| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | //osgParticle - Copyright (C) 2002 Marco Jez |
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| 14 | |
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| 15 | #ifndef OSGPARTICLE_EMITTER |
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| 16 | #define OSGPARTICLE_EMITTER 1 |
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| 17 | |
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| 18 | #include <osgParticle/Export> |
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| 19 | #include <osgParticle/ParticleProcessor> |
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| 20 | #include <osgParticle/Particle> |
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| 21 | |
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| 22 | #include <osg/Object> |
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| 23 | #include <osg/Node> |
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| 24 | #include <osg/NodeVisitor> |
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| 25 | #include <osg/CopyOp> |
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| 26 | |
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| 27 | namespace osgParticle |
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| 28 | { |
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| 29 | |
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| 30 | /** An abstract base class for particle emitters. |
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| 31 | Descendant classes must override the <CODE>emitParticles()</CODE> method to generate new particles by |
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| 32 | calling the <CODE>ParticleSystem::createParticle()</CODE> method on the particle system associated |
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| 33 | to the emitter. |
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| 34 | */ |
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| 35 | class OSGPARTICLE_EXPORT Emitter: public ParticleProcessor { |
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| 36 | public: |
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| 37 | Emitter(); |
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| 38 | Emitter(const Emitter& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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| 39 | |
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| 40 | virtual const char* libraryName() const { return "osgParticle"; } |
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| 41 | virtual const char* className() const { return "Emitter"; } |
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| 42 | virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Emitter*>(obj) != 0; } |
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| 43 | virtual void accept(osg::NodeVisitor& nv) { if (nv.validNodeMask(*this)) { nv.pushOntoNodePath(this); nv.apply(*this); nv.popFromNodePath(); } } |
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| 44 | |
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| 45 | /// Get the particle template. |
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| 46 | inline const Particle& getParticleTemplate() const; |
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| 47 | |
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| 48 | /// Set the particle template (particle is copied). |
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| 49 | inline void setParticleTemplate(const Particle& p); |
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| 50 | |
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| 51 | /// Return whether the particle system's default template should be used. |
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| 52 | inline bool getUseDefaultTemplate() const; |
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| 53 | |
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| 54 | /** Set whether the default particle template should be used. |
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| 55 | When this flag is true, the particle template is ignored, and the |
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| 56 | particle system's default template is used instead. |
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| 57 | */ |
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| 58 | inline void setUseDefaultTemplate(bool v); |
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| 59 | |
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| 60 | protected: |
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| 61 | virtual ~Emitter() {} |
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| 62 | Emitter& operator=(const Emitter&) { return *this; } |
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| 63 | |
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| 64 | inline void process(double dt); |
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| 65 | |
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| 66 | virtual void emitParticles(double dt) = 0; |
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| 67 | |
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| 68 | bool _usedeftemp; |
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| 69 | Particle _ptemp; |
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| 70 | }; |
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| 71 | |
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| 72 | // INLINE FUNCTIONS |
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| 73 | |
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| 74 | inline const Particle& Emitter::getParticleTemplate() const |
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| 75 | { |
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| 76 | return _ptemp; |
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| 77 | } |
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| 78 | |
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| 79 | inline void Emitter::setParticleTemplate(const Particle& p) |
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| 80 | { |
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| 81 | _ptemp = p; |
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| 82 | _usedeftemp = false; |
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| 83 | } |
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| 84 | |
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| 85 | inline bool Emitter::getUseDefaultTemplate() const |
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| 86 | { |
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| 87 | return _usedeftemp; |
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| 88 | } |
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| 89 | |
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| 90 | inline void Emitter::setUseDefaultTemplate(bool v) |
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| 91 | { |
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| 92 | _usedeftemp = v; |
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| 93 | } |
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| 94 | |
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| 95 | inline void Emitter::process(double dt) |
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| 96 | { |
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| 97 | emitParticles(dt); |
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| 98 | } |
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| 99 | |
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| 100 | |
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| 101 | } |
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| 102 | |
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| 103 | |
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| 104 | #endif |
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| 105 | |
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