| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | * |
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| 13 | * ViewDependentShadow codes Copyright (C) 2008 Wojciech Lewandowski |
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| 14 | * Thanks to to my company http://www.ai.com.pl for allowing me free this work. |
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| 15 | */ |
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| 16 | |
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| 17 | #ifndef OSGSHADOW_MINIMALCULLBOUNDSSHADOWMAP |
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| 18 | #define OSGSHADOW_MINIMALCULLBOUNDSSHADOWMAP 1 |
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| 19 | |
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| 20 | #include <osgShadow/MinimalShadowMap> |
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| 21 | |
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| 22 | namespace osgShadow { |
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| 23 | |
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| 24 | class OSGSHADOW_EXPORT MinimalCullBoundsShadowMap |
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| 25 | : public MinimalShadowMap |
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| 26 | { |
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| 27 | public : |
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| 28 | /** Convenient typedef used in definition of ViewData struct and methods */ |
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| 29 | typedef MinimalCullBoundsShadowMap ThisClass; |
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| 30 | /** Convenient typedef used in definition of ViewData struct and methods */ |
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| 31 | typedef MinimalShadowMap BaseClass; |
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| 32 | |
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| 33 | /** Classic OSG constructor */ |
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| 34 | MinimalCullBoundsShadowMap(); |
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| 35 | |
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| 36 | /** Classic OSG cloning constructor */ |
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| 37 | MinimalCullBoundsShadowMap( |
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| 38 | const MinimalCullBoundsShadowMap& mcbsm, |
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| 39 | const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); |
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| 40 | |
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| 41 | /** Declaration of standard OSG object methods */ |
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| 42 | META_Object( osgShadow, MinimalCullBoundsShadowMap ); |
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| 43 | |
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| 44 | protected: |
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| 45 | /** Classic protected OSG destructor */ |
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| 46 | virtual ~MinimalCullBoundsShadowMap(void); |
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| 47 | |
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| 48 | struct OSGSHADOW_EXPORT ViewData: public MinimalShadowMap::ViewData |
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| 49 | { |
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| 50 | virtual void init( ThisClass * st, osgUtil::CullVisitor * cv ); |
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| 51 | |
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| 52 | virtual void cullShadowReceivingScene( ); |
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| 53 | |
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| 54 | virtual void aimShadowCastingCamera( const osg::Light *light, |
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| 55 | const osg::Vec4 &worldLightPos, |
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| 56 | const osg::Vec3 &worldLightDir, |
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| 57 | const osg::Vec3 &worldLightUp |
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| 58 | = osg::Vec3(0,1,0) ); |
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| 59 | |
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| 60 | typedef std::vector< osgUtil::RenderLeaf* > RenderLeafList; |
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| 61 | |
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| 62 | static unsigned RemoveOldRenderLeaves |
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| 63 | ( RenderLeafList &rllNew, RenderLeafList &rllOld ); |
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| 64 | |
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| 65 | static unsigned RemoveIgnoredRenderLeaves( RenderLeafList &rll ); |
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| 66 | |
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| 67 | static osg::BoundingBox ComputeRenderLeavesBounds |
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| 68 | ( RenderLeafList &rll, osg::Matrix & projectionToWorld ); |
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| 69 | |
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| 70 | static osg::BoundingBox ComputeRenderLeavesBounds |
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| 71 | ( RenderLeafList &rll, osg::Matrix & projectionToWorld, osg::Polytope & polytope ); |
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| 72 | |
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| 73 | static void GetRenderLeaves |
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| 74 | ( osgUtil::RenderBin *rb, RenderLeafList &rll ); |
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| 75 | }; |
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| 76 | |
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| 77 | META_ViewDependentShadowTechniqueData( ThisClass, ThisClass::ViewData ) |
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| 78 | }; |
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| 79 | |
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| 80 | } // namespace osgShadow |
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| 81 | |
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| 82 | #endif |
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