| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
|---|
| 2 | * |
|---|
| 3 | * This library is open source and may be redistributed and/or modified under |
|---|
| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
|---|
| 5 | * (at your option) any later version. The full license is in LICENSE file |
|---|
| 6 | * included with this distribution, and on the openscenegraph.org website. |
|---|
| 7 | * |
|---|
| 8 | * This library is distributed in the hope that it will be useful, |
|---|
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 11 | * OpenSceneGraph Public License for more details. |
|---|
| 12 | * |
|---|
| 13 | * ViewDependentShadow codes Copyright (C) 2008 Wojciech Lewandowski |
|---|
| 14 | * Thanks to to my company http://www.ai.com.pl for allowing me free this work. |
|---|
| 15 | */ |
|---|
| 16 | |
|---|
| 17 | #ifndef OSGSHADOW_DEBUGSHADOWMAP |
|---|
| 18 | #define OSGSHADOW_DEBUGSHADOWMAP 1 |
|---|
| 19 | |
|---|
| 20 | #include <osgShadow/ViewDependentShadowTechnique> |
|---|
| 21 | #include <osgShadow/ConvexPolyhedron> |
|---|
| 22 | #include <osg/MatrixTransform> |
|---|
| 23 | #include <osg/Geode> |
|---|
| 24 | #include <osg/Geometry> |
|---|
| 25 | #include <string> |
|---|
| 26 | #include <map> |
|---|
| 27 | |
|---|
| 28 | namespace osgShadow { |
|---|
| 29 | |
|---|
| 30 | /** |
|---|
| 31 | Class used as a layer for debuging resources used by derived xxxShadowMap classes. |
|---|
| 32 | As designed by its base ViewDepndentShadowTechnique, DebugShadowMap serves mainly as container of |
|---|
| 33 | DebugShadowMap::ViewData objects. Most of the debuging support work is done by these objects. |
|---|
| 34 | DebugShadowMap technique only initializes them in initViewDependentData method. |
|---|
| 35 | |
|---|
| 36 | Debuging outputs present: |
|---|
| 37 | Shadow maps (pseudo colored to improve readability) |
|---|
| 38 | Shadow and related volumes (represented as convex polyhedra) |
|---|
| 39 | */ |
|---|
| 40 | |
|---|
| 41 | class OSGSHADOW_EXPORT DebugShadowMap : public ViewDependentShadowTechnique |
|---|
| 42 | { |
|---|
| 43 | public : |
|---|
| 44 | |
|---|
| 45 | /* |
|---|
| 46 | All classes stemming from ViewDependentShadowTechnique follow the same pattern. |
|---|
| 47 | |
|---|
| 48 | They are always based on some underlying level base Technique and they always |
|---|
| 49 | derive their ViewData from ViewData structure defined in underlying base Technique. |
|---|
| 50 | |
|---|
| 51 | I use some typedefs to make these inheritance patterns easier to declare/define. |
|---|
| 52 | */ |
|---|
| 53 | |
|---|
| 54 | /** Convenient typedef used in definition of ViewData struct and methods */ |
|---|
| 55 | typedef DebugShadowMap ThisClass; |
|---|
| 56 | /** Convenient typedef used in definition of ViewData struct and methods */ |
|---|
| 57 | typedef ViewDependentShadowTechnique BaseClass; |
|---|
| 58 | |
|---|
| 59 | /** Classic OSG constructor */ |
|---|
| 60 | DebugShadowMap(); |
|---|
| 61 | |
|---|
| 62 | /** Classic OSG cloning constructor */ |
|---|
| 63 | DebugShadowMap(const DebugShadowMap& dsm, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
|---|
| 64 | |
|---|
| 65 | /** Declaration of standard OSG object methods */ |
|---|
| 66 | META_Object( ViewDependentShadow, DebugShadowMap ); |
|---|
| 67 | |
|---|
| 68 | /** Turn on/off debuging hud & rendering of debug volumes in main view */ |
|---|
| 69 | void setDebugDraw( bool draw ) { _doDebugDraw = draw; } |
|---|
| 70 | |
|---|
| 71 | /** Tell if debuging hud & rendering of debug volumes is active */ |
|---|
| 72 | bool getDebugDraw( void ) { return _doDebugDraw; } |
|---|
| 73 | |
|---|
| 74 | protected: |
|---|
| 75 | /** Classic protected OSG destructor */ |
|---|
| 76 | virtual ~DebugShadowMap(); |
|---|
| 77 | |
|---|
| 78 | // forward declare, interface and implementation provided in DebugShadowMap.cpp |
|---|
| 79 | class DrawableDrawWithDepthShadowComparisonOffCallback; |
|---|
| 80 | |
|---|
| 81 | osg::Vec2s _hudSize; |
|---|
| 82 | osg::Vec2s _hudOrigin; |
|---|
| 83 | osg::Vec2s _viewportSize; |
|---|
| 84 | osg::Vec2s _viewportOrigin; |
|---|
| 85 | osg::Vec2s _orthoSize; |
|---|
| 86 | osg::Vec2s _orthoOrigin; |
|---|
| 87 | |
|---|
| 88 | bool _doDebugDraw; |
|---|
| 89 | |
|---|
| 90 | osg::ref_ptr< osg::Shader > _depthColorFragmentShader; |
|---|
| 91 | |
|---|
| 92 | struct OSGSHADOW_EXPORT ViewData: public BaseClass::ViewData |
|---|
| 93 | { |
|---|
| 94 | /** |
|---|
| 95 | Texture used as ShadowMap - initialized by derived classes. |
|---|
| 96 | But it has to be defined now since DebugShadowMap::ViewData methods use it |
|---|
| 97 | */ |
|---|
| 98 | osg::ref_ptr< osg::Texture2D > _texture; |
|---|
| 99 | /** |
|---|
| 100 | Camera used to render ShadowMap - initialized by derived classes. |
|---|
| 101 | But it has to be defined now since DebugShadowMap::ViewData methods use it |
|---|
| 102 | */ |
|---|
| 103 | osg::ref_ptr< osg::Camera > _camera; |
|---|
| 104 | |
|---|
| 105 | osg::Matrixd _viewProjection; |
|---|
| 106 | osg::Camera * _viewCamera; |
|---|
| 107 | |
|---|
| 108 | // Debug hud variables |
|---|
| 109 | |
|---|
| 110 | /** Coloring Shader used to present shadow depth map contents */ |
|---|
| 111 | osg::ref_ptr< osg::Shader > _depthColorFragmentShader; |
|---|
| 112 | |
|---|
| 113 | struct PolytopeGeometry { |
|---|
| 114 | |
|---|
| 115 | ConvexPolyhedron _polytope; |
|---|
| 116 | osg::ref_ptr< osg::Geometry > _geometry[2]; |
|---|
| 117 | osg::Vec4 _colorOutline; |
|---|
| 118 | osg::Vec4 _colorInside; |
|---|
| 119 | }; |
|---|
| 120 | |
|---|
| 121 | typedef std::map< std::string, PolytopeGeometry > PolytopeGeometryMap; |
|---|
| 122 | |
|---|
| 123 | osg::Vec2s _hudSize; |
|---|
| 124 | osg::Vec2s _hudOrigin; |
|---|
| 125 | osg::Vec2s _viewportSize; |
|---|
| 126 | osg::Vec2s _viewportOrigin; |
|---|
| 127 | osg::Vec2s _orthoSize; |
|---|
| 128 | osg::Vec2s _orthoOrigin; |
|---|
| 129 | |
|---|
| 130 | bool *_doDebugDrawPtr; |
|---|
| 131 | |
|---|
| 132 | PolytopeGeometryMap _polytopeGeometryMap; |
|---|
| 133 | osg::ref_ptr< osg::Geode > _geode[2]; |
|---|
| 134 | osg::ref_ptr< osg::MatrixTransform > _transform[2]; |
|---|
| 135 | |
|---|
| 136 | std::map< std::string, osg::Matrix > _matrixMap; |
|---|
| 137 | std::map< std::string, osg::Polytope > _polytopeMap; |
|---|
| 138 | std::map< std::string, osg::BoundingBox > _boundingBoxMap; |
|---|
| 139 | |
|---|
| 140 | osg::ref_ptr<osg::Camera> _cameraDebugHUD; |
|---|
| 141 | |
|---|
| 142 | bool getDebugDraw() { return *_doDebugDrawPtr; } |
|---|
| 143 | |
|---|
| 144 | virtual void init( ThisClass * st, osgUtil::CullVisitor * cv ); |
|---|
| 145 | |
|---|
| 146 | virtual void cull( ); |
|---|
| 147 | |
|---|
| 148 | virtual void createDebugHUD( void ); |
|---|
| 149 | |
|---|
| 150 | virtual void cullDebugGeometry( ); |
|---|
| 151 | |
|---|
| 152 | virtual void updateDebugGeometry( const osg::Camera * screenCam, |
|---|
| 153 | const osg::Camera * shadowCam ); |
|---|
| 154 | |
|---|
| 155 | void setDebugPolytope( const char * name, |
|---|
| 156 | const ConvexPolyhedron & polytope = *(ConvexPolyhedron*)( NULL ), |
|---|
| 157 | osg::Vec4 colorOutline = osg::Vec4(0,0,0,0), |
|---|
| 158 | osg::Vec4 colorInside = osg::Vec4(0,0,0,0) ); |
|---|
| 159 | |
|---|
| 160 | bool DebugBoundingBox( const osg::BoundingBox & bb, const char * name = "" ); |
|---|
| 161 | bool DebugPolytope( const osg::Polytope & p, const char * name = "" ); |
|---|
| 162 | bool DebugMatrix( const osg::Matrix & m, const char * name = "" ); |
|---|
| 163 | |
|---|
| 164 | static osg::Vec3d computeShadowTexelToPixelError |
|---|
| 165 | ( const osg::Matrix & mvpwView, |
|---|
| 166 | const osg::Matrix & mvpwShadow, |
|---|
| 167 | const osg::Vec3d & vWorld, |
|---|
| 168 | const osg::Vec3d & vDelta = osg::Vec3d( 0.01,0.01,0.01 ) ); |
|---|
| 169 | |
|---|
| 170 | static void displayShadowTexelToPixelErrors |
|---|
| 171 | ( const osg::Camera * viewCam, |
|---|
| 172 | const osg::Camera * shadowCam, |
|---|
| 173 | const ConvexPolyhedron * hull ); |
|---|
| 174 | }; |
|---|
| 175 | |
|---|
| 176 | META_ViewDependentShadowTechniqueData( ThisClass, ViewData ) |
|---|
| 177 | }; |
|---|
| 178 | |
|---|
| 179 | } // namespace osgShadow |
|---|
| 180 | |
|---|
| 181 | #endif |
|---|