| 1 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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| 2 | * |
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| 3 | * This library is open source and may be redistributed and/or modified under |
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| 4 | * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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| 5 | * (at your option) any later version. The full license is in LICENSE file |
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| 6 | * included with this distribution, and on the openscenegraph.org website. |
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| 7 | * |
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| 8 | * This library is distributed in the hope that it will be useful, |
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| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 11 | * OpenSceneGraph Public License for more details. |
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| 12 | */ |
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| 13 | |
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| 14 | #ifndef OSGSIM_BLINKSQUENCE |
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| 15 | #define OSGSIM_BLINKSQUENCE 1 |
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| 16 | |
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| 17 | #include <osgSim/Export> |
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| 18 | |
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| 19 | #include <osg/Quat> |
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| 20 | #include <osg/Vec3> |
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| 21 | #include <osg/Vec4> |
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| 22 | #include <osg/Object> |
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| 23 | #include <osg/ref_ptr> |
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| 24 | |
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| 25 | #include <vector> |
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| 26 | |
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| 27 | namespace osgSim { |
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| 28 | |
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| 29 | /** sequence group which can be used to synchronize related blink sequences.*/ |
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| 30 | class OSGSIM_EXPORT SequenceGroup : public osg::Object |
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| 31 | { |
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| 32 | public: |
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| 33 | |
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| 34 | SequenceGroup(); |
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| 35 | SequenceGroup(const SequenceGroup& bs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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| 36 | SequenceGroup(double baseTime); |
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| 37 | |
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| 38 | META_Object(osgSim,SequenceGroup); |
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| 39 | |
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| 40 | inline void setBaseTime( double t ) { _baseTime = t; } |
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| 41 | inline double getBaseTime() const { return _baseTime; } |
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| 42 | |
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| 43 | double _baseTime; |
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| 44 | }; |
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| 45 | |
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| 46 | class OSGSIM_EXPORT BlinkSequence : public osg::Object |
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| 47 | { |
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| 48 | public: |
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| 49 | |
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| 50 | BlinkSequence(); |
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| 51 | |
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| 52 | BlinkSequence(const BlinkSequence& bs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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| 53 | |
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| 54 | META_Object(osgSim,BlinkSequence); |
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| 55 | |
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| 56 | /** add a pulse of specified color and duration to the BlinkSequence.*/ |
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| 57 | inline void addPulse(double length,const osg::Vec4& color); |
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| 58 | |
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| 59 | /** return the number of pulses. */ |
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| 60 | inline int getNumPulses() const { return _pulseData.size(); } |
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| 61 | |
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| 62 | /** return the pulse data at position i. */ |
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| 63 | inline void getPulse(unsigned int i, double& length,osg::Vec4& color) const; |
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| 64 | |
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| 65 | /** set pulse of specified color and duration to the BlinkSequence.*/ |
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| 66 | inline void setPulse(unsigned int i,double length,const osg::Vec4& color); |
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| 67 | |
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| 68 | /** get the total pulse period of the blink sequence, which is equal to the sum of all the pulse periods.*/ |
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| 69 | inline double getPulsePeriod() const { return _pulsePeriod; } |
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| 70 | |
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| 71 | /** set the sequence group which can be used to synchronize related blink sequences.*/ |
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| 72 | inline void setSequenceGroup(SequenceGroup* sg) { _sequenceGroup = sg; } |
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| 73 | |
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| 74 | /** get the non const sequence group.*/ |
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| 75 | inline SequenceGroup* getSequenceGroup() { return _sequenceGroup.get(); } |
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| 76 | |
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| 77 | /** get the const sequence group.*/ |
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| 78 | inline const SequenceGroup* getSequenceGroup() const { return _sequenceGroup.get(); } |
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| 79 | |
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| 80 | /** set the phase shift of the blink sequence, this would be used to shift a sequence within a sequence group.*/ |
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| 81 | inline void setPhaseShift(double ps) { _phaseShift = ps; } |
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| 82 | |
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| 83 | /** get the pahse shift.*/ |
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| 84 | inline double getPhaseShift() const { return _phaseShift; } |
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| 85 | |
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| 86 | /** compute the local time clamped to this BlinkSequences period, and accounting for the phase shift and sequence group.*/ |
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| 87 | inline double localTime(double time) const; |
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| 88 | |
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| 89 | /** compute the color for the time interval sepecifed. Averages the colors if the length is greater than the current pulse.*/ |
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| 90 | inline osg::Vec4 color(double time,double length) const; |
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| 91 | |
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| 92 | |
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| 93 | protected: |
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| 94 | |
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| 95 | |
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| 96 | typedef std::pair<double,osg::Vec4> IntervalColor; |
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| 97 | typedef std::vector<IntervalColor> PulseData; |
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| 98 | |
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| 99 | double _pulsePeriod; |
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| 100 | double _phaseShift; |
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| 101 | PulseData _pulseData; |
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| 102 | osg::ref_ptr<SequenceGroup> _sequenceGroup; |
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| 103 | }; |
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| 104 | |
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| 105 | |
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| 106 | inline double BlinkSequence::localTime(double time) const |
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| 107 | { |
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| 108 | if (_sequenceGroup.valid()) time -= _sequenceGroup->_baseTime; |
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| 109 | time -= _phaseShift; |
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| 110 | return time - floor(time/_pulsePeriod)*_pulsePeriod; |
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| 111 | } |
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| 112 | |
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| 113 | inline void BlinkSequence::addPulse(double length,const osg::Vec4& color) |
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| 114 | { |
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| 115 | _pulseData.push_back(IntervalColor(length,color)); |
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| 116 | _pulsePeriod += length; |
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| 117 | } |
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| 118 | |
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| 119 | inline void BlinkSequence::getPulse(unsigned int i, double& length, osg::Vec4& color) const |
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| 120 | { |
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| 121 | const IntervalColor& ic = _pulseData[i]; |
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| 122 | length = ic.first; |
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| 123 | color = ic.second; |
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| 124 | } |
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| 125 | |
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| 126 | inline void BlinkSequence::setPulse(unsigned int i,double length,const osg::Vec4& color) |
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| 127 | { |
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| 128 | if( i >= _pulseData.size() ) return; |
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| 129 | IntervalColor& ic = _pulseData[i]; |
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| 130 | ic.first = length; |
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| 131 | ic.second = color; |
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| 132 | } |
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| 133 | |
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| 134 | inline osg::Vec4 BlinkSequence::color(double time,double length) const |
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| 135 | { |
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| 136 | if (_pulseData.empty()) return osg::Vec4(1.0f,1.0f,1.0f,1.0f); |
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| 137 | double lt = localTime(time); |
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| 138 | PulseData::const_iterator itr = _pulseData.begin(); |
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| 139 | |
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| 140 | // find the first sample at this time point. |
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| 141 | while (lt>itr->first) |
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| 142 | { |
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| 143 | lt -= itr->first; |
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| 144 | ++itr; |
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| 145 | if (itr==_pulseData.end()) itr = _pulseData.begin(); |
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| 146 | } |
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| 147 | |
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| 148 | // if time interval fits inside the current pulse |
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| 149 | // then simply return this pulses color value. |
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| 150 | if (lt+length<=itr->first) |
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| 151 | { |
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| 152 | return itr->second; |
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| 153 | } |
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| 154 | |
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| 155 | // time length exceeds the current pulse therefore |
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| 156 | // we have to average out the pules to get the correct |
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| 157 | // results... |
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| 158 | |
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| 159 | // accumulate final part of the first active pulses. |
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| 160 | osg::Vec4 color(itr->second*(itr->first-lt)); |
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| 161 | double len = length-(itr->first-lt); |
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| 162 | ++itr; |
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| 163 | if (itr==_pulseData.end()) itr = _pulseData.begin(); |
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| 164 | |
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| 165 | // accumulate all the whole pluses pulses. |
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| 166 | while (len>itr->first) |
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| 167 | { |
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| 168 | len -= itr->first; |
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| 169 | color += itr->second*itr->first; |
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| 170 | ++itr; |
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| 171 | if (itr==_pulseData.end()) itr = _pulseData.begin(); |
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| 172 | } |
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| 173 | |
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| 174 | // add remaining part of the final pulse. |
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| 175 | color += itr->second*len; |
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| 176 | |
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| 177 | // normalise the time waited color. |
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| 178 | color /= length; |
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| 179 | |
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| 180 | return color; |
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| 181 | } |
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| 182 | |
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| 183 | } |
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| 184 | |
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| 185 | #endif |
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