ |
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| 123 | void mouseButtonPress(float x, float y, unsigned int button) { mouseButtonPress(x, y, button, getTime()); } |
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| 124 | |
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| 125 | /** Method for adapting mouse button pressed events, placing this event on the back of the event queue, with specified time. |
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| 126 | * Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */ |
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| 127 | void mouseButtonPress(float x, float y, unsigned int button, double time); |
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| 128 | |
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| 129 | |
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| 130 | /** Method for adapting mouse button pressed events, placing this event on the back of the event queue. |
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| 131 | * Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */ |
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| 132 | void mouseDoubleButtonPress(float x, float y, unsigned int button) { mouseDoubleButtonPress(x, y, button, getTime()); } |
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| 133 | |
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| 134 | /** Method for adapting mouse button pressed events, placing this event on the back of the event queue, with specified time. |
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| 135 | * Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */ |
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| 136 | void mouseDoubleButtonPress(float x, float y, unsigned int button, double time); |
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| 137 | |
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| 138 | |
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| 139 | /** Method for adapting mouse button release events, placing this event on the back of the event queue. |
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| 140 | * Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */ |
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| 141 | void mouseButtonRelease(float x, float y, unsigned int button) { mouseButtonRelease(x, y, button, getTime()); } |
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| 142 | |
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| 143 | /** Method for adapting mouse button release events, placing this event on the back of the event queue, with specified time. |
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| 144 | * Button numbering is 1 for left mouse button, 2 for middle, 3 for right. */ |
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| 145 | void mouseButtonRelease(float x, float y, unsigned int button, double time); |
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| 146 | |
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| 147 | |
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| 148 | /** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings.*/ |
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| 149 | void keyPress(int key) { keyPress(key, getTime()); } |
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| 150 | |
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| 151 | /** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings, with specified time.*/ |
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| 152 | void keyPress(int key, double time); |
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| 153 | |
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| 154 | |
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| 155 | /** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings.*/ |
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| 156 | void keyRelease(int key) { keyRelease(key, getTime()); } |
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| 157 | |
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| 158 | /** Method for adapting keyboard press events. Note, special keys such as Ctrl/Function keys should be adapted to GUIEventAdapter::KeySymbol mappings, with specified time.*/ |
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| 159 | void keyRelease(int key, double time); |
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| 160 | |
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| 161 | GUIEventAdapter* touchBegan(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, double time); |
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| 162 | GUIEventAdapter* touchBegan(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y) { |
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| 163 | return touchBegan(id, phase, x, y, getTime()); |
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| 164 | } |
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| 165 | |
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| 166 | GUIEventAdapter* touchMoved(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, double time); |
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| 167 | GUIEventAdapter* touchMoved(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y) { |
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| 168 | return touchMoved(id, phase, x, y, getTime()); |
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| 169 | } |
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| 170 | |
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| 171 | GUIEventAdapter* touchEnded(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, unsigned int tap_count, double time); |
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| 172 | GUIEventAdapter* touchEnded(unsigned int id, GUIEventAdapter::TouchPhase phase, float x, float y, unsigned int tap_count) { |
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| 173 | return touchEnded(id, phase, x, y, tap_count, getTime()); |
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| 174 | } |
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| 175 | |
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| 176 | |
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| 177 | |
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| 178 | /** Method for adapting close window events.*/ |
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| 179 | void closeWindow() { closeWindow(getTime()); } |
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| 180 | |
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| 181 | /** Method for adapting close window event with specified event time.*/ |
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| 182 | void closeWindow(double time); |
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| 183 | |
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| 184 | |
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| 185 | /** Method for adapting application quit events.*/ |
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| 186 | void quitApplication() { quitApplication(getTime()); } |
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| 187 | |
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| 188 | /** Method for adapting application quit events with specified event time.*/ |
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| 189 | void quitApplication(double time); |
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| 190 | |
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| 191 | |
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| 192 | /** Method for adapting frame events.*/ |
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| 193 | void frame(double time); |
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| 194 | |
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| 195 | |
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| 196 | void setStartTick(osg::Timer_t tick) { _startTick = tick; } |
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| 197 | osg::Timer_t getStartTick() const { return _startTick; } |
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| 198 | |
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| 199 | double getTime() const { return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); } |
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| 200 | |
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| 201 | |
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| 202 | /** convenience method for create an event ready to fill in. Clones the getCurrentEventState() to produce a up to date event state. */ |
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| 203 | GUIEventAdapter* createEvent(); |
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| 204 | |
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| 205 | |
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| 206 | void setCurrentEventState(GUIEventAdapter* ea) { _accumulateEventState = ea; } |
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| 207 | GUIEventAdapter* getCurrentEventState() { return _accumulateEventState.get(); } |
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| 208 | const GUIEventAdapter* getCurrentEventState() const { return _accumulateEventState.get(); } |
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| 209 | |
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| 210 | /** Method for adapting user defined events */ |
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| 211 | void userEvent(osg::Referenced* userEventData) { userEvent(userEventData, getTime()); } |
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| 212 | |
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| 213 | /** Method for adapting user defined events with specified event time */ |
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| 214 | void userEvent(osg::Referenced* userEventData, double time); |
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| 215 | |
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| 216 | |
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| 217 | protected: |
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| 218 | |
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| 219 | virtual ~EventQueue(); |
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| 220 | |
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| 221 | /** Prevent unwanted copy operator.*/ |
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| 222 | EventQueue& operator = (const EventQueue&) { return *this; } |
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| 223 | |
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| 224 | osg::ref_ptr<GUIEventAdapter> _accumulateEventState; |
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| 225 | |
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| 226 | bool _useFixedMouseInputRange; |
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| 227 | |
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| 228 | osg::Timer_t _startTick; |
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| 229 | mutable OpenThreads::Mutex _eventQueueMutex; |
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| 230 | Events _eventQueue; |
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| 231 | |
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| 232 | }; |
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| 233 | |
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| 234 | } |
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| 235 | |
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| 236 | #endif |
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